Crimson Oni

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  1. +1 Is extremely competent and has great leadership skills.
  2. +1 - Minge - Plays League of Legends - Plays Nu7
  3. In game Name: Crimson Oni SteamID:STEAM_0:0:582125174 List of warns Screenshot from a while ago but It still the same Any previous or current staff experience: No I do not have any previous experience as a staff member and I am currently not one. Why should we pick you?(200 Word Min): Since I first joined the server I have viewed events as some of the most fun you can have on the server and I would love to be given the opportunity to create events of my own that would hopefully be unique and fun for players. As an EP I would create unique, fun and interesting rp scenarios during events which hopefully players would enjoy participating in. I also know the responsibilities of being an event planner and I understand the consequences of abusing the role. For example in the event I abused my As an EP I would also listen to the community's feedback on my events. For example if people said that my event involved too much combat rp I would attempt to rectify that issue in my next event by doing more passive/research rp. Despite never being a staff member on a server I do have some knowledge of ULX commands. For example armor,blind,cloak,freeze and hp I would all know and I will list how to use them below. ulx armor <players> <armor: 0<=x<=255> - Sets the armor for target(s). (say: !armor) ulx blind <players> [<amount: 0<=x<=255, default 255>] - Blinds target(s). (say: !blind) (opposite: ulx unblind) ulx cloak [<players, defaults to self>] [<amount: 0<=x<=255, default 255>] - Cloaks target(s). (say: !cloak) (opposite: ulx uncloak) ulx freeze <players> - Freezes target(s). (say: !freeze) (opposite: ulx unfreeze) ulx hp <players> <hp: 1<=x<=2147483647> - Sets the hp for target(s). (say: !hp) Your event plan:Crimson Oni's Something Wicked This Way Comes Event Concept - Google Docs
  4. This isn't where you post UIU Applications also it under detailed.
  5. -1 -Low playtime - Platinum VIP is not a high ranking position -short and vague answers
  6. In-Game Name: Crimson Oni SteamID: STEAM_0:0:582125174 In-Game Time (must be more than 5 days, proof required.): Discord ID: Crimson Oni#7636 Describe the different bureau's of the department of external affairs and explain what they do (go into as much detail as needed): Administrative and Operations Bureau This bureau is a bureau focused on managing external affairs from inside the site. They do this by communicating with DOEAA and Field agents to perform certain tasks. For example in the event a POI was detected the administrative bureau would communicate with field agents to gather information on the poi. Another example is the administrative bureau delegating tasks to DOEA agents. This bureau also communicates with other members of the site administration in order to ensure that the site and external affairs are properly managed. Finally this bureau also communicates with MTF units in order to for example conduct a raid or capture a POI that Field Agents have located. Disinformation Bureau This bureau of the Department of external affairs main job is to preserve the veil of secrecy which they do by spreading disinformation to civilians/goi’s. For example in the event a civilian witnessed an anomalous event or entity the disinformation bureau would provide a logical explanation for the event in order to reduce suspicion about the event/entity being anomalous. In the event disinformation is not enough to reduce knowledge about the anomalous the subject in question would either be amnesticated,captured or terminated if necessary. An example of disinformation would be calling a breached scp a monster in the filming of a movie and calling containment units actors in the film. Intelligence Bureau This bureau focuses on gathering information on anomalous objects/ entities and gathering information about GOi’s/POI’s. This is done through the use of field agents who often retrieve this information through the use of front businesses and infiltration. Field Agents then relay all information to other members of the intelligence bureau. Recruitment Bureau This bureau’s job is to recruit and enlist new personnel into the foundation whether they be d-class, mtf, omega 12, mtf sigma 66 or other new foundation personnel. In the event a member of an anomalous group is captured they will be interrogated in order to gather any information they may possess. After this process the captured goi member will then be enlisted into the mtf ranks as a member of mtf sigma 66 unless there is a reason to do otherwise. Similarly when an anomalous individual has been located and captured in most scenarios they will be interrogated similar to captured goi members before being sent to the research department. In the event the research department doesn’t take the anomaly or the research department no longer has any use for the anomaly they will be enlisted into the mtf ranks as a member of mtf omega 12 unless there is a reason to do otherwise. Show your understanding of the job rules: 1 I cannot under any circumstances rush someone with the nanite converter in order to convert them to mtf sigma 66/omega 12. This is because the nanite should only ever be used on a target who is in cuffs. 2 I should only go to the surface for a valid rp reason. For example I should go to the surface in the event of a site wide evacuation. An example of when I shouldn’t go to the surface is to observe the progress of an mtf raid which I could get information from by communicating through comms with mtf units. 