Jim Johnson

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Everything posted by Jim Johnson

  1. While that is nice, UIU is more rare to get online and it would be allot easier if regular police officers were capable of going undercover for stuff like drug finding and money printing. Allot easier then trying to get UIU to do it for you.
  2. “Anomalies, Civilians/Police Uniforms in HCZ/LCZ are considered suspicious.” Police can already do that, them disguising as civilians wouldn’t change anything.
  3. Now this is a bit random but I have my reasoning. 1. This would be implied as a police officer going “under cover”. To catch civilians using money printers, catch people using or selling drugs, etc 2. SWAT is just better police officers. With this atleast police officers may have more of a purpose It would be much easier for police to actually catch people doing illegal stuff instead of just waiting for someone to mess up and do something illegal infront of police.
  4. Neutral/-1 While I like the idea and find it neat. I think whitelisting senior researchers would just make the research department more dead, it’s already rare to get allot of researchers online as it is.
  5. Honestly this has kinda made me realise I don't play MC&D that much. Well, whether this gets denied or not ima play some more MC&D. Don't know why I haven't been playing it more.
  6. Common Roleplay Name: Mr. Jim Johnson Steam Name: Catibun SteamID: STEAM_0:1:215873744 Your Current Playtime(3 days minimum): 3d, 4h Your Current Warns (10 warn limit, take a screenshot. Exceptions may be made.): 0 warns Why do you want to join MC&D?: MC&D is a GOI that I find very unique and interesting. Unlike other GOIs that focus on protecting humanity or working towards a purpose they think is right, MC&D just want to make a quick buck. They also add a good bunch to surface rp, staying under the radar while also trying to sell items to others and hosting their club. I want to join cause of these exact reasons, MC&D is a great GOI and adds allot to surface rp. What do you know about MC&D?(50 words minimum): MC&D is a club based in London under the purpose of providing a unique and extraordinary experience to the rich through the use of anomalies. The club hires elite agents for the purpose of getting anomalies for the club, even hiring those from other organisations such as the foundation, serpents hand, and church of the broken god. Due to this business they have become incredibly wealthy, allowing them to keep their business growing at an impressive rate. Why is MC&D different to any other GOI?: MC&D as stated before is not focused on protecting humanity or working for what they believe is the greater good. They are focused on gaining more income and becoming more powerful, their only main similarity to other GOIs is their similarity to the foundation in which they collect anomalies. MC&D also shows willingness to hire those from other GOIs for the sake of growth, unlike other GOIs which are more closed doors. In the server, MC&D is special due to the fact it sells weaponry and drugs to anyone who is willing to pay and isn’t deemed a threat. Even if they are hostile to a GOI they most likely will leave them alone unless the pose a direct threat to them or they are hired to do so, as it would be unnecessary hassle. Someone has revealed that you are MC&D, what do you do and why?: I’d discover who revealed me as MC&D and how severe it is. Once I do, I’d have the person who revealed it capture and interrogated before being killed or if it would be difficult to do so, just eliminated. If it is on the news then I’d attempt to bribe the mayor or another person who can cover up the news to do so. Worst case scenario I’d prepare MC&D for a huge fight against those who heard the leak. Have you read the job rules (In the Rules thread) and the Code of Conduct/Permissions in this thread?(One word is not a valid answer) I understand the job rules and the code of conduct, a representation of the information I know is: “Every member of Marshall, Carter & Dark is expected to abide by the server rules and regulations.” - No matter what rank you are, you don’t have permission to just ignore and go against server rules and regulations. “Your actions must be logically justified, do not act foolishly and get others in trouble, this will lead to severe punishments.” - Just cause a policeman insulted you, isn’t an excuse to order the entire MC&D to attack the police station. Don’t be an idiot basically “Do not spam purchase or spam take drugs/alcohol when playing MC&D Salesman; this goes for any drug but mainly applies to spam buying/taking Heroin to become unkillable.” - Don’t abuse drugs or alcohol to permanently stay strong, especially Heroin since it makes you invincible. Don’t abuse “Marshall Carter and Dark Salesman is not to sell to D Class or Foundation personnel inside of the facility.” - You can’t just walk into the facility and start selling guns and drugs to class-ds or foundation personnel. Common sense.
  7. +1 A good app. The containment procedures section could be more detailed but besides that a nice app
  8. +1 Haven’t seen you too much but from the times I have seen you, you’ve been pretty good. I think you’re pretty ready for this position
  9. -1 All of the above. I could probably look past the application being a bit half assed if A: You actually played MC&D more and B: It wasn’t so hard to read
  10. +1 shot me as a reporter for doing what they asked. Makes me so proud.
