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[Job Suggestion] The Hunter's Black Lodge

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The Hunter's Black Lodge

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GoI-0432 ("The Hunter's Black Lodge") is an anomalous criminal cult primarily active in the post-Soviet states. Known as "The Hunter's Black Lodge" (or simply the "Black Lodge"), GoI-0432 has been linked to extortion, murder, robbery, gambling, prostitution, human trafficking, drug trafficking, weapons trafficking, and underground fighting rings. While these activities are not inherently anomalous, the anomalous capabilities of GoI-0432 has had an aberrant effect on their practice.
The Foundation first became aware of the Black Lodge in the early 1990s after receiving a tip from informants in INTERPOL. Further investigation uncovered GoI-0432 related documents from the recently dissolved GRU Division "P", later corroborated by former members. It appears that GRU Division "P" was unable to fully contain or neutralize the threat presented by the Black Lodge, with one source describing them as a "hydra" - the organization thought neutralized on several occasions only for it to reappear months later, "stronger than before".
Victims of the Black Lodge have been discovered impaled, penetrated by large organic spines - the decedents commonly showing evidence of ritual cannibalism.

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Foundation Report

Known as "The Hunter's Black Lodge" (or simply the "Black Lodge"), GoI-0432 has been linked to extortion, murder, robbery, gambling, prostitution, human trafficking, drug trafficking, weapons trafficking, and underground fighting rings. While these activities are not inherently anomalous, the anomalous capabilities of GoI-0432 has had an aberrant effect on their practice. These anomalies include:

- The trafficking and distribution of anomalous pharmaceutical agents, primarily in the form of the anabolic-androgenic steroid "Гнев". The intravenous injection of Гнев triggers anomalous levels of muscle and bone growth. Continued and/or excessive use will result in Proteus-Cronenberg syndrome and/or death. Analysis suggests that this substance is harvested from the adrenal gland of an unidentified species of animal and has thus been classified as SCP-2408-2A.

- The trafficking and distribution of "Похоть", a potent narcotic and increasingly prevalent "club drug". Normally sold in small, glass vials, it is administered to the body through insufflation into the sinus cavities (injection has been found to be universally fatal). Substance triggers various sensory hallucinations, increased heart palpitations, increased sexual arousal, and feelings of euphoria; studies have shown the substance to be more addictive than heroin. These effects are non-anomalous (the substance likely created with profit in mind) but the substance itself appears to be derived from the spinal fluid of an unidentified species and has thus been classified as SCP-2408-2B.

- The trafficking and distribution of biological agents, including pathogens and toxins deemed anomalous by the Foundation. The creation and distribution of "Красная Смерть" represents an exceptionally high level threat. Already classified as SCP-███, information regarding the "Red Death" is presently only available on a need-to-know basis.

- Victims of GoI-0432 have been discovered impaled by large organic spines or completely torn apart. Cadavers display injuries suggestive of attacks by several different animals such as bloody hoofprints, wounds consistent with goring by a horned or tusked animal, and teeth-marks indicative of a large, lupine organism.


The Foundation became aware of GoI-0432 in wake of the USSR's dissolution, when many anomalies and documents relating to anomalies were transferred to Foundation control by GRU Division "P". The existence of GoI-0432 would be further corroborated by former members of GRU Division "P". It appears that they were unable to fully contain or neutralize the threat presented by GoI-0432 and its associated anomalies, with one source describing the apparent destruction of the organization on several occasions - only for it to reappear months later, seemingly strengthened.

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GRU DIVISION 

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GSI "BLACK LODGE"
DIVISION "P" DEPARTMENT V

APPROVED 12.III.1959 PRINTOUT NR: 3

SIGNED:
..................
DEPARTMENT HEAD V-P-9-GRU
D.NR: 20-III-1959
RESPONSIBLE PERSONNEL:
Ivan P. Krupin
DETAIL:


GSI "BLACK LODGE" designates a criminal organization which has augmented its illegal and deviant activity through anomalous means. GSI "BLACK LODGE" currently operates throughout the USSR but is suspected to be headquartered in Moscow at a location referred to by the criminal class as the "Old Altar". Information about this location has been primarily gathered from Rites survivor Samuil T. Ankudinov, executed for criminal involvement once survival was deemed no longer necessary.
INTERVIEW LOG
DIVISION "P" DEPARTMENT V

