Clint Westbrook

MTF MU-3 ("Highest Bidders")

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Mobile Task Force MU-3 "Highest Bidders" monitor the GOI named the Marshall, Carter and Dark LTD, or more commonly known as MC&D. They send undercover agents and convert-ops specialists to investigate and retrieve anomalous objects and entities which are in possession of the Marshall, Carter and Dark LTD. Their main goal is to retrieve it and contain it in the safest manner. 

 

The Management consists of very experienced individuals when it comes to leadership and high ranking roles, the management is also good when it comes to lore and is familiar when it comes to MTF. It consists of these 4 People :

 

The Owner : Clint Westbrook

Reserve Owner : Warren Sankey

Manager : Viktor Svetksen

Tryout Manager : John Shuttle (Pending reply)

Reserve Manager (Both) + Reserve Co-Owner  : Daniel Stones

 

When selecting the management we tried our best to find the most competent and most player interactive users who we knew were active.

 

 

What is the purpose of MTF MU-3 and how does it differ from others?

Although it is similar to the field agent it is specifically made to over-watch the MC&D at almost all times and trying to retrieve the anomalous objects/entities from them. So meanwhile Field Agents search for other anomalies and get information about other GOIs, MTF MU-3 will over-watch the MC&D as-well as retrieve any anomalous objects/entities which are already in possession of MC&D, this is due to the fact that Field Agents are too poorly armed to retrieve anomalous objects from the very well armed MC&D in case of exchanged fire. MTF MU-3 will try their best to retrieve anomalous objects/entities in any way possible, would it be by exchanging fire or by buying it, they will do it either ways.

 

There will be 4 Different load-outs, these consist of :

 

MU-3 Squadron Leader : 1 Slot 

Arsenal of Tools : All Cuffs, Anomaly Scanner, Player Detector (Maybe not) , Hacking Keycard and Lockpick.

Arsenal of Weapons Peacekeeper, G3A3, M27, MP7, Serbu Shotty, Glock-17, Berreta 92-FS, Knife

 

MU-3 Take-down Unit(s) : 1 Slot(s)

Arsenal Of Tools : All Cuffs, Player Scanner, Hacking Keycard, Lockpick, Battering Ram.

Arsenal Of Weapons : M249 (Not Likely) , AR15, FN-Scar H, FN-Scar L, Serbu Shotty, Double Barrel, M3 Super 90, Deagle, Knife.

 

MU-3 Anomaly Retrieval Unit(s) : 2 Slot(s)

Arsenal of Tools : All Cuffs, Anomaly Scanner, Hacking Keycard, Lockpick, Fire extinguisher.

Arsenal of Weapons : HK416C, FN P90, HK-MP5, P99, Five-Seven, B23R.

 

MU-3 Detector Unit(s) : 3 Slot(s) : (They locate and watch the MC&D for a-far and try intercept them when they are carrying anomalies)

Arsenal of Tools : All Cuffs, Anomaly Scanner and Player Scanner (Unlikely).

Arsenal of Weapons HK416C, FN P90, HK-MP5, P99, Five-Seven, B23R.

 

Applications :

In order to apply you will need to contact one of the members of management for a tryout, public tryouts or application. The application is a google forms question app.

https://forms.gle/XmA7H1ybdS8ehN9Y7

 

Who do they respond to? :

They respond to the HoEA, ECM, SD, and O5, but only if it is confirmed that said person is O5. They will always respond to HoEA first before anyone else unless it is the confirmed O5. This is due to the fact that they are mostly a surface task force. 

 

Ranks you can achieve :

As these MU-3 units you can achieve different rankings which give you more power over the units, for example, a W-1 will have to take advice from a W-2. What ranking scale we will use :

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Rules for the job :

Only go inside foundation to give a report on MC&D.

Only go inside to contain an anomaly.

Maximum you can be inside the foundation for is 30 minutes and it's to talk to Site Administration or building containment for a retrieved anomaly.

Only use anomalies against MC&D when permission is granted from higher ranking units,

Messing up on the Trial is a near instant demotion depending on what scale.

You may not tell anyone what unit you are except MTF Commanders and Site Administration. 

