[W-G] JH

ICRP Senior Administrator
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Everything posted by [W-G] JH

  1. +1 As long as it doesn't play when I tab out of the game, this sounds like a good idea
  2. Neutral With your event plan, I do like some parts of it The main part being the progression that the Clones have to make in order to destroy the super weapons. I like progression in events, having key agendas to for fill, and to move quickly in order to stop it. However the problem is that this is a very unoriginal idea of a "Super Weapon" and is very cliche. I like the idea of having multiple outcomes for the Jedi for their RP so that they have an influence on what happens. I also like that the Cultists can be stronger or weaker dependent on how much of the ritual they get done, if at all. I think that overall this event plan is average, with some good parts, but the main negative being that the Clone side is very cliche. I think that Kato could have some potential in the future if obtaining the rank of EP. Good luck bud.
  3. Neutral/-1 Reading your application, there are a few things I am confused with. You have two scenarios which are very different happening on the same map. The Jedi Knight and Admiral both send out distress signals at the same time, which is very convenient. The plan for the clone event seems okay, better than average but nothing amazing. It would be nice to see a fire fight already taking place when we arrive, for us clones to go assist straight away. With what is happening with the Jedi, I think it would be very odd for a Sith to just put a Jedi Knight and 3 Holocrons into separate containers, to rig them with explosions and to setup a kill switch, almost like he was expecting some Jedi to show up. In my opinion, everything really seems convenient and has a lot of plot armour for these events to happen. Also another thing being your activity, as it is very bipolar due to you serving in the military, as you could suddenly disapear for a week at a time. You do however have over 4 weeks of playtime, therefore showing you have experience with participating in events and how they are executed, however I really don't think it would be best for you to become an EP, to balance that out with CG, Jedi, and your real life work. Either way, if you still intend on becoming an EP, good luck!
  4. Neutral With what you have created, I think there is room for improvment. My first point will be about the actual mission itself. As the Senator is killed at the start of the Event, what is the purpose of a CIS fleet arriving? The Senator has been executed and the assassin has left, why would an entire fleet decide to then hyperspace in, whilst the Republic have their guard up as the Senator has fallen. With event ideas for your first event, a clear motive must be there for whoever the opposition is. I understand that the CIS may then want to just begin an attack on the base to take it over, however it is going to be hard for your first event as many people will even wonder why the CIS is here. You're Event Characters will have nothing specific to target except for maybe the GR, however that is very cliche and un-original. On the other hand, I do like the fact the Jedi have passive RP and some combat RP, with having different outcomes dependent on what they do. This means Jedi will enjoy the event a lot more as they will then affect the outcome. Disregarding the plan, you have almost 7 weeks of playtime therefore showing how you have knowledge on how events work. For me, it will be a Neutral as I think the Clone side of the story lacks little creativity in my opinion.
  5. +1 Realistically, there isn't much to say. Navas has over 6 weeks of playtime on this server showing he is experienced and understands how events work. His event idea is solid and there is little to no negatives to point out about it, so it would be a very good event for his first, IF he can perform to a good standard. One small thing though however is that I think you could have used more planets rather than just two for the Clone side of the story - mainly because there are so many planets you could have used, adding more variety to the conflict. However, if the conflict lasts long enough using two planets is still good. Good luck!
  6. Neutral From what I have read I found it quite hard understand what really was the small details in this event. I understand that a Senator has been taken by Sith and the Republic try to negotiate with him, however I have missed some parts. You really need to punctuate some of this as I really find it hard to read. However from what I do understand is that Jedi have a major role in this. I like having Jedi involved in key parts of the event, without having to have Jedi slice up droids and "assist the clones". Letting Jedi deal with the negotiations alongside Battalion and whomever would be interesting to watch and I think it would be fun to see. I do not know Kenga too well, however he seems some what competent due to his high rank in Jedi, and previous responses on this application. I am still unsure on the event as I do not understand most, however I am neutral with this. Good luck Kenga.
  7. Neutral/-1 From what I have read, the event has a few problems with it. My first point being that the event is very simplistic and shows a lack of creativity. I understand most events on WG SWRP are very basic, however for your application it needs to be a little more creative. By all means, this event would be perfectly fine for an EP to do, however for your first it isn't quite, the best - it is average, not much too it. Another point is the use of Sith. There is very little RP that the Jedi will be able to do in this event, and will probably end up with the Jedi assisting the Clones, which many people dislike. Using Chancellor Palpatine is not really the best idea. To swap him in for a Senator is fine, however I doubt that the CIS forces will be able to capture him so easily, without the whole Republic knowing, and for a few injured soldiers to come to our base and tell us. On the other hand, I do like the preparation to this event, with the use of Passive RP envolving CE, 74th, and maybe CG for an escort. Tanner, you have had plenty of experience with the past and have clearly been trusted with high amount of power in the WG community, that's why I think you can provide better events. It would be a -1 for the event idea being basic - with also the lack of a Jedi event, however with your past experience I believe you have potential to become a decent Event Planner. Good luck!
