berkoham WG

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  1. Well, I love managing like a shop. And if I have SUPER useful items like healing nade or slams for example (I WILL follow the rules on slams.)I can serve the people with stronger gear! I won't get desperate like selling an engineer's slams because i don't have customers. No, the only reason i want customers is that I want them to be geared and loaded up with ammo and gear for a battle. I want the foundation to be well protected and secure :).
  2. In Game Name: Brad Jack SteamID: STEAM_0:0:202215689 Crafting Table experience level:LV:125 What job does the Manufacturing Department have on site?: The manufacturing department has the job of supplying the MTF/security with ammo and equipment. For example with there is a 682 breach and the MTF needs a lot of ammo they won't have enough time to go back to their armory every single time they run out so they can go to the manufacturing personnel quick and maximum ammo. Why do you think you'll be a good fit for the Head of Manufacturing?: Becuase for the past around 18 hours (counting the other days) I played a lot of manufacturing personnel and I saw that it was going realy good, fun and nice. So it thought "If I would get Head of Manufacturing i would be able to help people WAY better.
  3. +1 I built with him a manufacturing shop. It was nice and overall cool guy
  4. btw how is 3 months recent and its 2 fail breaches (this sounds like im mad but im not sry if im sounding mad ) and I know that the picture is low qual.
  5. RP-Name: Brad Jack SteamID: STEAM_0:0:202215689 Playtime (Must be 4 days or over): 1W|3H| In-game Warnings (Reasons and amount, provide a screenshot. Type !warns to see a list, warnings may not exceed 20 [exceptions can be made]): 3 Have you read the rules of SCPRP and understand them?: Yes Have you read the SCP-096 rules and understand them? Demonstrate your understanding with an example or two: Yes, 1. You are not allowed to use pac-3 or 3rd person to look outside of you CC. 2. You HAVE to kill the person that looked at your face no matter what. Are you able to play the job often and RP correctly?: Yes, becuase i play NU-7 alot and i dont want to play MTF all the time. What is the containment procedure for SCP-096 if it has breached? Explain with as much detail as you can: When SCP-096 breaches and kills the target that looked at its face. All other MTF/personal in the room with 096 must leave and inform where 096 is so E11 and B7 can contain 096. When E11/B7 enters the room firstly they must wait till 096 is passive again to avoid looking at its face. Secondly, E11/B7 shouldn't crowd the room with all their units that would avoid them accidentally looking at 096's face. Then when there is an appropriate amount of people in the room you bag 096 and restrain him. finally, you have it bagged and restrained you bring him to its CC and go on with your regular duties. While in a test, the D-Class they have put in your Containment Chamber has run out and managed to get to the Entrance Zone after looking at your face. What course of action do you take and what do you do once your target is dead?: If you have no interruptions chasing 096-1 you can easily kill your target because you are faster than him. if nobody saw your face you just sit down on the body facing the way you killed him. Do NOT move or look around. When E11/B7 tries to capture you don't resist no matter what. especially not moving your mouse so the MTF see your face. While chasing SCP-096-1, you pass a researcher, MTF personnel and D-Class who all look at your face accidentally. You manage to kill your original target and you circle back to kill the rest. Is this a good RP scenario and why? (Free form question.): In my opinion no. I'm not saying that you can't kill the people that looked at your face it's just that i think it would be better to kill the nearest 096-1. Because for me it would be more confusing and weird to kill people that saw your face first other than killing the nearest person that saw your face. So in my opinion, i should kill the closest person that saw my face. A Group of Interest has entered the facility and is attempting to bring you to their base. While transporting you, one of the members sees your face, however says that it was an accident and that you should just ignore it. What should you do and why?: Yes. Because SCP-096 is an SCP that kills anyone or anything that sees its face regardless if it was accidental or not. If the GOI member is not killed that would be considered fail-RP for 096. (btw 096 is my FAV SCP i just love 096) (SORRY these pictures are bugged and i cant take them out :/)
  6. 2days i dont want a ban record cus i did not hear the admin warns or know the false breach rules
  7. Server you got banned from: SCP-RP#1Your name in-game: Brad JackYour SteamID:76561198364697106Admins' name that banned you: sorry i dont know it does not say it in the ban screenAdmin's steamID: idk im sory i think you can can in the ban listWhy did you get banned?: For "not listining to admins when warning me and false beach.Evidence(Un-necessary): i dont have anyWhy do you deserve to be unbanned?: Because first of all when the admin was saying "warning me" i didn't hear anything plus when he physics gunned me i could NOT hear him because 5 fucking MTF is shooting me with no silencers so i cant hear the admin. and for the "face breach" every single time I'm a mtf when somebody opens the 173 door for some reason 173 just kills me i call admin twice and they all say "sorry can't do anything about." So if it was a rule i probably knew it but the admins and SCP showed that it wasn'tAnything else?: no
  8. im verry sry but i put it in the place where i should.