07.III.1959

D.NR: 12.III.1959

ATTACHED TO DOCUMENT 12-III-1959

Attached is the transcript of interview of Samuil T. Ankudinov, a former "BLACK LODGE" recruit and survivor of the Rites. Interviewer is ████ █. K████████. Due to the loss of subject's mandible, he is only able to respond via writing. Subject has little to no knowledge with regards to specific anomalies and appears to have suffered great psychological trauma from his experience. Subject was recovered by workers from the sewage systems of Moscow's Arbat District.
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Samuil T. Ankudinov, displaying injuries.
K: Where is the Altar?
STA:
"I DON'T KNOW. BELOW? I COULD NOT SEE. BLINDFOLDED."
K:
What did you encounter within? Tell me everything you perceived.
STA:
"OLD TEMPLE. HEATHEN. BLACK STONE. BLOOD. MEAT. THE CHANTING. THE DRUMMING."
K:
What were you forced to do?
STA:
"FIGHT OR DIE. NO CHOICE. FOR OROK. FOR THE GLORY OF THE HUNT. I WAS WEAK. PATHETIC. WORTHLESS."
K:
How did you escape?
STA:
AMONG THE DEAD. BLOOD FED GRATES. CRAWLED AWAY. BLOOD AND MEAT AND BONES. DEEPER. ALL WAS BLACK. DESERVED. NOT STRONG ENOUGH. SHOULD HAVE BEEN CULLED WITH HONOR.

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Missive 01/29/1995

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I apologize for the delay. I'll start from the beginning.

I was brought upstairs and over to a circular table where six men and one elderly woman were seated; Otari "Zver'" Iosava, leader of GoI-0432, sat at the far end, facing an empty chair. He told me to sit and I obliged. Had a menacing air to him; muscular, never smiled or removed his sunglasses. I suspect the others were higher ups but they kept silent for the most part.


He dove right in - skipped the pleasantries. Said it was nice to see someone who didn't mind doing a bit of wetwork. "New blood willing to spill blood" I remember him remarking.


Iosava said he was aware that I had no brothers. That it was rare, and dangerous, to work solo in Moscow. Informed him that I had received a few offers but told those "cock sucking bitches" that they weren't worth my time.


Paraphrasing his response: "Think you're tough? You speak brave words but maybe you're just another stupid cunt whose luck's about to run out."


He was hard to read. His tone and body language was firm but hardly aggressive. Told him those gangs were weak. I responded: "Why try my luck with the lowest cards in the deck?"


The elderly woman leaned to Iosava and whispered in his ear. She was noticeably pale and covered with unusual tattoos - abnormal for a Russian woman her age. Made me feel a lot more uneasy than those thugs.


He said: "Your blood's wrong, Kорова (word stuck out to me; hard to explain; look it up) but you've got balls. I'll give you one chance to prove yourself. There's going to be a little initiation, a nice way to cull the pussies." Again, paraphrasing.


He snapped his fingers and said: "For now, we drink and be merry."


A waitress delivered a bottle of vodka and several glasses. As per tradition, we poured our own shots. Iosava raised a glass, I returned the favor, and we drank.


And in a blink I find myself tied up and naked on the cold floor; a hood over my head and a proper ball gag in my mouth (not so weird, Red Lanterns has a kind of BDSM theme going on). I had figured pouring my own drink would have avoided this exact sort of situation. Maybe the bottom of the glass had a layer of some kind of tranquilizer. Hard to say. Doesn't matter. It all gets a lot weirder.


Eventually they came for me and carted me off. Was pointless to fight it. This went on for maybe an hour or two. I remember hearing the sound of old pipes and flowing water. The air was chill and damp. There was a scent of rust and stagnant water followed by an earthy aroma.


There were voices. And not all were speaking Russian. "Szidaas nin", "vartaas x dask" or something like that; gibberish to me but I'm certain it was Sarkic speak.


They chained me by the neck to what I would later find to be a pillar or some kind of support beam. They untied the rope from my wrists and ankles, pulled off my hood, and removed the gag.


I was in a dimly lit area resembling an amphitheater; appeared fairly ancient. There were four other men in similar circumstances to my own, chained by the neck to a pillar. There was also a large crowd, possibly in the hundreds, observing from higher ground. Some wore red and white robes; others were dressed in plain clothes or business attire. I felt a prick at the base of my neck and everything after was a blur.


I heard chanting. I remember skulls cracked, eyes gouged, and the feel of flesh between my teeth.


Then celebration; Drugs, food, women, and flashes of violence - not necessarily in that order. The memories are confused; just vague and disjointed images. I apologize for the lack of details.


I awoke in my apartment with my skin still caked in blood. Received a tattoo, don't remember that at all and took me by surprise - resembles a black cyclops skull with horns and tusks. Guess they've accepted me as one of their own. I'll be sure to step out shirtless a few times. Have the surveillance ops snap a few photographs - see if it means anything.

 

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Agent S████ was not equipped with a recording device due to the delicate nature of the mission. Instead, information was transferred to the Foundation via dead drop. Agent S████ entered the nightclub at 2100, 01/25/1995, equipped with a SIG Sauer P226. He is observed being approached by a bouncer, which Agent S████ proceeds to follow after a short conversation. An agent inside the nightclub reports seeing S████ being escorted to an upstairs VIP suite overlooking the main floor. Agent S████ does not exit the nightclub until 0800, 01/29/1995. A message would later be delivered to the dead drop site at approximately 2100.

The Foundation would henceforth receive biweekly mission reports from Agent S████.

