patbied

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  1. I got to level 35 with about 20 hours of playtime (majority spent RP'ing though). I wasn't here before but thanks for that perspective, can be kinda annoying having most ranks (the most interesting ones) be level locked and the best option being to spam small ammo kits. I get the server needs to earn money though. I still think adding perks to the manufacturer would be good as the manufacturer experience is kind of a useless system. Even like perks which provide more ammo refills/discounts for crafting would be nice.
  2. Engineer gives near to no xp, I got 9k for a repair which happens once in a bit. I'm not sure if you've paid for levels or grinded so I'm not sure you understand how hard it is to actually level up without paying.
  3. Most of the server content is hidden behind levels (And donor ranks), how am i meant to level up without spamming small crates? Even spamming small crates takes a super long time to level up.
  4. 1) I don't understand why a small ammo kit which only costs $250 and takes 5 seconds gives 4500 xp while a small ammo crate takes 20 seconds and costs $1500 but only gives 4525 xp (25xp more than a small ammo kit ????). I think the XP values should be larger for more expensive kits. For example the small ammo crate should give 4* 4500 xp (18000xp + a bonus 1000xp) 2) The crafting experience only goes up to 125 which can be achieved in a very short span(8.33 minutes) which kind of makes the requirement useless. I suggest making some kind of extra perks for this job such as faster crafting times / cheaper costs / more experience gain.