  9. Name: Brad Jack Forum Name: Berkoham WG Current Gametime: 5Days SteamID: 76561198364697106 How many warns/bans have you had?(Screenshot of warns) Have you read all of the SCP server rules if not Link is here: https://www.werwolfgaming.net/forums/topic/47-scp-roleplay-server-rules yes IN GAME SECTION(Word Count required has to be 100 words or more for each question) Can you explain what MTF-E11 is? they are a special force in the foundation known as the "nine-tailed fox". They are intensely trained to contain SCP breaches or capture SCP's. They are overseen by the alpha-1(red right hand)their purpose is to deal with the security of the foundation when standard protocols fails and several Euclid and Keter class SCPs breaches occurs. Not only do they recontain but when for example SCP 008-1 is exposed to a human they could kill SCP 008-2. When a SCP breaches from comms a high command says if the SCP should contained or terminated. So basically in summary E-11 recontains, contains, and terminates SCP's. they are valuable to the foundation. (also nu-7 can help with the terminations). In full detail can you tell us what E-11 is specifically tasked with in SCP? MTF E-11 is tasked with the recontainment of SCPs that have breached their containment chambers. Not only do they recontain they even neutralize any type of instance of an SCP for example someone has been exposed to the prion of SCP-008 and transforms to SCP-008-2. MTF E-11 will handle it by terminating that instance. When MTF E-11 gets the information through comms of an SCP has been breached they will hurry up to that specific area that the SCP is located and deal with it by either recontaining it or terminating depending on which SCP it is and orders by high command.They make sure that the internal security is safe when it comes to SCP breaches. Explain some examples of how to recontain any of the SCPs currently on the server? ok SCP-049 Euclid we use a harpoon near SCP-049 its scared of harpoons. he cant resist. use the harpoon on him then lead him to his CC SCP-106 Keter We have to get a D-class to put in SCP-106 CC and tie him up in a chair while the electro magnetic is on. After that, we will open the sound transmission to the whole foundation and break his femur. that will lure SCP-106 back to his CC then put the electromagnetic on when he is inside. SCP-682 Keter E-11 (also nu-7) should locate 682 alert people in comms and eliminate him (That would "contain him") Why do you believe that you should be apart of MTF-E11 and what you can bring to the job? Because usually (not always like 24/7)im on the server active. i can be a good commander of E-11 but i cant be commander because i have to be whitelisted. Ido a lot of commanding so i have a bit of experience (as SD). I contain a lot of SCP with E-11 help, But usually, that's hard because I'm not the leader. and I can't tell if somebody is Ci or coordinate E-11 cus I'm not the commander. Lastly have good combat skills and a bit of lore knowledge but no the best lore I'm still pretty good. (P.S i play alot of E11 and SD. But now i try to play more E11) (P.S.S I loos lie i've copy pasted but i just used thoose grammer websites)
  10. Name: Brad Jack Forum Name: Berkoham WG Current Gametime: 4D 15H SteamID: 76561198364697106 How many warns/bans have you had?(Screenshot of warns) Have you read all of the SCP server rules if not Link is here: https://www.werwolfgaming.net/forums/topic/47-scp-roleplay-server-rules IN GAME SECTION(Word Count required has to be 100 words or more for each question) Can you explain what MTF-E11 is? they are a special force in the foundation known as the "nine-tailed fox". They are intensely trained to contain SCP breaches or capture SCP's. They are oversized my the alpha-1(red right hand)their purpose is to deal with the security of the foundation when standard protocols fails and several Euclid and Keter class SCPs breaches occurs. Not only do they recontain but when for example SCP 008-1 is exposed to a human they could kill SCP 008-2. When a SCP breaches from comms a high command says if the SCP should contained or terminated. So basically in summary E-11 recontains, contains, and terminates SCP's. they are valuable to the foundation. (also nu-7 can help with the contains and terminations). In full detail can you tell us what E-11 is specifically tasked with in SCP? MTF E-11 is tasked with the recontainment of SCPs that have breached their containment chambers. Not only do they recontain they even neutralize any type of instance of an SCP for example someone has been exposed to the prion of SCP-008 and transforms to SCP-008-2. MTF E-11 will handle it by terminating that instance. When MTF E-11 gets the information through comms of an SCP has been breached they will hurry up to that specific area that the SCP is located and deal with it by either recontaining it or terminating depending on which SCP it is and orders by high command.They make sure that the internal security is safe when it comes to SCP breaches. Explain some examples of how to recontain any of the SCPs currently on the server? ok SCP-049 Euclid we use a harpoon near SCP-049 its scared of harpoons. he cant resist. use the harpoon on him then lead him to his CC SCP-106 Keter We have to get a D-class to put in SCP-106 CC and tie him up in a chair while the electro magnetic is on. After that, we will open the sound transmission to the whole foundation and break his femur. that will lure SCP-106 back to his CC then put the electromagnetic on when he is inside. SCP-682 Keter E-11 (also nu-7) should locate 682 alert people in comms and eliminate him Why do you believe that you should be apart of MTF-E11 and what you can bring to the job? Because usually (not always like 24/7) on the server active ass E-11 i can be a good leader of E-11 but i cant be commander because i have to be whitelisted. I do a lot of commanding so i have a bit of experience (as SD). I contain a lot of SCP with E-11 help, But usually, that's hard because I'm not the leader. and I can't tell if somebody is Ci or coordinate E-11 cus I'm not the commander. Lastly have good combat skills and a bit of lore knowledge but no the best lore I'm still pretty good. Edited May 7 by Plague