Nathan Dixon

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Nathan Dixon last won the day on September 10 2023

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About Nathan Dixon

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  1. +1 Good RP'er Civ is obviously limited by the fact that they are only civilians... hopefully your loadout/abilities can help you to make this character interesting and involved in RP much more than a civilian can. Seems to have some decent potential, would like to see it on the server.
  2. You raise some good points; I understand you probably have PTSD from ISD SGs never attending security meetings. If ISD gets accepted, there will be an emphasis on playing as the disguised job. There are probably 2 situations where people deviated from their normal jobs. 1 is where they decide to not go to the meeting because they were ISD or whatever. Hopefully this will be cut down on heavily. If anyone gets arrested due to this, they will be reprimanded within ISD. The other is where the agent has ISD duties to perform, in which case they will be forced to juggle their duties. If they get caught doing this, it will be up to RP to decide their punishment, whether they get out scot-free or not. I get what you mean about the "independent" bit. ISD are somewhat independent, but I feel like you are mostly talking about in V6 ISD where agents would just not do any of their disguised duties and ignore their department heads. This will not be recommended if ISD gets accepted, and agents will be encouraged to do their disguised duties as well as ISD duties. I get what you are saying about department heads/O1, but no one will commit any crimes in front of uniformed officers. I feel like having unsuspicious agents who are also able to bend the rules slightly will be much more effective in helping to arrest infiltrators and rogue staff. I will try to make sure ISD is a lot more serious and doesn't go around NDA'ing and amnesticating for the sake of it. You still probably won't agree with ISD being on the server, but hopefully I can assure it won't be that bad.
  3. +1 everything that happened was a while ago, seems like chill guy so yeah +1
  4. +1 nice guy who has always been a good member of the community, would be nice to see him back
  5. +1 skilled coder has shown his experience in WG before will be a good asset for the community to have for v7.
  6. I'm guessing you didn't play ISD? Most people who did agree it was pretty fun and want to see a return in any shape or form. I don't think it ever "died out" as such, when it was removed it was due to some drama between SMT and job management. It had always been enjoyable for those who played it and that's why I want to see a return of it in V7 to see how it runs and if it'll work the way I hope. If you wanna play other jobs go ahead. ISD isn't everyone's thing, but it is for some people.
  7. +1 event is interesting and unique, and you seem pretty cool and trustworthy for event planner.
  8. Sorry for the wall of text; I think the first idea isn't the best. You can disagree with me, but I feel logistical issues, especially concerning metagame and surrounding rules, aren't the best. This would be cool in theory, but I don't think it could work on the server. Maybe on a small scale it could work. I could go into detail but I don't want to make this too long winded. With the bit about ISD just shooting people in the back in a raid, I feel like you are mainly attacking what was the previous form of ISD, with a very strong and pretty much unrestricted CSI swep, and decent weaponry to take down anyone with a surprise attack. I hope that ISD won't become something like this. Even if it does, there can always be a rule to not intervene in raids at all if that helps. ISD shouldn't be a frontline combat role, and I agree with you about the non-combat job bit. However, if it was a raid, CI would be able to shoot anyone nearby considering they are witnesses. I understand the bit about security and MTF doing arrests, but if an ISD agent commits a crime and gets arrested that's on them. They should be responsible for not getting arrested and maintaining their own security. About people going along with ISD arrests... that's understandable, and is something which drove me to make ISD less arrest and combat focused, and more focused on just gathering intel and identifying hostiles so that they can call in other units to assist an arrest. One thing in V6 ISD that wasn't the best was a lack of communication between ISD and armed units. They had Foundation comms... and pretty much nothing else. Hopefully, giving ISD CSB comms (or whatever will be on server...) should help communication. If CI want to gun down any witnesses during a raid, then they can. I'm not the biggest fan of this, but as someone who regularly played CI, I understand that it was common for CI to gun down everyone in a room (even unarmed personnel) because they are witnesses to whoever they shot first who was armed. MRDM? Maybe. But there was no ISD, yet it still happened. I don't think we can stop this without a rule change to who can be shot.
  9. I like this idea somewhat. I feel that it should have some extra restrictions like job rules, i.e you can't use it on someone with a gun out. I think if someone can code it, we can consider it for the job if it gets accepted. I think Joe Conner is pretty competent. I think we should still give everyone a chance at management. If he does well, I don't see why we should replace him. We'll see.
  10. wdym? If people want to play it they will. If it becomes boring, we will make it more interesting. Any job can be stood around for ages doing nothing, that applies to nearly every job, and sometimes they get work to do. Nu7 stand around pretty much most of the time until a breach happens or CI raid. Same applies to E-11. Do you think that the SD is always doing some RP? If you only like combat RP, don't play ISD. There will ideally be a mixture of both kinds of RP. E.g. there is nothing stopping ISD from helping with arrests.
  11. INTERNAL SECURITY DEPARTMENT "ISD is a concealed "foundation within the Foundation", a secret police force responsible for filtering traitors as well as operational and information security risks among the Foundation's ranks... The very existence of ISD is usually presented as a myth." - SCP Wiki Any questions, post below or dm me on discord (zonger55)
  12. RP Name You Will use on CI: Nathan Dixon Playtime: No idea but something around 14w+ Warnings: literally no idea but something around 10, pretty much all of them old back when I had 1w SteamID: STEAM_1:0:35881919 Age: 16 Do you have any prior experience in CI?: CI was the first GOI I joined, back as infil, started off by getting off trial quickly because of great performance. Stayed in CI for a long time, but when it became unwl, I joined delta again. When management changed I reapplied and stayed as delta. When CI eventually became a pretty much full WL job, I returned to being an infiltrator. Stayed at that rank until server closed. So pretty much my entire time of sever after reaching about level 40 I have been in CI. I have plenty of experience in assassinations, kidnappings and everything CI. I've participated in many, many raids and like many other CI I have pulled off my fair share of stunts. I understand CI well and hope to be a valuable asset in V7 when the server comes out. Describe what the CI's Goals Are: CI's overarching goal is to use anomalies to humanity's benefit. The CI started with the idea that anomalies should be controlled by humanity and harnessed for their power to make humanity stronger, as opposed to the foundation which only wants to hide them away and store them. Their biggest enemy is the SCPF as they control the most anomalies and are the largest threat to the insurgency, and their goals starkly contrast with that of the insurgency. Why do you want to join CI?: I find CI really fun and want to enjoy it with the new changes in V7. I think I could be a good and active member of CI and help them grow and fight the SCPF and other GOIs on the server. I think CI is one of the whitelist jobs I will focus on, mainly because I enjoy it so much. I enjoy fighting a much bigger enemy because it means you have to be tactical about the fights you pick and any edge you can gain in combat is a huge boost.