Sharp

Platinum VIP
  • Posts

    130
  • Joined

  • Last visited

Everything posted by Sharp

  1. Pie should Pass it to RC F61 Lewis
  2. Make it so while holding out and running with the weapon you have the same movement speed as all other worms weapons Sprinting and able to shoot is a stupid mechanic which only exists for one weapon, imo no weapon should copy it If the devs think the weapon will be too strong and not have any downsides, add a revving mechanic to the weapon like the TF2 Heavy It would be the only downside to the weapon but make the weapon a little bit more balanced
  3. +1 good app and a nice guy Another DU commander bites the dust tho
  4. +1 Will the ray shield have a roof so GH clones cant just GH out of the area Besides that nice event idea and the fact you have an ARC and RC missions makes me like it even more
  5. Basic Information:Steam Name + Profile link: Fucking Sharp https://steamcommunity.com/profiles/76561198152653286/Roleplay Name: 327th ARC Major SharpTeamspeak Name: SharpPlaytime on the Server: 5 weeks 3 daysSteamID (http://steamidfinder.com/): STEAM_0:0:96193779Any experience in staffing: Kinda, somehow got the rank of admin in now a dead server in which i learned quite a bit of stuff but mostly Event planningCurrent Age: 16Warns/Bans: and 1 ban that was given out by Brandon for ardm I think, I got all of these warns/bans last year or early 2020 Do you have a working microphone and is it understandable?: Yes, i hope so but i know its not the bestEvent Plan:Map: rp_venator_providence_battle Enemies, HP, Amount: 4-5 Commando Droids , Base HP, 5-7 B1 heavy droids Base HP, 2 Siths , 100k HP (2 lives) Passive, HP, Amount: CIS General Gerald 50k hp so he wont die by accident, but it will be reduced to 200 at the end of the event when he will be confronted by clones . 1 B1 droid which will be coloured as the card he is holding (Red, Blue,Green) His hp will be 750, after his death a coloured card will be dropped Republic's Execution: High command have sent info on the whereabouts of the dangerous CIS general Gerald and his providence. They inform you that we need to capture or kill the CIS General to get a big upper hand in this war. Battalion will debrief the troops after that map will switch and Battalion will debrief the troops on what they are supposed to do. CE will transport the troops and fight enemy vulture droids and the rest will be attacking the Providence, DU will be placing barricades to help out the frontline regiments ( 212th, 327th, 501st) to attack the droids. after the clones have cleared out MHB they will push up further into the ship. They will encounter a red console in which u need to put the corresponding card and 2 Red ray shields which are blocking the staircase, after clearing out the hangar they will find a Red card which they will put in the console to deactivate the ray shields. after going down the staircase and taking out hostiles near the generator room area they will then move to the big hallway in which the droids have set up a defensive position, the elevator going up to the bridge will be blocked by a blue ray shield and a green b1 droid will be stationed near the fortification. after taking out the hostiles they will go down to the jail cells they will see its blocked by a green ray shield, deactivating the green ray shield they will push in and take out the droids and a blue B1 droid, after getting the blue card the clones will deactivate the blue ray shield blocking the elevator. In the main bridge they will find the CIS general and the last of his droids by his side, the CIS General is not going out without a fight. RC may try to negotiate with him or the OS members can try to cuff him and then pushing him into the elevator but its for the battalion who is leading to decide if they want to kill him or capture him. If Gerald is captured he will give out info about an attack that General Grievous is planning, after this is all done RC will send him to Coruscant to serve his sentence or be executed. Jedi Execution: Jedi are tasked to help out the clones in the battle against the General on the providence. they soon find 2 Siths on the ship after failing to negotiate with them they will kill the 2 sith and one of the sith will drop a yellow disk which they can read and find a location of a planet where Jedi hunter droids are being made. Event Character Execution: The ECs will be holding the MHB and be given barricades and 2 turrets to shoot at the clones, they will be give out 1 thermal detonator at the start to cause some havoc at the start. When they have been pushed into the hangar where the Red b1 droid is located, the will hold out there until the red b1 droid dies, after his death the ECs spawns will be placed in the room near the GR, after the room has been cleared by the clones, your spawns will be changed to the hallway where the green b1 droid is located at and barricades, turrets will be placed to help you