3 Despite the fact that the HOEA reports to the 05 council, the SD still has authority over them which means I must obey their orders. In the event I feel the SD’s orders are unjust then I should speak with an ECM member or a member of the 05 council. 4 As a HOEA I have no authority to command over any on site unit unless they are a DOEAA or a Field Agent. 5 I should alert the SD and get their approval before getting mtf units to conduct a raid. However, I can also get approval from the 05 council if the situation requires it. 6 Upon getting an anomalous individual I should inform the research department and allow they to conduct research before turning them into a member of Omega 12 7 As a HOEA member I can only have 3 sigma 12 units and 2 omega 12 units max. In the event I wish to replace a sigma 66 or omega 12 member then I should neutralise them without use of the Nanite swep due to the fact the swep kills all sigma 66 and omega 12 units upon being activated. One of the Nu7 units has brought in a civilian who was loitering at GA for an extended amount of time and has been confirmed as possibly hostile he's now in EZ cells, explain your course of action (go into as much detail as needed): First I would interrogate the civilian (assuming they have been cuffed) in order to determine how much information they know and to extract any knowledge they may posses from them for example them being a member of a hostile goi. Upon the end of the interrogation in the event they were just a civilian I would have them annesticated and sent back to the surface. I would then create a cover story for example them haven fallen asleep at the subway. In the event they were anomalous I would continue questioning in order to determine the origin of their anomalous traits. After this I would give them to the research department and allow them to test on the anomaly. Upon the research department no longer requiring the anomaly I would convert them to a Omega 12 unit. In the event that the civilian was a member of a hostile GOI I would continue the interrogation and try to extract any knowledge they might have about their origin, for example the location of their base. I would also then ask for any knowledge they might have about other guys. After the interrogation I would convert the goi member into the mtf sigma 66 unit unless there were no vacancies which would then lead me to keeping them imprisoned or having them terminated. The police department has raided a base of the Chaos Insurgency and have seized multiple anomalous items and a Chaos insurgency Operative has been detained. The PD interrogated the Operative who leaked information about the foundation and the anomalous world, what is your course of action (go into as much detail as needed): I would first send Field Agents to determine who has learned about the foundation and the anomalous world in order to determine the severity of the situation. I would also send the field agents to infiltrate the pd in order to learn the location of the anomalous objects. I would then contact the SD and ask for permission to organise a raid of the pd. I would then send E11 units in order to capture the anomalies at the pd. I would also send nu7 if necessary to capture the chaos operative and to amnesticate the pd members/civilians who know about the anomalous. Upon the mission succeeding I would create a cover story involving the 75th rangers raiding the pd for a reason that would reduce suspicion and public knowledge. In the event that pd members still knew some information after being amnesticated I would have them captured and brought to the site. I would also do the same in the event any pd members had been affected by the anomaly in any way. In the event pd members had been affected by the anomaly I would send them to the research department with the captured anomalies. In the event pd members knew information after amnesication I would have them turned into a d-class personnel due to the risk of them being released and spreading the information thus breaking the veil of secrecy. I would then interrogate the chaos operative in order to extract information from them including the location of their base. Finally if any of the pd members had become anomalies I would have them converted to Omega 12 after the research department was done with them. An anomalous person has been been spotted on the surface being far more physically capable than humanly possible (super speed and super jumping) what is your course of action (go into as much detail as needed): I would first send field agents and order them to follow the anomaly in order to make sure that it does not escape. If it was possible and if it was a low risk anomaly I would have field agents capture the anomaly and bring them to the site. In the event field agents couldn't retrieve the anomaly or if the anomaly was dangerous. I would contact the SD and ask for permission to send E11 units to capture the anomaly. Upon getting permission I would send E11 units to the known location of the anomaly in order to capture them. In the event the anomaly could be captured I would have them sent to the site. I would then interrogate the anomaly in order to determine the origin of their anomalous traits and if they had any relation to goi’s or other anomalies. After the interrogation I would send the anomaly to the research department so they could do their research. After the research department had no more use for the anomaly I would have them converted into a member of mtf omega 12 if there were any vacancies.
