corey

Corey Event Planner Application

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Steam Name + Profile link:coreypatta https://steamcommunity.com/profiles/76561199496492940/

Roleplay Name (e.g. GM TRP Johan / Jedi Padawan Ngannou): 41st Medic COL Corey

Teamspeak Name:Corey

Playtime on the Server:2w 1d 4h 45m

SteamID (http://steamidfinder.com/):STEAM_0:0:768113606

Any experience in staffing on a roleplay server:no

Current Age:17

Warns/Bans:3 warns 0 bans

Do you have a working microphone and is it understandable?:Yes and Yes

Have you ever Done an Event Before?:No

What was your event and was it successfully executed?:N/A

Do you understand the responsibilities an event-planner has? If so, what are they?: Yes being an event planner it is your responsibility to make sure that the server has something to look forward to (being the events), and that they get the event ping in the discord in events announcement, and to make sure that it is inclusive for everyone within the server and leaving no regiment or specific person out.

 

Clone Event Plan:

Create an event plan for clones, Event announcement, What type of enemies will be encountered. Keep in mind this will be used for your first training event. Make it easy to understand, be original and be creative(Use the Template):
 

Story for your event: An important senator shows up to inspect the base within rishimoon but ends up being kidnapped and captured by hire mercenaries can the republic rescue them before its too late?

Once the senator is extracted from the republic base a CIS ship appears above rishi moon deploying its forces to aid in the extraction of the senator, and it turns out to be a high ranking CIS officer who is aboard the ship and who is conducting this attack on the republic base named CIS Fleet Commander Gorg. The CIS also stage an attack on the base to try and give the mercenaries time to get to the extraction point. Once to base is free from the attack the look from the senator will begin and will begin Phase 3.

This is where the event can go either 2 ways a victory for the CIS and Mercenaries  or a victory for the Republic, if the Mercenaries win it can maybe carry on later to a planetary event being the CIS ship vs the republic.

If the CIS win by getting to the extraction point and holding it for the designated amount of time a transport ship will be sent down to pick them up and return them to CIS ship which will then leave the moon with the senator, however while the transport is being sent down, before it picks up the senator and mercenaries it can be shot which will then delay the extraction, but if the senator is in the transport the republic may not shoot them down. (so this way the story line will continue)

The clones can win by finding/reaching the extraction point and holding it for the duration of time, or killing the mercenaries who have the senator hostage and returning them to base which will then swap the roles and allow the mercenaries with upgraded gear like CIS  tanks and bombers to launch a all scale attack against the base trying to retrieve the senator, however after a set amount of time Fleet commander Gorg will leave them stranded causing a last life or surrender. (if surrendered they will give the coordinates to the base of Fleet commander Gorgs base and launch a counter attack)

Voice Lines  colour key

Fleet Commander Gorg

Transport Ship Pilot

Senator

[battalion will communicate with EP]

Senator: What are these strange people doing here and why do they have handcuffs out (once cuffed and being taken) Help they are taking me somewhere (then comms are stripped)

Fleet Commander Gorg: [open] Have you got the Senator I have requested (once responded too) Good meet me at the exvil point I'll have a ship to you shortly.

(once at the exfil spot) Fleet Commander Gorg: The pilot is on the way keep holding them back!

Transport Pilot: enroute now boys! (if shot out of skye) I'VE BEEN HIT MAYDAY MAYDAY

Fleet Commander Gorg: I'll send another

(if Senator is retaken) Fleet Commander Gorg: Usless you have (certain amount of time) before I leave and you don't get payed and I'll leave you stranded here if you don't get them BACK!!!

(About to leave)Fleet Commander Gorg: Usless RATS your on your own enjoy your life sentances SWINE!!!

Event Announcement for your story: The base is expecting a very important Senator to arrive shortly for an inspection, but once arrived the senator seems to disappear off base can the Republic Forces find them before its too late?


Choice of map: RishiMoon
 

Type of enemies/faction, Why them in particular?:It will be CIS Droids modelled as USS_Urban (best lookign payed mercenaries in my opinion), and half will later be swapped to CIS droids once the Fleet Commander shows up in his ship.
7-9 EC's depending on the player count at time. 
Health for heavys will be 1500-1800 might be buffed depending on player count and EC Count. 
Hopefully enough 41st for one sniper who will be perm modelled as a mercenaries.                                                                                                The assult will contain 1500-1700 HP and Rushers/kidnappers will contain 1600-2000 (seeing as they will be the ones holding and protecting the senator and will also stay modelled as Mercs.                                                                                                                                          Sniper will recive IQA, and a blaster, Heavys will have a Z-4 or 6 and if the senator is retaken they will receive a flame projector as well.  And Rushers/kidnappers will have a scatter shotgun and a normal Westar blaster but if retaken will be given grapple hooks and hunters shotgun allowing them to approach from unique angles. 

