Navas

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Everything posted by Navas

  1. +1 I have never been CG myself so I don't speak from experiance or anything, however in every planetary/base attack, some CG are forced to protect the brig which I can imagine is extremely boring when they could be helping on the front lines with shield pushes and such. As mentioned multiple times before, this job shouldn't be given to anyone who isn't trusted and properly trained.
  2. +1 During my time in CE, Pixel has re-joined and dedicated a great deal of his time into the server and becoming a better leader. He is a Colonel which shows that he is competent enough to earn the Colonel role. He has also progressed through the ranks of CE in previous occasions and he has a lot of experiance of how Battalion operate due to his lengthy time on the server despite his break. Overall, I believe that Pixel would be a good choice for Battalion. Good Luck!
  3. +1 CWright joined CE when I was Colonel and I have watched him progress through the ranks and become a really good leader. When he joined the server, he failed the CE tryout around 3 times and always came back to try again. This shows strong perseverance which is a really good trait to have when aiming for Battalion. CWright is very easy to talk to which is another great trait to have. Him applying for the RAF should not get in the way because there is not a confirmed time that he will join so it could be for a while. Overall, I believe CWright is more than fit for the Battalion role due to the traits I listed above and his great activity. Good Luck!
  4. Which Rank/tag do you need: SWRP Event Planner What is your RP Name on the server: Navas Evidence: Heres a photo of my roles on discord. It shows that I am Event Staff.
  5. Basic Information: Steam Name + Profile link: Navas + http://steamcommunity.com/profiles/76561198993165900 Roleplay Name: OS Commando F57 Navas Teamspeak Name: Navas Playtime on the Server: 6w and 1d SteamID: STEAM_0:0:516450086 Any experience in staffing: I have never been a staff on any RP servers however I am very familiar with what they do and Current Age: 16 Warns/Bans: I have 0 warns and 0 bans. Do you have a working microphone and is it understandable?: Yes, and my microphone is of good quality. Event Plan: Map: rp_republicvscis Enemies, HP, Amount: Clone ECs: Commando Droid, Base HP, 4 [HP may be lowered mid-event if they are defending too well] B1 Heavy Droid, Base HP, 6-8 [Depending on playercount] Pilot Droid, Base HP, 1 for every 4 CE [Only people who are FTd] Sniper Droid, Base HP, 1 Jedi ECs: Sith Lord(Sith Sorcerer),80000, 1 Sith Apprentice(Sith Warrior/Marauder)50000 Passive, HP, Amount: Civilian, 1000, 1-2 [they will play B1 Heavy for the first part and then change to Civilian when on the mining planet] Kidnapped Padawan, 10000, 1 Republic's Execution: Clone: Base Map Debrief - Battalion will call all regiments to a debrief and would then proceed to explain that they have received a transmission from a Neutral system calling out for help. The CIS have launched an attack on the System in an attempt to convert them to the Separatist Alliance. The civilians want help from the Republic as it is their only chance of survival. Event Map Debrief - When all regiments are lined up, the leading Battalion will explain that there are heavy CIS forces on the planets in the system. The first planet that they will go to will be the forest planet due to that being the one with the most inhabitants. The leading Battalion will then tell CE to set up 2-3 LAATs and start transporting people to the Forrest Planet. On the forest planet: When CE land on the LZ, the fight will immediately begin. DU will have to fortify the LZ along with providing barricade cover for the frontlines to start pushing up. CT, 501st, and 327th will push up with CG and some DU. On the forest planet, there are a few flanks so GM can split up into groups to push those. GC will be on the high ground taking care of the sniper (along with some GM if there are a lot of them) and 212th can help with destroying any barricades that the CIS have and aiding the push. While the LAATs are flying back, Vulture droids will attack them, (this will be the only time they will attack the LAATs directly, it is just to alert CE) CE will then deploy fighters to counter the vultures and they will dogfight for most of the event. 74th may be able to set up a temp medbay at the LZ on the planet depending on if the leading Battalion thinks it’s needed. If not, they can just follow the push and heal as normal. RC will be able to follow the push with OS assisting GC on the high ground and DS helping 212th with destroying CIS cover (if they are online). When they have cleared out the CIS presence on the Forrest Planet, a [Hostage - Republic] transmission will come in saying that they are being held hostage on the Mining Planet. CE will then be asked to transport there to check things out. On the mining planet: When on the planet, DU would set up defenses to counter the ones that the CIS have at the mining factory. The hostages would inform the republic that they are inside the Mining workhouse. When on the planet, RC will attempt to extract the hostage(s). If this succeeds, the hostage(s) will be brought back to the Venator via an LAAT/Dropship transport and the Republic forces will engage the CIS on the mining planet. [If the extraction fails, the droids will open fire on the Republic]CT, 501st, and 327th will man DU’s barricades until the hostels get pushed back into the workhouse. 212th will have to focus a Tri-Droid [3 RPG shots to eliminate] to stop it from killing infantry. GM and GC can get on the higher parts of the map and get a good line of sight on the hostels. Part of GM can also help with the push with flamethrowers if needed. CE will still be fighting the vulture(s) and on LAAT transport but if there are any left doing nothing, they will be on barricades a bit further back than the frontlines. CG will be near the frontlines while pushing up along with 74th who will be doing their usual thing keeping everyone alive. When the CIS get pushed into the building, it is very close quarters so it will rely on 501st, 327th, and CT to provide some good firepower, along with DU and CG for some shield coverage. If the pushes aren’t working then GM can also be called in to flame the area. After the workhouse has been cleared, the leading Battalion will see that Venator AI has detected a breach in the LHB. CE will then transport people back up to the Venator and all regiments will assist in clearing the Venator of hostile forces. Jedi: A Sith clan arrives at the Jedi Temple with a Jedi Padawan that seems to have been slightly turned to the Dark side. They have to try and