John Synergy

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  1. Thanks
    John Synergy got a reaction from Bill Pill in The Cogwork Orthodoxy   
    +1
    Simple reason, it's a GOI that gives Sarkics that element of combat they need without pissing off the containment organisation mega-alliance of Foundation, UIU and any other aligned organisation. With non-whitelist units you can also convert them which is pretty nice.
  2. Thanks
    John Synergy got a reaction from loui1066 in Scp 096 Wl app :)   
    Accepted
    Loui Groves
    Please contact a member of staff or myself in-game to receive your SCP-096 whitelist.
    Ensure you show them a screenshot of this post or link it.
    If this is the same Loui I'm thinking of, I hope it's not the micspamming one.
     
  3. Like
    John Synergy got a reaction from leoisthebest0701 in SCP-096 Application   
    Denied
    Your conduct I have seen on the server since you first joined has been, as others have mentioned, mingy at best. I suggest that if you wish to reapply for this whitelist that you take jobs and the server in general slightly more serious. This isn't an ultra-serious server but that doesn't mean that anything goes.
    You may reapply in 7 days.
  4. Like
    John Synergy reacted to Plague in Brandon Viper Event Planner App (again)   
    ACCEPTED....sorta?
    I'm willing to let you onto the Event Team if you send me a DM of a completely rewritten event, since this one won't pass. Even then, it's gonna be on a very fucking tight leash.
     
    I await your new event nonchelantly.
  5. Like
    John Synergy reacted to Plague in Jack Miller's Event-Planner Application   
    what the fuck
     
    Will respond later today  btw
  6. Like
    John Synergy reacted to Plague in Who's your favorite SCP-RP Staff Member?   
    what the fuck is this post
  7. Like
    John Synergy reacted to Plague in Job Suggestion [Global Occult Coalition]   
    Gloria fortis miles. Pervenientes usque mortem.
      It is time, for another review.
      Deltah Ladias
      Your choice of coloring in your application is giving my metaphysicial eyes multiple strains of cancer. While your lack of punishment from...otherworldly beings is assuring, your lack of information in our organization is a big demoralizer.
      A KTE does not necesarily mean it is hostile, but often anomalous enough to label it as a “Confirmed threat” to our organization.
      The definition is UTE is spot on, besides the fact that it is not a confirmed threat.
      This might be an annoying part of me, but NTE and PTE are not mentioned anywhere in the application form, huh.
      Anyways, consider yourself denied for now. reapply whenever, I have hope in you.
      Michael Patrick
      Where do I even start? 
      Your application is borderline unreadable, your english is on par with a somalian toddler and you advertise your app like a shameless nudist in the middle of a shopping mall.
      Hard denial, reapply in 2 weeks.
      ----
    God, I hate doing these kinds of things, if only Flak paid me more for this shit.
      ~The Archivist, Thirty Oneth of his Kind
     
     
    Sir, you might wanna see this.
    What now, Lieutenant?
    Several Dimentional and spatial anomalies have appeared in Ovis City, sir.
    So what, it's nothing new? That city's basically our Three Portlands.
    Problem is, Sir...
    The anomalies are sending a message using our credentials.
    ...Patch it through.
     
    Affirm, take a look, Sir.
    Looks like this is not merely a case of impersonation. Send a message to the council, we might have a possible Cornwall Incident on our hands.
    ...

  8. Haha
    John Synergy got a reaction from Drake Watcher in SynergyJohn's Staff Application - 24/02/21   
    Name: John Karpathakis

    What country are you from?: Greece

    How well do you speak and understand English?: Very well as it's my first language.

    SteamID: STEAM_0:0:213581846

    In-Game name(s): John Synergy (and variations including the word Synergy).

    Age: 16

    Play Time. Must be atleast 3 days. No exceptions(SCP-RP): 5w, 2d, 1h, 30m

    Are you a VIP/PlatVIP?: PlatVIP

    Do you have a microphone?: Yes I do.

    Do you have TeamSpeak ( Required )?: I do as well, and I use it quite a bit.