Additional Characters:
Fleet Commander Gorg:EP                                 
Senator: Trust/EP
Pilot:Trusted/EP


Republic's outline and execution:
First off the Senator will transmit landing codes followed by them landing and Battalion and everyone else will be in bunks seeing as this is an experienced senator who has visited before, then dead bodys (prop senate guard bodys) will be lying on the floor dead, then the rushers/kidnappers will cuff and take away the senator after those voicelines above then radio cuts, leading battalion to investigate, finding the dead body then Fleet Commanders ship will appear to a barrage followed by gunfire from escaping mercenaries. Then leading batt says: "We are under attack from landing pads and MG eliminate the threats immediately". Once dealt with they find the body's and that the senator is missing causing 41st and RC to scout for the Senator in their vehicles while rest look for any more enemies, then finding a small army of CIS attacking which they will deal with and during this time 41st and RC are looking and once they find the extraction zone, they will call it which will lead to the Republic pushing up on foot because they have set up Anti-Air craft, They will send 212th out with tanks to try and push their defences and to destroy anti-air allowing for the rest of the republic to be dropped off in the LAATs.

After a certain amount of time the transport will begin its journey down followed by a squadron of two vulture droids escorting it causing Battalion to get CE to get up in the air and shoot transport down, if done successfully they will push forward and recover the senator which will cause the CIS to get more involved which more of the ECs will be turned into Droids and given upgraded weapons and gear as mentioned before and will also gain access to a bomber and tanks. Which will cause RC, CE, 212th to try and destroy these while the frontline regiment like CT and 501st try and stop the advance, if the timer expires without the senator being recovered the Fleet Commander will leave, causing them to all be swapped back to mercenaries then surrendering and giving away the Fleet Commanders main base location causing for a later event to have a counter attack on his base.

If the transport is successful in picking them up they will return to the ship and hyperspace away which will then later lead onto a later event where a ventor has found the Fleet Commanders ship which will then ensue into a rescue mission.

Event Character outline and execution:
First they will space on walls by landing pads and the kidnappers/rushers will take the senator and leave MB while the other ECs prepare an ambush being the heavys which once killed will become a CIS Droid and then spawn at MG which they will push into with sone barricades and hold there until pushed out, which they will then keep spawning slighter futher away from MG until the extraction sight is found where the ECs will then spawn at the extraction sight where they will try to hold, and if the senator is recaptured they will then spawn around the base once the clones have made it back to laucnh their counter attack and will have regular access to tanks to help with their push. And during all of this CG will be defending the senator as a sort of group of body guards.

 

Jedi Event Plan:
 

Story for your event BASED on the option: Sith Apprentice who seeks to resurrect its master with a dark ritual after he was slain by the jedi. The ritual required sacrifices of multiple lifeforms. Write a event plan on how the Sith could perform said ritual: The Sith would first show up disguised as a high ranking jedi from a different Temple and abduct 2 younglings (played by EPs/trusted) And then leave the temple with them to enter a temple with a alter, which has Sith holocrons scattered around the area (which will act as a scare tactic cause anyone under master who touches them gets corrupted).
The EC must then sacrifice the younglings and if successful it shall resurrect the master which will then ensue an attack on the temple. (the sacrifice will be done with the Advert [RP] system)

However if he is called out/caught abducting the younglings within the JT his partner and soldiers will then attack the temple in an attempt to rescue the Sith Apprentice. The way he can be called out is by a Jedi meditating and finding a disturbance which will lead to them investigating the mysterious Jedi.

Event Announcement for your story: A mysterious Jedi Master from a different temple has came to visit but something seems off with his presence and the temple seems a lot quieter can the Jedi figure out why?


Additional Characters:
There will be 1 which will be another Sith who will be the partner (will depend on Jedi Number)
And with the introduction with clone ECs back into Jedi events maybe 2-4 clone ECs to act as Sith Troops who will be equipped with a blaster (can be decided depending on Jedi count) and a flame thrower to bypass their block,


Jedi's outline and execution:
There is three ways for Jedi to handle this event which gives a lot of variation, they can either sense a disturbance with in the force and find out who the Sith is by exposing him. 2nd option is to find the younglings missing and find the entrance (a portal) to the Sith temple and rescue the younglings and defeat the Sith, the partner and the troops, or they can get attacked by the Sith Lord and the apprentice along with troops which is the hardest. (the partner was sacrificed with the ritual). So the main way would be the other two by a high ranking Jedi finding the disturbance or other jedi realising that the younglings have been taken, which will lead for Aces to get in ships and fly around looking for the enterance while the rest look on foot and if the ritual is complete the TGs will be the first line of defence and call out the Sith attack on the base where they will need to quickly return to help defend the Temple. The way jedi will sense is by using the the /advert [RP] and meditating, which will also allow them to sense to worrys/scardness of the younglings. Once found out they are missing as said before the HC or Master+ will tell the rest of the Jedi what to do. 

Jedi Event Character outline and execution:
First off the first EC (apprentice) will enter JT and look for the younglings and abduct them while their partner and troops stay on stand by, if called out or exposed the partner will lead an attack with the troops to the JT and the apprentice will begin a fight inside of JT allowing the rest to sneak in and begin a surprise attack from behind. If they are successful with the abduction they will then have to return to the Sith Temple and perform the ritual which will be done with the /advert [RP] way every 2 minutes 15%, if the rest of his troops and partner are killed before the ritual is complete they will then begin to fight, however if complete the 2nd EC the partner will then sacrifice himself who will then become the master because he will be swapped and then the troops along with master and apprentice will then stage an attack on the Jedi Temple. The Clone ECs job is to just protect the apprentice by trying to kill the jedi as well.

Last question:


Anything else?:W-G E-Planner

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