Howling Rex

SCP V6 UPDATE Log Thread(Late 2021 to 2022)

Recommended Posts

SCP V6 UPDATES

            Late 2021 to 2022

 

 

                IMPORTANT!!!!!!!!!!

                  Radio Tool Package Update

      Radio Tool has been updated to a newer version which will allow more sites to be used to play          audio though. It will also improve stability on existing streaming sites.

Remember, this tool is a paid plugin so please consider purchasing it here if you are interested in playing music in the server.

Prop Limit System Update

With all credit going to @TomSa, a smart prop limit system has been introduced to the server to assist in reducing crashes and optimising performance across the board. This system places a cap on the amount of props that you can spawn, with this cap varying with the amount of players on.

For example, the more players on, the lower your prop limit. The less players on, the higher your prop limit.

Here is the baseline amount when there are 60 players on:
User: 35 prop limit
VIPs: 70 prop limit
Staff: 105 prop limit
Event Team: Constant 500 prop limit.

 

PAC-3 updated to latest version

Hey guys, we have updated PAC-3 on the public server to bring better compatibility and stability. It appears we running into some client crashing issues due to the outdated nature of our PAC-3 plugin.

This should improve a lot as I know some of your PAC lovers have been asking for an update for some time. Needless to say, this version will be in the V7 update too. We have released it here as it's a quality of life/maintenance update.

 

 

Plague has done some work on the VFire addon to optimise it and reduce performance issues that arise from it. The fix should already be out on the server.
17 February 2022

 

A Small Note for ALL!

[hatschat2] addons/hatschat2/lua/hatschat/cl_init.lua:54: attempt to index a nil value
  1. GetPlayerColor - addons/hatschat2/lua/hatschat/cl_init.lua:54
   2. InitialFormatArgs - addons/hatschat2/lua/hatschat/cl_init.lua:687
    3. AddLine - addons/hatschat2/lua/hatschat/cl_init.lua:936
     4. AddText - addons/hatschat2/lua/hatschat/cl_init.lua:1318
      5. func - addons/[!] awarn2/lua/autorun/client/cl_awarn.lua:770
       6. unknown - lua/includes/extensions/net.lua:33

Code such as the example above me here which is what we call a clientside error, this means the error that you will be seeing in the gmod console for yourself. The example above me here is a piece of lua that appears for all but its purely clientside based and we cannot fix this

 

  • Rule Changes
    - Rule 1.19.1 updated from: IC Racism is acceptable as long as it is executed in a professional and non-exaggerated/mingy manner e.g. spamming the n word is not considered professional.
    to
    Rule 1.19.1: Racism, homophobia, transphobia and all varieties of bigotry are forbidden In Character. We expect players to treat others with respect both outside and inside roleplay.
    -

    - Rule 1.2.5: Player and group uniforms are forgotten after 20 minutes of not being seen. You may keep refreshing the 20 minute timer if you actively see someone or are recieving information regrding uniforms from somebody actively seeing the uniforms (E.G: A Field Agent is spying on CI and reporting information about their uniforms on comms). Regular NLR takes priority over this 20 minute timer" has been removed. Documentation regarding uniforms may be made again, but only one document at any existing time is allowed.


    - Rule 1.11.2 has been amended from: The raid cooldown timer is 5 minutes.

    to

    - Rule 1.11.2: The raid cooldown timer is 20 minutes.

    - Rule 1.18.2 has been amended from:  You may not try to rescue a unit that is higher clearance level than you if you are not sure that you will be able to rescue him without getting him killed. You must be 100% sure!

    to

    - Rule 1.18.2: You may not try to rescue a unit taht is higher clearance than you if you are not sure you will be able to rescue him without getting him killed. When attempting to rescue a hostage, if the hostage-taker is not using the hostage to shield themselves from your line of fire and you can kill them without damaging the hostage at all, you would not be breaking consequenceRP. (Staff can check and verify this information)

    If any action you take would damage the hostage as well, this is considered a rule break. Additionally, if the hostage is only partially shielding the hostage-taker, this would still break consequenceRP if you attempt to fire. (edited)

        -  Reworded 1.14 (Reasons to shot players) in regards to killing of people who attempt to detain/arrest.

