sparkie

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About sparkie

  • Birthday October 14

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  1. Steam Name + Profile link:valvarock https://steamcommunity.com/profiles/76561198040458582/ Roleplay Name:74th AMO Sparkie Teamspeak Name:Sparie Playtime on the Server:11w 4days SteamID (http://steamidfinder.com/):STEAM_0:0:40096427 Any experience in staffing: i know a bit but not much Current Age:18 Warns/Bans:none Do you have a working microphone and is it understandable?:yes Event Plan: Create an event plan, this is what we will use for your first training event. Make it easy to understand and original(Use the Template): . while on a base map, the republic receives a faint destress call originating on vanquor(which they dont know yet). as the signal is too fint to read ce will have to boost the signal and track the origin. once they have found out the planet location and briefing is done, the republic travels to vanquor where they have heard of a distress call situated on a research outpost located on the planet named theata, after searching around the clones find the sarg responsible for the running of the base, he will be acted by the ep and act crazy and talk about bugs constantly, after a while bugs hear the panik and start emerging out of the cave located on vanquor. as the republic only came on a single venator the bugs will eventually over power the clones calling a last stand upon the planet. by which defcon 1 will be called if the optional part has not been completed, meaning there are two endings to this Optional: if there are any 74th researchers on then they can study the bugs if they manage to get one captured and develop and anti pesticide to lure of the bugs and eventually killing them. Jedi Event: once arriving on the planet of vanquor the jedi sense that something is wrong on the far corner of the planet.the jedi are sent to go and investigate the source of the disturbance which is on a far point of the planet and discover a tomb lying there amongst a rubble and decaying building.from the tomb originates a bright beam of light(what jedi use to find it).inside they will find a coffin containing an ancient creature wrapped up and a cracked rosaic patteren on the floor. on the wall hangs a ripped tapistry with ancient jedi fighting techniques. the jedi will then approach the coffin to find a hallowed and distraugh ghostly figure waiting there to greet them. the spirit will question the jedi what they require from the tomb(in ancient language, make something up) as the jedi try to dycyfer the language the spirit grows impatient and shouts at the jedi, showing hostile intent. the jedi then may choose to eithert diswade the creature from attacking or attack head on.if the jedi perswade the creature not to attck the creature will tell the jedi that he is missing a relic hidden in the mountins (indicated by a blue box) once this item is taken a creature burrows its way up and reaveals itself. this creature immediently attacks after seeing the jedi touching the relic as it likes the shine of it and the power it bestows upon it. after the creature has been delt with either passivly or violently, the floor opens revealing a jewl upon a piller(rp wise) the jedi take the jewl .if the creature is dealt with passively the creature calls the jedi back and hands them an ancient scroll as a sign of appreciation. this scroll depicts a story and a clue to find a piece of information that shows a special brew that can cure and unregistered virus.(links to later event with infected) Map: Enemies, HP, Amount: 1500hp, infected job modelled as antlion , maybe some antlions guards if the situation calls for them, there will be 3 initially (e.g. BH, 6000, 3) jedi EC: one spirit with 60000hp, modelled as a spirit like creature Passive, HP, Amount:sarg 200hp Republic's Execution:inform all troops, head to vanquor, search around and then get attacked by bugs (e.g. "- Fleet inform all troops that an unknown ship has entered orbit.") jedi side: sent to corner of planet where they find tomb can go passive or hostile Event Character Execution: when given the signal or spawns set they can go around killing clones (e.g. "- All Bounty Hunters are dropped off at the caves, they will stay there until further notice") try to negotiate and be patient and wait for jedis response, if the jedi dont attack him instantly he will talk camly to the jedi, if the jedi attack well he will attack. Story: Event Information: while on a base map, the republic receives a faint destress call originating on vanquor(which they dont know yet). as the signal is too fint to read ce will have to boost the signal and track the origin. once they have found out the planet location and briefing is done, the republic travels to vanquor where they have heard of a distress call situated on a research outpost located on the planet named theata, after searching around the clones find the sarg responsible for the running of the base, he will be acted by the ep and act crazy and talk about bugs constantly, after a while bugs hear the panik and start emerging out of the cave located on vanquor. as the republic only came on a single venator the bugs will eventually over power the clones calling a last stand upon the planet. by which defcon 1 will be called if the optional part has not been completed, meaning there are two endings to this Optional: if there are any 74th researchers on then they can study the bugs if they manage to get one captured and develop and anti pesticide to lure of the bugs and eventually killing them. Have you ever Done an Event Before?: the most i have done is lead an event as battalion or suggested a few What was your event and was it successfully executed?: i again suggested a last stand with a twist htat it was one that the clones could survive Do you understand the responseabilties a event-planner has? If so, what are they?:yes i do the responsibilities to me are to provide enjoyable events for both sides offering a balanced gameplay Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?: yes Anything else?: with my events i would try to add parts that llead on to other events to create a web that people can look back on but is also optional to do so
  2. +1 also at this point it seems like you are denying him based upon his age, which to be frank is completely unfair as its only a game and so shuldn't matter too much as if battalion mess around too much anyway they can be kicked. corn has proven himself countless times in 327th and also balancing sage at the same time. majority of 74th trainings he comes and participates in meaning he can not just exceed in one regiment but also suceed in another, from when i was battalion that seemed like an extremely useful skill to have and lines well into skills needed to be a sucessful battalion, byt continueing to make applications after being denied constantly he has shown that he is dedicated and wont give up. at this point it just seems dissapointing that the only explination for his denial is simply that he is too young. at this point all i ask is you give him a chance at least and if you still feel he is too young then at least you can say you gave him a chance all the same.
  3. +1 dedicated to his regiment does mess around a bit from what i saw but is light humour, one thing be careful for his jokes
  4. +1 got arc when mandos were a thing to pass, when i supervised 212th he was very chill, calm and knew how to lead an event properly
  5. +1 is needed and saves them asking then getting the admin or themmselves killed waiting for it (seen that happen)
  6. +1 can be added and then removed or replaced at a later point plus needed for event anyway
  7. ngl super troopers having stun guns is bad enough and people mess around with them. scavs having them would just cause them to mess around further and the whole point of scav is to trick people and be stealthy anyway, a stun gun would litrally just give away your location every time and just be pointless. what i suggest is having more models for scavs and not giving more equipment and think about it logically, they dont earn much and rely off stealing anyway if you want a atun gun as a scav steal one of a CG. -1
  8. i have been on that map its good from the lower levels but the rest is either missing textures or just an elevator down neutral/-1 belived we used this map for order 66
  9. yeah i see your points. just ignore this suggestion
  10. What your suggestion is:a new event map Scriptfodder/workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=1672485260&searchtext=corellia Any additional information: seems like the map has alot you can do for it offering a small but fairly open map with a town that ec can role play as civillions and also having areas for combat aswell. will need testing before using for lag ect
  11. +1 need leading training maybe though, but so do i
  12. known him ever since he joined 74th, heck even did his tryout, one of the finest 74th i have had the pleasure to know and certainly deserves a chance at battalion +1
  13. +1 good application , chill dude (never gonna forget dude) but yeah defenatly deserves a shot (may need to improve leading)
  14. neutral, this is kinda further adding to du's unstable hierarchy not the best time is all i am saying