Meep ็ ็ ็

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Everything posted by Meep ็ ็ ็

  1. +1 fat good guy left to play swrp instead of rust!
  2. +1 good commander active friendly spent to much time as jedi smh!
  3. +1 Even tho hes a fat cunt, his app is very detailed, hes a good guy, touches kids on weekend tho!
  4. +1 improved his playtime by a lot a great gguy funny lad good app
  5. +1 if you don't make this guy staff you're a fat cunt
  6. +1 for the 2 warn removes and the unban, as a guy who played a lot of hours as scav I have crashed many times and been told by other staff if you crash you dont have to come back on. Also you don't arrest droids you stun and then they change jobs, as you think arresting droid is technically fail rp as it just wouldnt happen.
  7. +1 / neutral great app but dont know really who you are and have never spoken to you,
  8. neutral jedi event is poor great guy decent app in clone side good playtime
  9. Basic Information: Steam Name + Profile link: [sim]Meep ็ ็ ็ https://steamcommunity.com/profiles/76561198229544472/ Roleplay Name (e.g. GM TRP Johan) GC COL Meep, Jedi Blade warrior Coleman Teamspeak Name: Meep Playtime on the Server: 11w 3d SteamID (http://steamidfinder.com/): STEAM_0:0:134639372 Any experience in staffing: 500 -600 hours as a dark RP staff ranging from head admin to staff manager Current Age: 19 Warns/Bans: 1 warn 1 year ago Do you have a working microphone and is it understandable?: yes I do Event Plan: Create an event plan, this is what we will use for your first training event. Make it easy to understand and original(Use the Template): Map: RP_vanqor_sbs (Last Stand) Enemies, HP, Amount: b1 heavy droids, base hp, 8 B1 Droids, base hp, infinite amount (For when clones die) Sith Lord, 120k, 1, weapon_lightsaber_wos Sith Apprentice, 100k, 1 Youngling, 60k, 1 Passive, HP, Amount: Recon droid, N/A, 1 Republic High command, N/A,1 Republic's/ EC Execution: Part 1: The CIS will bombard the venator with Munis, and bombers causing the ship to go down. Battalion will order defcon 1, All / most of clones and jedi will get inside drop pods in MHB. They will then launch into space (the map switch will happen to vandor) Part 2: Clones will get outside their dropods and 74th will set up a temporary Medbay to help the clones that were in injured in the crash and Battalion organises a debrief. This will be made on the LZ by 74th. Part 3: Battalion orders GC to go scout for any bases with a comms tower that can be used to report to republic high command about their situation. Battalion will talk to the remaining clones about how they have no reinforcement until they can report in their location. Battalion will give account of everything they manded to salvage a half broken AT-TE, 2 AT-RTs and 1 Speeder (Their will be no spare parts to fix the AT-TE / any land vehicles). The scouting Vehicles will primary be taken by GC. Whilst waiting for GC to report in 74th will do some medical RP. Part 4: GC report in that is there is base that has a comms tower. GC will remain scouting and keep giving updates to Battalion. Droids will be dragging corpse from the venator and blasting them in the head to make sure their dead. They will then put on the amour of the dead clones to try lure any other survivors, but GC will spot this but before they can report anything in the droids will set up a comms blocker. GC will rush back to the hill but if they are spotted in the open, they will be killed. If all of GC are spotted and killed, then commando droids wearing GC amour will head to the hill and report in that there are friendlies in the base. Part 5: If GC make it back to the hill and they will report in what they have found and will mention that the comms is down. Battalion send the remaining survivors to attack the FOB. The clones will take the FOB and DU will be sent to set defensives along the FOB. 74thwill set up in the medbay and will start setting up any of their equipment in there. CE will try to turn off comms blocker but will fail due to it taking too long to decode. Battalion will order 501stand 212th to blow up the comms blocker. CE will have to decode the encryption on the terminal and will have to route all power to work it. If all CE are killed, then CE job will become RC’s job. A recon droid will spot and find the clones in the FOB, the clones will shoot the recon droid and then it will transmit its location before its destruction. Battalion will order CT and 327TH to man the barricades. CE will only be able to place two turrets as that is all they could find in the FOB. CG and a few 501st will be sent to protect CE at all costs. Part 6: Muni’s will fill the air and drop multiple droid pods near the FOB and a massive group of droids ever expanding will attack the FOB in mass. Battalion will send all regiments to man the barricades and protect HQ at all costs. CE will finally be able to break the encryption and report to Republic High Command of their situation. High command will inform them that they must hold on for 10 