Garry_

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Garry_ last won the day on August 10 2023

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  1. +1 very good guy has been staff in the past
  2. Basic Information: Steam Name + Profile link: B1GG1E https://steamcommunity.com/profiles/76561198853816949/ Roleplay Name: Garry, Breagg Naa Teamspeak Name: Garry Playtime on the Server: Dont have access to check at the moment, but have played on all three betas alongside massive amounts of time on V1, alongside a decent amount of time on T-RP SteamID (http://steamidfinder.com/): STEAM_0:1:446775610 Any experience in staffing on a roleplay server (Not Essential): Yes, I have used ULX and Sams, alongside hosting events on other small communities in the past Current Age: 18 Warns/Bans: Yes i was com banned, but have been uncom banned Do you have a working microphone and is it understandable?: Yes Event Plan: Create a base attack event plan, this is what we will use for your first training event. Make it easy to understand and original(Use the Template): Map: Anaxes (Any base map works) Enemies, HP, Amount: Droid Guard, 750, 2 Droid Engineer, 750, 4 Passive, HP, Amount: Droid technician, 500, 1 (EP) Imperial Execution: All units are informed that a droid detail are scheduled to arrive on base to protect high ranking imperials (EG. Admiralty, non-leading fleet.) and another set to assist with technical work (EG. Generator issues). Fleet informs the troopers that they are imperial and not to interrupt with their activities. Troops go about their business for 3-8 minutes, IE are ordered away to assist with repairs on the ship the droids arrived on. DT/ Any other HC escorts are told to go do different tasks while the droid detail begin to escort and guard the fleet/HC. Event Character Execution: After the Event characters are assigned to their different duties, the droid engineers being pre-equipped with detonators, rig the generator with explosives preparing to send off all lights and electrics. The droid guards begin to escort the admiral/fleet to one of the AUX hanger bays, while the generator is sent offline from the droids explosives and the rouge droid engineers begin to open fire on the imperial troops, causing a gun fight to occur. The leading fleet will obviously order imperial troops to return fire on the droids, and order SF/a certain regiment (depending on reg/SF numbers) to find and rescue the kidnapped admiral, the droids engineers will have 1-3 pushes until their spawn is pushed back toward the aux hanger bay, and when found there an imperial LAAT (will most likely use J-sec to indicate difference/non imperial) waiting to bring the admiral to the unclaimed outpost over the mountain. IE may be ordered to follow the LAAT toward the unclaimed outpost, but will mainly be ordered to escort troops there. Upon the arrival of the imperials, the ray-shield will be up. IE can do hacking RP here while scout can get up onto vantage points. When the shield drops both sides will engage in fire fights until pushed back into one of the buildings, where the last of the droids will be killed/captured and the admiral/fleet rescued and returned to base. The droid technician can be captured for interrogation, and any captured droids IE or SF may do some technical RP (eg. via hacking into their memory chip or such) Story: Event Information: The technician and his droids are hired as a third party mercenary like/private task force group by Rebel High Command. They are ordered to capture a high ranking imperial officer or HC alive, so no matter the situation, execution of the hostage is prohibited. They plan to extract any classified info from the admiral and then sell him off to pirate groups who are enemies of the empire. Upon arrival the droids are split off, and the technician may talk to imperial troopers or any imperial officers. Once split, they both go to do their different objectives. After blowing up the generator, they slowly link up while making their way through imperial forces. Reaching the AUX hanger bay, they move the admiral into the awaiting dropship and off base into the outpost, waiting on rebel evacuation. After imperial forces pursue, they are forced to defend their ground attempting to ensure the captivity of the admiral. Eventually, they are all killed/captured and only the technician will be left. (and a droid, if somehow they are captured) After the admiral is brought back to base, Special forces can begin to interrogate the technician and he will tell them all the info he was given, their plans with the admiral, the request from rebel high command and the rebel base they linked up on. Have you ever Done an Event Before?: Yes What was your event and was it successfully executed?: mostly just rebel attacks with low to medium amount of story, yes they were successful Do you understand the responsibilities a event-planner has? If so, what are they?: An event planners responsibilities are to create fun and engaging events for their ECs and the players playing in them, keeping in mind the different aspects of events such as story, balancing and combat. Event planners must do PMEs and events regularly, and every so often host planetarys, and ensure they are balanced and not completely mingy/stupid. Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?: Yes PME Plan: Character/s: 2 Infected trooper Background Information (if applicable): A space Ebola outbreak has begun to spread from planet to planet through cargo shipments and transports, its made its way to the imperial base of ( whatever map we are on) and has infected two troopers. Who is the PME target at: Medics and shock How will the PME run: One to two troopers (can be EPs who want to assist) will be selected to carry the disease, and a Medical Director (the EP) has warned medical corps that the outbreak has reached this base, and that they must find a cure the troopers before it becomes widespread and infects the whole base. MC or the medical director will contact shock to assist in capturing and detaining any troopers who will not go willingly for testing
  3. +1 Same As Everyone Else, Nice Guy With Past Experience In Staff, Has Had Good Activity Over The Betas And I Think He Would Be Great Staff
  4. Basic Information: Steam Name + Profile link: B1GG1E https://steamcommunity.com/profiles/76561198853816949/ Roleplay Name: Garry, Breagg Naa Teamspeak Name: Garry Playtime on the Server: Dont have access to check at the moment, but have played on all three betas alongside massive amounts of time on V1, alongside a decent amount of time on T-RP SteamID (http://steamidfinder.com/): STEAM_0:1:446775610 Any experience in staffing on a roleplay server (Not Essential): Yes, I have used ULX and Sams, alongside hosting events on other small communities in the past Current Age: 18 Warns/Bans: Yes i was com banned, but have been uncom banned Do you have a working microphone and is it understandable?: Yes Event Plan: Create a base attack event plan, this is what we will use for your first training event. Make it easy to understand and original(Use the Template): Map: Anaxes (Any base map works) Enemies, HP, Amount: Droid Guard, 750, 2 Droid Engineer, 750, 4 Passive, HP, Amount: Droid technician, 500, 1 (EP) Imperial Execution: All units are informed that a droid detail are scheduled to arrive on base to protect high ranking imperials (EG. Admiralty, non-leading fleet.) and another set to assist with technical work (EG. Generator issues). Fleet informs the troopers that they are imperial and not to interrupt with their activities. Troops go about their business for 3-8 minutes, IE are ordered away to assist with repairs on the ship the droids arrived on. DT/ Any other HC escorts are told to go do different tasks while the droid detail begin to escort and guard the fleet/HC. Event Character Execution: After the Event characters are assigned to their different duties, the droid engineers being pre-equipped with detonators, rig the generator with explosives preparing to send off all lights and electrics. The droid guards begin to escort the admiral/fleet to one of the AUX hanger bays, while the generator is sent offline from the droids explosives and the rouge droid engineers begin to open fire on the imperial troops, causing a gun fight to occur. The leading fleet will obviously order imperial troops to return fire on the droids, and order SF/a certain regiment (depending on reg/SF numbers) to find and rescue the kidnapped admiral, the droids engineers will have 1-3 pushes until their spawn is pushed back toward the aux hanger bay, and when found there an imperial LAAT (will most likely use J-sec to indicate difference/non imperial) waiting to bring the admiral to the unclaimed outpost over the mountain. IE may be ordered to follow the LAAT toward the unclaimed outpost, but will mainly be ordered to escort troops there. Upon the arrival of the imperials, the ray-shield will be up. IE can do hacking RP here while scout can get up onto vantage points. When the shield drops both sides will engage in fire fights until pushed back into one of the buildings, where the last of the droids will be killed/captured and the admiral/fleet rescued and returned to base. The droid technician can be captured for interrogation, and any captured droids IE or SF may do some technical RP (eg. via hacking into their memory chip or such) Story: Event Information: The technician and his droids are hired as a third party mercenary like/private task force group by Rebel High Command. They are ordered to capture a high ranking imperial officer or HC alive, so no matter the situation, execution of the hostage is prohibited. They plan to extract any classified info from the admiral and then sell him off to pirate groups who are enemies of the empire. Upon arrival the droids are split off, and the technician may talk to imperial troopers or any imperial officers. Once split, they both go to do their different objectives. After blowing up the generator, they