Holy Tnt

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About Holy Tnt

  • Birthday 02/11/2005

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  1. General Information: Steam Name + Profile link: BOT (Tnt) + https://steamcommunity.com/id/BOTTnt/ Roleplay Name (e.g. GM TRP Johan / Jedi Padawan Ngannou): CT Jr M 2nd LT Tnt Teamspeak Name: Tnt Playtime on the Server: 3mo 3w 5d 12h SteamID (http://steamidfinder.com/): STEAM_0:1:55653832 Any experience in staffing on a roleplay server: Yes Current Age: 18 Warns/Bans: No active warns and never been banned Do you have a working microphone and is it understandable?: Yes Have you ever Done an Event Before?: Yes What was your event and was it successfully executed?: TBH, it was quite a while ago so i can't remember a specific one. Do you understand the responsibilities an event-planner has? If so, what are they?: The main responsibilities of an event planner is to create engaging and enjoyable events that enhance the player experience, and contribute to the overall immersion of the Clone Wars universe. Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?: Yes Clone Event Plan: Create an event plan for clones, Event announcement, What type of enemies will be encountered. Keep in mind this will be used for your first training event. Make it easy to understand, be original and be creative(Use the Template): Story for your event: Reports have revealed a growing presence of Spice Runners, a criminal organization, within the heart of Naboo City. The organization plans to take over the city. The Jedi and clone forces are called upon to prevent the impending chaos. Event Announcement for your story: Spice Runners are trying to take over Naboo City thru surpressing people with force and getting them addicted to drugs! find their drug stash and destroy it! Choice of map: Naboo City Type of enemies/faction, Why them in particular?: Spice Runners, because they wanna sell drugs Additional Characters: N/A Republic's outline and execution: Clone troopers encounter Spice Runners throughout the city, engaging in firefights and close-quarters combat. Troopers face traps and ambushes as they track down the stash's location. Event Character outline and execution: Event Characters are placed in the City where they will at first act like normal citizen, when they realize the Republic won't leave they will become hostile. Fighting will happen around the city and in the sewers, then they will retreat outside the city to that big house far from the city where they will have their last stand and either die or get captured. Jedi Event Plan: Create a jedi event BASED upon one of the following P-EC scenario below - Sith Apprentice who seeks to resurrect its master with a dark ritual after he was slain by the jedi. The ritual required sacrifices of multiple lifeforms. Write a event plan on how the Sith could perform said ritual Story for your event BASED on the option: Reports of a Sith Master's apprentice attempting to resurrect their deceased master with a forbidden dark ritual. Jedi have to stop it before it's too late. Event Announcement for your story: Jedi of the Republic, a shadow stirs in the Force. The apprentice of a Sith seeks to resurrect their master through a forbidden ritual. Stop the ritual before it's too late. Additional Characters: Unconcious sacrifices - will just be ragdolls to be sacrificed Sith Cultist - Passive character under the influence of the Sith apprentice, guarding the ritual site. Jedi's outline and execution: The Jedi Council receives intelligence about the Sith apprentice's intentions. Using the force they find the location of the ritual They can either kill the cultist guarding the entrance or remove the Sith apprentice's influence. Then they have to stop the ritual before it is completed and save the sacrifices Jedi Event Character outline and execution: Ritual will be started If it isn't stopped in 10-15 min after starting then the master will be resurrected The apprentice will be willing to talk at first to reduce the time for the resurrection In the end he will become hostile to protect the ritual Sith apprentice will either die, be captured or escape Last question: Anything else?: W-G E-Planner
  2. Basic Information: Steam Name + Profile link: Tnt & https://steamcommunity.com/id/ThisIsAMonstrosity/ Roleplay Name: Reserve Medic Tnt Teamspeak Name: HolyTnt Playtime on the Server: 3mo 3w 14h 8m. SteamID: STEAM_0:1:55653832 Any experience in staffing on a roleplay server: Yes, i have been an EP on a server you prob wouldn't know so i should not mention it (jk lol) in all seriousness i a couple months ago i was an EP on this server and have not been staff since then on this or any other server Current Age: Currently i am 17 but as of Feburary i will turn 18 Warns/Bans: Currently i have 4 warns and one is active but that was from a situation where i was unfairly warned and it has been resolved just not removed from my !warns Link to my warns: https://gyazo.com/af4a527266b7b2cd3f30eecdba3c9232 Do you have a working microphone and is it understandable?: Yes Event Plan: Map: Rishi Moon The Ecs will be remodeled to Ewoks Cultist Defender - Base - 3-5 [spice dealer] Cultist Brute - base - 2-4 [spice smuggler] Cultist Priest - depends on playercount - 1 [spice boss] (will be scaled so its bigger than normal) If needed a sniper will can be added Passive EC Sacrificed one - 5k - 1 Republic's Execution: The base spots the crashing vessel, scouting untis get sent out where they will find ewoks and dead republic personell, talks between the republic and Ewoks will start, comms from sacrifice come in, hostile boom boom, either the republic manages to save him otherwise he will die, Batt will find out GM can slow down the spread of the forest using their flames, either the ewoks escape to fight another day or they die and the priest can be captured for interrogation Event Character Execution: ECs will spawn in forest, they will negotiate first, then go hostile when the sacrifice reveals their plan. They fight, protect the sacrifice until he is dead or fail and he is rescued, then after enough time they will try to escape, they can either manage to do so or fail where the priest will get interrogated and then die either from suicide or from the interrogator Story: Event Information: A republic Transport vessel crashes in the outer rim of the rishi map, all the crew are mysteriously dead and trees have sprung out from the ground and from the crashed vessel, the survivors which will be highly intelligent Ewoks that have formed a cult around the forest will at first be open to talking with the republic and in the middle of this a survivor from the crash manages to get his comms and reveal that they are planning to sacrifice him, no matter what the ewoks will go hostile. As the event continue every few minutes or so the forest will spread and it will continue so until the sacrifice is saved, to delay the spread of the forest GM will be able to use their flamethrowers to burn away at chunks of it (using advert) . if the sacrifice isn't saved before the event is set to end then he will die, the ewoks will realise they cant win and start trying to escape in any way they can. (trying to steal a ship using advert, maybe fixing the crashed vessel etc.) If they fail then the priest can be captured and will reveal some info about the cult then say a unintelligable phrase and suddenly die (if the interrogator hasnt killed him already) _____________________________________________________________________________ Have you ever Done an Event Before?: Yes i have What was your event and was it successfully executed?: I have done quite a lot of events for this server before but would like to point to the one which i am very proud of and it is the main storyline battle of kashyyyk which i co hosted with i believe Uber, but i could be wrong on that, the Setup we created with the limited map was in my opinion very well done and i believe a lot of people enjoyed the event as i do not remember any negative feedback on it (again i could be wrong on this as it was quite a while ago so take that with a grain of salt), the only negative i can actually remember from it was the fact that we were still testing out the cutscene cam tool and it wasn't fully working then (don't know if it is now either lol) so half the server couldn't see the cutscene and some of the people involved in it was made stuck because they got the cutscene so that was not the best. _____________________________________________________________________________ Do you understand the responsibilities a event-planner has? If so, what are they?: Aaaah the responsibilities, they are quite simple but also very important and i'll break them down into a core parts Fun: This is one of if not the most important part of being an EP, the core aspect is to bring enjoyment for the playerbase of the server so using fun ideas, dupes and maps. If the events arn't fun for the majority of people then it is pointless as even with loads of planning people need to first of all enjoy it. Creativity: Creativity is same as everything else here, also important, it contributes a lot towards the enjoyment of the players as its easier to enjoy a new idea rarely done more than a often used one, it is still one of the hardest things a part of being an EP as not everyone is too creative. Planning: This is not the most important in being an EP but contributes a lot for the quality of life of the EP, ECs and Players, of course you can never plan out an event perfectly but it help so much to lessen the stress placed on the EP, when i was one before i rarely planned my events and that is ultimately why i got too stressed an resigned (with other reasons also) so this small part can seriously bring up the quality of events. Fairness: This is mostly about ECs, as what weapons you give then or don't give them can change the outcome of the event, when you are an EP you need to know when to strenghten you ECs but also when to weaken them, if they are too OP then the players won't have fun but if they are too weak then the ECs won't have fun. _____________________________________________________________________________ Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?: Yaaaa Anything else?: I made this after losing a coin flip, also i will not be joining any reg, play jedi or such, ill stay as reserve medic to not get stressed out again as EP is fun but i just had too much on my plate last time. [W-G E-Planner]
  3. it is above your own post in the unban request section with the titel "SWRP Unban Request Template "
  4. this will get denied unless you use the unban request template
  5. Your in game name: Reserve Medic Tnt The accused staff member's in game name, Steam profile link or Steam ID (http://steamidfinder.com/ CT 0110 Navas & STEAM_0:0:516450086 What they had done (Please give a detailed description as to what happened): during a debreif, a 442nd member who had just resigned from the regiment, entered and tried killing the battalion using his shield and failed, after being put in brig he started using comms and i said something along the lines of "Shouldnt his comms have been removed?" he in response said some very disrespectful things but thats not what this is about, Navas who was openly saying that the 442nd should be released then decided to warn me for "disrespect towards [name of 442nd member]" Evidence (This is not required, however, if you don't have any evidence you ARE required to come on TeamSpeak and explain what happened on there with the accused staff member present. Evidence can be videos, recordings or screenshots): Clip 1: showing the incident caused by the 442nd Clip 2: show the aftermath without any cuts to show the chat Clip 3: just shows me scrolling thru chat to make sure everything has been seen
  6. +1 i will first give my positives and negatives about the application itself and then after that will be for the event plan Positives Active Has been COL for longer than i know and if not for medic would probably be in 501st hierarchy Good playtime Previous staff experience Real nice guy Neutrals Should have answered the "What was your event and was it successfully executed?" as you stated that you have previously done events before Negatives You don't use your mic and you have stated that you would use it if necessary but for EP i would say it is necessary to use your mic and from that answer it seems you still might not feel comfortable using it Positives and Negatives for the event plan Positives Planned out well Nothing too complicated where the even relies on everything goes exactly like planned Interesting story Gives Jedi something to do Not too many or too few ECs Neutrals Too little HP for the ECs, default HP usually works would be hard to use both b1 and b2 NPCs as you would have to switch the models each time The CIS Fleet should not be considered as an Passive EC or normal EC, that is what Event Hosts use and unless they become a tactical droid or something there is no real reason for them to be written in as they wont lost their HP and need to fight You say the republic HQ will be heavily barricaded but there is no real HQ on naboo city, the spawn is in a hangar or whatever its called Negatives you consider the Deathwatch commando a passive EC but he becomes hostile after the negotiations fail You expect one Jedi EC to be able to run away while the other distracts but what will most likely happen is that some jedi will fight the one staying and the rest will follow Still +1
  7. Neutral Great guy from the little conversations we have had Would be hard to be Event planner on another server while batt on this one
  8. Neutral Never talked to you so tbh idk you too well Only downside is you recently resigned from RC and Staff because if i remember correctly your job and if your job has a risk of quickly changing so you can't play then it wouldn't be too good for batt ye i worded that really weirdly but tbh im too tired to care, still seem like a great guy tho but ye neutral
  9. +1 Known him for a long time as 442nd supervisor and now my Battalion Mentor and he is a great guy, i have seen that he is getting negative for having been immature in the past but during the time i have known Tay he has been nothing but a great and funny guy while not damaging the image of battalion
  10. +1 The good Nice planned event Gave mission for RC fun passive RP not personally talked to you i think but you seem like a nice guy from what i've seen The Neutral Didn't add screenshot like asked for the warns and playtime question Could maybe have expanded a little more on the responsibilities of EP The Bad Should have proofread the doc as it says 11x tactical droids Too few clone ECs in my opinion Still a +1
