Hazel

SWRP Modeler
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About Hazel

  • Birthday 04/08/2004

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  1. My In-Game name: Hazel STEAMID: STEAM_0:1:123922508 Steam Name: Hazel What is the reason for your ban: I assume its because of a crudely worded suggestion How long were you banned for: I don't know Name of the staff member who banned you: I don't know Why do I believe that I should be unbanned: While I must admit that the suggestion I made did not follow the provided template and was worded quite poorly, I do believe that at its core, it is a completely reasonable suggestion. I think the cooldown on the suggestion channel slows and hinders discussions with its 10-minute cooldown per message. As you have probably read, this is my second time being given a 'no-suggestions' tag. The first time was when I spammed a suggestion in the heat of anger, which was completely deserved. It was later removed after I made a Discord ticket, promising to be well-behaved and I believe the actions that have led to my second 'no-suggestions' tag did not break my word to be well-behaved. I would still like to give suggestions and be a part of discussions that could lead to the server's improvement. Therefore, please remove my 'no-suggestions' tag for the second time. Evidence: https://discord.com/channels/457887955692945419/1118913684601851945 note: discord @thehazel27 (347610005127561226)
  2. My In-Game name: Hazel STEAMID: STEAM_0:1:123922508 Steam Name: Hazel What is the reason for your ban: I assume its because of a crudely worded suggestion How long were you banned for: I don't know Name of the staff member who banned you: I don't know Why do I believe that I should be unbanned: While I must admit that the suggestion I made did not follow the provided template and was worded quite poorly, I do believe that at its core, it is a completely reasonable suggestion. I think the cooldown on the suggestion channel slows and hinders discussions with its 10-minute cooldown per message. As you have probably read, this is my second time being given a 'no-suggestions' tag. The first time was when I spammed a suggestion in the heat of anger, which was completely deserved. It was later removed after I made a Discord ticket, promising to be well-behaved and I believe the actions that have led to my second 'no-suggestions' tag did not break my word to be well-behaved. I would still like to give suggestions and be a part of discussions that could lead to the server's improvement. Therefore, please remove my 'no-suggestions' tag for the second time. Evidence: https://discord.com/channels/457887955692945419/1118913684601851945 note: discord @thehazel27 (347610005127561226)
  3. 41ts has scout armour because they're a scouting regiment, CE has a pilot and engineer helmets because they're Pilots and Engineers, Keller has it because he's a lore character, It wouldn't make sense for 212th to have it.
  4. +1 The Crash thing would be cool in events
  5. I think 327th Should be added back
  6. Steam Name + Profile link: [W-G] Hazel | https://steamcommunity.com/profiles/76561198208110745/ Roleplay Name: CG CPL Hazel Teamspeak Name: Hazel Playtime on the Server: 4mo 2w 5d 18h 40m. SteamID: STEAM_0:1:123922508 Any experience in staffing: No. Current Age: 17. Warns/Bans: I have no Warns or Bans. Do you have a working microphone and is it understandable?: Yes and Yes. Event Plan Map: Christophsis (event_christophsis_tgc) Enemies, HP, Amount Clone ECs: - CIS Scientist (passive RP) - 6 B1 Heavy | Normal HP | Will be given extra EQ if needed - 3 B2s | Normal HP | Will be given extra EQ if needed - 3 Commando Droids | Normal HP | Will be given extra EQ if needed - Infected (Droids will be switch to infected for the second part of the event) | Normal HP | Zombie SWEP Jedi ECs: - Sith Apparition | Sith Sorcerer Job | Unlimited HP - Sith Lord | Sith Marauder Job | HP Depends on how many Jedis are on Republic’s Execution Clone’s Execution: Battalion will debrief the Clones that their objective is to advance through the city towards the CIS FOB to find information on what kind of Weapon CIS are making on Christophsis and destroy it, Regiments will be spread around the East and Main road and start pushing towards the CIS FOB and clearing Droids along the way, once at the FOB CE can hack the terminal with the CIS information while RC can interrogate the CIS Scientist that’s behind the operation in Christophsis, Once they found out that the CIS is developing a Biological weapon the Scientist will activate the weapon then the infected last stand will start and Battalion would send a distress call to a nearby fleet so now the clones have to stay alive until a Venator arrives for evacuation. Jedi’s Execution: The Jedis will be Greeted by a Sith Apparition that will bring them to the Sith Lord but The Jedis have to pass through Doorways that will test their skills in the force, and finally Fight the Sith Lord at the end of the last Doorway. Event Character’s Execution Clone EC’s Execution: ECs will be spread out evenly on 2 pathways giving it a feel of a bigger battle until they get pushed back near the monument in the middle then they start to make their defenses on the main road some spawns will be put on the East and west road to try stopping clones from flanking and/or to flank the clones, when they finally get pushed back into their FOB the droids will have their last life then be switched to infected where they wait until the Scientist activates the biological weapon after the clones interrogated him then the Infected last stand stars now the ECs have to kill as many Clones they can until the Venator arrives and map switch, ECs will be given weapons, equipment, and vehicles depending on how the combat goes and when the last stand starts Blue shadow virus will be used to keep the clones on the move. (The Red Squares are places that the Droids can fall back to, the West side is mostly empty because it’s used for the Jedi part of the event) Jedi EC’s Execution: The Sith Apparition will Guide the Jedis through the Doorways, 1st doorway, meditate as a group to calm the force and expel the evil, 2nd doorway, the sith apparition requires a show of force abilities from each subpath present, 3rd doorway, a battle to the death to determine the Jedi’s strength to overcome the sith further ahead, after they pass all of the doorways they will fight the Sith Lord Story Clone Side: The Republic Receives information that CIS activity has been detected on the planet Christophsis where the CIS is developing a weapon and it’s up to the Republic to find out what it is and stop it. Jedi Side: A Sith Apparition appears and leads the Jedis to the Sith Lord through doorways that test their skill and at the end, they have to defeat the Sith Lord Event Information Have you ever Done an Event Before?: No, I have not. What was your event and was it successfully executed?: N/A Do you understand the responsibilities an event planner has? If so, what are they?: Yes, Event Planners are supposed to make fun and fair events for Clones, Jedis, and ECs on the server and to not abuse their ULX powers. Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?: Yes, I understand. Anything else: W-G E-Planner
  7. +1 Ferghh Will do very good at event planning as he has been Event Planner in IRP and CWRP, and his events is quite alright.
  8. +1 Is a very good candidate for battalion, Was a Very good and active EXO in 104th and is a very good member of CG.
  9. I can't do that as Garry's mod has a limit on how many vertices it can have on a model and adding the pilot stuff to each model would exceed that limit especially on hierarchy and medic models