defend ( the droids will be given the RTC at this point) after the clones clear out the hallway and the green b1 is dead. spawns will be changed to the prison cell area in which u will defend the blue b1 droid until his demise. after the prison cell have been cleared out the spawns will be changed to the bridge where the CIS General is holding out. This will be your last life. Story:Event Information: Iv never had any problems with this map so that why i chose it, i added those 3 ray shields to add some kind of objective for the event. The ECs will get some weapons like the RTC or the DU minigun depending on how well the clones do and for the ECs to have a little bit more fun. The CIS General will only appear at the end but once in awhile he will say some degrading comments about the Republic in open comms or voice amp (Like "Clones stink" exc.). This is how the consoles and their corresponding cards will look like, the ray shields will be coloured aswell. Have you ever Done an Event Before?: Yes, this one but it was in small server with NPCs and only like 5 ECsWhat was your event and was it successfully executed?: This one, it got 32/32 score (People just voted if they liked it or not) Do you understand the responsibilities a event-planner has? If so, what are they?: Yes i do. The EP has to make playing on the fun and engaging for everyone, If the ep fails to do so, people will log off and maybe never join the server ever again so that'sats why the EP has a really important role to keep the server active and enjoyable.Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?: YesAnything else?: W-G E-Planner . My shitty laptop has its a button broken so i have to Copy and paste the letter a. Im really bad at making jedi events cuz i dont play as jedi and have no idea of how a fun Jedi planetary looks like.
  6. Please get banned please get banned
  7. What your suggestion is: This model may or will increase the quality of events by a 100%Scriptfodder/workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=1150616390Any additional information: no
  8. Shooting rpg rounds in the generator room isnt immersive or at 2 b1 droids Just dont make it so while running with the z6 your runspeed is comperable to alt walking
  9. So the only bad thing about this is it would drain poor harlands pockets and not get any money back from it
  10. U could do the events in the morning or later at night so there even arent many players on
  11. What your suggestion is: For a private Event server. In my opinion it would benefit the whole server by having private events for regiments and regiments. The EPs would have more freedom and could be even more creative with the events cuz they are only meant for 1 regiment. U could make it so every friday a regiment gets to do 1 event. And it would have fun scenarios like CG could do a drug bust or 74th raid a CIS research facility. The private event server doesnt need to have 124 slots but only 35-50 and this means that when the regiment is having the event, the main server wouldnt have 0 players on it And in the event server you wouldnt need almost any ECs as you would have NPCs to do the job and having NPCs would give players something new to fight against rather than 3k hp event characters. Scriptfodder/workshop link: NoAny additional information: Please make it a thing
  12. Which Rank/tag do you need: Plat. Vip What is your RP Name on the server(only use one): Sharp Evidence
  13. -1 cuz ts3 is banned for you But if u somehow get it then +1
  14. What your suggestion is: To remove the fence in the image bellow Pros: Retaking GR could be now done by just the frontline jumping in the BHB, We (Frontline) wont need to wait for an Laat just to go in BHB, We wont be using the elevator just to push the GR Cons: Jumping in the BHB could count as fail rp, mingey CTs jumping in the GR while the bhb is open, and the GR elevator will be used lessScriptfodder/workshop link: noAny additional information: no
  15. +1 The hackable ray shields are 10 times better than doing /advert hacks shield 10%
  16. If u have played Halo 3 then u have a good example on how to use these
  17. What your suggestion is: 1. Ewok job for PlatVIP or just for Events . 2. Those pig bastards that deffend jabba's place (another model for the EC) Scriptfodder/workshop link: 1. Ewoks-https://steamcommunity.com/sharedfiles/filedetails/?id=1811368275&searchtext=star+wars 2. Gamorrean/Pig people- https://steamcommunity.com/sharedfiles/filedetails/?id=868749188&searchtext=star+wars Any additional information: no
  18. What your suggestion is: Found this pack that could be used for infected events for an exampleScriptfodder/workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=899599558&searchtext=star+warsAny additional information: no
  19. If needed i can get a screenshot of my play vip and pac 3
  20. +1 nice app is 17 so im guessing he is mature
  21. +1 is hierarchy of 501st so i dont see why