Sir Ulfric Oswald II

Member
  • Posts

    6
  • Joined

  • Last visited

About Sir Ulfric Oswald II

Recent Profile Visitors

141 profile views

Sir Ulfric Oswald II's Achievements

  1. Time and time again even on my own application and many others I see something like this -1 Not seen you One point I would like to bring up and again this is my Opinion, It is outstandingly stupid for an Application to be given a -1 just because you have not seen them in game It really dose amaze me that this passes for a -1 due to 9/10 It is not the applicants problem if you have not seen them on, that falls on you for seeing them In Game, If you really do believe that you can meet talk to and find out about every player applying then be my guest however I doubt that it is possible
  2. A good guy who is an amazing rper 🙂

  3. Common Roleplay Name: Ulfric Oswald Steam Name:Mr.Hare SteamID: STEAM_0:0:3893569 Your Current Playtime(3 days minimum): My playtime Is 6 days Your Current Warns (10 warn limit, take a screenshot. Exceptions may be made.): I have two old warnings below will be a screenshot of them https://www.pinterest.co.uk/pin/48624870967364549/ Why do you want to join MC&D?: The main reason I wish to join MCND as salesman is that I wish to bring more roleplay experiences to the server, not just that but I really do enjoy the interactions with others as MCND and I love playing as them, As for their lore and backstory I know as much as I can about them Such as The history dating back to Rome, about the founders, And of their main goals and Numbers within their ranks What do you know about MC&D?(50 words minimum): The MC&D is a group of super wealthy people who's goal it is to take control of Anomaly's and to sell them at either an auction to the highest bidder or two private buyers with enough cash to get their attention, The MC&D also known as Marshal carter and dark Have Main hubs around the world From NYC, London, And Hong Kong and have a vast array of weapons and agents to keep the cash flowing with as little trouble as possible, On some accounts MC&D have been known to hold Weapons of mass destruction ICBM's however it is unknown if this is myth or fact Why is MC&D different to any other GOI?: MC&D Has a main goal, and that is to gather the strange dangerous and down right weird and to sell it for a very handsome profit, However this is what makes MC&D different to all others CI or chaos insurgency seek to take these anomaly's and put them to work or use in warfare by making them into lethal weapons, As for the foundation their main goal as stated in the title is to Secure Contain Protect, Their main focus is to secure these strange objects or beings from the world and make sure that they are kept hidden and secure Someone has revealed that you are MC&D, what do you do and why?: It is quite a simple yet effective answer, I would simply ask what MC&D is and ask them if they could tell me about it, if they are still trying to spread the rumour then either capturing the person or killing them in secret would be needed to keep our dealings under the table Have you read the job rules (In the Rules thread) and the Code of Conduct/Permissions in this thread?(One word is not a valid answer): Yes I have read through and studied the job rules and code of conducts. Permissions in depth and I am fully accepting any punishment or reprimand if I break it which I aim to not do.
  4. Application Template RP-Name: Ryan Scott SteamID: STEAM_0:0:42223862 Playtime (Must be 4 days or over): 6 days however I have been playing scp rp for a number of years In-game Warnings (Reasons and amount, provide a screenshot. Type !warns to see a list, warnings may not exceed 20 [exceptions can be made]): I have two warnings one for ARDM and one for accidental RDM proof below https://www.pinterest.co.uk/pin/48624870967364549/ Have you read the rules of SCPRP and understand them?: Yes, I actively read the rules every week or two for a refresher just so its up to date in my mind. Have you read the SCP-096 rules and understand them? Demonstrate your understanding with an example or two: When not breached I would sit in my cell in the corner and stay in a docile state, I would make sure not to force people to look at my face. If someone does see my face and it is following the rules then I would breach and to and kill the target along with anyone else who does look at my face, once the target is killed I would sit in the position of the killed target crying and remain motionless in a docile stateAre you able to play the job often and RP correctly?: Yes, I am on almost every day and i would love to bring good roleplay to the server with the terrifying scp 096 What is the containment procedure for SCP-096 if it has breached? Explain with as much detail as you can: Containment procedures are as follows...In the event of 096 breaching its CC all 096-1's must be terminated or killed by the scp when done SCP 096 will go into a docile state which will give MTF teams a chance to bag 096 by placing a bag over its head and take it to its CC ASAPWhile in a test, the D-Class they have put in your Containment Chamber has run out and managed to get to the Entrance Zone after looking at your face. What course of action do you take and what do you do once your target is dead?: I would first begin my distress state making it obvious that someone has seen my face by using pac3 to scream moan and cover my face after around 1 minute of this I would continue to breach and go after my target that is if MTF have not terminated it however if I reach my target I would kill it then sit in the location that they where killed and go back into a docile stateWhile chasing SCP-096-1, you pass a researcher, MTF personnel and D-Class who all look at your face accidentally. You manage to kill your original target and you circle back to kill the rest. Is this a good RP scenario and why? (Free form question.): I believe it is a good RP scenario, Because they have looked at 096's face there is no escape from death if this is done, however I would go after the nearest target as they are closer because 096 is not smart, it would kill those who seen its face close by then go to harder targets A Group of Interest has entered the facility and is attempting to bring you to their base. While transporting you, one of the members sees your face, however says that it was an accident and that you should just ignore it. What should you do and why?: If they have seen my face and I am not bagged then I will attack the one that seen me, it does not matter if it was a mistake the fact is that they seen my face so they will die