Henk - DutchDavin

CE Pilot Helmet

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What your suggestion is: 
Remove the pilot armor and add the helmet as a selecteble head. (and maby add a cool hierarchy texture in aswell. This is optional tho)

Why this should be added: 
This should be added because it just looks cooler and the pilot helmet will be used more. We usually spawn with the pilot armor and it is just annoying because we dont really like to wear the armor without kama or poldren. (Dont understand why it got changed in the first place but it is what it is)

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image.thumb.png.4b1f86fc20f9b3e7456bb412399c0a44.png

image.thumb.png.2af7b46a0cd5c43f4702a8c172990f77.png

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+1

i dont think there is a big issue with this, but if this gets added, you can actallu see the difference between the pilots.
This could be done with battalion too. when the Pilot armour is equiped as a Hierachy member, you look like an ET.

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I can't do that as Garry's mod has a limit on how many vertices it can have on a model and adding the pilot stuff to each model would exceed that limit especially on hierarchy and medic models

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5 hours ago, Hazel said:

I can't do that as Garry's mod has a limit on how many vertices it can have on a model and adding the pilot stuff to each model would exceed that limit especially on hierarchy and medic models

Would you be able to change the pilot and engineering helmet around? Pilot just looks a lot cooler.

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At least you have a Pilot Model, Henk

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5 hours ago, Henk - DutchDavin said:

Would you be able to change the pilot and engineering helmet around? Pilot just looks a lot cooler.

Just an Idea, but as Henk says, if you could replace the Pilot Helmet on the default bodygroupr section and make a separate model which looks something like this (with CE Textures) and a back pack if we do end up doing Passive Stuff: image.png.b5e7a1f476c4cbe04dedc4d950bc8533.png

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Denied
As mentioned by Hazel, it isn't possible. If you want further investigation, please message Hazel in Discord DMs

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