Hogus

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  1. Like
    Hogus reacted to Shepherd in Repeating blaster for 212th CO+   
    +1
    212th's main weapon is the DC15a and to be honest, it isn't a great weapon. Especially as 212th do a lot of front-line business, I think this would suit they regiment fairly well.
  2. Like
    Hogus reacted to Rex [W-G] in Repeating blaster for 212th CO+   
    +1 212th Bad ass regiment plus dc-15a sucks ass as a former 212th only having the dc-15a from ET to CO its pretty boring and the gun sucks and u only get a decent item at SO+ and sometimes it kind of boring 
  3. Like
    Hogus reacted to EricClownBomb in Repeating blaster for 212th CO+   
    +1 im so tired of the most plain weapon ever the DC15A.
  4. Like
    Hogus reacted to Donny in Repeating blaster for 212th CO+   
    +1 As a new 212th ET it’s kinda poop until you get to SO.
     
  5. Like
    Hogus reacted to Bean in Repeating blaster for 212th CO+   
    My point still stands. In a combat situation, the only thing 212th are able to use are situational weapons which either need to be granted and rarely ever are, or are aids to play against, result in friendly fire and are not really supposed to be used against infantry. In a simple combat situation, 212th can't or at least shouldn't just whip out a tank/triple cannon/rocket launcher/detonator as they aren't primarily anti-infantry weapons. Additionally, being a frontline regiment forced to rely on the CT loadout with the DC-17( which is arguebly worse to have because it just takes up a slot in your hotbar) isn't the best. Whilst i'd agree that 212th do have a lot of equipment, they are primarily situational and i don't think the addition of a repeating blaster would make them too overpowered.
  6. Like
    Hogus reacted to Torbjørn in Repeating blaster for 212th CO+   
    A single rifle is not going to make a regiment better, if people weren't going to join the regiment I don't the repeating blaster is going any difference. The main appeal of 212th is that you are the explosive experts and have all these different weapons that can make people go boom, they already get repeating blasters in CT and people aren't exactly rushing to stay in that regiment.
    That is just plain stupid, you have tanks, turrets, motherfucking rpg's and detonators. Plus you get to participate in a lot more passive and active RP during events, since you have to defuse mines and bombs, which CT's don't.
    Unless I forgot anything you have 4 different equipment as I mentioned before. Let's compare that to some of the other regiments
    GM: Flamethrower, Grapple hook, RTC gun thing. 3
    GC: Sniper rifle, Grapple hook, Speeder, might have some other gun but i can't remember. 3/4
    DU: Minigun, shields, barricades, repeating blaster if am not mistaken. 4
    501st: shotgun, dropship, grenades, heavy repeater. 4
    CT: Lmao
    CG: Repeating blaster, shields, cuffs, stunstick, stungun. 5 (but most of these can't be used in events)
    74th: Medkit, stimshot, pills? idk, 3(but a bit wierd)
    327th: Minigun, some other gun i forgot the name of. 2 (but i'm pretty sure i forgot something)
    As you can see here 212th pretty much has the same amount of equipment as everyone else. Fair enough if you think that the DC-15A is shit, but then I think that it would be better to buff it, than give you the repeating blaster.
  7. Like
    Hogus reacted to Mort in Repeating blaster for 212th CO+   
    +1
    Tbh 212th needs it, adding 1 more thing wouldnt be giving it too much equipment since 212th has less equipment than the average regiment.
  8. Like
    Hogus reacted to Freeman in Repeating blaster for 212th CO+   
    I don't really care about this honestly, but considering they only have one choice of weapon (that's not special) +1
  9. Like
    Hogus reacted to Solaire in Repeating blaster for 212th CO+   
    Sure since no RPG until Major and being a Captain must be depressing +1
  10. Like
    Hogus reacted to Lewis in Repeating blaster for 212th CO+   
    Ok first of all, adding another weapon definitely won't stop the rocket spam... Quite a lot of regiments are asking for better weapons and Worm's Weapons are quite unbalanced and can be improved. I understand the pain of not getting CT's or no one that stays as there isn't any progression until a higher rank so +1 from me. Maybe 2nd LT would be a good rank to gain the weapon at.
  11. Like
    Hogus reacted to Bean in Repeating blaster for 212th CO+   
    +1
    At this point, 212th are glorified CTs just with situational equipment which often can't be used when they are fighting on the frontline, which is usually what they're supposed to be doing if i'm not mistaken. Adding a new and better weapon would reduce explosive spam as 212th members wouldn't have to resort to them to survive, potentially motivate people to join the regiment as well as just giving them a capable weapon to use if the need arrises.
  12. Like
    Hogus reacted to Victor in Repeating blaster for 212th CO+   
    +1

