Guest Heavy Dakka Mech

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41 minutes ago, ✪Kanser CS.MONEY said:

You need 4 days to whitelist

4 days is 096 wl if I'm not mistaken. Before ya go throwing accusations and all, check the real template to see if they modified it in anyway. Even then, doing so would result in denial if it was something like modifying the required playtime. 

It's 2 days minimum.

Viktor Svetsken

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@[W-G] MOTT

Your feedback is welcome, when you mention the Containment are you referring how he is contained or one of the questions relating Containment units? 

 

EDIT: I believe I understand what you mean, I'll be making alterations now. Thank You. 

Edited by [ Twinkles ]
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4 hours ago, [ Twinkles ] said:

What is the Containment Procedure for SCP-096?*(Explain in full detail) 

In the event of SCP-096 breaching his containment usually from SCP-096-1, any and all non continment personell are to leave the Surrounding area as fast as possible while attempting to eiter keep facing away from SCP-096 or by looking down. In the scenario where SCP-096-1 has been located and is still alive, SCP-096-1 Is to be terminated to stop SCP-096's Rage. once Containment Units (Epsilon 11 or Beta 7) have identified the location of SCP-096 they are to proceed with the recontainment procedure. Firstly containment units need to proceed by eiter walking backwards untill they meet the obstacle which could be SCP-096 or by looking directly at the floor (option with current SWEP), Apon being near/ by SCP-096 the Containment unitsare to begin by either placing a bag and or any other object that can cover SCP-096's face which wouldnot easily fall off or out. Apon being sure that SCP-096 is secured in cuffs aswell as his face is properly covered, containment unitscan escort SCP-096 Back to his CC, it is recommended to have multiple units escort as any personel may intervene / release / steal SCP-096. Once SCP-096 Is safely in his CC tie him to the wall, uncuff, remove bucket / Bag and proceed to leave the cc without looking at SCP-096's Face (The player will most likely be looking at the wall or corner), once all units are outside SCP-096's CC they may close and ensure the cc is closed then proceed with normal duties.

 

41 minutes ago, Olli Sivonen said:

Pending

This Containment that you have is not what we are looking for we are looking for servers Containment. you have 1 day

The section Quoted above Has been altered and updated, i hope it is to your liking.

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RP Name: Tyler Kelley

 

SteamID: STEAM_0:0:211902533

 

Playtime Required [ Must be 4 days or Above]: 1 week 14h

 

In-Game Warnings [reasons and amount. type !warns in-game to find, must have fewer than 20 warnings. (exceptions can be made)]:

-8 warns.
-0 active warns.

-Propblock. May 15 2019
-Refusing to remove pac3. Jul 18 2019
-Rdm x1. Jul 14 2019
-Radio abuse- Scp glitch Aug 18 2019
-LTARP Aug 17 2019
-Accidental RDM. May 17 2019

The day when i bought Gmod 
-RDM. Apr 27 2019
-RDM in sit. Apr 27 2019

 

Have you read the rules of SCP-RP, and do you understand them?: Yes I do understand them.

 