Only ask for promotions when you think you deserve them,

Do not lie about being accepted, It's an instant demotion.

 

 

Edited by Clint Westbrook
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-1

27 minutes ago, Clint Westbrook said:

Only use anomalies against MC&D when permission is granted from higher ranking units,

Why would MU-3 or even any kind of SCP Foundation use anomalies. Except Alpha-9 "Last Hope" and Omega-7 "Pandoras Box" (gone). They are not like CI who wants to weaponize the anomalies. Like this does not make sense.

The ranking system is questionable. Why would you start as a CO? There are no Enlisted or NCO ranks. You just start as a 2nd LT or WO1. Which does not make sense.

The job won't work because MCnD ain't the most active job. Which will result in the job being dead. I do not like a job that heavily relies on another GoI.

The jobs does not make sense. Why so many slots and why do they have so many different guns such as SCAR, AR-15 and shit.

This is why it is a -1.

 

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10 minutes ago, Kvisten said:

-1

Why would MU-3 or even any kind of SCP Foundation use anomalies. Except Alpha-9 "Last Hope" and Omega-7 "Pandoras Box" (gone). They are not like CI who wants to weaponize the anomalies. Like this does not make sense.

The ranking system is questionable. Why would you start as a CO? There are no Enlisted or NCO ranks. You just start as a 2nd LT or WO1. Which does not make sense.

The job won't work because MCnD ain't the most active job. Which will result in the job being dead. I do not like a job that heavily relies on another GoI.

The jobs does not make sense. Why so many slots and why do they have so many different guns such as SCAR, AR-15 and shit.

This is why it is a -1.

AR-15 is for the Take-Down Unit slot, It is meant to bust down the door and gun them down if they feel like responding in an aggressive way. The AR-15 is a very powerful rifle.

MC&D is online daily and they search for anomalies, this job would not be dead.

By using anomalies I mean use the spasm anomaly to maybe distract them if needed which would cause a longer response from them.

The Ranking system makes you start of as WO-1 and you go up the ranking, after you go from W-5 You head onto O-1

Edited by Clint Westbrook
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3 minutes ago, Xhorinhas said:

-1
Alright, let´s see...

- Why a 7 slots MTF specificly to deal with a 6 slots GOI who is barely dead? 
- If you want to deal with anomalies and MC&D, you can always play as NU7/Field Agent/E-11...
- Why 4 different divisions on a MTF? The only differences detectors and take-down units are the loadout and slots? 
- Loadout is mehhhh...

 No point on adding the job since as i said, MC&D is not a big of a deal, so pretty much the job would get boring very quickly. And as i said, you have NU7, FA and other roles to fill the job that this MTF does, so no real reason to add it

- Some problems with your sentences

5 managers for a 7 slots MTF, this is something new i guess

 

What are these ranks, you start the job as Warrant Officer? Maybe think using some real military ranks like Recruit, Private, PFC, Lance Corporal...
 

Why do they respond to ECM, it doesn´t have anything to do with their job

 

Pretty sure Foundation can´t use like that anomalies against others

 

What I meant by they respond to ECM is if the ECM deems them attacking the MC&D unethical or something they won't do so. ECM is also higher ranking than SD if I am aware so it would be perfectly normal for them to respond, wouldn't it.

NU7 starts of as Warrant officer and they didn't get slack for it? So why does this job get slack for it?

NU-7 doesn't have to deal with surface anomalies, Field Agent is a job to get information and anomalies, E-11 is usually kept inside to re-contain breached SCP's, 

Sure, I guess Anomalies won't be used against anyone.

 

Edited by Clint Westbrook
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Just now, Edward Garrett said:

I wouldnt make it their direct go-to, something like HoEA is more fitting

HoEA is the first person they respond to, they don't have to listen to ECM, If HoEA wants to say something and ECM disagrees the commander has to decide.

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4 minutes ago, Clint Westbrook said:

NU7 starts of as Warrant officer and they didn't get slack for it? So why does this job get slack for it?

The problem here is that NU-7 more specificly a "Commander job" with only one slot. Of course they will start as WO because it is a CO rank. Having 7 units all being commanders within the same MTF doesn't make sense.

Edited by Kvisten

 

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-1
 

Most of the points I was going to give were already made here, but there is one thing.

