Game Master Application Template:
Event Planner applications are only needed for people who are currently not staff on ICRP.
- Being a staff member isn't a requirement
- You must have TS and be active on it.
- You must be able to speak and understand English.
- Must be at least 14 years old
- You must have good lore knowledge. (Canon)
- Once accepted you will start as a Game master and work your way up to Event planner.
Basic Information:
Steam Name + Profile link:
Roleplay Name(s):
Teamspeak Name:
Playtime on the Server:
SteamID (http://steamidfinder.com/):
Any experience in staffing on a roleplay server (Not Essential):
Current Age:
Warns/Bans:
Do you have a working microphone and is it understandable?:
Have you ever done an Event/PME Before?:
What was your event and was it successfully executed?:
Do you understand the responsibilities an event planner has? If so, what are they?:
Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?:
Army/Civilian PME Plan:
Create a PME that will create an atmosphere for the player base and make the server feel fresh and exciting. These do not have to be a combat event as passive events can bring more of an atmosphere more than combat events when done right.
Characters, HP, Amount:
(e.g. Bounty Hunters, 500, 6)
Passive, HP, Amount:
(e.g. Scientist, 500, 1)
Your Execution:
(How will you let all or specific players know about the start of the event)
Event Character Execution:
(What instruction will you give the ECs to start the event)
Sith PME Plan:
Create a Sith story to keep the Sith experience fresh and exciting. Once again this does not have to be a combat experience and can be simple roleplay.
Characters, HP, Amount:
(e.g. Bounty Hunters, 500, 6)
Passive, HP, Amount:
Story:
Event Information:
PME Plan:
Character/s:
Background Information (if applicable):
Who is the PME target:
(Specific group of people/ Army/ Sith/ Civilians)
How will the PME Start and what will the rewards/ repercussions be at the end: