Zorba

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  1. To clarify. The Jedi event plan is lacking as it is synonymous with the clone event plan. The Sith EC's were hired for the same purpose as the clone EC's and will be acting together with them but targetting different enemies (Clones for the bounty hunters and Jedi for the two mercenary brothers).
  2. Basic Information:Steam Name + Profile link: Yakuza https://steamcommunity.com/id/ZorbaTheGreekGod/Roleplay Name (e.g. GM TRP Johan / Jedi Padawan Ngannou): 212th JR Medic SGTM ZorbaTeamspeak Name: ZorbaPlaytime on the Server: 1 month 17 hoursSteamID (http://steamidfinder.com/): STEAM_0:1:106800557Any experience in staffing on a roleplay server: Yes. A couple weeks as an admin and EP on a STARWARSRP server.Current Age: 17Warns/Bans: 2 Warns. (1 MRDM 1 FAILRP) They are legacy warnings so i cannot find the exact date but they were many months ago. Do you have a working microphone and is it understandable?: Yes and i have never had a complaint about it. EventPlan: https://docs.google.com/document/d/1aThBf08C8iEtJ3RkI1Agah02JF5q84HrsNIwRATh0TA/edit?usp=sharingHave you ever Done an Event Before?: YesWhat was your event and was it successfully executed?: I did multiple events from base attacks to planetaries. It ranged from droid attacks to infection events. I would like to think that they were entertaining but subpar due to me having to figure out all the EP stuff myself without a mentor or previous experience. Do you understand the responsibilities a event-planner has? If so, what are they?: To create fun events for the players to experience and make them feel happy to have participated. Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?: Yes of course. Anything else?: W-G E-Planner
  3. +1 Been in the community for a long time and has a ton of experience. And the event plan aint half bad.
  4. Which Rank/tag do you need: Platinum VIP What is your RP Name on the server(only use one): 212th Major Zorba Evidence (A image of your name ingame with the said rank, or a image of yourself on the old forum. Do not post sensitive information such as emails/PayPal payments please: https://imgur.com/a/ZxcNTGZ
  5. +1 for both Knockback on explosives is a no brainer. It is a literal explosion. As for the helmets, i agree with it. Maybe make it SO exclusive instead of CO? I feel like it would make more sense for the higher ranks to get access to it.
  6. Neutral This would make life easier for CO's. And since they are already able to do base attacks it means they are trusted to a certain degree. Problem is though that this restriction is put in place so that people dont just randomly spawn tanks in when they aren't supposed to. This is why its allowed for SO's to spawn them in since they are more trusted to make the right calls.
  7. I agree that stealing ships is against the rules. My argument about it is that i was not in violation of that rule since i didn't steal it, but negotiated for it. "4.1.7 You are allowed to steal all ground vehicles but this doesn’t not include air vehicles, such as the admiral’s speeder." This rule is obviously to stop just anybody from running up to a ship in an open field and taking off. That is most likely the reason that this rule exists. We dont want to have to worry about scavs running into a gunship/Laat that has been left unattended. The rule i was following is "3.1.3 When you have a republic personnel kidnapped, you can ask for demands of the republic, this could be a ship or money (Maximum 100,000 Cr)." This is clearly another thing. Because it makes more sense if a scavenger kidnaps a high ranking clone or admiralty to make demands that they set. Ofcourse the clones dont have to follow these demands but its up to the highest ranking person to decide what happens. And there is no rule that scavs can never fly. Only that the acquisition of a ship has to be done a certain way. I was trying to follow the rules to the best of my ability. Because outright stealing a ship is obviously retarted, but making a PME and negotiating for one is a whole nother case. That is why the rules are unclear. As for the VDM warn, as i said, completely accidental. I dont have anything before the start of that clip since i didn't save my shadowplay until later on in the sit.
  8. My In-Game name: Zorba STEAMID: (http://steamidfinder.com) STEAM_0:1:106800557 Steam Name: Zorba What did you get warned for?: VDM Name of the staff member who warned you: Flash Why do I believe that I should be unwarned: I will preface this by saying that i did not intend for this whole situation to happen, it lead to some discussion with the staff member who warned me and may have gotten a tiny bit more heated than it had to. Now for the explaination I was playing as a disguised CG scavenger when i infiltrated the base. I found the CG trial EXO and kidnapped him and took his stuff. I negotiated for a dropship from him which i then accidentally killed a CE member with. I was flying the dropship and accidentally landed on a CE member with it. Luckily i caught the moment it happened with shadowplay. I did not see the CE and did most definetly not intend to kill him. Since this was completely accidental i hope that there can be some sort of understanding since i genuinly couldn't see him. And when accidental VDM happens normally it usually does not end in the pilot/driver getting warned. Now you might be thinking "Well you are a scavenger you aren't even supposed to be stealing ships". That part has already been discussed with the staff member in question and it concluded with the rules being unclear about stealing and negotiating for ships. The staff in question told me that would be let go but that i shouldn't steal a ship again, which i have agreed to. As said before, it was completely accidental and i couldn't see him. If i wanted to go VDM people then there are much better methods to do it than being a retard and killing one guy with a dropship. Evidence: Clip https://imgur.com/a/0OAm4nE
  9. 1+ Never seen you but you have had high previous ranks, a clear and concise application. So i think you can be trusted with batt.
  10. What your suggestion is: Give gravgun to 212th NCO+Scriptfodder/workshop link: N/AAny additional information: The 212th regiment comes with the railgun turret and it would be nice to have the gravgun to more effectively move it around during events since its such a delicate piece of equipment and is easily pushed over. It is also annoying carrying it using E since you run into it while moving.
  11. +1 Slavking is the perfect candidate for battalion. During his time in 212th he has been THE most active member, smashing loggings throughout the weeks. Slavking has lead an extrordinary amount of events which has prepared him to take a higher role within battalion and i no doubt think that he is gonna be able to do his duties when leading battles. Slavking is a person that i wouldn't have any issue serving under. He can definetly be trusted with a higher rank and responsibility. Slavking would make a great addition to battalion, being mature but also fun to chat with during off time. Slavking doesn't have many negatives, but. He has only gotten 1 high rank and is still relatively new to SO. Slavking is not widely recognized either, which may be a problem for some people.
  12. I would rather have constructive criticism than what you have just typed.