    Why should we pick you? (250 word minimum): In short, I'm extremely active and dedicated. Over the time of lockdown, school, and holidays, I've been playing near consistently for 4+ hours a day, having a few break days in between or sometimes doing it the entire week. In my previous tenure as staff I gave fair punishments and it ended with only valid bans and warns.
    To not continue referring to my previous tenure, I'm currently a Job Manager on the server as well as being nearly unhealthily dedicated to the community. I am constantly looking for places to assist and already do currently assist with some in-character interactions. While I do feel my demotion was partially unfair, I understand that and my conduct is far better now. Part of me being staff was also that helping of the members of the community, where I assist with any issues the playerbase had and currently still do. To sum it up, I feel I am helpful and dedicated enough to be accepted back onto the team. While I have lost my Foundation Administration positions, I still carry over that knowledge of the server dynamic from my time with them.
    I've been staff on other servers and on this one and while I regret my actions leading to my demotion, I have learned from them in addition to knowing exactly what the wrong thing to do is. I am also ensuring that my entire servitude is not going to be toxic or mingy, and that I will uphold the same values I iterated in my previous application, only this time with more experience. This paragraph is near quoted from my previous application and there is not much else I can put here other than apologies, the reasons I listed for joining, and more apologies.

    How long will you be able to play per day?: 4+ hours each day, maybe 7-12+ on holidays.

    Any past experience as staff?: Administrator on SCP-RP, Head Admin on Imperium, Admin on Typhon.

    Any previous warns/bans? If so why? (maximum of 15 warns, exceptions can be made.): 1 warning for AccidentalRDM due to a miscommunication in TS (Refer to screenshot below)

    Do you know the basic ULX commands Yes/No: Yes I do up to the permissions given to Admins.

    Do you know what SCP-RP is about? (not just job descriptions): Once again going to try and not completely plagiarize my own application, this time by adding things.
    SCP-RP is a server based around the running of a site, not focusing solely on breaches like other servers or games. There are breaches that can occur, at which point there are relevant RP jobs that go and contain it. The Foundation is faced with challenges each day in the form of Groups of Interest, events that occur, and in addition to this, the surface in general provides another variable to the Foundation.
    Surface.
    There are Groups of Interest that work both with and against the Foundation and they must constantly be vigilant. Anomalies spawning on the surface can work both to the advantage and disadvantage of whoever finds them, and as such Field Agents and GOI members must be careful about which anomaly they leave.
    The Groups of Interest present on the server all have different relations with each other, and as such all of them play a part in what the Foundation has to manage, or ignore. 
    With the addition of Sarkics and UIU, this means that there will be more complicated relations and there will be relation triangles of sorts where "the enemy of my enemy is my friend", as well as new roleplay opportunities for all involved.
    Groups of Interest missions.
    There are currently 4 Groups of Interest on the server, those groups being: Unusual Incidents Unit, Marshall Carter and Dark Ltd, Sarkics (Adytum's Gate) and the Chaos Insurgency. With the common goals of the UIU and Foundation, they are not much of a problem as they leave each other alone for the most part (assumed currently at least), however the other two are actively sanctioned by the Foundation for their goals and their methodology for such. While RP may be present, these present more of a combat threat to the Foundation, hence their Mobilized Task Forces always having to stay sharp and respond to these threats.
    With new groups added, this causes the missions of these GOI's to shift from only interacting with Foundation to having interactions with others on the surface, keeping the server as a universe, rather than orbiting the Foundation.
    Events
    Along with the running of the site and management of internal and external threats, new threats may present themselves in the form of events, causing disarray or unification in the Foundation. This all keeps the RP new and allows others to think about consequences of their actions, of ignoring something, or the prospect of dealing with it. These events may take the form of a Pro-Foundation entity wishing to help combat a larger threat, or an anomalously-aligned entity wishing death upon those who seek to contain it.
    Foundation
    The Foundation has developed its current rank structure on the server over a long while, and has become a streamlined machine in which every department and MTF unit plays a part.
    The Foundation Administration is comprised of those who command both internal and external units in order to maintain both internal and external security to the Foundation. An example of this is the Head of External Affairs being tasked with dealing in cover-ups for the veil of secrecy on the surface.
    The Task Forces have also become specialized, namely the fact that Nu-7 had undergone a WL and numbers buff, becoming a well-oiled combat unit fit for defending against the mass amount of enemies the Foundation has. B-7 and E-11 have the same jobs however E-11 is able to do covert missions on the surface. It's these little things that make up the nuances for the Foundation's everyday running without them being disadvantaged or underprepared.