  7. Common Roleplay Name: Crimson Oni Steam Name: Santa’s Crimson Oni SteamID: STEAM_0:0:582125174 Your Current Playtime(3 days minimum): Actually 3 weeks 1 day but I won’t be able to get an updated screenshot till Friday. Your Current Warns (10 warn limit, take a screenshot. Exceptions may be made.): Why do you want to join MC&D?: I would like to join MC&D because unlike other GOI’s their objective is not to utilize, release or contain anomalies but to sell them to other individuals and goi’s. I would also like to join MC&D because due to their objective being to sell anomalies they are neutral to most groups of interest. For example in game MC&D is neutral with the Chaos Insurgency, Anderson Robotics and GRU Division P. Finally I would also like to join MC&D due to the vast rp experiences available by getting the Salesman whitelist. An example of a few rp experiences include managing current affairs related to MC&D and supplying a raid with enough supplies to get in foundation. What do you know about MC&D?(50 words minimum): Marshall Carter and Dark most often referred to as MC&D is a club that was first established and based in London. The organization now has clubs in cities around the world with other notable examples being New York and Hong Kong. The main goal of MC&D is to provide their members with the most rare and lavish experiences, objects and creatures available. MC&D has agents located around the world who locate and retrieve anomalies for the club. Members of MC&D are expected to show full loyalty to the group with failure to do this resulting in strict punishment as a result. MC&D isn’t a small organisation however compared to groups such as the Foundation and the GOC MC&D is smaller in comparison however despite this they are considered one of the most powerful Goi’s. MC&D is considered an extremely powerful goi due to their extensive wealth which allows them to cause a nuclear war if they wanted to. Despite their extensive power MC&D doesn’t do much with it because if the veil of secrecy were to be broken they would lose their power due to the worth of the group and their anomalies being lost. Why is MC&D different to any other GOI?: MC&D is different to other goi’s because their goal isn’t to contain, utilize or free anomalies but to simply exploit them in order to earn a profit. MC&D is also different to other goi’s due to them being a neutral goi in the grand scheme of things. MC&D is also different to the Chaos Insurgency for example because while the insurgency directly opposes the foundation MC&D shows little aggression unless provoked beforehand. Another example of MC&D being different to a goi is the serpent's hand. The hand is an organisation that tries to free anomalies which goes against the MC&D’s goal which is to exploit them for their traits. The hand is also different because unlike other goi’s MC&D has little control over them as they cannot be financially blackmailed due to the group mostly being located in The Wanderers Library. Someone has revealed that you are MC&D, what do you do and why?: First I would begin a disinformation campaign where I would take every opportunity to reduce suspicion. I would then try to get the individual who leaked our true identities to come to the club in order to eliminate the need for them being captured which could lead to witnesses and further breaches of secrecy. If the individual did not come to the club I would send 1/2 bouncers and 2 agents to go search for them and capture the individual who broke secrecy and anyone who was known to have learned about us. I would then wait at the club with one of my bouncers in order to ensure the security of the club. Once the individual who broke secrecy had been captured and brought to the club I would begin to interrogate them. In the event the person who revealed we were MC&D was a bouncer/agent I would speak with them about why they did it. If the break of secrecy was unintentional then I would reprimand them about their behaviour and I would ask for the names of anyone they had told about MC&D. I would then have those individuals brought to the club and I would have them interviewed in order to assess their knowledge of the club. If their knowledge was minimal then I would deny everything they knew and I would have them released. If they knew too much to be released for example knowing about anomalies,mc&d and other goi’s I would have them imprisoned or terminated unless they were a member of a goi neutral to MC&D. In the event the individual who leaked we were MC&D was a civilian I would interview them in order to assess their knowledge and I would do the same with anyone they had told. I would then release, imprison or terminate them depending on their knowledge or affiliation with neutral goi’s. In the event the individual who leaked information was a goi member I would try to speak with senior members of the goi in order to discuss the goi members actions. I would then have the goi member released to the goi or terminated depending on the situation, how much information they released and if they did it intentionally. Have you read the job rules (In the Rules thread) and the Code of Conduct/Permissions in this thread?(One word is not a valid answer): Yes I have read the rules of the group and I understand what I should and shouldn’t do as MC&D. For example I know as MC&D I must act professionally and I must show competence, maturity and discipline. I also know that I must not cause drama and that I must ensure that I keep MC&D a secret in order to ensure the security of the club. I also know the permissions of the salesman, for example I know that I may sell drugs, weapons and anomalies. I also know that for example the salesman may order lower ranks in MC&D and that if necessary they can demote a bouncer/agent.