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Missive 02/04/1995
Possible GoI-0432 front:

ul. ██████ 94

GELENDZHIK

Krasnodarskij kraj

353465

RUSSIAN FEDERATION


First job was gunrunning. More damning evidence against Abraxas Arms. Not a lot to report beyond that.


In a lot of ways, the Black Lodge is like any other Bratva. They're thugs, plain and simple, and mostly driven by greed. They're also nastier, which speaks volumes; you can't get much lower than the Bratva - they discarded any trace of honor they had left in Siberia.

The Great Mothers are certainly something you don't see in the world of organized crime. The боевик call them hags, crones, witches, and the like (though not to their faces). The Sarkic influence is clear with them. Twelve in number, they refer to each other as "sisters" - priestesses or some such. All wear the same outfits - a black sarafan, a stained leather apron, and a red and white shawl covering the shoulders and hair. Always bare footed. A lot of ink work too. They aren't karcists but they still wield a great deal of clout over the Black Lodge.

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Missive 03/10/1995
"Criminal underground" has a literal meaning for the Black Lodge. There's another world beneath Moscow. Abandoned soviet bunkers. The Metro-2. Forgotten crypts. But it runs so much deeper than we knew. There's something downright ancient below. Suffice it to say, I think Moscow was built atop a Sarkic temple.

There's a dungeon. Rusted torture equipment. Pre-revolution. Maybe a relic of the Time of Troubles. Regardless, it looks like the Sarkicites are continuing the tradition. It's not nearly as deep and ancient as that wretched temple. Might be worth researching what buildings used to exist in the general location during the 17th century.


I don't know much about these places yet. Information seems to be on a "need to know" basis. But I think I've found a weak link in their chain - one of the Great Mothers; let's call her "Five".


Five shows signs of senility; she's gentle, friendly, and more importantly naive. I've been able to glean some fairly significant intelligence from her (but can't say how much truth there is to any of it).


According to her, the Black Lodge is something both new and old. Like the other Bratva, it began in the gulags of Siberia - during Сучьи войны. Avgust Iosava, father of Otari, appears to have been responsible for the Black Lodge's resurrection in '51. Something he encountered in the Siberian wilderness after leading a successful prison break. And that's when the witches sought him out. Guided him. Showed him "what he had forgotten" - I asked what she meant by that but her mind wandered elsewhere.


She seemed happy to have someone listen to her; a chance to feel nostalgic about the old ways. She told me to take this "secret" and handed me several old and frayed documents; scriptures but not the originals, notes she must have transcribed from their primary sources. Fragmented but something I think the researchers would like to see. Going to write this all down.


Five also told me about Moscow's lost history. In another time, it was known by a different name - "Orok's Fall"; a Sarkic settlement - and where the Saint of War sacrificed himself, "for the blood of gods and tyrants". Never cared for this city. Guess there was always something sinister here.


As she described the ancient city, her terminology was unusually anatomical in nature. Referring to different locations as the "heart", "lungs", and "skull" of Orok's Fall.

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Missive 04/18/1995
I am making a special request to have my name, as well as what I've done (you'll know it soon enough), removed from the final report. If I successfully complete my mission and come out of this alive then I request the immediate application of amnestics.

Most of my targets have been degenerates and criminals. Potential rivals and the like. But this was different. And Otari, that sick fuck, wanted us leave a different kind of message. There are other Sarkic cultists in Moscow; non-Black Lodge. I'm talking oligarchs. Government officials. One of them sent word that someone in the Ministry of Internal Affairs, a man named ██████ █████████, wanted to crack down on the Black Lodge and was searching for allies among the few straight players left in this city.


Target the family. A wife, a daughter. Don't kill them. Make an example. The sort of scars that'll never heal.

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Missive 04/22/1995
Spoke with Five again, still trying to clear my head of what happened. She's not like the others and I'm beginning to question just how senile she really is. When she speaks of me, and her faith, there is a tone of regret.

I asked her more about Sarkicism (don't worry, I didn't say the "S-word"). And, when she tells me about Ion, I feel like a child again - listening to my baboushka talk about Jesus and the old prophets. Whimsical, and like her, skipping over the parts that involve glorified torture and murder.


I'm no researcher, historian or theologian or whatever. But I think these cults, this "Sarkicism" didn't begin this way (but I suppose that goes for most religions). Five talks about honor, friendship, virtue, and liberation. The gentle reindeer folk of Adi-um against the evil Daeva. She's old, but I take it the faith changed long before her; maybe she has begun to interpret the texts differently. Maybe she's wrong, seeing good under layers of madness and atrocity.


I can relate. It's always the same. Another failed revolution. Regardless, I suspect Five is an aberration. Perhaps that is the reason she's confided in me. The others talk about the Great Mothers, say they can see things. At times I wonder if she knows who I really am.


And then my training tells me to eliminate her. I think I'll ignore that training for now. Besides, no point taking out a source like her. Not yet at least.


