HighWolf

Member
  • Posts

    3
  • Joined

  • Last visited

About HighWolf

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

HighWolf's Achievements

  1. Regarding yourself Your (most common) RP name: Edwards Freeman Your steam name: HighWolf/Nika Your steam ID: STEAM_0:0:434255022 Amount of warns, with a screenshot: 27 WARNS(VERY OLD) These warns are incredibly old, years old in fact, maybe around 3 or 4 years old. Regarding the server Do you have other whitelists?: No, but I had some in the past with very old Mobile Task Forces that existed in the past such as Delta-5, at least I think I remember that was it's name. What is MTF E-11?: Mobile Task Force Epsilon-11 "Nine Tailed Fox" Is a Mobile Task Force set within the SCP Foundation, overseen by Mobile Task Force Alpha-1 "Red Right Hand". Mobile Task Force Epsilon-11 is tasked within internal security of the SCP Foundation as well as being used and deployed during heavy large breaches of SCP Facility sites. Main task is to maintain control and containment of SCPs. What does MTF E-11 do on the server?: MTF Epsilon-11 within the server is tasked with handling all SCP Containment breaches, as well as working along with MTF Beta-7, and maybe at times with other Task Forces such as Nu-7. MTF Epsilon-11 Is also tasked with ensuring the safety and handling of these SCPs, to ensure that they are contained at all times. Secondary Tasks, these secondary tasks include, patrolling the facility, countering raids, helping other Mobile Task Forces if needed and or requested such as Nu-7 or Alpha-1. SCP-106 | KETER SCP-106 has breached, and the only way to due containment is by using a Class-D personnel and placing him at the femur breaker within SCP-106s containment chamber, after that has been done only then a Epsilon-11 or a Beta-7 Unit may use the femur breaker button, only then SCP-106 will be forced to re-enter it's Containment Chamber, once the Class-D Personnel is killed you must lift it's Containment Chamber up to prevent SCP-106 from escaping. SCP-096 | KETER SCP-106 has breached, SCP-096 Must be contained by while it is docile and standing still by coming up behind him and using your containment gear, then you would escort him back to his Containment Chamber and make sure he is facing the wall and remove his containment gear and close the door. Note: Never look at it's face, other wise it will delete you out of existence and for god sake it only makes the containment process harder than it should be. SCP-682 | KETER SCP-682 has breached, SCP-682 Must be contained and or the only way to contain him is by sheer firepower. Other Mobile Task Force may assist in within containing SCP-682 due to the sheer danger that SCP-682 is. The best way to do it is to be in long hallways where it would take a long time to reach your position. Remember to get to the other end of that hallway, and station yourself there along with other men, then release all your firepower or as much as you and your other fellow comrades have, once SCP-682 has taken enough damage SCP-682 will be re-contained. SCP-049 | Euclid SCP-049 has breached, there is multiple ways of containment, the absolute first way to do is try to reason with it if SCP-049 is docile and not killing any SCP Foundation personnel this way is to reason with it as best as possible. The second way if SCP-049 is uncooperative or very hostile, harpoons must be pointed at SCP-049 within given orders by the Containment Specialist and or Beta-7 Units, and they attempt to lure and order it back inside of it's Containment Chamber. The last resort way of re-containing SCP-049 is by termination, but again this is an absolute last resort, and this MUST be requested by the highest ranking personnel onsite, like for example a Site Director or a Site Advisor. Why do you want to be part of MTF E-11?: Reason is that the Job and role to play as Epsilon-11 is great fun, and I would like to contribute to leading in the team of Epsilon-11 to my best position possible. Epsilon-11 is honestly one of the most "non-boring" Jobs out there onto the server, I like the danger of handling SCPs and the constant tough situations that they are in, it adds complexity and interest within my game play within the server which I simply very much enjoy, and honestly I like to be within leadership and learn more ways of being a greater leader. Lastly, is that I could bring great roleplay within the task and role of Epsilon-11 given the right situations. Misc Anything you wish to add?: I Live in the United States Of America, which might be tough in some situations but I will try my best to counter act these situations as best as possible, as we all know that this server is set within mainly within the UK which is far from where I live and obviously time zones are very very different, Just to keep something in mind about me, that's all.