Have you read the rules of SCP-096, and do you understand what you can and cannot do? Demonstrate your understanding* :
I must not commit a giant massacre even if someone is saying that he dares me to look at him or encourages me too go trick someone to look at me. In game this would apply if I was for some reason chasing down my scp 096-1 (they looked at me)  and then when I kill him somebody went up to me lets say a d class and said there are security guards chasing me go look at them and kill them please it is my first time playing(or something like that). When the security personnel came a guard looked at me, I can kill him but not the others and then wait at the spot for possible recontaiment. Next I must not abuse my level 5 clearance card at any point except if I am chasing someone who has looked at me and I need to get through a door. In game this would apply if say a researcher came into my contaiment chamber and by any chance looked at me then ran away through the checkpoint at heavy contaiment in to the entrance zone then I can use my level 5 clearance card to open the doors at the checkpoint to get to the researcher and kill him.  If I have the pac3 camera owned I must not abuse by using it to look out of my contaiment chamber. In game this would count if I donated and have the permission to use the PAC3 editor and I decide that I am bored or any other reason I can not use the PAC3 to look out of my contaiment chamber to see if anyone passes or anything else, I really do not know who in their bright mind would do that or why they would do that . Next when in my contaiment chamber I must not sit at the front of the door or look directly at it. I must always sit in the corner. This would apply to me if I was waiting for someone to come into my contaiment chamber or if i was just waiting to get tested et cetera and I was just looking at the door waiting for someone to look at me and chase him down. This would count as fail rp, the right thing to do was to not kill him or first to just sit in my corner. This is rp not a teaming game so I must not spare anyone even if it is my friend except I can spare if it was failrp or other rule breaking as I adressed above and as I am going to present. This would apply if I go play scp-096 and my friend says ok I am going to play head of security, anyother security or just a mtf and he goes with a researcher to my contaiment chamber to guard the researcher and to see that nothing goes wrong and I breach. Then he mistakenly looks at me and I choose not to kill him this would count as failrp. Except if I would do failrp by sitting at the door then I can not kill him. When I have chased down my 096-1 and succesfully killed I must sit at the location of the killing and not move around making others look at my face. This would apply to me in game if say I am chasing my 096-1 because he looked at me and I kill him, I must stay at the site where I killed him and not move away from the site of the killing. Except if like I said in the presentation of rule number 1 That security guards were chasing down a d class and one looked at me  I can chase him or just kill him there then sit down. If someone is trying to breach me I do not go out because of the breach but report him to staff. In game this would count if my friend or somebody else is trying to breach me by opening the door in do not go out but I report him to staff then when I am put back I close the door with my level 5 clearance card. When I am chasing my 096-1 down and someone else looks at me I must be certain that he looked at me and me not just running at him/looking at him. This would apply if I was chasing my 096-1 and when I was about to kill the 096-1 an engineer  from the hallway came and because I was trying to kill 096-1 I looked at him so he saw my face. When chasing my 096-1 and using my sweep to go faster I must be aware to not kill anybody else on mistake. In game this would count if I was chasing down my 096-1 and he was  far I use my sweep to catch up but I mistakenly kill people passing by . This would count as a rule broken.                      

 

Are you able to play SCP-096 often when the job is not full, and give good RP to other players who encounter you?: Yes I can play the job when it is not full and I will follow the rules so I and the others can have a fun RP experience.

 

What is the Containment Procedure for SCP-096?(Explain in full detail) :When someone sees SCP-096 and if there is no CS or E-11 nearby they need to be contacted via foundation comms. Then when CS or E-11 arrive others should seek safety in a breach shelter. The CS or E-11 need to carefully walk backwards toward SCP-096 when they collide with SCP-096 they notify each other and start recontaining SCP-096 by placing a bag over its face and start draging it to its contaiment chamber with elastic restraints. They need to be aware that nobody tries to mess this up by removing SCP-096 bag. When they have dragged it to its contaiment chamber they need to put it in a corner. First they release it then they remove its bag and turn their backs to it carefully so no one looks at it. They walk out of its cc with their backs turned and close doors behind them.


During research, a Class D looks at your face and manages to escape the Containment Chamber, he runs towards the Entrance Zone. What is your course of action while chasing 096-1, and what do you do once you have killed them?: I chase him down. After I located him I kill him without harming anybody else. When I'm done I sit at the location and wait that CS or E-11 arrive so they contain me. In this situation I can use my lvl 5 clearance keycard because the class D has managed to get to the entrance zone and I can open the checkpoint.

While chasing 096-1, you pass a researcher, Class D and a MTF unit who all look at your face accidentally. Once you kill the current 096-1, you go back and find them, then proceeding to kill them also. Is this good RP and why?: Yes because I need to kill everyone if they look at my face. If I don't then I broke a rule. Nobody will be spared if they look at my face.

 

If SCP-096 bag had come off or if some Escapee Class d ran past and grabbed it, as E-11 or CS would you chase the class d or proceed on to recontain SCP-096? : I would chase the class D down. Before that I would inform the other E-11 or CS that they need to guard SCP-096. If I have trouble finding the class D I contact the security team. When I kill the class D I retrieve the bag and proceed on recontaining the SCP. When I am done I contact the hos or talk to the security that they need to do a better job at guarding the D block and Lcz checkpoint.

