Rock

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Rock last won the day on November 1 2021

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About Rock

  • Birthday 05/11/2006

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  1. What your suggestion is: RPG Spam Fixes Scriptfodder/workshop link: N/A Any additional information: We all know that there is too much RPG spam on the server. I dont think i have met a EC who plays regularly on the server who has not complain about RPG spam. It discourages people from going EC as every 2 seconds that get RPG'd when there are large amounts of 212th and RC. It is most likely one the leading factor of why people don't go EC. I have 3 suggestions not all have to be accepted but still 1 would do fine: 1) Decrease the amount of Rockets that they store from 5 to 2. This is because if we decrease amount of rockets that everyone has it lead to less RPG being used and people will use them more carefully knowing that they have less rockets. 2)Bring a rule prohibiting the use of explosives inside buildings. This is more sense in RP. This is because RPG would destroy buildings and not just kill ECs and would completely remove the possibility being RPGd from 5 meters away. Plus using RPG in close quarters is extremely dangerous. (If this was to happen RPG Damage could probably be buffed so its still viable) 3) Make the RPG take a lot longer to reload. Currently the RGP takes quite a short time to reload which leads to you being able to shoot it multiple times quite fast. If the RPG reload times was longer it would lead to less RPG Spam as less rockets can be fired in a certain amount of time. Also would make people value their rockets more as they cant be replaced as quickly. I wouldn't say that all of the suggestions need to be accepted but even if one is accepted RPG spam will reduced significantly. And if the chance that all are accepted there would be a high chance it would fix RPG spam completely. Leading to more people going ECs as people wont have to worry about being RPG spammed which means more events for normal clones as well.
  2. As I said before if the regen shield is reduced so will the need for more op weapons as most events have to use lots of op ecs to make pushes against the clones. Therefore if regen shields are reduced you will be able to see more regular ec jobs and make ec more fun as you don’t have people tank damage like me
  3. What your suggestion is: Go back to the 100 regen shield Scriptfodder/workshop link:N/A Any additional information: Due to the fact that every gets 200 regen shield, i have found out that I have been giving ECs more op weapons as the damage to regen shield is less then to health. Plus when the update happened of adding the regen shield was added the clones and ECs health were both nerfed but the regen shield reversed the hp nerf of the clones but not the ECs. In most events the ECs are destroyed by Clones in most planteries and cant seem to hold without op weapons or turrets which annoys clones. Therefore going back to 100 regen shield will fix this and will benfit both sides clones and ECs.
  4. What your suggestion is: Buff ECs pistols Scriptfodder/workshop link:N/A Any additional information: There are a bunch of pistols that are on the server that are never used as they are inferior when compared to average guns that ecs have e.g mini-guns ,rifles and shotguns. The buff of pistols would good for some ECs to have pistols so it gives a bit of a diversity of weapon giving. For the buff you probably just do with buff with damage as the fire rate is fine with most of the pistols.
  5. Removing the grapple hook won’t kill the regiment it just makes it hard to get to higher places taking longer e.g taking a laat. Where there all be in around about the same area. It only removes the fast way to get to the location and the ability for them to be extremely spread out.
  6. What your suggestion is: Remove GH Scriptfodder/workshop link: N/A Any additional information: I know not a lot of people are going to like this but whenever I play ec or event host I have to worry about people being on hills far away sniping me or ecs. It can just ruin events when you want to go outside flat maps where you get sniped from somewhere that is unknown. This leads to most events being close corridors as they don’t have to worry about this or eps having to put tons of Rayshields down just so ecs can fight without being sniped. I know it’s a big thing to remove the grapple hook. But I think people who play ec a lot can agree that it’s better to be able to use cover and barricades to deal with sniper on the ground then be hit from someone ontop of a hill a mile away. Even though there are other ways like jumpack or LAAT/drop ship to get ontop. The jumpack takes a while and you can’t get that high and 104th doesn’t have sniper and LAAT/Dropships give a general idea of location + very loud. It also means in events u don’t have to search rooftops or areas you wouldnt except for clone shooting at you.
  7. Replace battalion supervisor with Jedi generals to supervise regiments
  8. Neutral jedi event is quite basic lowish playtime good clone event nice guy from the times I have talked to him
  9. +1 imo would be a good ep as he seems to have the right attributes to be an ep
  10. I believe the reason why Wookies get stuck in people is because they are scaled up to be falling so when you go near someone you go inside because your model is bigger