P.S. The arena. It isn't just for initiation. Blood sport disguised as ritual; or maybe ritual disguised as blood sport. Six enter; only one comes out. A lot of folks willing to pay to see and bet on it. Many wear the skulls of beast and the clean suits of billionaires. Five's not a fan; it's like listening to people complain about the commercialization of Christmas. I know the Black Lodge has been classified as Neo-Sarkic but the Great Mothers are pretty clearly Proto-Sarkic - they're traditional, celebrate the high holidays, and still think in terms of some greater good. The rest only care about how to make themselves stronger, wealthier, etc. Otari has an animal cunning to him but he is hardly an intellectual - nor does he appear to be a karcist (or at least, the term hasn't been thrown around at all).

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Missive 05/06/1995
Five let me in on a little secret. Otari has a brother by the name of Mikhail. Same father; different mother. And he's that half-dead thing in the cell.

Apparently Otari and Mikhail have somewhat of a rivalry, but that isn't why Mikhail's been imprisoned and defaced; Five was vehement about that. It seems that Mikhail volunteered for some sort of ritual.


Things are getting pretty fucked up here. Not sure if it's the drugs or not. I'll leave a vial with this report. I'm seeing things. The angles in the club, and everything below, are wrong. The architecture gives me a headache if I stare at it too long. Yesterday I woke in a bathroom stall with a half-eaten woman.


The whores at Red Lanterns - they look human one moment then the next, well, I know 'monster' isn't really appropriate in this line of work but not sure how else to describe them. They stare at me with feral, hungry eyes. Five once called the them Rusalki; I thought she was just being figurative but now I'm not so sure. They slither off into the backrooms with fresh meat tailing behind; they'll be back an hour later, looking satisfied - but the men that go in don't ever come out.


And when I watch the pit fights. There are things in the audience that aren't entirely human. There are sounds I can't explain; like a heartbeat, sometimes roars - something from deep below, where all the blood and corpses go.

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Agent S████ was declared MIA on 05/28/1995.

On 06/04/1995, after much deliberation, raids were conducted against multiple Black Lodge sites, including the Red Lanterns nightclub. During the assault, SCP-2408-1 were directly observed undergoing transfiguration. Despite their aggression and anomalously augmented combat prowess, the SCP-2408-1 threat was thoroughly neutralized through the use of incendiary armaments (with the Foundation unexpectedly suffering only minor casualties). As operations continued, it grew readily apparent that the Black Lodge had provided minimal manpower - a mere fraction of its total population in the region.
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Sarkicism is a religious/philosophical system that encompasses a variety of traditions, beliefs, and spiritual practices largely based on teachings attributed to “Grand Karcist Ion”, its deified founder. Adherents practice ritual cannibalism, human sacrifice, corporeal augmentation, thaumaturgy, and dimensional manipulation. Highly secretive, the general public appears to have no direct knowledge of their existence; the one exception being the CotBG, who views them in apocalyptic terms. Organic manipulation has allowed certain Sarkicites to achieve anomalous states of being, transcending the physical limitations of baseline humans. Disease is viewed with reverence and Sarkic shrines have been discovered with offerings of swollen lymph nodes and tumorous growths. Sarkic cults treat contagions as consecration, a means to "cull the weak" and purify the masses, and thus actively seek to ensure their spread.

The Foundation divides known Sarkic cults into two distinct strands: Proto-Sarkic and Neo-Sarkic. Proto-Sarkic cults can be found in insular communities throughout Eurasia's most isolated regions, its followers generally poor (if self-reliant) and hostile towards outsiders. Such groups eschew modernity, display acute technophobia, and are bound by superstition and taboo. In contrast, Neo-Sarkic cults are cosmopolitan, publicly embracing modernity and showing no apparent qualms with technology; their public lives differing little from others of their culture and social status. Adherents are primarily affluent families, rich in history and scandal.


Ultimately, it is believed that the Foundation only knows a fraction of what Sarkicism is and what its followers intend. Based on the available information, the speculated goals of Sarkic cults represent an SK-class dominance shift, including the possibility of an XK-class end-of-the-world scenario.

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The Old God
Yaldabaoth (also known as "Važjuma", "God-Eater", "Devourer", "His/Her Undulating Vastness", "The Great Winnower", "The Womb of Chaos" and various other epithets) is regarded in Sarkicism as the principle power in the universe. Neo-Sarkites appear to admire this entity but Proto-Sarkites (and all discovered scripture thus far) describe it as the true enemy of all people. Translated fragments of the Valkzaron suggests that Ion had somehow usurped control of this cosmic entity, wearing the flesh of the Old God as a sort of armor and crafting from its body a kingdom. This is contradicted by recently discovered scripture which suggest that Ion merely cast down the "living gods" of the Daeva, weaker avatars of the Archons - the children/servants of Yaldabaoth. The continued mortality of humanity and the absence of "paradise" ultimately imply that, were Ion real, then he had failed to achieve his goals.