    This will make the regiment even better
  13. Haha
    Hogus reacted to Jack. in Repeating blaster for 212th CO+   
  14. Like
    Hogus reacted to Bansheey in Repeating blaster for 212th CO+   
    +1
    After watching how 212th play, they need a kind of SMG to help them attack the enemy as they are a front line regiment aswell. Think if 501st get them so should 212th as they only get dc-15a then rocket laucnher at so
  15. Like
    Hogus reacted to Larry_P in Repeating blaster for 212th CO+   
    +1 
    After 212th use our very limited number of explosives we are basically CT. We need something else to help us on the front lines and this would be perfect IMO.
  16. Like
    Hogus got a reaction from Larry_P in Repeating blaster for 212th CO+   
    What your suggestion is: Giving 212th CO+ (2nd LT and above) the Repeating blaster

    Scriptfodder/workshop link: N/A

    Any additional information: As most people may know, 212th doesn't have a 'main' blaster compared to other regiments but keeps the DC-15A from ET all the way to Hierarchy. 
    A new weapon, especially a reliable and a straight upgrade from the DC15-A would reduce the explosive spam. At the moment, SO+ has to rely on explosives (thermal detonators, RPG, the tank (or in rare cases in case of an ambush, the remote detonator)) to deal more damage to a hostile. Another weapon to use especially after running out of ammo from the RPG or any other explosive, at which point a 212th is transformed into a CT with a DC-17. 
      The basic DC15-A for a frontline regiment is quite hard to justify for a frontline regiment especially seeing how most other regiments have the DC15S or any other unique weapon in their loadout starting at least from NCO. (E-22, RTC, T-21, DLT18) Again, just a suggestion so feel free to leave your thoughts. 
  17. Confused
    Hogus reacted to Breatoking in Bobby's Batt Application   
    Neutral
    Over my short time as battalion I have encountered you on many occasions and honestly im impressed. You seem to be able to think on your feet and make decisions which effect the outcome of a battle, and for that I think you would be a great fit. Your commitment to your regiment also follows. Being in DU can be hard at times but, saying it in shows dedication which I commend. I also believe that your application, for the most part is written very well so good.
    My issues though stand. You haven't reached SO yet, and honestly being an SO is a completely different ball park then CO and below. I just dont think you have the experience of leadership to make the correct calls. I could of course be wrong but this is just my observation. I also have to say that your "3 duties of Officer cadet" is laughable. I understand what you mean and it is correct but you could of used better wording to explain what you mean, and this is something you need as a battalion.
    Overall I would suggest staying in DU. Working on getting to SO and also make sure your leadership qualities show a lot more. Taking charge can sometimes be a good way to show other regiments you have your head screwed on. But overall good luck. I hope you grow and become better.
     
    -Connor/Breatoking
  18. Like
    Hogus reacted to Puggo in John's Unban Request   
    lol
     
  19. Like
    Hogus reacted to [W-G] Defrexx in John's Unban Request   
  20. Like
    Hogus reacted to Bongo in John's Unban Request   
    May I add to spaces comment that Phantom Forces have strict rules on arrow keys and locking of axes so I wouldn’t recommend that. 
  21. Like
    Hogus reacted to Kobi in John's Unban Request   
    -1
     I was in the part where Pain asked if anyone wanted to admit and you said "Lmao who hacks in garry's mod" "how sad must you be" then after being called out still denying it and even though there are videos, you are denying it in your unban but hey, i guess that is what a good gaming chair does for you 🙂 also you was being a prick to my team in the eval saying stuff in pm like "gn" and "damn that was wasy" i really hope you dont get unbanned 🙂 
  22. Haha
    Hogus reacted to [W-G] Defrexx in John's Unban Request   
    -1


  23. Like
    Hogus reacted to Corn in John's Unban Request   
    dude i dont even know why u were banned you are a skilled player and i believe you have 30/20 vision and you can visualize people through trees as your dad is elon musk and you can see it on your hologram machine +1
  24. Haha
    Hogus reacted to Zeref in John's Unban Request   
    -1 lol no you wher locking  on people head left to right worse then a CS GO hacker so fuck of whit arrow keys and admit you cheted 
     
  25. Like
    Hogus got a reaction from Rex [W-G] in Rex's/ Serra Keto Staff App   
    +1 good guy and pretty mature