Isn't MC&D much more powerful than the Foundation? I'm pretty sure that with a snap of their fingers, the Foundation could be shut down temporarily/permanently. So why would the Foundation make an MTF to kill them instead of having the MTF buy it or stealing it quietly?

just punch through his fucking head

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1 minute ago, Fricky Hecks said:

-1
 

Most of the points I was going to give were already made here, but there is one thing.

Isn't MC&D much more powerful than the Foundation? I'm pretty sure that with a snap of their fingers, the Foundation could be shut down temporarily/permanently. So why would the Foundation make an MTF to kill them instead of having the MTF buy it or stealing it quietly?

I've stated they can choose whether they can buy it from them or attack if they are refusing to give it over,

This MTF literally exists in lore.

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As much as I enjoy and think of you highly Clint, I'm just going to be straight up honest that this wouldn't work at all and if it does by some god chance it does get accepted I don't want you to suffer through managing this. I'll just list all of the issues.

 

- No point in adding, Harrow-23 and Field Agent already exist and deal with MC&D well enough. 

- MC&D is already pretty dead due to the already lack of salesmen/anomalies with no one really going out to buy anything their selling. Meaning that most of the time the MTF would just do nothing or just act as another Nu-7.

- Horribly complicated for no reason,  I see no reason for 3 different jobs to just do a simple job considering the fact they aren't even hunting down Anomalies on the surface, but just focusing on MC&D. Why do you need Retrieval, Detector, and Strike team? I'm sure everyone can just do all of that cause what happens if no Retrieval are on, just wait around and do nothing?

- Far too large for what it does, Harrow-23 is a five slot job and deals with the whole surface, this is a 7 slot MTF with multiple different jobs  just to deal with MC&D. 

- Messed up ranks

- Messed management team, first of all, the entire team if full with people that have never managed a group before. Second, it's far to large, why is there so many reserve management considering I'm assuming the actual management won't retire anytime soon, and in no other management team have I seen people having reserve management. Additionally, I see no reason to have such a large team considering most groups usually start out with 2 management and just get a third one to deal with spreadsheets after the groups grows to the point that they can't deal with that stuff, but this group isn't even on the server yet. Is my point clear yet? (Also pretty sure they put on a limit on management teams to three.)

- Isn't Mu-3 just undercover agents? Aka Field Agents.

- We're neutral with MC&D, why do we need a specific task force against them when they aren't even hostile with us?

 

 

I could go on, but I'm just going to wrap this up cause they aren't as major and you probably won't read them. I mean no hate and I hope you can understand, but this would just not work. 

 

-1

 

 

Edited by Johnwickisblak

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bully 5 slot mcnd with 7 slot MTF which only purpose is to bully mcnd which isn't even full 99% of the time. there isn't a salesman on 80% of the time and i get that you give them good gear to counter their OP gear but seriously

stop bully inactive mcnd

buy that 1 anomaly from mcnd boom job done now to fuck them over with our battering rams and AR-15s and 2 DIFFERENT FUCKING SCARS and all of our other guns which the 5 slot mcnd gets

this will kill mcnd even though its already pretty much dead, like, bruh if you got this with TCS still on server it may have had a slight bit more chance at living but without 7 slots and maybe 5 and less OP gear, but even then this is a task force designed to kill mcnd so it wont even survive there

everybody else has mentioned the other shit wrong with this like ranks

 

and if you haven't gotten my main point yet;

-1

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-1

 

This is just too specific of a MTF to work (not to mention focuses on the most inactive GOI lol).  I'd much rather prefer Iota-10, but they Harrow-20gay exists.

insert all my fucking wls here so i can prove i have worth in life

 

Earlier today I was really horny, and I saw what I thought to be a blank dvd. I thought, DVDs have a tight hole, they might feel pretty good. So I put my soft pp into the hole of the DVD, and for a few seconds as I started getting harder, it felt pretty good, but then, once I was fully erect, it started being painful. My pp was stuck in the dvd, and I had to break it in half to get if out. It was then when I flipped the broken dvd over and realized that it was not a blank dvd, but a copy of the movie UP. Well guys, guess I fucked up.

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