    Do you understand the rules of SCP-RP(1 word is not an answer).: Yes I do. A lot of the rules leave room for having a relaxed state rather than the intense SeriousRP of other servers, however it keeps the roleplay relatively decent by limiting minging. A good example of the rules is how FailRP and Meta-game are treated. Any and all information coming from a source you do not have access to is considered meta-game, and maliciously ruining the RP for others can be considered trolling or FailRP. I have always given what I felt to be the correct punishments for rules and I feel that it'll be no harder, as I still fully understand the changes to the rules that were made recently.
    Many of the rules that are applied are common sense for an RP server, and as such (after more mingy events) it is more common knowledge to know what you can and can't do.
     
    Here is the screenshot of my warnings and playtime

  9. Haha
    John Synergy got a reaction from Titty Man in SynergyJohn's Staff Application - 24/02/21   
    Name: John Karpathakis

    What country are you from?: Greece

    How well do you speak and understand English?: Very well as it's my first language.

    SteamID: STEAM_0:0:213581846

    In-Game name(s): John Synergy (and variations including the word Synergy).

    Age: 16

    Play Time. Must be atleast 3 days. No exceptions(SCP-RP): 5w, 2d, 1h, 30m

    Are you a VIP/PlatVIP?: PlatVIP

    Do you have a microphone?: Yes I do.

    Do you have TeamSpeak ( Required )?: I do as well, and I use it quite a bit.

    Why should we pick you? (250 word minimum): In short, I'm extremely active and dedicated. Over the time of lockdown, school, and holidays, I've been playing near consistently for 4+ hours a day, having a few break days in between or sometimes doing it the entire week. In my previous tenure as staff I gave fair punishments and it ended with only valid bans and warns.
    To not continue referring to my previous tenure, I'm currently a Job Manager on the server as well as being nearly unhealthily dedicated to the community. I am constantly looking for places to assist and already do currently assist with some in-character interactions. While I do feel my demotion was partially unfair, I understand that and my conduct is far better now. Part of me being staff was also that helping of the members of the community, where I assist with any issues the playerbase had and currently still do. To sum it up, I feel I am helpful and dedicated enough to be accepted back onto the team. While I have lost my Foundation Administration positions, I still carry over that knowledge of the server dynamic from my time with them.
    I've been staff on other servers and on this one and while I regret my actions leading to my demotion, I have learned from them in addition to knowing exactly what the wrong thing to do is. I am also ensuring that my entire servitude is not going to be toxic or mingy, and that I will uphold the same values I iterated in my previous application, only this time with more experience. This paragraph is near quoted from my previous application and there is not much else I can put here other than apologies, the reasons I listed for joining, and more apologies.

    How long will you be able to play per day?: 4+ hours each day, maybe 7-12+ on holidays.

    Any past experience as staff?: Administrator on SCP-RP, Head Admin on Imperium, Admin on Typhon.

    Any previous warns/bans? If so why? (maximum of 15 warns, exceptions can be made.): 1 warning for AccidentalRDM due to a miscommunication in TS (Refer to screenshot below)

    Do you know the basic ULX commands Yes/No: Yes I do up to the permissions given to Admins.