  8. RP-Name Crimson Oni SteamID: STEAM_0:0:582125174 Playtime (Must be 4 days or over): In-Game Warnings(Reason and amount provide a screenshot.Type !warns to see a list warnings may not exceed 20(exceptions can be made)): Have you read the rules of SCPRP and understand them?: Yes I have read the rules and I understand them. For example I know that I cannot metagame which is the act of using information gained information gained out of character in character. I also know that I cannot break nlr which stands for new life rule. New life rule means that upon dying I lose all information gained during that life. NLR also means that I must not return to the place I last died for 5 minutes. Finally, I know that I cannot failrp which means I cannot perform an action that does not make sense in character and is unrealistic. Have you read the SCP-096 rules and understood them? Demonstrate your understanding with an example or two: 1.When playing as scp 096 I must not take the opportunity when breaching to get people to look at me so that i can mass rdm. This is because in character 096’s sole focus is to chase and kill their target as soon as possible. 2. While playing as SCP 096 I must not face the door in order to significantly increase the chance of someone looking at my face. Instead of facing the door I must sit in a corner of the room and face away from the door. I must do this because facing the door counts as failbreach which itself counts as failrp. Are you able to play the job often and RP correctly?: I will mostly only be able to play at the weekend but I will play a decent amount when I see that the job hasn’t been played in a while. I am also able to correctly RP as 096 as I understand the rules of 096 and what I must and shouldn’t do as 096 in order to stay in character and play the job correctly. What is the containment procedure for SCP-096 if it has breached? Explain with as much detail as you can: In the event that 096 breaches personnel must look away and all personnel other than Containment Engineers or E11 must get to a safe distance to allow containment units to recontain 096. Once the room has been successfully evacuated containment units are to have their back to SCP-096 and are to walk backwards until they reach SCP-096. When containment units reach SCP-096 they must then place something in order to cover SCP-096’s face to ensure that no one else views it’s face during the rest of the process. Containment units are to then drag SCP-096 using containment cuffs or elastic restraints back to their containment chamber. During the process of SCP-096 being brought back personnel who are not containment personne must stay back and not impede containment units while SCP-096 is being brought back to their containment chamber. While in a test, the d-class they have put in your containment chamber has run out and managed to get to the Entrance Zone after looking at your face. What course of action do you take and what do you do when your target is dead?: Firstly I would begin running towards the 096-1 instance and I would take the shortest route in order to reach them. Once I have reached a moderate distance near 096-1 I would begin to attack the 096-1 instance when in range. While attacking I would take care to not accidentally hit anyone else other than the target as they are my only priority as 096. Once I have finally killed my target I will quickly crouch down using the command in the exact place where I killed the 096-1 instance. Once I have sat down I will also not move from this position because scp 096 rules state I must not move as that would count as failrp. While chasing SCP-096-1 you pass a researcher,MTF personnel and D-class who look at your face accidentally. You manage to kill your original target and you circle back to kill the rest. Is this a good rp scenario and why?: This is a good rp scenario because it is a realistic scenario that does not involve breaking any of the 096 or server rules. I would also consider this a good rp scenario because in rp SCP-096 after killing the original 096-1 instance would immediately begin to chase the remaining 096-1 instances in order to kill them. A group of interest has entered the facility and is attempting to bring you to their base. While transporting you, one of their members sees your face, however says that it was an accident and that you should just ignore it. What should you do and why?: In this scenario I would kill the goi member as whether they like it or not them looking at 096 happened in rp so therefore I must kill them as doing otherwise would be against the SCP-096 and server rules. I would also kill them because it would count as failrp if I did not. Upon killing the goi member I would then sit down with the crouch command as the 096 rules state I must.