MS.

LFS Capital Ships

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What your suggestion is: Adding LFS Capital Ships

Scriptfodder/workshop link: 

CIS: https://steamcommunity.com/sharedfiles/filedetails/?id=2017582717

Republic: https://steamcommunity.com/sharedfiles/filedetails/?id=2017612015

Any additional information: With the recent removal of Star Wars vehicles, it means Event Planners dont have access to many Capital ships anymore (Especially one of the favourites the Munificent) Adding LFS ships would also allow them to be shot down and destroyed rather than just tanking shots the whole event, and the EP could set it to a desired health so it would last for as long as needed.

 

(I don't believe this has been suggested, but if it has, please inform me)

Edited by MS/Skerrt
Fixed misspelling.

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+1 yes

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+1 

Another good thing that could go along with this could be the Hyperspace tool

 

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+1

I can see this improving RP indeed!

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+1

This would actually be a big thing for 212th as we wont have to sit there an entire event shooting 1 muni hoping it gets destroyed. Of course we would still be there a while, this will just make it have a purpose to use triple cannons imo.

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