minutes (subject to change) for back up to arrive at their location as they must fight the muni’s blockading the planet. DU, CG will protect HQ whilst 74th along with a handful of CE remain in HQ. All frontline will remain outside HQ until overwhelmed. Frontline will then retreat and hold HQ. Once clone numbers are low Jedi will be permitted to help the clones. Part 7: Back up will arrive in the form of Laat transports, dropships and venators along with other ships to deal muni’s. If all clones’ forces are wiped out then the reinforcement clones will have to take back the FOB . They will then drive the remaining of the droids out the planet. GC will be then sent out to scout again and find a bunker what appears to be a droid factory. Battalion will send RC and ARCs to explore and clear out the bunker and extract and decode the data, this will be a hard thing they will have to solve. They will then request the help of 212th to help them blow up the bunker. They will then send this data to republic high Command and will then extract all the clones after their debriefs. Jedi/ EC Execution: Part 1: Jedi will sense a disturbance in the force from the caves, they will explore the caves and see bodies stacked on the caves wall and floor. They sense a dark presence at the end of the cave. Part 2: At the end of the cave, they with find a sith lord and apprentice who have a youngling. The Jedi will try to convince the youngling not to touch the sith holocron but will ignore and touch it corrupting him. Part 3: The sith will attack and try to protect the youngling. The jedi will kill Both sith. They will then capture and purify the youngling. Then jedi will have to hack the console to realise the sith holocron. If a none master touches the holocron they will instantly be corrupted making them attack other jedi. Part 4: Once all the siths are down and any corrupted jedi they will help the clones out. Sentinel will protect high ranked clones / admiralty at all costs. Once the clones reinforcement comes Aces will take to the sky and the rest of the jedi will stop fighting. Story: The Venator has been shot down by the CIS and the remaining survivors gather on top of the Hill. Green company are sent to scout out the location and find a base that has a comms tower that look intact. They find droids who operate the FOB and spot two Sith who are leading the droids. They report it in, and the remaining forces attack and capture the FOB. They attempt to fix and operate the comms tower but must decode the encryption on the terminal. A Recon droid spot the clones and the crashed venator and reports it into the CIS command. The CIS command attack the clones for a while killing many men but before the can kill all the clone’s reinforcement appears and destroys the muni’s above and give backup to the clones. A droid factory will be spotted, and its data will be extracted back to high command. Event information: Have you ever Done an Event Before?: I have not What was your event and was it successfully executed?: N/a Do you understand the responsibilities a event-planner has? If so, what are they?: The responsibilities of an EP are to make enjoyable events and make sure everything runs smoothly. Their job is also to help any people who makes sits when there are no staff online so that the server can run smoothly and without hassle. Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?: yes I do Anything else?: I have a lot events already planned out ranging from planetary to base attacks to passive RP so each event I do won’t be the same as the last (here’s a few of them https://docs.google.com/spreadsheets/d/1sWRAho3ePyzxm21Z00EWnB4i7DgdTSV-50ExHuVQJNw/edit?usp=sharing) . From last time I have tried to research more about Starwars law and will try not to be as nervous as that fucked me on the questions. It will also give me a new reason to play the server and will make me more active. W-G E-Planner
  10. -1 only interaction i have with him, is him being extremely toxic
  11. +1 du nco are very well trusted
  12. What your suggestion is: Add these droid packs Scriptfodder/workshop link:https://steamcommunity.com/sharedfiles/filedetails/?id=1733178468 https://steamcommunity.com/sharedfiles/filedetails/?id=1470836967Any additional information: Reasons to add them: only 18 MB for both More variety in events Cleaner models good hitboxes More training Droids
  13. +1 - good guy - high rank -good ep app Only thing i would say is try to included every regiment to the best you can so that its not just extremely good for one reg and dead for another
  14. +1 / Neutral - Custom story line as your first event is a bit ballsy so i would start with a planetary and once you got used to it then do you custom story line - Dedicated by writing a custom story line - Good guy
  15. -1 / neutral - Need to become more active again - great guy - Need to show people that you arent here to minge and that you will take things more seriously - Need to gain a higher rank in either clone or jedi or both and maintain this rank