As with all things related to Sarkicism, it is difficult to discern reality from myth - most especially when myth contradicts. Proto-Sarkites view this entity with fear and disgust, regarding it as both the creator and destroyer of all life and the progenitor of the gods. As more sects are discovered, the diversity of interpretation grows readily apparent.


Yaldabaoth is portrayed as both destroyer and incidental creator, "feeding" upon gods, worlds, and stars, while "exhaling life" into the cosmos (which will evolve, grow, and eventually be harvested again). Life is thus a natural byproduct of the Old God's existence; unguided by intelligence and spreading through a process not entirely dissimilar from panspermia. Sarkites believe this entity has turned the multiverse into an altar with our existence, and the existence of all biological lifeforms, being brought into reality for the singular purpose of sacrifice.


"Blind" and driven solely by instinct, Yaldabaoth is depicted as being accompanied by otherworldly entities known as "Archons" (or "Vultaas" among certain Proto-Sarkic cults). These beings are described by Sarkic texts as faceless manifestations of primordial chaos, their true forms inconceivable to the human mind. Gnostic and Mekhanite scripture would mention the Archons as well, describing them as "terrible and rapacious angels".


Some Sarkic cults hold that the Archons, along with Yaldabaoth, do not originate from our universe, let alone the multiverse. These cults believe that these entities begin in the Void and that their colossal physical bodies are vessels for these profane spirits. Because their consciousness is tethered to the Void, they know only hunger and will consume all things in their desire to feel whole - spreading like a cancer across the multiverse. The Archons are frequently referenced as having some relationship to the stars and the growing darkness that exists between them but little else is known about this connection. Sarkic art and iconography typically depicts Archons as red or black and vaguely cephalopodic.

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Klavigar Orok


A figure of reverence and supposed disciple of Ion. Associated with strength, war, violence, wilderness, hunting and, seemingly in contradiction, loyalty and revolt. Epithets include: the Horned Beast, the Brute Lord, and the Pale Hunter. Described as being of unnatural physical strength, Orok was the product of alchemical and thaumaturgical experimentation on slaves. Enthralled to Matriarch Aśvighoṣa, the ruling Daeva in the city of Jel, Orok served as a personal guard and pit-fighter.

It is written that Ion, when taking the city of Jel, entered the palace of Matriarch Aśvighoṣa (presumably, the highest authority in the city). He requested that the matriarch should leave and take with her a message to the "Daeva of Daevas", lest she suffer retribution. Refusing his ultimatum, the matriarch ordered Orok to destroy him. It is written that Orok hesitated, his "runes of bondage [setting] his starved soul aflame so that his body became spirit"; turning to his matriarch, he struck Aśvighoṣa, his fist imbued with the very power she had forced upon him, and reduced her body to "cinder and ash and heavenly starlight".


Orok is typically depicted as a large and muscular cyclopic man wearing a loincloth. His symbols include a two-headed axe, a one-eyed skull, a hunting spear, fractured bones, a closed fist, and a bull elephant.

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Neo-Sarkicism

Neo-Sarkicism displays only a superficial resemblance to historical and current Proto-Sarkic sects. Whereas Proto-Sarkicism is isolated and archaic, bound by superstition and taboo, Neo-Sarkicism embraces modernity. Whereas Proto-Sarkicism is fragmented (each group existing within a vacuum), Neo-Sarkicism is cosmopolitan and unified.

 Sarkicism - The Hunter's Black Lodge
GoI-0432. Known as "The Hunter's Black Lodge" (or simply the "Black Lodge"), GoI-0432 has been linked to extortion, murder, robbery, gambling, prostitution, human trafficking, drug trafficking, weapons trafficking, and underground fighting rings. While these activities are not inherently anomalous, the anomalous capabilities of GoI-0432 has had an aberrant effect on their practice. These anomalies include:

The trafficking and distribution of anomalous pharmaceutical agents, primarily in the form of the anabolic-androgenic steroid "Гнев". The intravenous injection of Гнев triggers anomalous levels of muscle and bone growth. Continued and/or excessive use will result in Proteus-Cronenberg syndrome and/or death. Analysis suggests that this substance is harvested from the adrenal gland of an unidentified species of animal and has thus been classified as SCP-2408-2A.
The trafficking and distribution of "Похоть", a potent narcotic and increasingly prevalent "club drug". Normally sold in small, glass vials, it is administered to the body through insufflation into the sinus cavities (injection has been found to be universally fatal). Substance triggers various sensory hallucinations, increased heart palpitations, increased sexual arousal, and feelings of euphoria; studies have shown the substance to be more addictive than heroin. These effects are non-anomalous (the substance likely created with profit in mind) but the substance itself appears to be derived from the spinal fluid of an unidentified species and has thus been classified as SCP-2408-2B.
The trafficking and distribution of biological agents, including pathogens and toxins deemed anomalous by the Foundation. The creation and distribution of "Красная Смерть" represents an exceptionally high level threat. Already classified as SCP-███, information regarding the "Red Death" is presently only available on a need-to-know basis.
Victims of GoI-0432 have been discovered impaled by large organic spines or completely torn apart. Cadavers display injuries suggestive of attacks by several different animals such as bloody hoofprints, wounds consistent with goring by a horned or tusked animal, and teeth-marks indicative of a large, lupine organism.
The Foundation became aware of GoI-0432 in wake of the USSR's dissolution, when many anomalies and documents relating to anomalies were transferred to Foundation control by GRU Division "P". The existence of GoI-0432 would be further corroborated by former members of GRU Division "P". It appears that they were unable to fully contain or neutralize the threat presented by GoI-0432 and its associated anomalies, with one source describing the apparent destruction of the organization on several occasions - only for it to reappear months later, seemingly strengthened.