slowly link up while making their way through imperial forces. Reaching the AUX hanger bay, they move the admiral into the awaiting dropship and off base into the outpost, waiting on rebel evacuation. After imperial forces pursue, they are forced to defend their ground attempting to ensure the captivity of the admiral. Eventually, they are all killed/captured and only the technician will be left. (and a droid, if somehow they are captured) After the admiral is brought back to base, Special forces can begin to interrogate the technician and he will tell them all the info he was given, their plans with the admiral, the request from rebel high command and the rebel base they linked up on. Have you ever Done an Event Before?: Yes What was your event and was it successfully executed?: mostly just rebel attacks with low to medium amount of story, yes they were successful Do you understand the responsibilities a event-planner has? If so, what are they?: An event planners responsibilities are to create fun and engaging events for their ECs and the players playing in them, keeping in mind the different aspects of events such as story, balancing and combat. Event planners must do PMEs and events regularly, and every so often host planetarys, and ensure they are balanced and not completely mingy/stupid. Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?: Yes Anything else?: I hope you can look passed my com ban.
  5. In-game name(s): Garry Steam Name: B1GG1E Steam ID: (https://steamidfinder.com/): STEAM_0:1:446775610 Age when applying: 17 What country do you currently reside in? What is your time-zone: UK, GMT Can you speak and type English fluently: yes I can Current total game-time on the server (type !time): 1d 19h 25m IC Rank(s) and OOC Donation Rank(s) on IRP: TSEC HMO, sub prefect Do you own a working microphone? When you communicate do you type or speak: yes I do and I speak When did you join the server? Have you taken any breaks since: 7/3/22 and yes i have How often do you use our Teamspeak 3 server, IRP Discord and our forums: I use all of them a lot but I use TS the most State all your previous OOC punishments (bans, kicks etc.) and a screenshot of your list of warns. (Go in game and type !warns.) Upload it to http://imgur.com/ or as a steam community screenshot and include the link). Your game time must be visible as well in the screenshot. (Type !time then open warns menu, and drag the menu so chat is visible with the time): https://imgur.com/LlqOg3V State the role of staff on the server: the role of a staff is to make sure that everyone can have fun and t make sure that no one is breaking the rules Have you read the server rules and are you familiar with them? Yes I have and I am familiar with them List of all previous server staff experience: do not have any Do you understand that you can be demoted at anytime with a sufficient reason by a Hierarchy member?: I do understand Explain how you would handle these scenarios as a staff member: 1 ) You are told by a Player that somebody is randomly killing other Imperials: I would teleport to the person and get them to explain to me what happened, then check the logs to see what happened and teleport the person that was accused of RDM to me and have them explain to me what happened on there side, then warn the person accused for RDM or if they killed 3 or more people ban them for MRDM if they did RDM or MRDM. 2 ) You are asked by a Cadet to be trained using the @ function: I would TP to them and if they are in the same regiment as me and I was not in a scene I would train them if they where not in my regiment I would get someone from that reg the train them. 3 ) During a debrief, a ST accidently shoots someone, whilst trying to safety their weapon: if it was an accident I would tell them to be more careful next time so that it does not happen again. 4 ) A ST #### doesn't salute you, despite you being a rank higher than 2nd LT: I would do nothing it is not a staff issue, it is a in character thing. 5 ) Someone commits FailRP, but claims that the specific instance of FailRP is not explicitally stated within the server rules: I would TP them in to a sit and then would explain to them how they committed FailRP and then would warn them for FailRP and would TP them back. 6 ) You bring a player into a sit and punish them accordingly, however they do not agree with your punishment and keep on arguing: I would tell them that it is not up to me it is the rules and i cant do anything about it. Explain in length and detail as to why you deserve staff more than other applicants. Explain what you will bring to the staff team and your strongest assets as a person/potential staff member (250+ words): During my time on the server I think I have shown that I am active and friendly with everyone but I can be serious when needed. I like to help people and I don't mind if people come to me for help in character or out of character, but I can not all ways help the people that come up to me and ask because I do