Klavigar

HL-RP Trial Moderator
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Everything posted by Klavigar

  1. -1 I do agree with Bane on this one, litteraly noone would fucking use them except CTs who just wanna minge around anyways, since you get arrested for taking drugs.
  2. +1 Knowing how difficult it is to acually get someone to do a checkup, for it to be ruined by a scav must be extremely frustrating. I do agree that checkups should fall under the same rules as trainings, that they can't be interrupted by scavs. Since most of the time you don't do them just for loggings but because doing checkups can be quite fun, especially if you are surgery trained. However do use the temple next time please.
  3. If you see someone HP rushing from the clone side, just call a staff member simple.
  4. -1 Just unneccesary, there will always be at least 1 CE on who can fly a LAAT and if not Battalion or Commander+ or litterly anyone who can fly a transport vehical can take over. Implementing this would just create confusion on "who would be flying" if you had multiple regimental pilots from different regiments. Also removing the LAATs from us is just stupid. LAATs offer some of most fun for use as dogfights are far and between and we as CE do quite enjoy transporting troopers, so I don't want transport to be come spread out as that would just create unnecessary amount of LAATs and confusion.
  5. What your suggestion is: Make the hostile scan show the enemies locations to all republic jobs Scriptfodder/workshop link: N/A Any additional information: Due to how the hostile scan is as of now, it is just quite useless. The main issue I have with it is that it shows the hostiles locations only to the CE who started the scan and you don't get an exact location of where the hostiles are it just shows you a red dot for the hostiles. Which at best tells you the direction of the hostiles, but for all I know they could be in a cave or in a building or infront of GR and I wouldn't be able to tell the difference, when reporting on their location. If this would be added, it would make it much easier to hunt down remaining hostiles, since every republic job can now see their location and could get to them depending on how fast they can get to the hostiles and how far away they are from the hostiles (something the CE has no way of doing as they would be stuck in GR doing the scan). The only time this would be a bit annoying is durring interogations for RC but that is it.
  6. -1 Not only would this be incredibly annoying to implement, but it is not needed. As Shepherd said the system we have works perfectly fine there is no need to replace it with something, where to rank up you would acually need to be good at combat, which just sounds like a bad idea all around. We have something instead for it which is ARC if you are good at combat just try to go for ARC. I don't like being force to get better at fighting as for some that is just not possible due to lag. Overall just no.
  7. +1 I mean you were banned with Luis, at the same time which was a good month or even 2 ago. So I don't have an issue with you coming back and wishing to play again, since the devotion to play was there even before you got involved with the discord server. Not sure why you wouldn't create an unban requests with Luis, but I am not going to judge.
  8. -1 You could have just gone AFK instead of leaving the game, if you didn't want to wait. Just wait out those two days.
  9. -1 LAATs are superior as a tranport over this thing in any and all ways. Snow facility is the only map where it would be used, if the dropship didn't exist, which due to it's smaller size can easily fly around without worrying about hitting the skybox all the time. Also no real need to give CG even more equipment, they already have all of DU equipment and responsibilites.
  10. -1 I get what you are aiming for, but no. That limit is even higher than for adv. scavs who are already way better for PassiveRP and ways to interact with the Republic. Having that many tuskens allowed at once is just asking for a massive headache to deal with on top of adv. scavs. I personally also don't like tuskens, as all they can do is just shoot at us and that is it, they litteraly provide nothing else apart from that. Having just 1 on Storm is already annoying but having 6–8 is would be hell. From experience I also know that this wouldn't really help the tuskens, as battalion would just order CE to hop in LAATs and bomb them to high hell, since noone really likes tuskens durring "peace time" between events. Overall this is not what tusken need to be more of a fun job to play as and againts.
  11. +1 I believe you, as you are writting this months since you were banned, so I am pretty sure that even if you did it on purpose, you have came around. Good luck.
  12. Wrong unban section my guy here is the acually one for NRP: https://werwolfgaming.net/forums/forum/19-ww2-rp-unbanunwarn-requests/
  13. Neutral Although I know you quite well, and I know you are a great guy, this event isn't detailed enough. - I have an issue with the B1 Heavy having a scatter shotgun, as they have much more hp, than the B1 Enforcer, who normaly comes with the shotgun. - The Commando droids having a Z-6? You already have the B1 Heavies who come with Z-6. - Overall you would have been better off just giving the shotgun to the Commando Droid and not giving them the Z-6 at all. (Yes I know that they will spend most of the time outside, so you maybe wanted the shotgunners to survive a bit longer, but what about the inside parts of the event?) - For the Jedi ECs side. What Sith jobs will these ghost have? Warrior, Marauder or Sorcerer? - The whole premise for why the republic is there is alright I guess. Just be a bit more specific next time.
  14. Would like to give you a ratting, but you need to unlock the Word document, as it is locked.
  15. Neutral Reading the reason for your ban is bad enough, as it was explained by Hazard in your first unban application. However the fact that you are writting this after a month since your first unban being rejected does tell me, that you are acually commited to getting back. I checked you on discord and you do have a decent amount of CC loggings and you aren't blacklisted from 212th (somehow), so the quality is there. That still doesn't excuse the fact that you joined a discord server or created it, with the intetions of reaching high ranks and abusing them with other people. That is why I am giving you a neutral and not a flat -1.
  16. [REDACTED BY WINTER] Should come out around easter
  17. Name: KlavigarTS Unique ID [Tools -> Identities -> Go Advanced]: kkA3FFMDvCrUCxlaCWj0nMULlA0=Requested Medal: 3 years services medalEvidence: In my language it means " 17. January 2019" Extra Information: I am unsure if it would all add up to 3 years, but definitely to the 2 years.
  18. Cool idea I will give you that, also love the fucking MS paint picture. Question: Do you want to make like a blackmarket that is run by the community where people would sell and buy stolen weapons from other players, or just go with the NPC option for selling him your weapons at certain prices and maybe being able to buy some aswell from the NPC?
  19. +1 I believe that this was an acual command in the past (/wanted [SteamID] [Reason]). It would display an AOS sign (with the reason) over a player, even when said player was very far away, just as long as they could be detected on your screen, it would show a big red AOS sign over them. I would definitely love to see this command return, since back then it helped a lot with catching certain CTs who knew how to avoid CG and it just reminded people who to look out for, as any player that was AOS had a big red text over them, which stated that they are AOS.
  20. +1 Has litteraly all the qualities of a battle harden leader, so yeah a great pick.
  21. -1 There are quite a bit of grammatical errors and all your answers that have a word limit have only been filled to half of that limit. Next time when making this, use Word to make sure that you didn't make any grammatical errors and also to check the word count. Everything else has already been said by the people above.