 

 

 

            General Things/Fixes

  •  

 

 

                  -  MP7 (The CW2.0 one) "cw_mp7_official"


                  - MP5 "cw_mp5"


                  - MP9 "cw_mp9_official"


                   - M3 Super M4 (CW2.0) "cw_xm1014_official"


                  - M249 (Unlikely that it'll get in, however with the SCP buff E-11 is very underpowered)                        -                

                        -"cw_m249_official"


                   - MK23 "cw_mk23"

                   Removed
                   - AKM
                   - Tavor
                  - M16A4
                   - Skorpion

 

 

  • M4SUPER90 (Moved into the Vendor dk why it wasn't in there to begin with)

 

  • MP7 (CW2.0 also moved into vendor)

 

  • MP7 (The CW2.0 one) "cw_mp7_official" (added to CSB)

 

  • Added a expiermental soultion to speedup load in times (& first download times when caching Lua files)

 

  • All known broken spawn-points have been fixed.

 

  • M3Super90 to be removed from E11

 

  • STG-44 removed from resourcelua as not even on the server and completely unneeded for people to download it while connecting

 

  • C4 will be removed from the vendor

 

  • Fixed a bug allowing Players to drop their Weapons via Inventory

 

  •  Micro HID and S.L.A.Ms can now be only crafted by the Head of Manufacturing Department

 

  •  PAC3's are now restricted to use a max of 24MB of Webcontent, this should stop players crashing due to someone putting on giant PAC3's
  • - Readded Vfire.

  • - Added Vfire flamethrower to compliment base addon

  • Readded Witcher Gates

  • - Added Placeable Particle Entities^

  •  

     Linker tool was investigated for its issues and was obviously fixed shortly after it being reported & All new CI Jobs spawns have been fixed!

     

               Job Changes

 

  • SCP -049 + Change HP to 6000Allowed it to be cuffed, Allow for negotiation between MTFs and the SCP, since 049 is valuable to the Foundation and the information about the pestilence could potentially be useful. Allow the swep to infect 6 people instead of 4 and give the -2s around 200 hp - Reduced his sprintspeed so he basically just speedwalks now as he used to before it was initially revoked

     
  • - SCP-073 is no longer affected by the likes of 016 - SCP-3114 Is no longer affected by the likes of 016 - TRO Units now get Editable Document's to use now

  • SCP- 966 HP Changed

 

  • CSB to have better communication with administrative staff with new things coming for them

 

  • SCP - 035 health now 3000 instead of 5000

 

  • CI Rework Is now in Place

 

  • CI Cell Director will not be able to buy from MC&D going forward.

 

  • O5 model changes

 

  • E11 Commander changes

 

  • OLD A1 Model added to CSB

 

  • A1 now has smoke grenades as accepted for some time now

 

  • Payout's for fixing Engineer fixes have been upped a literal smidge

 

  • Containment Engineers now immune to all current  SCP infections

 

  • CSB now own TAZER

 

  • SCP-073 is no longer affected by the likes of 016

 

  • SCP-3114 Is no longer affected by the likes of 016

 

  • TRO Units now get Editable Document's to use now

 

 

 

5BcH6li.gif
Present SCP Ranks:
SCP Developer

SCP Ranks Past
SCP Manager
SCP Head Admin
SCP-Head Moderator             
SCP-096 Co-Manager
Onerioi Collective
Echo-14
Ethics Committee Manager
Chaos Insurgency Delta Manager
Sarkic Manager
O5 Council Manager
Theta-9
GOC
MTF A1

 

Link to comment
Guest
This topic is now closed to further replies.