bring the Padawan back to the light side by reminding them of the ways of the Jedi. When they start talking to the Padawan, the Sith will attack and the Jedi will then have to defend the Padawan while they fend off the Sith. If they succeed in turning the Padawan, he will fight for the Jedi and they will have to defeat the Sith/negotiate a peaceful outcome. If they don’t succeed the Padawan will fully embrace the dark side and fight against the Jedi. Event Character Execution: Clone ECs: On the forest planet: The Sniper will be on the high ground near the enemy base. They will be primarily focusing on GC, OS, and potentially GM if they are shooting at them. [The sniper should not focus ground forces when there are GC to shoot at as that is not fun for anyone] The Commando Droids will be manning barricades and sometimes pushing up to counter the Republic’s pushes. Some may position themselves on the flanks to ensure that they are clear. The B1 Heavies will pretty much do the same thing but there will be more of them so they will be able to push back the Republic effectively if needed. When the ECs lose their base, they will spawn at the Mining planet and wait until the Republic arrives. The Pilot Droid(s) will take off from the CIS Dreadnought and dogfight CE for the whole event until the CIS forces are cleared off the Venator. On the mining planet: The ECs have the advantage of hostages so they are in control of the situation. Once the ECs are alerted to any attempt to rescue the Civilians, they will open fire on the Republic. If the Civilians escape, they will just fight normally as the Republic pushes up. However, if the Civilians stay in the CIS’s grasp, they will still have the upper hand as the Republic will have to be careful with their offensive due to them not wanting to get the Civilians killed. There will be a Tri-Droid on top of the workhouse which will provide RPG fire until it gets shot down by 212th. The Sniper will be on top of the mining house for most of the event countering GC and anyone else who tries to oppose them. The Commandos will be on barricades along with the B1 Heavies holding back the Republic forces. When they get pushed back in the Workhouse, they will have to defend it. [If the Republic are struggling then the ECs health will be lowered as there are a few tight doors that are easily holdable.] Once the Republic pushes through, the CIS Providence-Class Dreadnought will dispatch a Dropship that will drop Droids off in the LHB of the Venator. They will then go around the Venator killing clones on sight until they are pushed back and exterminated. Jedi ECs: The Sith and the Padawan will land at the Jedi Temple in a ship. They will then proceed to exit the ship and start walking close to the Temple. The idea is that that Sith has brought the Padawan here to try and fully turn him to the dark side. They want to do this by making him kill the Jedi that he once was friends with. They will do some talking before attacking the Jedi. Depending on if the Jedi turn the Padawan or not, he will either assist the Jedi or attack them. The Sith will fight to the death [lives will vary depending on how long the event is lasting] and then the Jedi will go back to the temple or watch the clone event. Story: A CIS Providence-Class Dreadnought has exited hyperspace in a system that is Neutral between the Republic and the Separatist Alliance in an attempt to convert them to work with the Separatists. When their peaceful propositions didn’t work, they decided to start killing Civilians until they agreed to join the CIS. Instead of agreeing, the Civilians sent out a distress call to the Republic asking for their help as they are unable to defend themselves due to the CIS presence being too overwhelming. The Republic exits hyperspace in the system and notices the large CIS Dreadnaught in the area. They first initiate a search on the Forrest planet and they find the CIS mining for ores there. Once the Republic have engaged them and wiped them off the planet, they receive a transmission from the Civilians that they are being held hostage on the Mining Planet. The Republic will then land on the planet and send RC in to retrieve the hostages. Once they are in safety, the CIS will engage them in the hope to drive them off the planet. Unfortunately, that doesn’t go to plan for them and the Republic eliminates them so that all the Planets are clear. Once this is done, the CIS launch one final offensive at the Republic Venator in an attempt to kill the Civilians and deal as much damage to the Republic as they can. The Republic will drive them off the Venator and hyperspace away. In Debrief, the Civilians [if alive] will say that they are very grateful for the Republic’s help and that they will join the Galactic Republic due to them helping them in a time of crisis. Event Information: Have you ever Done an Event Before?: I have never carried out an event before, however, I have suggested an event that was accepted and turned out well. Also, during my 6 weeks + playtime on the server, I have experienced many different events so I am extremely familiar with how events work and how they are formatted. What was your event and was it successfully executed?: N/A Do you understand the responsibilities an event-planner has? If so, what are they?: I fully understand the responsibilities that Event Planners hold when doing an event and when not. They are in charge of creating a fun event that most, if not all players enjoy. They have to be on top of everything and ensure that spawns are constantly being handled along with correcting anything that could possibly go wrong throughout the event. As an EP, you are in charge of creating a fun, enjoyable, well-structured event for the whole server to experience. There is a lot of trust that goes into giving someone EP privileges so I would never use the ULX power that I would get for the wrong reasons and betray that trust. Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?: Yes, I fully understand this and I also understand why this is necessary. Anything else?: Thanks for taking the time to read my EP application. I hope that it is all understandable and all makes sense. Good luck to everyone else who has applied! W-G E-Planner
  6. burgers and hotdogs are yum +1
  7. There isn't anything inside that is CL3+ though. Hierarchy, CG and CT NCO+ have cuffs and 2/3 of those would still be able to access the Brig as normal. If CT NCO-SOs arrest someone, they could just call a CG to the HQ and it will be dealt with just as soon as it would've if they had been that slightest bit closer to Brig.
  8. If another sub-regiment was added that had RPGs and could fly, CE would probably loose members so there is not really much point adding this.
  9. Navas