 

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Out Of Character Information

Spoiler

 

New SWEPs and Entities Descriptions:

(All Pre-Made)

 

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SWEPs:

 

Fight Equipper SWEP:

Primary Fire - Give The Target You Are Looking At The "Fists" SWEP

Secondary Fire - Give The Target You Are Looking At The "Brass Knuckles" SWEP

Reload - Give Yourself The "Brass Knuckles" SWEP

 

Brass Knuckles SWEP:

Primary Fire - Basic Fists Melee With Increased Damage

Secondary Fire - Basic Fists Melee With Increased Damage

 

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Entities:

 

Health Anomaly:

Description - An Altered Version Of The Armor Cog Anomaly, Could Be Captured Or Stolen By Opposing Groups As It Can Be Interactive With By Any Player And Would Be Protected By The Black Lodge And Utilised For Their Purposes.

Interaction - Gives 20 Health With A Moderate Cooldown, Can Heal The Player Up To A Maximum Of 150 Health

 

Health Enhancement Steroids:

Description - As Can Be Seen Higher Up In The Suggestion The Drug "Гнев" Causing The Muscles And Bones To Develop Rapidly Strengthening The Consumer. Does Not Stack With Health Anomaly.

Interaction - Increases The Targets Maximum Health By 25.

 

Spoiler

 

Loadouts:

 

Black Lodge Pakhan: 1 Slot

Spawn Loadout - Behemoth SWEP | Fight Equipper SWEP | Weapon Checker

Armory Loadout - Tactical Restraints | Police Cuffs | Elastic Restraints | Lockpick | Hacking Keycard | Deagle | PPSH

Spawnable Entities - AK-74 Crate | PPSH Weapon Bag | VSS Weapon Bag | Health Drink | SCP-2191 Drink | Health Anomaly | Muscle Enhancement Steroids | Cocaine | Heroin | Alcohol | Aspirin | LSD | Methamphetamine | Mushroom

Models - Trenchcoat Models ( male_0[1-9]_closed_coat_tie ) | Trenchcoat & Fedora Model ( OLD ??? Default Model )

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Black Lodge Avtoritet: 2 Slots

Spawn Loadout - Behemoth SWEP | Fight Equipper SWEP | Weapon Checker

Armory Loadout - Tactical Restraints | Police Cuffs | Elastic Restraints | Lockpick | Hacking Keycard | Deagle | PPSH

Spawnable Entities - AK-74 Crate | PPSH Weapon Bag | VSS Weapon Bag | Health Anomaly | Muscle Enhancement Steroids | Cocaine | Heroin | Alcohol | Aspirin | LSD | Methamphetamine | Mushroom

Models - Trenchcoat Models ( male_0[1-9]_closed_coat_tie )

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Black Lodge Shestyorka: 3 Slots

Spawn Loadout - Chitin Armor SWEP | Weapon Checker

Armory Loadout - Tactical Restraints | Police Cuffs | Elastic Restraints | Lockpick | Hacking Keycard | Deagle | PPSH

Spawnable Entities - AK-74 Crate | PPSH Weapon Bag | VSS Weapon Bag | Health Anomaly | Muscle Enhancement Steroids | Cocaine | Heroin | Alcohol | Aspirin | LSD | Methamphetamine | Mushroom

Models - Trenchcoat Models ( male_0[1-9]_closed_coat_tie )

 

Spoiler

 

Functionality:

It is important to note first that the group is primarily intended to be a Roleplaying group, due to its nature combat will inevitably be involved but avoiding this is heavily encouraged and players attempting to use the group with the only intention of combat in mind will be removed or blacklisted from joining in the first place.

 

The Black Lodge would function similar to a regular mafia ( or Bratva ), as stated previously and in Black Lodge Lore, the group deals in extortion, murder, robbery, gambling, prostitution, human trafficking, drug trafficking, weapons trafficking and underground fighting rings. Whilst some of these cannot viably take place on the server such as prostitution other aspects of it can.

Extortion - Black Lodge Shestyorka or recruited civilians would be tasked with gathering information, snooping the city and listening in on conversations or comms devices to gather as much information as possible to then later be used to extort people or the Government into compliance with the Black Lodge. An example of this would be threatening the Mayor into allowing exemptments to certain lower class illegal activities of the Lodge.

