Spooky bones

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About Spooky bones

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  1. Fair enough but no need to be rude dude.. and the reason you may not trust me is probably because we never even spoke to each other!
  2. Any reasoning? Im curious, maybe i could improve what you think is lacking!
  3. I wouldnt blame you tbh!! I live in Germany so maybe our timezones are wildly different. And ive edited my game time to my current play time
  4. Common Roleplay Name: Henry Armitage Steam Name: Spooky Bones SteamID: STEAM_0:0:100538700 Your Current Playtime(3 days minimum): Your Current Warns (10 warn limit, take a screenshot. Exceptions may be made.): Why do you want to join MC&D?: I want to join MCnD because I think that this GoI has a lot of potential gameplay and roleplaywise. Ive played as bouncer a handful of times with Alfred and it was always fun to snipe NU7 when they came out. I also want to join because being a salesman for MCnD seems pretty fun to play as!! I like the lore and I really like their capabilities on the anomalous playing board. "Always putting others into check, but never into mate" What do you know about MC&D?(50 words minimum): MCnD is an abbreviation for "Marshall, Carter and Dark. They are a "Club" based in London, New York and Hong Kong that deal, sell and barter with anomalous goods, illegal substances and firearms. They are mostly known for their anomalous side of the business. There are a lot of anomalies that they acquire and sell but none of the "tool anomalies" are more dangerous, in my opinion, than this gauntlet that can crush anything at any distance. MCnD was fairly scared that some rich person would buy this and then go on to destroy the sun so what they did was they sold it to the foundation. After the Broken Masquerade scenario their business BOOMED, like we are talking hundreds of sales a day just on anomalous goods!! A notable example are these genetically engineered anomalous dogs that had different abilities like flying, no barking, colour changing and all! They sold most of them to private customers but they gave a couple to a GOI called "Wilsons Wildlife Solutions" a non profit organisation that deals and saves anomalous animals from different GOIs. Why is MC&D different to any other GOI?: Marshall, Carter and Dark differ in many ways, a very notable example is that they could buy whole countries if they truly wanted to. They could also start a nuclear war and plunge earth into the apocalypse by just calling some people on the phone. They are so immeasurably rich they could literally do whatever they wanted and the Governments or practically the SCP Foundation couldnt do anything against them. With their sales its a different thing, they get some of their wares directly from the supplier. For example Dr. Wondertainment. In one instance they even wanted to make an AI for the CoTBG to use in their everyday prayer. This didnt go that well and in the end the AI just started spouting "Maxwellist" instead of CoTBG Lore as a whole. Someone has revealed that you are MC&D, what do you do and why?: I would see if they are an ally, a member or a civilian. If it is an ally I will tell their next in rank so that they will get punished, if they are a member of MCnD I will do the same and report them to their next in rank but if I am their next in Rank I can demote them directly. If they are a civilian I will have to take them out as soon as possible and with the least suspicion aroused. Have you read the job rules (In the Rules thread) and the Code of Conduct/Permissions in this thread?(One word is not a valid answer): I have Read the Rules and The Codes of Conduct, Yes.