Coco 2 Share Posted February 5, 2021 (edited) What your suggestion is: Removing the monster abilities SWEP for the zombie SWEP but a nerfed versionScriptfodder/workshop link: N/A already on the server just need monster abilities removing as it wont be used anymoreAny additional information: The monster abilities SWEP is awful to use an infected. When an infected event is started the EC are given the zombie SWEP that comes with the disease addon i believe. This SWEP is very easy to use and unlike the monster abilities one you can fairly easily hit the target you are going after. Now of course this would be too OP to give infected as a starting weapon, thus i suggest that we copy the zombie SWEP and create a new version of it that does not do the 400 damage roughly that it puts out per it but does around 75-100 damage a hit like the monster abilities. Overall this change will make it easy for infected that don't get the OP SWEP to be able to put up a fight and actually hit their targets properly Edited February 5, 2021 by Coco Link to comment
Silent 148 Share Posted February 5, 2021 I think damage is fine, however maybe change range and the fact that you can hit behind you with zombie swep The Boys Link to comment
MS. 41 Share Posted February 7, 2021 Im going to neutral this, purely for the reason that should the other suggestion (Increase the Damage on the current one) get accepted, this wont be needed. Current Ranks: Founder of The Bois Link to comment
Spades 120 Share Posted February 8, 2021 Denied. Zombie swep is designed to be more op which is why its only given by EH. Monster swep has been buffed. Former Ranks and Stuff Community Co-Owner WW2-ORP Owner CWRP Manager IRP Manager Half-Life RP Vice-Manager Medieval RP Head Mod Zombie RP Reserve Link to comment