Murder / Killing - This is not a service that could be purchased, Black Lodge would not function as a hitman group and simply take $1 for a free RDM. Direct murder or killing of individuals would only take place under circumstances where other options aren't viable such as actively being shot at and firing in self defence when fleeing is not possible or in similar situations.

Robbery - If when Black Lodge attempts to extort individual their demands are not met they may proceed to break into the homes or these individuals and take anything they believe to be of value such as money printers or anomalous items if encountered and use them as a further ransom against the invidiuals.

Gambling - This will be later linked in with the fighting rings which will go into more detail.

Prostitution - This is not viably able to take place on the server.

Human Trafficking - If an organisation that is on good business terms with Black Lodge at the time approaches them with suitable amounts of information on a person they wish to be kidnapped and valid reasoning behind it this service may be optional for very high prices to discourage it.

Drug Trafficking - This would be a common trade of the Black Lodge with customers that locate the group being offered this service quite quickly, it would be encouraged to make use of the non-anomalous drugs such as Methamphetamine and LSD and would be reguarly used in situations that it may take place.

Weapons Trafficking - Similar to Drug Trafficking this service would be popular and quickly offered to customers prepared to indulge in the offered goods. Black Lodge only deals in Russian Weaponry they believe to be superior to other manfactured firearms and would make use of this same weaponry themselves.

Underground Fighting Rings - This is a mixed heavily roleplay and partially combat activity that would take place on a bi-regularly pattern with when the server is at a suitable amount of activity on the surface and situations arise people may volunteer to take place in the Black Lodge Fighting Rings for high rewards at which players will be able to bet on the different opponents, it would consist of multi people in a fight and typically not One-On-One matches. These fights would consist of fist fights between people after having their weapons stripped with only the victor being able to walk away with huge rewards funded by the group's different activities. Depending on the bets placed by the viewers to the fight, it may be rigged with the fighter with the highest payout for the Lodge being given Brass Knuckles to rig fights in favour of specific people or rigged in favour of a specific person that the Lodge wishes to please. Furthermore on rare occasions several combatants may be placed against single individuals such as a 2191 instance, Chitin Armor user or if the fight is intended to not be a possible success or an attempt at demonstrating the power of the Lodge a Behemoth may be placed into the fight.

Recruitment - Recruitment of civilians into the Black Lodge as simple grunts would take place through demonstration of strength as this is one of the most highly valued characteristics by the members of the Black Lodge. This is done through winning in the Underground Fighting Rings or other types of demonstrations of ones strength proving them to be suitable members to join the Black Lodge. These members would not be given the truth behind the functionality and history of the Black Lodge but would be provided with information to make them useful and enough threats to prevent their betrayal.

 

Spoiler

 

Notes:

- The AK-74 Weapon Crate Would Be Removed From MC&D As Black Lodge Would Only Be Dealing In Russian Weaponry.

- The Cocaine And Other Drugs Would Be Removed From MC&D, It Is Intended That Whilst MC&D Focuses On The Anomalous Side Of Business Actively Recovering And Selling Anomalous Persons And Items Black Lodge Would Be Avoiding This Trade.

- Only 1 Health Anomaly Would Be Spawned At A Time.

- Incase you didn't understand through some of the lore whilst The Hunter's Black Lodge is a directly Sarkic GOI they are less involved with the practices of Sarkicism and the worship of Ion as other sects and primarily use the abilities they have been blessed with for their own greed and gain and function completely differently to previous Sarkic itterations.

 

 

Spoiler

 

Ranking Structure:

Pakhan - The Group Owner And Highest Rank Obtainable Within The Hunter's Black Lodge. Leads All Of The Lower Ranks With Assistance By The Two Spies And Avtoritets.

Two Spies - The Group Manager And Vice Manager And The Second Highest Rank Obtainable Within The Hunter's Black Lodge. Assists The Pakhan With Leadership Of The Group And Issuing Out Orders.

Avtoritet - Advisors To The Two Spies And Pakhan And Instruct And Guide The Lower Ranking Members, Highly Respected Within The Hunter's Black Lodge As A Figure With Both Authority And Power.

Vor - A Senior Member Of The Hunter's Black Lodge Tasked With Carrying Out More Significant Orders. Awarded To Individuals That Show Significant Leadership Skills, Personal Ability, Intellect And Charisma.

Bratok - A Member Within The Hunter's Black Lodged Tasked With Keeping Track Of Small Crimes And Business And Following The Orders Of Their Superiors.

Shestyorka - The Lowest Obtainable Role Within The Hunter's Black Lodge. Given To The New Recruits And "Errand Boys" Of The Organisation With No Authority And Used By Their Superiors To Complete Tasks.

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Edited by Techno
OOC Notes Section
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Okaaay.. after like 30 minutes reading. [For those that wanna skip lore, just scroll to the OOC stuff]

+1

I feel that this iteration of Sarkics has direction. 