 

A GOI has managed to enter the facility, and they open your Containment Chamber to cuff you and take you out of the facility, one of them looks at your face but tells you it was an accident, and you can just ignore it. What should you do? Why?*If a group of interest raids the foundation and chooses to carry me out of the foundation for their own cause, and someone from the group looks at me then says it was on mistake. I must not ignore that and him down because he is my 096-1 and because if I do not kill him it would count as rulebreaking and failrp. This kind of rule breaking is if a friend looks at me and I do not kill him as I said previously I must not spare anyone even if he is my friend or if he said it was on accident I must instantly kill him and not ignore it. Also I need to ask an admin for permission to go on surface. But if in another case if I looked at him or if I wanted him to look at me then I would break a rule and it would count as failrp. If for some reason he came back an he would keep resisting and telling me that it was an accident and that i needed to ignore it I would report him to staff and persist to wait there until staff comes when we would solve the problem whose fault it was I would continue roleplaying and let the other members of some group of interest carry me to the location.(sorry for only 214 words couldn't think of more.)

 

Anything else you may need to tell people reading this application: This is my second time doing the application. I copied my last one but in this one I rethinked about some stuff and I added to my answers or I replaced my answers.

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Accepted.

After reviewing your application, I can say its decent. Due to your level and playtime, I do have a small distrust, you will receive a small trial

 

DM me on Discord, Norra#0002

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Ingame-Name = Chris Kempe

Steam-ID = STEAM_0:0:87407158

1w 5d 6h 58m Playtime - LVL 50

1 warn - Not active

 

I want to join Nu-7 Hammer Down because i like playing a unit that at times defends GA/GG/MT actively or is on the surface for GoI raiding/scouting operations and I find it fun to play ( My most played Nu-7 Unit is the scout followed by the Assault). 

 

A commanders job is organizing his unit to be effective, plan/execute raids on known hostile GoI-Bases and planning/ordering your units to defend GA/GG/MT when needed. Also following the higher ups(SD,O5,HoEA etc) orders/information about GoIs - relaying their orders/information to my unit.

 

When ordered to raid a base Id first try to get as much information about it as possible. How many enemies are inside, do they have allies that could try to intervene, could the police try to interrupt our plans. Id get these infos either through the Site Administration SD, HoEA etc. and through Field Agents who can scout ahead or through my own Nu-7 Scouts depending on the danger the enemy poses. I would order my units to meet at GA blue door and if one is online order my support unit to get breaching charges to break open the enemies door fast so we dont have to lockpick the door which already can cost my units their life. Then my Support unit followed by the assault units should try to attack/ breach the enemies defense inside while my medic/ scouts stay back to support us.( Medic in the back to heal any wounded when they leave and Scouts back preferably at a high point for sniper cover/ warning if possible other hostile units are aproaching) I would help in the frontal attack with my grenades and if needed with either a tactical strike to try to break the enemy or a supply drop to resupply in the field.

 

Nu - 7 Hammer Down is a unit akin to military special forces units ( Nuclear/chemical/biological warfare trained at times armed/equipped with their own armor/air support) who respond to massive breaches or incursions of enemy forces (CI, Church of the Broken God, Sarkics etc.)

Edited by [W-G] ChrisK(Germany)
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RP Name: Mark Glaston

Steam Name: Souldestroyer005

Steam ID:76561198449097381/

Playtime and Level (5 days and level 50 minimum): 3 weeks 4 days, Level 50

Warns: 1 warn

 

 

What is the Department of External Affairs?: The department of external affairs is a branch of the SCP Foundation set to deal with any issues regarding the surface, such as dealing with GOIs and possibly preparing raids on them, re informing the  civilians and the Mayor that the facility does not exist and are used to find anomalies (FAs), FAs are used to gather intelligence on GOIs and recovering of anomalies, DEAAs are used to pass on information to the HoEA or the SD if HoEA Is not there.

Who is the Head of External Affairs?: The HoEA is a clearance 4 personnel who works across many of the facilities to deal with the DEA branch. As the HoEA you use the FAs and the DEAAs to gather information and relay it to you so that you can create plans for raids, possible negotiations or locations of bases for the possible future to come. The HoEA is there to help with any problems on the surface and can set up many  helpful plans to either capture GOIs, re inform the civilians that there is no foundation and can even recruit members such as CI and anomalies to form the MTF Omega-12 and the MTF Sigma-66.