    Do you know what SCP-RP is about? (not just job descriptions): Once again going to try and not completely plagiarize my own application, this time by adding things.
    SCP-RP is a server based around the running of a site, not focusing solely on breaches like other servers or games. There are breaches that can occur, at which point there are relevant RP jobs that go and contain it. The Foundation is faced with challenges each day in the form of Groups of Interest, events that occur, and in addition to this, the surface in general provides another variable to the Foundation.
    Surface.
    There are Groups of Interest that work both with and against the Foundation and they must constantly be vigilant. Anomalies spawning on the surface can work both to the advantage and disadvantage of whoever finds them, and as such Field Agents and GOI members must be careful about which anomaly they leave.
    The Groups of Interest present on the server all have different relations with each other, and as such all of them play a part in what the Foundation has to manage, or ignore. 
    With the addition of Sarkics and UIU, this means that there will be more complicated relations and there will be relation triangles of sorts where "the enemy of my enemy is my friend", as well as new roleplay opportunities for all involved.
    Groups of Interest missions.
    There are currently 4 Groups of Interest on the server, those groups being: Unusual Incidents Unit, Marshall Carter and Dark Ltd, Sarkics (Adytum's Gate) and the Chaos Insurgency. With the common goals of the UIU and Foundation, they are not much of a problem as they leave each other alone for the most part (assumed currently at least), however the other two are actively sanctioned by the Foundation for their goals and their methodology for such. While RP may be present, these present more of a combat threat to the Foundation, hence their Mobilized Task Forces always having to stay sharp and respond to these threats.
    With new groups added, this causes the missions of these GOI's to shift from only interacting with Foundation to having interactions with others on the surface, keeping the server as a universe, rather than orbiting the Foundation.
    Events
    Along with the running of the site and management of internal and external threats, new threats may present themselves in the form of events, causing disarray or unification in the Foundation. This all keeps the RP new and allows others to think about consequences of their actions, of ignoring something, or the prospect of dealing with it. These events may take the form of a Pro-Foundation entity wishing to help combat a larger threat, or an anomalously-aligned entity wishing death upon those who seek to contain it.
    Foundation
    The Foundation has developed its current rank structure on the server over a long while, and has become a streamlined machine in which every department and MTF unit plays a part.
    The Foundation Administration is comprised of those who command both internal and external units in order to maintain both internal and external security to the Foundation. An example of this is the Head of External Affairs being tasked with dealing in cover-ups for the veil of secrecy on the surface.
    The Task Forces have also become specialized, namely the fact that Nu-7 had undergone a WL and numbers buff, becoming a well-oiled combat unit fit for defending against the mass amount of enemies the Foundation has. B-7 and E-11 have the same jobs however E-11 is able to do covert missions on the surface. It's these little things that make up the nuances for the Foundation's everyday running without them being disadvantaged or underprepared.


    Do you understand the rules of SCP-RP(1 word is not an answer).: Yes I do. A lot of the rules leave room for having a relaxed state rather than the intense SeriousRP of other servers, however it keeps the roleplay relatively decent by limiting minging. A good example of the rules is how FailRP and Meta-game are treated. Any and all information coming from a source you do not have access to is considered meta-game, and maliciously ruining the RP for others can be considered trolling or FailRP. I have always given what I felt to be the correct punishments for rules and I feel that it'll be no harder, as I still fully understand the changes to the rules that were made recently.
    Many of the rules that are applied are common sense for an RP server, and as such (after more mingy events) it is more common knowledge to know what you can and can't do.
     
    Here is the screenshot of my warnings and playtime

  10. Haha
    John Synergy got a reaction from Lando Lovelace in SynergyJohn's Staff Application - 24/02/21   
    Name: John Karpathakis

    What country are you from?: Greece

    How well do you speak and understand English?: Very well as it's my first language.

    SteamID: STEAM_0:0:213581846

    In-Game name(s): John Synergy (and variations including the word Synergy).

    Age: 16

    Play Time. Must be atleast 3 days. No exceptions(SCP-RP): 5w, 2d, 1h, 30m

    Are you a VIP/PlatVIP?: PlatVIP

    Do you have a microphone?: Yes I do.

    Do you have TeamSpeak ( Required )?: I do as well, and I use it quite a bit.

    Why should we pick you? (250 word minimum): In short, I'm extremely active and dedicated. Over the time of lockdown, school, and holidays, I've been playing near consistently for 4+ hours a day, having a few break days in between or sometimes doing it the entire week. In my previous tenure as staff I gave fair punishments and it ended with only valid bans and warns.
    To not continue referring to my previous tenure, I'm currently a Job Manager on the server as well as being nearly unhealthily dedicated to the community. I am constantly looking for places to assist and already do currently assist with some in-character interactions. While I do feel my demotion was partially unfair, I understand that and my conduct is far better now. Part of me being staff was also that helping of the members of the community, where I assist with any issues the playerbase had and currently still do. To sum it up, I feel I am helpful and dedicated enough to be accepted back onto the team. While I have lost my Foundation Administration positions, I still carry over that knowledge of the server dynamic from my time with them.
    I've been staff on other servers and on this one and while I regret my actions leading to my demotion, I have learned from them in addition to knowing exactly what the wrong thing to do is. I am also ensuring that my entire servitude is not going to be toxic or mingy, and that I will uphold the same values I iterated in my previous application, only this time with more experience. This paragraph is near quoted from my previous application and there is not much else I can put here other than apologies, the reasons I listed for joining, and more apologies.

