Rick

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  1. FILE- SCP-096 ______________________________________________________________ SCP-096 Lore Description Object class Euclid Sentient & Violent SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very littlmuscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject's body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair. SCP-096's jaw can open to four (4) times the norm of an average human. Other facial features remain similar to an average human, with the exception of the eyes, which are also devoid of pigmentation. It is not yet known whether SCP-096 is blind or not. It shows no signs of any higher brain functions, and is not considered to be sapient. SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096's face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1). SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096's face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1). Documented speeds have varied from thirty-five (35) km/h to ███ km/h, and seems to depend on distance from SCP-096-1. At this point, no known material or method can impede SCP-096's progress. The actual position of SCP-096-1 does not seem to affect SCP-096's response; it seems to have an innate sense of SCP-096-1's location. Note: This reaction does not occur when viewing artistic depictions (see Document 096-1). Special Containment Procedures: SCP-096 is to be contained in its cell, a 5 m x 5 m x 5 m airtight steel cube, at all times. Weekly checks for any cracks or holes are mandatory. There are to be absolutely no video surveillance or optical tools of any kind inside SCP-096's cell. Security personnel will use pre-installed pressure sensors and laser detectors to ensure SCP-096's presence inside the cell. SCP-096 In Game Containment Procedure 1. If SCP-096 has breached his Containment Chamber, due to some malfunction with his door, or something went wrong during Testing everyone who isnt E-11 or CS must leave the room without looking at his face. 2. When everyone has evacuted the room safely without incident, E-11 or CS must be called to deal with the situation when they arrive they will open the door with there backs turned and begin to walk backwards till they walk into a obstacle. 3. When they have found themselves either near to SCP-096 or beside him they must carefully begin the procedure slowly to make sure they dont make a mistake. 4. They will begin by slowly taking a plastic bag or something that completely covers SCP-096 fix completely, they may also blindfold him if completely needed, when they have put a bag on him and tied to make sure it cant come off, they then use the red Elastic Cuffs to be able to drag SCP-096 back to his containment chamber. 5. As they are dragging SCP-096 back they must also be careful if cases where SCP-096 isnt near his containment chamber when he has breached depending on where he had killed his 096-01, that people around them may try to take the back off in Roleplay situation depending if they are were CI also. P.S Only E-11 or Containment Specialists or any GOI can cuff SCP-096, But only foundation personal who have Clearance Card Level 3 or higher may bag the SCP-096 SCP-096 Rules n General In Game Information General in Game Info ∙ SCP-096 is able to run at super speed when you click on your swep when also holding sprint as it can allow you to help catch your 096-01 ∙ To enable SCP-096 screaming effect/sounds, you must first click onto the swep you use to kill with then if you right click you will get the sounds that SCP-096 makes, the sound effects is also on a tiny cooldown so it cant be spammed nonstop. ∙ Now you can use first person for SCP-096 to roleplay in, but its most adviseable to use 3rd person as it can allow you the ablity to see around you, so you dont accidentally kill someone who had not look upon your face. ∙ The playermodel that is used for SCP-096 is weirdely made and as its so tall, the hitbox for the playermodel can be quite glitchy at times, so when you are cuffed and put back in your cell for some players it can be extremely difficult to get undone so you can either call staff for the person struggling or you can tell him its near your feet where your hands are. ∙ You may not kill any other SCPs Rules: ∙ Do not go on a Massive killing spree at all, even if someone was encouraging you to do it. ∙ When playing SCP-096, you must not forcefully use your Level 5 Clearence Card to open your containment chamber, only use it when your chasing your 096-01 and nothing else. ∙ If you have PAC3 and decide to use your camera to see outside your cc chamber that is also against the rules of the server so please dont do it. ∙ When inside your containment chamber you must not be sitting down staring right upoo the door as that can be seen as a fail breach as your purposely staring there, so always look to a wall or a corner. ∙ If you were 096 and you were roleplaying with your friend as well this does not mean beacsue he is your friend that if he had looked at your face, this doesnt grant him to stay alive if he has looked at your face you must kill him otherwise it is failRP. ∙ When you have killed your 096-01 you must sit down exactly where you have killed him, and you cannot not purposely move yourself around to try and catch people looking at your face. ∙ If someone was purposely trying to breach you from your containment chamber, you must report this to staff as it is classed as a rule break of the server. ∙ Make sure when a player has looked directly at you, that they are actually looking at you, as sometimes it can be accidental when you have killed someone who you may of throught looked at you. ∙ Make sure when you are chasing your 096-01 that you dont accidentally kill someone else while you are clicking your swep weapon( Can happen a lot) SCP-096 Application Template RP Name: Rick Jameason SteamID: STEAM_0:1:191875664 Playtime Required [ Must be 4 days or Above] In-Game Warnings [reasons and amount. type !warns in-game to find, must have fewer than 20 warnings. (exceptions can be made)]: Have you read the rules of SCP-RP, and do you understand them?: Yes Have you read the rules of SCP-096, and do you understand what you can and cannot do? Demonstrate your understanding* Yes i understand i am not allowed to just go on a rampage after 1 person looks at my face i am only allowed to kill them then sit down and not attack others. i must be looking at a wall in my cc not at the door. Are you able to play SCP-096 often when the job is not full, and give good RP to other players who encounter you?: Yes What is the Containment Procedure for SCP-096?*(Explain in full detail) Containment Procedure is if anybody who isnt E-11 or CS they must look away and leave where i am when everybody has evacuated the room E-11 or CS shall come and carefully place themselfs near me without looking at me and begin the procedure they shall put a blindfold or a paper bag over 096`s head and make sure its secured and then they shall use cuffs to bring me back to the CC. During research, a Class D looks at your face and manages to escape the Containment Chamber, he runs towards the Entrance Zone. What is your course of action while chasing 096-1, and what do you do once you have killed them?*: i run and quickly use the swep you give me to attack him after hes dead i shall sit down on his body. While chasing 096-1, you pass a researcher, Class D and a MTF unit who all look at your face accidentally. Once you kill the current 096-1, you go back and find them, then proceeding to kill them also. Is this good RP and why?*: This isnt a good rp its also failrp it isnt a good rp bc i must sit down where i kill him and bc nlr he forgets his memorys and i just think hes dead now. If SCP-096 bag had come off or if some Escapee Class d ran past and grabbed it, as E-11 or CS would you chase the class d or proceed on to recontain SCP-096?* Restrain 096 and send a guard to get the Class d A GOI has managed to enter the facility, and they open your Containment Chamber to cuff you and take you out of the facility, one of them looks at your face but tells you it was an accident, and you can just ignore it. What should you do? Why?*: I shall tell, "them are you sure if its and accident because im fine with it but i just need to know" because i need to know if it isnt by accident before i murder them Anything else you may need to tell people reading this application: I have only played for 1 day i know the map and the people (and rules) pretty well but i hope my application details make up for it. Since this thread was first created, the SCP-096 swep has been changed and edited to more sufficient in game and more realistic for the players. 1st. To begin with SCP-096 is no longer able to run at an infinite amount of speed as he now has a set speed even when you hold his swep, as this helps players to better control and get themselves used to being 096 because as proven by many past mistakes that people have been accidentally killed because players moved too fast in able to avoid killing as such. 2nd. With this new SWEP update it also brings along a new system where it can alert you to people who have looked at you're face directly and so this after you have been alerted to someone looking at your face in the bottom right hand corner, that will vanish but in these screenshots below no matter how far you are away you're name if people had looked at the face then as you can see below.