ShadowFall334

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Posts posted by ShadowFall334

  1. Server you got banned from: WWG SCP-RP

    Your name in-game: Alastor Shadow

    Your SteamID: STEAM_0:1:160775033

    Admins' name that banned you: Console

    Admin's steamID: Console

    Why did you get banned?: I dont really know the reason behind my ban

    Evidence(Un-necessary):

    Screenshot_20210329-224721_Discord.jpg
    Why do you deserve to be unbanned?:  I am very confused on what the reason behind the perma ban is,- I only noticed that it happend to other users aswell.

    Anything else?: Nothing

  2. Name: Alastor Shadow

    Forum Name: ShadowFall334

    Current Gametime:  8 weeks 6 Days 12 Hours

    SteamID:  STEAM_0:1:160775033

    How many warns/bans have you had?(Screenshot of warns) 10 Warns 0 Bansimage.png.ad914f88ff0421d1566958adf58e2ba9.png

    Have you read all of the SCP server rules: Yes I did and I understand them

    IN GAME SECTION(Word Count required has to be 100 words or more for each question) 


     

    Can you explain what MTF-E11 is? 

    E-11 „Nine Tailed Fox“ is a Mobile task Force Unit with 9 members in total who are trained in Special Recontainment Procedures. They are called into the site when there is a massive Containment breach or a Keter (SCP-682 or SCP-106) breach. They are mostly arriving in a Site when the Current Site Security is overwhelmed with the Breaches or Situation. In their "Free time" The MTF E-11 participated in the restoration and of the conditions of SCP-2139 | 2479 and SCP-3030, or they are helping Researchers out by Test. The E-11 Unit is also being overseen by the MTF unit "Red Right Hand" (Alpha-1).

    Explain some examples of how to recontain any of the SCPs currently on the server? 

    SCP-008 : In case of a breach of SCP-008-II all instances needs to be terminated. Infected personnel needs to be broughed to SCP-500 if its CLR 3 or Higher. All non Armed Personnel needs to be broughed into the nearest Breach Shelter.

    SCP-035 : In a Situation where SCP-035 has a Non-Armed Host, negotiation are required or the termination of the host can be approved from the E-11 CMDR, the Site Director or the O5-Council. In a breach where SCP-035 has an armed Host Termination of the Host needs to be executed.

    SCP-049 : SCP-049 will be asked to Return to the cell before being broughed back with the harpoons that the E-11 Containment and CMDR has in their Equipment.

    SCP-049-II : The Infection of the Plague Doctor named SCP-049-II needs to be terminated on site.

    SCP-076-II : SCP-076-II Is going to terminate everyone who is armed and non-Armed if he sees him as a challenger. Because of that SCP-076-II needs to be terminated as soon as he breaches. All non Armed Personnel needs to be broughed into the nearest Breach Shelter.

    SCP-096 : In case of an SCP-096 breach every known Instance of SCP-096-I needs to be terminated on site to prevent more Foundation Personnel Deaths. If SCP-096 has been found, Containment units will put a bucket on SCP-096 head and bring him to his assigned Containment chamber.

    SCP-106 : If SCP-106 Breaches Containment a D-Class Personnel is required to lure SCP-106 into his Containment Chamber. To Successfully do that a D-class is needed in SCP-106 Containment Cell. The next step is to break the D-Classes femur and play his screams over the Foundation comms.

    SCP-173 : SCP-173 will move around the whole site. To Recontain him the Recontainment Unit is needed to Locate SCP-173 and put it in a Cage. SCP-173 needs to be in Eye-Contact the entire time and with not less than 3 People.

    SCP-457 : SCP-457 is extremely Hostile and will burn anything and anyone in his range. To Recontain him the E-11 are equipped with „Size Reducer“ which makes SCP-457 smaller until he his Recontained. All non Armed Personnel needs to be broughed into the nearest Breach Shelter.

    SCP-682 : SCP-682 is extremely Hostile and only can be Recontained by a Termination.

    SCP-913 : When SCP-913 Breaches the first attempt is it to negotiate. When he is Hostile and doesn't want to cooperate Termination is permitted. This order can be revoked in case the E-11 CMDR or the O5 says otherwise.

    SCP-939 : SCP-939 can be dealt with Termination or the Recontainment Units can lure the Subject back with the sounds their making since SCP-939 is blind.

    SCP-966 : SCP-966 can't be seen by Humans without night googles. In case a Breach is happening E-11 is required to Terminate the Instance

    SCP-1048 : SCP-1048 can easily be breached. In case that happens SCP-1048 is being needed to put into a "Containment ball“ and being broughed back into his Containment Cell.


     

    Why do you believe that you should be apart of MTF-E11 and what you can bring to the job?

    I can bring my past experience as an E-11 CMDR into the Job, since I was an E-11 CMDR before I retired (because of lack of time) I was very active as the CMDR before my retirement. I believe that I can Command the Unit and Standard Members very well since I know most of them well. Furthermore, I can negotiate with the SCPs (913/035/049) very good and handle extreme Situation in case a Mass Breach or a power-lack is happening on site. I can and will listen to orders that are giving to me and I will execute them as the best I can.

  3. In Game Name: Alastor Shadow

    SteamID: STEAM_0:1:160775033

    Crafting Table experience level: 125

    What job does the Manufacturing Department have on site?:

    The Manufacturing Department gives ammunition, weapon attachments, gasmask and other helpfull Objects to the Foundation MTF Units or Security Personnel. The Manufacturing Department often helps the NU-7 while the MT or the GA/Glas-Gate are being hacked. They supply the Armed Personnel with Gasmask and Ammo-overall when requested.

    Why do you think you'll be a good fit for the Head of Manufacturing?:

    I really like to play the job since I really often played as the SQM before. I have Fun to sell and help MTF/Security Units that are on site to fight of GOI´s or SCP´s when needed. I can and will help the NU-7 and other local Units when an attack or breach accured.