    How long will you be able to play per day?: 4+ hours each day, maybe 7-12+ on holidays.

    Any past experience as staff?: Administrator on SCP-RP, Head Admin on Imperium, Admin on Typhon.

    Any previous warns/bans? If so why? (maximum of 15 warns, exceptions can be made.): 1 warning for AccidentalRDM due to a miscommunication in TS (Refer to screenshot below)

    Do you know the basic ULX commands Yes/No: Yes I do up to the permissions given to Admins.

    Do you know what SCP-RP is about? (not just job descriptions): Once again going to try and not completely plagiarize my own application, this time by adding things.
    SCP-RP is a server based around the running of a site, not focusing solely on breaches like other servers or games. There are breaches that can occur, at which point there are relevant RP jobs that go and contain it. The Foundation is faced with challenges each day in the form of Groups of Interest, events that occur, and in addition to this, the surface in general provides another variable to the Foundation.
    Surface.
    There are Groups of Interest that work both with and against the Foundation and they must constantly be vigilant. Anomalies spawning on the surface can work both to the advantage and disadvantage of whoever finds them, and as such Field Agents and GOI members must be careful about which anomaly they leave.
    The Groups of Interest present on the server all have different relations with each other, and as such all of them play a part in what the Foundation has to manage, or ignore. 
    With the addition of Sarkics and UIU, this means that there will be more complicated relations and there will be relation triangles of sorts where "the enemy of my enemy is my friend", as well as new roleplay opportunities for all involved.
    Groups of Interest missions.
    There are currently 4 Groups of Interest on the server, those groups being: Unusual Incidents Unit, Marshall Carter and Dark Ltd, Sarkics (Adytum's Gate) and the Chaos Insurgency. With the common goals of the UIU and Foundation, they are not much of a problem as they leave each other alone for the most part (assumed currently at least), however the other two are actively sanctioned by the Foundation for their goals and their methodology for such. While RP may be present, these present more of a combat threat to the Foundation, hence their Mobilized Task Forces always having to stay sharp and respond to these threats.
    With new groups added, this causes the missions of these GOI's to shift from only interacting with Foundation to having interactions with others on the surface, keeping the server as a universe, rather than orbiting the Foundation.
    Events
    Along with the running of the site and management of internal and external threats, new threats may present themselves in the form of events, causing disarray or unification in the Foundation. This all keeps the RP new and allows others to think about consequences of their actions, of ignoring something, or the prospect of dealing with it. These events may take the form of a Pro-Foundation entity wishing to help combat a larger threat, or an anomalously-aligned entity wishing death upon those who seek to contain it.
    Foundation
    The Foundation has developed its current rank structure on the server over a long while, and has become a streamlined machine in which every department and MTF unit plays a part.
    The Foundation Administration is comprised of those who command both internal and external units in order to maintain both internal and external security to the Foundation. An example of this is the Head of External Affairs being tasked with dealing in cover-ups for the veil of secrecy on the surface.
    The Task Forces have also become specialized, namely the fact that Nu-7 had undergone a WL and numbers buff, becoming a well-oiled combat unit fit for defending against the mass amount of enemies the Foundation has. B-7 and E-11 have the same jobs however E-11 is able to do covert missions on the surface. It's these little things that make up the nuances for the Foundation's everyday running without them being disadvantaged or underprepared.


    Do you understand the rules of SCP-RP(1 word is not an answer).: Yes I do. A lot of the rules leave room for having a relaxed state rather than the intense SeriousRP of other servers, however it keeps the roleplay relatively decent by limiting minging. A good example of the rules is how FailRP and Meta-game are treated. Any and all information coming from a source you do not have access to is considered meta-game, and maliciously ruining the RP for others can be considered trolling or FailRP. I have always given what I felt to be the correct punishments for rules and I feel that it'll be no harder, as I still fully understand the changes to the rules that were made recently.
    Many of the rules that are applied are common sense for an RP server, and as such (after more mingy events) it is more common knowledge to know what you can and can't do.
     
    Here is the screenshot of my warnings and playtime

  11. Haha
    John Synergy got a reaction from Gary in SynergyJohn's Staff Application - 24/02/21   
    Name: John Karpathakis

    What country are you from?: Greece

    How well do you speak and understand English?: Very well as it's my first language.

