Breatoking's Event Planner Application

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Basic Information:


Steam Name + Profile link:

Breatoking /


Roleplay Name: Battalion Major



Teamspeak Name:



Playtime on the Server:

12 weeks 3 days


SteamID (



Any experience in staffing:

Not on Garry’s mod servers but I understand the basic principles


Current Age:






Do you have a working microphone and is it understandable?:

Yes I do


Event Plan:


Create an event plan, this is what we will use for your first training event. Make it easy to understand and original(Use the Template):


Map: rp_vanqor_sbs


Enemies, HP, Amount:


CIS B1 Battle Droid, Base HP, 10 of them

CIS Commando Droid, Base HP, 2-4 of them

CIS Sniper Droid, Base HP, Dependant on how many GC but at max 2.

CIS droid Pilot, Base HP, 1-2 of them and only bring in once the republic have claimed the FOB


Passive, HP, Amount:


Clone Trooper, 1000 HP, 1


Republic's Execution:


The event will start with the republic landing on Vanqor. Once the briefing is done, they will do a full assault on the FOB and try to claim it as theirs. The battalion in command should use RC, GC and GM to open the gate. Once it is open all the frontline forces (e.g 501st, 212th, 327th and CT) should be instructed to push in and take the facility.  Once they do they should find a wounded CT trooper in the back of the control room. He will explain that he is the only survivor and that the CIS are stationed on this planet in a bunker. He will also say that it is ray shielded. He will then explain that in the caves, behind the crashed venator, there is a control board which, if destroyed, can bring the shields down, along with the blast doors into the hanger section. 


With this information being finished the CT should begin to cough and begin to die. 74th should try to save him and take him to the medbay to recover. The battalion in command should then order frontline regiments to the caves. CE should also begin transport at this time. To and from the spawn to the FOB. At this time, the CIS fleet get a hint of what is going on and bring their fleet out of orbit and begin to send in vultures/Hyena bombers to begin an attack on the ground forces.


Once the frontlines arrive at the caves, they should push in heavily and after brief struggles, they should enter the first room. In the entrance there is a console that either CE or RC have to hack. Once it is down the blast doors and ray shield should be taken down. The commanding Battalion should then order an attack on the bunker and claim it for themselves.


After this is over the planet should be in the republics hand and all droids should be wiped out. When the battalion orders a defcon 4 and it is clear, they will be extracted to their next base, rather than doing a debrief on the planet


Event Character Execution:


In the beginning the droids will prepare to hold the FOB from the republic. They will try to stop the MG and once they fail to do that their mission is to stop them from entering the FOB. Once they fail to do that it should be in their best interest to try to go inside buildings and fight in the close quarters. After this they will respawn at the caves and, again, prepare to hold out at the caves. Once the CIS fleet has entered orbit, the selected pilots will get switched and then be put onto a dreadnought.


As the frontlines push forward to the caves, the pilot droids begin attacking the FOB with bombers and when CE get into the air. Vultures should be used to begin dog fighting. If CE takes too long to get into the air, Hyena bombers should begin doing bombing runs on the frontline forces, to force their hand to act quicker.


Once the frontlines set up outside of the caves, it should be a defensive dream. They just need to hold the line and don't push out too far. If the hold gets too bad and clones can not push, the commando’s should be changed to B1 and their spawn should be put further back, until the push is successful. Once the droids lose the terminal they are to station on the outside of the bunker and prepare to hold the, now open, blast doors.


As the frontlines keep pushing the droids, deeper and deeper into the ground, the last hold should be a communication relay in the cave section to the bunker. Once the clones have pushed to there it should be the last life and once they are all dead it finishes. The CIS fleet should also leave at this time so the pilots should go on last life once the republic gets outside the cave system.




Event Information:

So the event is based around the crashed venator on the map. It's a crashed venator from a battle which happened shortly before our forces got there. Once they crash and scramble to make a FOB, they send a distress signal out for anyone in the area to help, and ofcourse we take the call and go help.

It's a very basic planetary but it adds different things to it. We go just to extract and leave but we then go on a full battle to reclaim the entire planet and instead of just finding that out from random things, it comes from someone who has lived through the crash and the loss of the FOB. The battle itself I made to be more dynamic. The ground forces are very much the same but the space battle is more to give CE something to do and add another aspect to the fight, the commanding Battalion needs to focus on


Have you ever Done an Event Before?:

No I have not.


What was your event and was it successfully executed?:



Do you understand the responsibilities an event-planner has? If so, what are they?:

An Event planners first responsibility is to make fun, enjoyable events. Making them interesting, enjoyable and involving as many people as they can. It's also their job to make the events new, original and making new, and inventive stories. In terms of staff roles, they are to act just like one, in terms of maturity and being sensible in their actions. If there are no staff online or if they are unavailable they should take claims and try to help as much as they can and if a staff member comes online, they should step away and let them handle it.


Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?:

Yes. I mean it makes sense and it's logical.


Anything else?:

W-G E-Planner

P.S: I didn't make a Jedi event because I'm not sure I could give a great event for them. If there was a Jedi event, I would just put Sith in, where we were trying to take some crystals or something, deeper into the caves and have them die while trying to leave with the crystals.

Edited by Breatoking
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+1 has done nothing but talk about being an EP since the last ones closed to defo interested in the role, i believe he will do well, deserves a shot.

Please give it him or the fucker wont shut up about it for the next two months.

EDIT: Having been someone who didn't put a Jedi side down and was accepted i respect the fact that its probably better to put nothing than something shit, and im sure with a bit of guidance he will make some memorable jedi events.

Edited by Barry


Current Ranks

[Purveyor of wet panties]


Previous Ranks

[Maddie McCann's Abductor]

[spokesman for the Jimmy Saville appreciation society]

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Breatoking is such a nice guy, has been showing his dedication of being an EP, Has knowledge seeing that from his role and playtime, Does know what a battalion and other regiment should do in an event so deserves a chance, best of luck to you

-Past Ranks

-No one cares




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+1 / Neutral
I think that Breato is a great applicant, he has massively improved since his return to the server.
He is also performing nicely in Batt, I always love Breato leading my events and he has always done a nice job.
However, the application is average, no Jedi side means that there will be others who will stand out more than you.
But, the clone side is very nice, I like the idea of receiving data from somebody other than a surrendering bloke or console, it is quite original.
You have also made sure every regiment has a task, which is massively important so good job.

Good luck!

Edited by Bongo

former ct 2245 bong

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Good clone side
no jedi tho

breato has made some interesting storys and seem have some good ideas for events

Current Ranks:

RC Commander F68

SWRP CWRP Staff Manager

Previous Ranks:

OS Squad Leader F68

21st Best Model
21st/GM Nova Corps Senior Commander

SWRP CWRP Super Admin
SWRP CWRP Lead Mentor

Jedi Champion
Jedi Specialist
Jedi Paladin

Plo Koon (Jedi High Council)

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+1 / Neutral


I have had literally 0 negative interactions with you. You are mature and can handle responibilites from ULX as shown by his battalion rank

But as Bongo said earlier you have no jedi side of the event which could impact the applications acceptance

Other than that i think the event plan is very solid. I like that there is multiple things going on at once at is spread out across the map. That is the ultimate star wars feel and if done right is very fun to play.

Great work

    Current Ranks                            Past Ranks
          SCP-RP Manager                                                IRP Manager
                                                                              IRP Event Manager

                                                                         CWRP Senior Event Planner

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+1 / Neutral

- As others have said leaving out Jedi Event / Idea is not really the best,  Espically as a jedi player.

- Seems like alot of EC's which is hard to get 

- Friendly and Mature 

- Battalion (Trust Worthy)

- Seems like a solid and detailed Clone Event

- IC Ranks -

|- Grogu | 17/05/21 - FOREVER | | - Grand Master Yoda | 07/04/21 - 17/05/21 | | - Mace Windu | 27/03/21 - 07/04/21 |

|- Anakin Skywalker | 24/08/20 - 27/03/21 | |- Jedi Force Master | 11/04/20 - 24/08/20 | |- Jedi Warden | 29/02/2020 - 11/04/20 |

- OOC Ranks - |- Event Planner | 04/07/20 - 26/02/2020 |

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Simple, breato has been here for utterly ages. He probably has the most experience for how events r led and how to lead them listening to the EP in charge. He is a hard worker and it pays off, i think he will do well


Current Ranks:

[NRP] Kompanie "Caesar" Leutnant

[NRP] Gaustabsamt STV. Hauptamtsleiter 

[NRP] Moderator + Deputy Discord Staff Manager

[NRPWehrmacht Generalstab Hauptmann ( Chef d. Heeresverwaltung )

[IRL] Grass Toucher


old ranks;

who cares




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Lets get this guy do a full on assault into the EP team as I'm sure he could create some good events. And what I have heard is that his SIMs seemingly have a lot of effort put into them which shows he is willing to spend time to create insane events

== Past Ranks ==
Jump Troopers Sector Commander 
212th Vice Commander
Monkey Dancing GIF

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With the event team being full, we unfortunately didn't think you would be the best candidate for the last spot. Feel free to reapply once apps reopen again

                        Current Ranks:                                                                  Previous Ranks

                                                    Happy                                                                                    Less happy




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