    New job

    With the amount of admins currently, there really is no need for such a job. Admins can easily change your job within 10 seconds so saving a few seconds isn't really worth it in my opinion.
  10. What your suggestion is: My suggestion is to make the Headquarter door on Rishimoon CL4+, CE, CG, and RC instead of CL2+. The reason for this is because there is nothing inside the HQ that is CL2+ so it is practically pointless the little area in the HQ being CL2. On the map Storm Outpost, the Headquarters is CL4+ at the door and it is a very similar setup to the one on Rishi so it doesn’t really make sense to why this HQ is any different. This would help as people often enter the HQ for no reason and taunt CG outside brig or just clutter the area despite them having no reason to do so. Scriptfodder/workshop link: N/A Any additional information: This is the HQ door for reference.
  11. Navas

    New Base Map

    Looks pretty interesting. Will probably have to be tested deeper before it gets approved. Size does seem slightly smaller that most maps but it could be good for a late night base map.
  12. Don't really see how you could put up a ban appeal while knowing you sent those messages. -1
  13. I was present for the entirety of the event and I can confirm that you were body blocking the GR door for a solid few minutes. The fact that you say ‘2 people can fit through’ is a lie as I spent plenty of time in that GR as a CE and there is no possible way that 2 people can fit through whilst you are standing in it. Another point is that not long ago, Puggo posted something in the Jedi channel that blatantly stated that Jedi should never interfere with Clone events unless they are called upon. Correct me if I am wrong, but I do not remember the leading Battalion (which is the only person who can grant such a request) calling upon Jedi to assist clones at any point in the event. There is then also the point of you blatantly combat baiting but that doesn’t really need any explaining as the EC spawn was less than 10 meters away from you. Overall, you ended the event with 16 kills when there wasn’t a Jedi event so all the kills were Clone ECs. I hope this clears up some of the confusion. whilst typing he also made a new post so this means you also broke silver rule.
  14. -1 - Your 'friends' really aren't helping your case - Very little explanation which shows that minimal effort was put in to the request - Only a few hours left now so you'd be better off just waiting it out anyways
  15. -1 - It would appear that you have done this multiple times and therefore the warning should probably stand The best thing to do would be to learn from this and if you find another bug then report it instead of abusing it.
  16. +1 Although I can see the reason why Ollie warned you, it does seem that you are telling the truth as it isn't really something that many people are aware of on the server. The only problem that I can see that would come from this situation is if you started using this glitch maliciously. For now though I think the warn has a good chance of being removed.
  17. Since it's just a 2 day ban, it is probably in your best interest to just wait it out. You said yourself that you left in a 'fit of rage' which is something that you can hopefully learn from in the future.
  18. -1 The only positive that I can see is that it may add a slight bit of emersion for some players. Other that that, it will take up an inventory slot and will be annoying to press on it whenever you want to salute.
  19. idk what this does

  20. If you carry on you're probably going to get banned on the forums again.
  21. Would probably make sense to just go by the old ones for now until new ones are posted just to avoid confusion.
  22. +1 - Active - Mature - Very nice to talk to and welcoming to new players - High rank in Jedi and got T Force Master so he is trusted Good Luck!
  23. -1 - Not that experienced with the server - Got striked for disrespect which doesn't paint the best picture - Even if the amount you gave was split in half, 109.5 hours a week is around 4 days. This is still incredibly unrealistic. My advice is try to get your playtime up and get a higher rank in Jedi to show you are commited. The try and put a bit more effort into your application and you will stand a beter chance. Good Luck anyways!
  24. Neutral You're a great guy and I have no doubt that you would become a great Staff. However, you don't have that long of a playtime and aren't that well knows outside of CE. Also, you didn't put WGSWRP in the 'Anything Else' section. Your answers aren't bad but they are not as detailed as other people's. Therefore, I am giving you a Neutral. Good Luck!
  25. +1 - All been said above. Good Luck!