    SteamID: STEAM_0:0:213581846

    In-Game name(s): John Synergy (and variations including the word Synergy).

    Age: 16

    Play Time. Must be atleast 3 days. No exceptions(SCP-RP): 5w, 2d, 1h, 30m

    Are you a VIP/PlatVIP?: PlatVIP

    Do you have a microphone?: Yes I do.

    Do you have TeamSpeak ( Required )?: I do as well, and I use it quite a bit.

    Why should we pick you? (250 word minimum): In short, I'm extremely active and dedicated. Over the time of lockdown, school, and holidays, I've been playing near consistently for 4+ hours a day, having a few break days in between or sometimes doing it the entire week. In my previous tenure as staff I gave fair punishments and it ended with only valid bans and warns.
    To not continue referring to my previous tenure, I'm currently a Job Manager on the server as well as being nearly unhealthily dedicated to the community. I am constantly looking for places to assist and already do currently assist with some in-character interactions. While I do feel my demotion was partially unfair, I understand that and my conduct is far better now. Part of me being staff was also that helping of the members of the community, where I assist with any issues the playerbase had and currently still do. To sum it up, I feel I am helpful and dedicated enough to be accepted back onto the team. While I have lost my Foundation Administration positions, I still carry over that knowledge of the server dynamic from my time with them.
    I've been staff on other servers and on this one and while I regret my actions leading to my demotion, I have learned from them in addition to knowing exactly what the wrong thing to do is. I am also ensuring that my entire servitude is not going to be toxic or mingy, and that I will uphold the same values I iterated in my previous application, only this time with more experience. This paragraph is near quoted from my previous application and there is not much else I can put here other than apologies, the reasons I listed for joining, and more apologies.

    How long will you be able to play per day?: 4+ hours each day, maybe 7-12+ on holidays.

    Any past experience as staff?: Administrator on SCP-RP, Head Admin on Imperium, Admin on Typhon.

    Any previous warns/bans? If so why? (maximum of 15 warns, exceptions can be made.): 1 warning for AccidentalRDM due to a miscommunication in TS (Refer to screenshot below)

    Do you know the basic ULX commands Yes/No: Yes I do up to the permissions given to Admins.

    Do you know what SCP-RP is about? (not just job descriptions): Once again going to try and not completely plagiarize my own application, this time by adding things.
    SCP-RP is a server based around the running of a site, not focusing solely on breaches like other servers or games. There are breaches that can occur, at which point there are relevant RP jobs that go and contain it. The Foundation is faced with challenges each day in the form of Groups of Interest, events that occur, and in addition to this, the surface in general provides another variable to the Foundation.
    Surface.
    There are Groups of Interest that work both with and against the Foundation and they must constantly be vigilant. Anomalies spawning on the surface can work both to the advantage and disadvantage of whoever finds them, and as such Field Agents and GOI members must be careful about which anomaly they leave.
    The Groups of Interest present on the server all have different relations with each other, and as such all of them play a part in what the Foundation has to manage, or ignore. 
    With the addition of Sarkics and UIU, this means that there will be more complicated relations and there will be relation triangles of sorts where "the enemy of my enemy is my friend", as well as new roleplay opportunities for all involved.
    Groups of Interest missions.
    There are currently 4 Groups of Interest on the server, those groups being: Unusual Incidents Unit, Marshall Carter and Dark Ltd, Sarkics (Adytum's Gate) and the Chaos Insurgency. With the common goals of the UIU and Foundation, they are not much of a problem as they leave each other alone for the most part (assumed currently at least), however the other two are actively sanctioned by the Foundation for their goals and their methodology for such. While RP may be present, these present more of a combat threat to the Foundation, hence their Mobilized Task Forces always having to stay sharp and respond to these threats.
    With new groups added, this causes the missions of these GOI's to shift from only interacting with Foundation to having interactions with others on the surface, keeping the server as a universe, rather than orbiting the Foundation.
    Events
    Along with the running of the site and management of internal and external threats, new threats may present themselves in the form of events, causing disarray or unification in the Foundation. This all keeps the RP new and allows others to think about consequences of their actions, of ignoring something, or the prospect of dealing with it. These events may take the form of a Pro-Foundation entity wishing to help combat a larger threat, or an anomalously-aligned entity wishing death upon those who seek to contain it.
    Foundation
    The Foundation has developed its current rank structure on the server over a long while, and has become a streamlined machine in which every department and MTF unit plays a part.
    The Foundation Administration is comprised of those who command both internal and external units in order to maintain both internal and external security to the Foundation. An example of this is the Head of External Affairs being tasked with dealing in cover-ups for the veil of secrecy on the surface.
    The Task Forces have also become specialized, namely the fact that Nu-7 had undergone a WL and numbers buff, becoming a well-oiled combat unit fit for defending against the mass amount of enemies the Foundation has. B-7 and E-11 have the same jobs however E-11 is able to do covert missions on the surface. It's these little things that make up the nuances for the Foundation's everyday running without them being disadvantaged or underprepared.