  8. -1 ChipDail has had over 3 weeks of playtime which shows me that he is somewhat experienced with events and how they work on SWRP. He is a previous Event Manager and Staff Manager - however of what server is unknown - so must have had some experience in ULX. He has also performed events on DarkRP servers too. However, on the contrary the event idea lacks in interest, for me at least. I highly doubt that a Jedi Master of the Order would not tell any High Council members the location of these artifacts, however that is irrelavent as the Republic will try to rescue him anyways. Realistically, the Bounty Hunters aren't needed, and they will cause more confusion than you would wish. It will be added in effort for the EP to then switch the jobs, of these Bounty Hunters. The EP will also have to find two trusted members of the community to be these Bounty Hunters. They have literally zero purpose other to stall however the Republic will see right through this and wouldn't let their time be wasted by some Bounty Hunters who they will most likely just kill anyways. With the Jedi side of the event, the RP of the Sith is not very important. It is better for you to have multiple outcomes of this event, as knowing that the Jedi will just save him is never interesting. The negotiations will just be back and forth, with the Jedi asking for Master Leep in exchange for some currency or whatever, and the Sith to just refuse. Say the Sith didn't refuse, that would be very odd for a Sith member to allow the Jedi Master to keep his life over some money, when he could find ancient artifacts or whatever. Personally, I think ChipDail is a nice person, with previous ULX experience, however the Event idea itself lacks outcome and is very straight forwards. I understand most events on the server are very straight forward, however to become an EP you have to show a lot of imagination and creation, and I think this idea lacks that. I am not saying that you can't come up with something better, however I am saying that there are much better ideas than this. Either way, good luck!
  9. Neutral I am unsure about the event idea for several reasons. My first point being that when fighting you will have to regularly model these fake Clones; The modelling can be fixed with a quick bind, however people will see from time to time the actual job model instead of these clones. Second of all being that the battle will be very confusing, even when using old ARC models. When fighting, people will get confused as we are fighting against clones. This could be fixed by using different models as in Soldiers however you would need to change the story as a whole and use a different explanation, instead of the DNA of clones. Finally, your Jedi idea lacks different endings. Jedi do enjoy fighting and negotiating, however having multiple endings is what makes a Jedi event interesting. Having the Jedi think about what they say as it could change how the outcome would be is what makes that interesting. Having the arresting of this Slave Owner scripted will mean no matter what the Jedi do, that youngling will die, which is less interesting than another outcome. On the other hand, Pixel from what I know is a very dedicated member of WG. He has stuck with CE for some time, obtaining 3 weeks play time also, meaning that he has experience. I believe that Pixel could have potential, however this event plan isn't the best in my opinion.
  10. +1 From what I have gathered, Silent would be a good pick for the Event Planner team. Silent has previously been an Event Planner with plenty of experience. On top of that, he has plenty of experience as a normal user anyways, with 17 weeks playtime. He has had past ULX experience and has never recieved a warning or a ban, which is really good for the time he has spent on playing this server. From the event plan, everything looks pretty decent. One thing however would be that it could become quite repetitive fighting on each planet for the same thing, BUT this all depends on how long the conflict will last on each planet anyways. I see no problems about the event, everything looks great. Good luck!
  11. +1 From what I have read I like the overall idea of the event. Partway through turning it into a last stand may make things drag out, however it is some what different to most events, as this last stand will begin partway through. From what I know, DeltaWind is competent and an active CE member, so I don't see why he wouldn't be able to make good events for the community.
  12. Scrap the idea of an extra part of a regiment, just get extra models like GC did with camo etc but instead just have the option to be either a 212th trooper or an Airborn trooper for the whole regiment?
  13. +1 Dedicated - proof is in his application, very detailed, as well as his rank of Commander Very mature Responsible, can make good judgements and is cool under pressure Good luck
  14. +1 Beast is very commited to whatever he does He is mature, and is responsible Good luck
  15. +1 Competent and trustworthy Friendly - can be serious when need be
  16. +1 Works hard for CT Competent All round friendly lad, no negatives about him
  17. Neutral / +1 High ranking Jedi member therefore dedicated I don't know you too well, but 2 weeks isn't much From the interactions I've had, Space is very friendly and a chill dude
  18. +1 Positive attitude Competent and active Friendly, don't see why he couldn't be staff Good luck
  19. +1 Active Friendly No negatives, good luck!
  20. +1 -Competent -Trustworthy -0 Warns
  21. +1 Previous Commander, responsible.
  22. +1 Competent and trustworthy Mature - one of the highest ranking on the server
  23. -1 Has a total of 26 warns, invalid or not. If they are invalid, you can just get them removed. You were warned within the past week, and from my point of view it was not a misunderstanding, as well as the fact you decided to start shooting the scavenger with your ARC-170 for no reason; it was removed, which is fair. I don't know you Scott, but when you got the warning you reacted in a very toxic way, misunderstanding or not. If put in a situation like this whilst staffing, and you blowing your fuse, I don't think it would end well for the other person who has been reported.