There is enough source material to ground this group in reality as there is reasoning behind their actions. 

A regular fight club could bring attention to surface, hell it might even pacify the surface for at least a few moments.

  The reintroduction of a second hostile GOI gives the Foundation another target to go for. Specifically the Health Anomaly. As well as such an anomaly would be a welcome addition.

  If recruitment into this GOI is stringent as it claims, HoEAs would have interesting interviews at the very least. 

Edited by Avery Winters
Addtional Point.

uwu

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9 hours ago, Techno said:

New SWEPs and Entities Descriptions:

(All Pre-Made)

NGL reading this made me hard 
 

9 hours ago, Techno said:

The Cocaine And Other Drugs Would Be Removed From MC&D, It Is Intended That Whilst MC&D Focuses On The Anomalous Side Of Business Actively Recovering And Selling Anomalous Persons And Items Black Lodge Would Be Avoiding This Trade.

This makes a lot of sense would take MCnD to what it used to be rather than keep the drugs they had from TCS days .

 

All in all this is a really good suggestion (wasn't expeting any less), it would blend perfectly with current GOI's , any overlap with MCnD were already dealt with in the notes and in general the direction , RP focused with a bit of combat here and there is the perfect compromise to have some sort of RP group that wont die in a few weeks.

The ability to sell makes them be able to interact with a lot of players, further ensuring their survivability.

 

As it stands the perfect roster for new GOI's are probably this , UIU to replace GOC and a third one.

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So you want to remove another groups stuff so your group can have it? 

Also, it seems as if the group is expecting people to play civ and partake in this. What if there are no civs? What will they do?

Additionally,  I can see that MC&D would definatly dislike this group if they sell weapons. Maybe even hostile. I'd imagine during the first week the club would force this group to not sell AK's or the group would be hostile towards club.

And, I feel like I must repeat myself on this,

It seems like your group needs civs and willing participants to survive. After the first week I will see adverts like this

/s Come on down to the Sewers and partake in a brawl, big money prize for the winner

But hey, its Sarkics. And as long as I get to gutt one innocent in the stomach for Yaldaboath,  I'm in.

+1

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Just some quick notes to clear anything up about these points:

 

1 hour ago, Lorex Krato said:

So you want to remove another groups stuff so your group can have it?

I think it would simply make more sense for Black Lodge to be dealing in drugs etc as this is one of the Lodge's primary trade and is not one of MC&D's particular trades as whilst MC&D's main business is within the dealing and trade of the anomalous using legitimate businesses do to cover and deals less in rougher businesses such as drugs.

1 hour ago, Lorex Krato said:

Also, it seems as if the group is expecting people to play civ and partake in this. What if there are no civs? What will they do?

When there are no civs on the job there is a lot of potential roleplay wth the GOIs and other surface people. As well as this the same can be said for MC&D who when no civilians or potential customers are online as a result of the playerbase are quite limtied in their roleplaying capabilities as most people tend not to understand how to roleplay when not simply selling which in Black Lodge should hopefully not be a problem with multiple options being made depending on the players online at the time.

The group also wont be heavily permission locked with most members of the group being given freedom and the ability to do whatever they want ( within reason ) unlike previous sarkics where unless you were high ranking you were heavily restricted.

1 hour ago, Lorex Krato said:

Additionally,  I can see that MC&D would definatly dislike this group if they sell weapons. Maybe even hostile. I'd imagine during the first week the club would force this group to not sell AK's or the group would be hostile towards club.

Yeh there is the likelihood this will happen and im hoping it wont just be guns blazing at eachother and have thought of several interactions that may take place as a result of this possibility that would make it fun for both parties and anyone else that becomes involved in it.

1 hour ago, Lorex Krato said:

/s Come on down to the Sewers and partake in a brawl, big money prize for the winner

And just a quick note on this Black Lodge will not be openly advertising anything like this as it doesnt particularly make sense for a Mafia to just be shouting out like that, any advertisements if they are to take place will just be through the spread of word of mouth.

 

21 minutes ago, Jason Ray said:

-1 sarkics bad
I know youre seeing this techno

As said in the notes this group functions completely different to all other Sarkics and doesn't do the old Adytum's Wake just kidnap someone off of the street if they are "deemed worthy" and just sacrifice them using the broken Abomination swep and instead perform vastly different roleplay as can be seen throughout the document.

Edited by Techno
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1 minute ago, Plague said:

im not reading all of this

The OOC bit at the end is the most important part, everything before that is lore to give people an understanding of how The Hunter's Black Lodge functions.

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Denied

 

This is genuinely just MCND with Sarkic SWEPs, absolutely everything listed for the group can be done by MCND. There's also practically no actual Sarkic oriented RP here, due to the 4th point in the notes section. SMT also has 0 faith in you being a job manager given your continued record of abuse with custom SWEPs and horrendous record with your conduct whilst being a job manager. There's no point in massively watering down MCND just so we can add MCND but with far better loadouts.

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