  11. So playing scp right now can be very boring since depending on the scp you’re playing, you can be waiting up to 30 minutes doing nothing in order to actually have fun. Now obviously, some scps need this as they are just too annoying to recontain or too dangerous to be released every 15 minutes. So I want to propose that certain scps have different times it takes them to breach so both longer queues are slightly less long and you can have more fun playing scp. First thing I’m going to make clear is that if an scp is recontained by the auto recontainment(aka they stay out for too long that the game must recontain them) then a 3 or 5 minute cooldown(not sure on which, though I think 5 is more safe) will be applied, if any scp were to breach during the cooldown it is extended till the end of the cooldown Second thing is I think it would be better if there was an actual indication for how long an scp still has to wait(just like a countdown on their screen). Now onto the actual times for each scp 913: 15 minutes This one is obvious, 913 is so weak that I’ve rarely ever see them kill one person. 173: 15 minutes 173 I’ve never seen be a threat unless they are in a mass breach event, I think they need this(if y’all think this is too little of a time, then 20 minutes) 049: 20 minutes I’ve never seen 049 be a massive threat to the sites safety and they can be very easily recontained, though with enough 049-2s I could see them being dangerous(I can definitely see an argument for them being 15 minutes) 939: 20 minutes 939s knockback is completely horrible and because of that they are one of the easiest to recontain, when the knockdown is not taken into consideration they are meh. 035: 25 minutes 035s constant ability to switch allows them to stay out for a good time but due to them main weapons being whoever they possessed had, with no reserve ammo for guns 966: 25 minutes It’s invisible and requires an anomaly tracker, I think thats enough to be a problem and it would be annoying to have to deal with it so often, but it’s not dangerous enough for 30 minutes 106: 30 minutes It has allot of powers which make it hard to deal with and it’s two ways of recontainment still have difficulty in proceeding with and require allot of focus for security personnel and mtf 3114: 30 minutes Invincible and can only be recontained via luring them with a class-d. Difficulty is worthy of 30 minutes 457: 30 minutes Annoying af to contain 008-2: 30 minutes Can last for a while via spreading to many people 076-2: 30 minutes Fast, annoying, durable, very deserving of 30 minutes 682: 30 minutes It’s 682
  12. +1 A beautiful application. Give this person 069
  13. Which Rank/tag do you need: Platinum What is your RP Name on the server(only use one): Mr Jim Johnson Evidence (A image of your name ingame with the said rank, or a image of yourself on the old forum.
  14. -1 My experience with you so far has just been you trying to tell Nu-7 off as a site adviser. Get more experience and playtime.
  15. In-Game Name: Mr Jim Johnson SteamID: STEAM_0:1:215873744 Warns(do !warns and take a screenshot): 0 Playtime(3 days minimum): 3d 30m Have you read the server rules and know not to be retarded?: Yes What job does the Manufacturing Department have on site?: The manufacturing department specializes in the construction of equipment for foundation personnel, these range from ammo, to gas masks, to underbarrel attachments Why do you think you'll be a good fit for the Head of Manufacturing?: I have played manufacturing department a fair bit and like playing the role of support to help my teammates. When playing the role I can be quick to respond to emergencies and can definitely sit in one spot just crafting materials for people. Where and why would you put your shop/bench?: Depending on the situation I’d either put it outside CDC for guards or I’d put it in the EZ cafeteria/ to help provide supplies for mtf during raids, ez big would also is a nice location if I need to be in a position to easily assist mtf. Explain 2 HoMD rules(rules are in the HoMD spreadsheet rules section): “Do not supply restricted items to those without permission to have them” Pretty obvious rule, don’t give people items they are not allowed to have. These items are restricted to people trained to use them and people who are restricted from using them are not responsible or required to use them. “If I am going to charge someone for an item, don’t charge 50% higher then the original cost” This is needed so you don’t become a greedy HoMD and so you can charge a reasonable price to mtf or guards who need resources quickly.
  16. In Game Name: Mr Jim Johnson SteamID: STEAM_0:1:215873744 Crafting Table experience level (Post Screenshot): 125(MAX) What job does the Manufacturing Department have on site?: The manufacturing department specializes in the construction of equipment for security personnel, such as ammo and gas masks. Why do you think you'll be a good fit for the Head of Manufacturing?: I have played manufacturing department a fair bit and like playing the role of support to help my teammates. When playing the role I can be quick to respond to emergencies and can definitely sit in one spot just crafting materials for people