not have the perms because I am not staff, I think I would be good as a staff even though I don' have any experience and my past of being a bit of a minge, I like to think that I am not anymore and have got more serious. But I like to help people and teach people how to do thing they dont know how to do. I love the server and have done since joining and would love to join staff to help the new people so that they keep coming back, just like I did. to summarise, I think I would be a good person to bring to the staff team because I am active, friendly with everyone and I like to help people that need it. I just want everyone to have a good experience on the server and give them help if they need it. I think I would be a good choice even though I don't have any past experience
  6. In-game name(s): Garry Steam Name: B1GG1E Steam ID: (https://steamidfinder.com/): STEAM_0:1:446775610 Age when applying: 17 What country do you currently reside in? What is your time-zone: UK, GMT Can you speak and type English fluently: yes I can Current total game-time on the server (type !time): 2w 3d 1h 27m IC Rank(s) and OOC Donation Rank(s) on IRP: Fleet Warrant Officer Do you own a working microphone? When you communicate do you type or speak: yes I do and I speak When did you join the server? Have you taken any breaks since: 7/3/22 and I have not taken any breaks How often do you use our Teamspeak 3 server, IRP Discord and our forums: I use all of them a lot but I use TS the most State all your previous OOC punishments (bans, kicks etc.) and a screenshot of your list of warns. (Go in game and type !warns.) Upload it to http://imgur.com/ or as a steam community screenshot and include the link). Your game time must be visible as well in the screenshot. (Type !time then open warns menu, and drag the menu so chat is visible with the time): https://imgur.com/LlqOg3V State the role of staff on the server: the role of a staff is to make sure that everyone can have fun and t make sure that no one is breaking the rules Have you read the server rules and are you familiar with them? Yes I have and I am familiar with them List of all previous server staff experience: do not have any Do you understand that you can be demoted at anytime with a sufficient reason by a Hierarchy member?: I do understand Explain how you would handle these scenarios as a staff member: 1 ) You are told by a Player that somebody is randomly killing other Imperials: I would TP to them and get them to explain to me what happened, then check the logs to see what happened, then warn the person accused for RDM or if they killed 5 or more people ban them for MRDM. 2 ) You are asked by a Cadet to be trained using the @ function: I would TP to them and tell them that they can play without being trained or if they want to be trained I would ask someone to train them 3 ) During a debrief, a ST accidently shoots someone, whilst trying to safety their weapon: because it was accidental I would do nothing because it would be a in character thing, but if it was not an accident I would warn them. 4 ) A ST #### doesn't salute you, despite you being a rank higher than 2nd LT: I would do nothing it is not a staff issue, it is a in character thing 5 ) Someone commits FailRP, but claims that the specific instance of FailRP is not explicitally stated within the server rules: I would tell them how they committed FailRP and then would warn them for FailRP 6 ) You bring a player into a sit and punish them accordingly, however they do not agree with your punishment and keep on arguing: I would tell them that it is not up to me it is the rules. Explain in length and detail as to why you deserve staff more than other applicants. Explain what you will bring to the staff team and your strongest assets as a person/potential staff member (250+ words): During my time on the server I think I have shown that I am active and friendly with everyone but I can be serious when needed. I like to help people and I don't mind if people come to me for help in character or out of character, but I can not all ways help the people that come up to me and ask because I do not have the perms because I am not staff or as I am going around I will see something that I can not help with because it is someone that have broken one of the rules so all I can do is call staff but there has been time where staff has not been on, some the person that is breaking the rules can get away with it until a staff comes on, there have also been other times where someone will need something spawning in but there is no staff on to help them, so me being as active as I am I think that I would bring a lot to the staff team and to the community. to summarise, I think I would be a good person to bring to the staff team because I am active, friendly with everyone and I like to help people that need it. I just want everyone to have a good experience on the server and give them help if they need it. I think I would be a good choice even though I don't have any past experience