  11. Out of Character Section (OOC) - Steam Name: Tnt Steam ID: STEAM_0:1:55653832 Current OOC rank on the server and/or in other communities (e.g. Plat VIP, Mod, Event Planner): Event Planner. Age (Must be 14+): 17 What is your playtime (2+ Weeks Minimum): Do you have a microphone, is it good quality: Yes to both. Have you read through the Battalion Handbook, and extending documents from it: Yes Do you meet the requirements: Yes State all previous OOC punishment (Kicks, Bans, and Warnings | Including Discord / Team Speak) and provide a screenshot of your list of warnings (Go in-game and do !warns) then provide a screenshot: In Character Section (IC) - In-Game name (Regiment, Rank then your name): 442nd Snr Medic Colonel Tnt Highest rank obtained (Including previous): Fleet Lieutenant before it changed to Battalion. (If you need proof, then DM me.) Have you ever been demoted or striked in any regiment (If so explain the reason): I do not believe so What is the Battalion Motto: Lead your men to death. Honour is better than glory. Describe the roles and responsibilities of Battalion (100 words minimum): The roles and responsibilities of Battalion is to grant and deny clones/Jedi when no event is happening, host trainings that are open or with the regiment they are supervising, and make sure to order people where necessary for example when a cadet needs training, but no one is doing it. Their responsibilities during events can be supporting the regiment they are supervising or leading the event, I explained what Battalion does when not leading an event in the question below. So what they do when leading is order the clones and Jedi in a calm and organized way to make sure that they can deal with the enemies as fast as possible with as few casualties as possible. They need to organize pushes, where to defend, and prioritize vital locations for capture, for example, a point that has the controls to a ray shield. Why should we pick you for Battalion (200 words minimum): You should pick me for Battalion as even though it was a while ago I have experience in it, and I saw 442nd thru the period where it was very inactive. Thanks to me being an Event Planner I also know very much about how events work which will help a lot. Even though I will not be on as much on weekdays as I have school, I am still very active on Friday, Saturday, and Sunday as on those days i'm on very early as i find it relaxing so during those times i'd be able to grant and deny clones and deal with any Mini Event or PME that might happen. I'm very friendly, so I usually have an easy time befriending new people, which i think can help a lot in battalion as that is a very communicative role where you have to talk more than you have to fight. I also believe i would be able to lead events well thanks to being an Event Planner, so I do not believe that I will stress over what to do or anything like that during them. (especially as the event host gives you a run down on what will happen before the event.) Do you understand that Battalion is a very respectable and disciplined rank? Yes. What do Battalion do during combat, when they are not leading (In detail): When in combat as a Battalion your duty is to support the regiment you supervise with their duties but not order them around except for small things like where to go, as the regimental command of the regiment is there to lead not the supervisor. What are the 3 duties a Battalion Officer Cadet has to complete before getting promoted? Lead an event using voice amp, Lead a debrief and host an open SIM. What rank can Battalion Brigadier Promote and Demote up to: Captain. Anything else?: Kinda tired when i wrote this so sorry if any sentences are confusing but thanks for reading!
  12. I am gonna have to -1 this but let's start with the good Event well planned Interesting scenario gives both Jedi and clones something to do Now the reason for my -1 From what I have seen of you during events, you have been argumentative and rude to the event hosts trying to do their events, showing that you may not be too mature. You should have proofread it, as words are misspelled. Having four clone ECs push to HQ against maybe 30-50 clones would be extremely hard to do as they would not be able to, at least from what I understand use any vehicles, such as tanks, as they are undead. Getting 5 Jedi ECs is just not possible. There is a reason that the Jedi part of events gets cancelled more than clone events. You want the Sith warmonger to distract Jedi at JT while the ritual happens, but most certainly a lot of Jedi will be in MB or just straight force leap over the Sith and head straight for the caves. Could have been a good event to let medics assist. Even if the undead are powered by the force they could be ordered to create a gas that accelerates the decomposition of the dead.
  13. +1 Even though i have not talked to you a lot you seem like a great guy Good event plan with an interesting story Persistent (or something) One of the first to make his App when EP opened this time and last time where he was unfortunately denied which shows how he really wants EP and isnt giving up Only downside is the amount of ECs, currently it is very hard to get and your Clone and Jedi ECs combined are 11, but that can always be lowered and fixed by giving them more HP and better EQ Also passive RP at the beginning is always fun but if you don't have a rayshield or something that entirely blocks all clones from moving forward RC, Jedi, 104th ETC will just jump past and speedrun the event with no resistance Still +1 as those issues can easily be fixed
  14. The 3 warns are from years ago, the only reason they are recent is because of them changing from Awarn2 to Awarn3 and the warns that were transferred got the time and date of that change, as you see the "warned by" all say Awarn2 Legacy and the time and date is the same for all three warns. hopefully this clarified the warns thing