Matt Mattheus

Matt Mattheus' salesman application

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Common Roleplay Name:
Matt Mattheus

Steam Name:
Engie Neer

SteamID:
STEAM_0:1:214780613

Your Current Playtime(3 days minimum):
2 weeks, 5 days 

Your Current Warns (10 warn limit, take a screenshot. Exceptions may be made.):image.png.7d242999754fb72f4c5062cf48a54572.png
 

Why do you want to join MC&D?:
There comes a point in which money loses meaning and only the green arrow going up matters. It’s not the money anymore, it’s the profit from said money.
The Engine of Capitalism will continue be it running on 5$ bills or on blood, sweat, and tears.  I want to make that engine run as smoothly as possible by joining MC&D.

What do you know about MC&D?(50 words minimum):
MC&D might possibly be one of, if not the most powerful organization in the anomalous world. MC&D seeks to obtain monopolies, so you can pump up the price as long as you can keep the demand in check. MC&D sometimes directly acquires anomalies from groups like Wondertainment at a massive markup. MC&D isn’t very fond of organizations such as the Manna Charitable Foundation, due to their efforts of sabotaging of operations due to them being completely closed to the lower levels of society.




 

Why is MC&D different to any other GOI?:
MC&D doesn’t need to use it’s money to contain or destroy anomalies, actively removing one of the major money sinks in the world of anomalies, turning MC&D into a massive economic power. This comes at a cost, as if the veil of secrecy would be lifted be it on purpose or on accident,  MC&D’s anomalies would lose all value due to them being openly accessible to everyone. This is a positive for MC&D’s enemy groups, due to the fact that MC&D can most likely destroy the entire world if someone paid enough.

Someone has revealed that you are MC&D, what do you do and why?:

It depends on who revealed that the nice-looking suit men are MC&D. If it’s one of our own having sold his own brain cell and openly showing his MC&D membership status, a bullet, if we're not fast enough to cuff the man, in the head does wonders. If it’s someone from an allied group, we have to inform the next in rank of any actions we take.

Have you read the job rules (In the Rules thread) and the Code of Conduct/Permissions in this thread?(One word is not a valid answer):
Basically, most of the rules consist of not being an utter fool.
“Don’t break the server rules, don’t minge, don’t start drama”
Then there are the MC&D specific rules such as: “you can only build in the club. “
The salesman can sell weapons, drugs and anomalies, order bouncers and agents, defend the club and manage the business

Edited by Matt Mattheus
i fucked up grammar
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+1 

Competent, Nice, Knows how to take a joke, Plays MC&D a fair amount, does good RP

No complaints really, safe for your fart soundboard. get rid of dat shit

Current Ranks: 

MTF A-1 Agent | CI Reserve Manager | MTF E-11 Agent | HoEA | SCP Staff

Past Ranks:

SCP Moderator | MTF E-11 Commander | UIU Agent | CI Delta | HoEA  | MC&D Salesman |  Nu-7 SGT | GM SOF Colonel | Medic  x2  | 501st SOF Colonel

 

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