Definitely Not Rogue

Platinum VIP
  • Posts

    280
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Definitely Not Rogue

  1. Denied Currently something is being worked on for ARC & Regimental Medics weapons
  2. Denied Map is horribly optimised and file size is quite large.
  3. Denied If you are making a suggestion for something to be added to the server please provide a workshop link as requested and make sure that it actually exists.
  4. Denied DU & CE are given toolgun & physguns on spawn as they need those everytime they die and respawn in events as they are primary building regiments. Other regiments do not need them as frequently which is why you do not spawn with them. If you are doing a training I am more than certain that there will be a staff member online to give you these tools, this also means that staff can check that they are being used for the proper reasons.
  5. +1 Great app and more than enough experience, would be a great addition
  6. Denied Seems pretty stupid. Will encourage more HP rushing and friendly fire, not a needed change.
  7. Denied They don't spawn with weapons as they are only allowed to pick 1 of their regimental equipment, if they spawned with equipment already it would be forcing them to use that equipment instead of giving them the choice.
  8. Denied Server really isn't in need of a new regiment right now
  9. Accepted Damage of the LFS launcher to ships will be slightly buffed
  10. Denied From reading this quite a lot of people don't fully understand the permissions of RRD and are +1ing for the sake of it. I understand a lot of hatred is directed at RRD due to certain people who are gone. Hopefully this will clear it up and reassure you they are currently being looked into. No not every single rank in RRD get an extra weapon it is only the Medical Corps Command that get this. I no way does RRD make either of those weaker and RRD do not get to use any piece of equipment. RRD get significantly less than every rank you have just mentioned there, SCO and FMO & HRO both get the additional 1 weapon of their choice per event, however we have limited the equipment that RRD may use, whereas an SCO has more to choose from and an increase in HP. Medical Corps Command is equal to that of Battalion Major, they receive the same amount of extra equipment a Battalion is allowed and have significantly less HP. The Head Medical Officer is equal to Head of Battalion he may use less extra equipment the HOB can use and has alot less HP. This one instance used an example was a new temp confused with the rules on the number of equipment he may use which resulted in his high kill count, he has now been informed of the correct amount he may use. Medical Corps Command is something alot harder to reach than regimental hierarchy, the application alone has incredibly high standards set as a requirement and applications for a position open rarely and out of the many high standard people apply only 1 is chosen by High Command. This is why they are equal to Battalion a receive this one extra piece of equipment. High Command are currently reviewing the powers that RRD have and there will be changes implemented soon, however the current weapons are not a subject that requires change. All documents on RRD are available in High Command announcements I'd recommend reading them to get a full understanding of what RRD can do.
  11. Denied Not something that is really needed, looks quite stupid. Not certain it would work with our models or weapon base either.
  12. Denied Just a shit post now. App isn't anything special, wait a bit before applying for staff again.
  13. Accepted Staff member in question will be spoken to
  14. Denied 1st map If its the one I'm thinking of is too many textures and when we used it people had alot of issues with missing textures and errors, not very optimized. 2nd map We also tried this one on the server, it couldn't handle 70+ players and crashed quite a few times 3rd & 4th Map Trying to not use ship maps as much as most people don't like them as much as base maps and they are kind of limiting, both maps aren't that special and are missing things that we need. 5th Map Actually looked decent when looking at it, will look into this one more - could possibly be used as a base map 6th Map Dosn't fit with the Star Wars theme at all really and has nothing on the outside. Dosn't have what we need for it to be a base map.
  15. Denied After looking at the map the base and the ship are too small to be used as a base map, the actual base on the ground has virtually nothing of importance. Although it has a very nice village it is too unoptimized to be used as a planetary map.
  16. Accepted Tusken Raiders will have a pistol made for them and close range sniping will now apply to them.
  17. Denied After speaking with Spades it's not something that can really be done. However RRD will be told to use their bacta grenades less and more effectively.
  18. Accepted Good idea, will be implemented to the infected job.
  19. Denied This suggestion has been recently denied before. Upping the slots just means more people hording a stupid amount of guns, which ruins trade and rareity of black market guns.
  20. Denied. It is not the job of CE to put the venator into hyperspace. There is no common reason to be needing access there and having so many buttons that can cause problems up there, we prefer to limit the people who can go up there.
  21. Lewis will look into updating his content pack for the server
  22. Denied. CG are not a primary building regiments. The only time you would be placing town temporary brigs would be during prime time events and at that time there will be many staff online to take you claim within seconds.
  23. Pending Curently working on doing something with that room
  24. Denied __________________________________________________________________ We unfortunately haven't picked you for Medical Corps Command this time round. You may apply again next time a spot is open. __________________________________________________________________