What is a GOI?: A GOI is a group of interest, a large amount of people from the surface that could be a possible threat or a possible ally to the facility, GOIs include CI, Chicago Spirits and  Church of The Broken God.

Who does the HoEA answer to?: The HoEA answers to the Site Director or the Overseer 5.

What are the duties of a HoEA?: As the HoEA you must protect the site from GOI threat or the surface media and gossip about the facility if someone had some information. As the HoEA you are also able to hire new members of two other MTF units, Omega-12 and Sigma-66, and to hire them you use a nanite explosive which, by the press of a button will detonate and all the subject with a nanite will explode and die.

What is MTF Sigma-66 and Omega-12?: Sigma-66 and Omega-12 are two MTF units hired by the HoEA to follow his orders and help in any way they are needed to, Sigma-66 is made up of hostile GOIs and Omega-12 is made up of anomalous humanoids who accept becoming one. If the two decide to go against the facility the HoEA can either get them killed by MTF or they will all be detonated and will explode, but only if necessary.

Describe the SCP Foundation as a GOI: A a GOI the SCP foundation is either a huge target or a valuable ally, this meaning that if the foundation has raided or the GOI raided the Foundation, they are obviously hostile towards each other, but if the GOI and the Foundation make a peaceful agreement for no raids and a good relationship, everything can be resolved and you do not need to deal with them until another event shows with them and you will need to fight. Some GOIs despise the facility and some are neutral with it, it all depends on strategies.

Edited by [W-G]souldestroyer005
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State your current/most common RP Name:  David Quarter

 

State your current Steam Username:  MTFA Commander David Quarter

 

Provide your SteamID: STEAM_0:1:78460874

 

State your current in game level(Level 30 required, exceptions can be made):  50

 

State your current in game rank (User,VIP,Gold VIP etc.)  user

 

State your current playtime in game (2 days required, exceptions can be made):  2 d 3h

 

How many warnings do you have?(15 warns is the limit, exceptions can be made)You MUST PROVIDE A SCREENSHOT:  0 image.thumb.png.2aadcbcfdf4ecf092ad0c9ad1d3cbf4d.png

 

 Do you understand the rules of SCP-RP? (1 sentence is not an answer.):   I have read the rp rules. I understand them well. I tend to follow these rules the best I can

 

Do you understand the basics of 1048? (1 sentence is not an answer.):  Yes I understand. I stay in the cell and when people crouch in front of me and interact with me for a while I try to take their ears. With these ears I am supposed to construct some teddy bears. I can only communicate trough drawings and body language.

 

Do you understand that PassiveRP is very important in this job and why?:  Since 1048 can only communicate trough writings and body language, passiveRp become increasingly important. Another reason is the fact that you aren't tested always, so you might be doing the same stuff over and over.

 

Do you understand the rules of SCP-1048, and are you willing to follow them at all times?(1 sentence is not an answer):  I have read the rules for 1048 and I will do everything to follow them. If I do not manage to follow the rules I understand that this job can be taken away from me aswell.

 

Describe how SCP-1048 should act with and around Foundation Personnel: 1048 should act neutral to foundation personell. You still take the ears when you can, for example if someone enters my cc I shouldn't instantly go attack them, but wait. When the time is right I should take an ear.

 

Describe what SCP-1048 does: SCP 1048 is a teddy bear. It is capable of removing ears from people and constructing teddy bears from them aka. 1048-A. SCP-1048 is also capable of creating teddy bears out of metal according to lore.

 

A GOI has breached you out of containment and take you to Gate A, they tell you to come with them, what do you do?: I cannot exit the foundation if a senior super admin hasn't been notified and hasn't  granted permission. If I exited without permission it could be punishable

Edited by Pliiglimuna
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-1

Under detailed, would recommend revising the application soon, as management may deny it in its current state.

insert all my fucking wls here so i can prove i have worth in life

 

Earlier today I was really horny, and I saw what I thought to be a blank dvd. I thought, DVDs have a tight hole, they might feel pretty good. So I put my soft pp into the hole of the DVD, and for a few seconds as I started getting harder, it felt pretty good, but then, once I was fully erect, it started being painful. My pp was stuck in the dvd, and I had to break it in half to get if out. It was then when I flipped the broken dvd over and realized that it was not a blank dvd, but a copy of the movie UP. Well guys, guess I fucked up.

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