  2. OOC SteamID: STEAM_1:0:434255022 In-Game Name(s): Edwards Freeman Playtime (Minimum 3 days): 2w 3d Amount of Warns (Max 15, exceptions can be made): 25 (Haven't gotten any since last year. I don't really minge anymore) Have you ever been severely punished before? Why? (3 day+ bans): I don't know but 1d Bans for RDM, but that's pretty much it, at least that's what I remember. Why do you want to join A-1? (Minimum 250 words): Honestly I really want to get somewhere in the server, so I choose MTF Alpha-1 as my first go. Before Alpha-1 Became whitelisted I really enjoyed and was quite good at the role. Since doing the tryout resulted in failure because of... Well I won't get into there, but reason is that I want to join A-1 is to that I like to help out others and work as a team and become a useful asset to the team. And I am willing to do my duty inside A-1. MTF Alpha-1 as pretty much been appealing to me but has been severely inactive before the tryouts came, but I want to try to solve that issue and at least try my best to put into that Issue, and addition I know quite a lot of lore knowledge and how most of the Mobile Task Force works and the SCP Foundation itself. MTF Alpha-1 has always the most crucial and hard goals in the SCP Foundation, giving off a hard challenge, which hence I really love challenges that force you to do the most crucial acts that can effect other things harshly. Mostly I want to Join Alpha-1 for a more interesting Role Play experience and more challenging game play, and explore more of werewolf gaming than what it is usually. Secondly, I am quite good with leadership roles but I doubt I'm the best out there, but I'm willing to take leadership into my hands and make responsible of my actions. Another thing is that I mostly focus of peoples safety and how people go about things, though exceptions are made to make risky moves that need to be taken in order to complete the job. In addition I want to make smarter moves with others and contributing more to the team. Lastly, In conclusion I really want to get into something more Important and possibly make A-1 Better then it is already but I seriously doubt it but I'd try my best doing it as well giving out Ideas to my fellow comrades that would probably be a smarter choice than what others would usually do. IC What is the purpose of A-1?: The main mission of MTF Alpha-1 Is to ensure the safety of Administrative personnel, most importantly O5 Council members, as they are the most top priority of Alpha-1. As MTF Alpha-1 Is under the direct rule of O5 Council members, A-1 As well ensures the safety of the SCP Foundation and it's comrades and there ruling commanders and O5 Council members. In addition MTF Alpha-1 Is the most loyal task force to the SCP Foundation, and will always ensure the safety of O5 Council members out of harm at all times. What can you contribute to the Task Force?: Leadership, better Ideas, and little more of addition to bring A-1 more active. And I will admit I am no Commander or anything but If I was I would take extreme responsibility and try to bring A-1 Active and more discipline, and make smarter moves of there own actions against the enemy and other situations such as hostage situations. I've also forgot to mention that I have a quite good skill set for attacking hostile GOIs to prevent too many casualties and to get the job done right. What would you do as A-1 if there are no O5 members on-site?: Move onto guarding and ensure safety of the Site Director, Head of External affairs, Site Advisors, External Affairs. Or if there is absolutely no Administration on which Is unlikely, and then to move on to Oversee MTF Epsilon-11 to ensure the containment of SCPs and prevent any huge mishaps like surface breaches or knowledge of the SCP Foundation in public. Or prevent massive breaches that are too much for E-11 and other Mobile Task Forces that require Alpha Warhead as I would would choose any other alternative option than use a nuclear device on a city. The safety of Site Administration is ALWAYS number one priority, unless you are ordered otherwise, do you understand?: Yes I understand. Going rogue as A-1 is the biggest mistake you can make on the whitelist and will always result in immediate blacklist, do you understand?: Yes I understand that going rouge will result in permanent removal and never come back to A-1.