    Do you understand the rules of SCP-RP(1 word is not an answer).: Yes I do. A lot of the rules leave room for having a relaxed state rather than the intense SeriousRP of other servers, however it keeps the roleplay relatively decent by limiting minging. A good example of the rules is how FailRP and Meta-game are treated. Any and all information coming from a source you do not have access to is considered meta-game, and maliciously ruining the RP for others can be considered trolling or FailRP. I have always given what I felt to be the correct punishments for rules and I feel that it'll be no harder, as I still fully understand the changes to the rules that were made recently.
    Many of the rules that are applied are common sense for an RP server, and as such (after more mingy events) it is more common knowledge to know what you can and can't do.
     
    Here is the screenshot of my warnings and playtime

  12. Haha
    John Synergy got a reaction from Dim0n :| in SynergyJohn's Staff Application - 24/02/21   
    Name: John Karpathakis

    What country are you from?: Greece

    How well do you speak and understand English?: Very well as it's my first language.

    SteamID: STEAM_0:0:213581846

    In-Game name(s): John Synergy (and variations including the word Synergy).

    Age: 16

    Play Time. Must be atleast 3 days. No exceptions(SCP-RP): 5w, 2d, 1h, 30m

    Are you a VIP/PlatVIP?: PlatVIP

    Do you have a microphone?: Yes I do.

    Do you have TeamSpeak ( Required )?: I do as well, and I use it quite a bit.

    Why should we pick you? (250 word minimum): In short, I'm extremely active and dedicated. Over the time of lockdown, school, and holidays, I've been playing near consistently for 4+ hours a day, having a few break days in between or sometimes doing it the entire week. In my previous tenure as staff I gave fair punishments and it ended with only valid bans and warns.
    To not continue referring to my previous tenure, I'm currently a Job Manager on the server as well as being nearly unhealthily dedicated to the community. I am constantly looking for places to assist and already do currently assist with some in-character interactions. While I do feel my demotion was partially unfair, I understand that and my conduct is far better now. Part of me being staff was also that helping of the members of the community, where I assist with any issues the playerbase had and currently still do. To sum it up, I feel I am helpful and dedicated enough to be accepted back onto the team. While I have lost my Foundation Administration positions, I still carry over that knowledge of the server dynamic from my time with them.
    I've been staff on other servers and on this one and while I regret my actions leading to my demotion, I have learned from them in addition to knowing exactly what the wrong thing to do is. I am also ensuring that my entire servitude is not going to be toxic or mingy, and that I will uphold the same values I iterated in my previous application, only this time with more experience. This paragraph is near quoted from my previous application and there is not much else I can put here other than apologies, the reasons I listed for joining, and more apologies.

    How long will you be able to play per day?: 4+ hours each day, maybe 7-12+ on holidays.

    Any past experience as staff?: Administrator on SCP-RP, Head Admin on Imperium, Admin on Typhon.

    Any previous warns/bans? If so why? (maximum of 15 warns, exceptions can be made.): 1 warning for AccidentalRDM due to a miscommunication in TS (Refer to screenshot below)

    Do you know the basic ULX commands Yes/No: Yes I do up to the permissions given to Admins.

    Do you know what SCP-RP is about? (not just job descriptions): Once again going to try and not completely plagiarize my own application, this time by adding things.
    SCP-RP is a server based around the running of a site, not focusing solely on breaches like other servers or games. There are breaches that can occur, at which point there are relevant RP jobs that go and contain it. The Foundation is faced with challenges each day in the form of Groups of Interest, events that occur, and in addition to this, the surface in general provides another variable to the Foundation.
    Surface.
    There are Groups of Interest that work both with and against the Foundation and they must constantly be vigilant. Anomalies spawning on the surface can work both to the advantage and disadvantage of whoever finds them, and as such Field Agents and GOI members must be careful about which anomaly they leave.
    The Groups of Interest present on the server all have different relations with each other, and as such all of them play a part in what the Foundation has to manage, or ignore. 
    With the addition of Sarkics and UIU, this means that there will be more complicated relations and there will be relation triangles of sorts where "the enemy of my enemy is my friend", as well as new roleplay opportunities for all involved.
    Groups of Interest missions.
    There are currently 4 Groups of Interest on the server, those groups being: Unusual Incidents Unit, Marshall Carter and Dark Ltd, Sarkics (Adytum's Gate) and the Chaos Insurgency. With the common goals of the UIU and Foundation, they are not much of a problem as they leave each other alone for the most part (assumed currently at least), however the other two are actively sanctioned by the Foundation for their goals and their methodology for such. While RP may be present, these present more of a combat threat to the Foundation, hence their Mobilized Task Forces always having to stay sharp and respond to these threats.
    With new groups added, this causes the missions of these GOI's to shift from only interacting with Foundation to having interactions with others on the surface, keeping the server as a universe, rather than orbiting the Foundation.
    Events
    Along with the running of the site and management of internal and external threats, new threats may present themselves in the form of events, causing disarray or unification in the Foundation. This all keeps the RP new and allows others to think about consequences of their actions, of ignoring something, or the prospect of dealing with it. These events may take the form of a Pro-Foundation entity wishing to help combat a larger threat, or an anomalously-aligned entity wishing death upon those who seek to contain it.
    Foundation
    The Foundation has developed its current rank structure on the server over a long while, and has become a streamlined machine in which every department and MTF unit plays a part.
    The Foundation Administration is comprised of those who command both internal and external units in order to maintain both internal and external security to the Foundation. An example of this is the Head of External Affairs being tasked with dealing in cover-ups for the veil of secrecy on the surface.
    The Task Forces have also become specialized, namely the fact that Nu-7 had undergone a WL and numbers buff, becoming a well-oiled combat unit fit for defending against the mass amount of enemies the Foundation has. B-7 and E-11 have the same jobs however E-11 is able to do covert missions on the surface. It's these little things that make up the nuances for the Foundation's everyday running without them being disadvantaged or underprepared.


    Do you understand the rules of SCP-RP(1 word is not an answer).: Yes I do. A lot of the rules leave room for having a relaxed state rather than the intense SeriousRP of other servers, however it keeps the roleplay relatively decent by limiting minging. A good example of the rules is how FailRP and Meta-game are treated. Any and all information coming from a source you do not have access to is considered meta-game, and maliciously ruining the RP for others can be considered trolling or FailRP. I have always given what I felt to be the correct punishments for rules and I feel that it'll be no harder, as I still fully understand the changes to the rules that were made recently.
    Many of the rules that are applied are common sense for an RP server, and as such (after more mingy events) it is more common knowledge to know what you can and can't do.
     
    Here is the screenshot of my warnings and playtime

  13. Like
    John Synergy got a reaction from Johny Armstrong in 096 Application   
    I'd like to wait for more responses on this one, give it a bit of time.
  14. Like
    John Synergy got a reaction from AlexMagus in AlexMagus' 096 App   
    Accepted
    Alex Magus
    Please contact a member of staff or myself in-game to receive your SCP-096 whitelist.
    Ensure you show them a screenshot of this post or link it.
  15. Thanks
    John Synergy got a reaction from WhappyhamW in 096 application   
    Accepted
    Rick Cold
    Please contact a member of staff or myself in-game to receive your SCP-096 whitelist.
    Ensure you show them a screenshot of this post or link it.
  16. Like
    John Synergy got a reaction from Cal in Cal Reece - 096 Application   
    Accepted
    Cal Reece
    Please contact a member of staff or myself in-game to receive your SCP-096 whitelist.
    Ensure you show them a screenshot of this post or link it.
  17. Haha
    John Synergy got a reaction from Azazel Keenan in Imagine being named Karem   
    imagine being named karem
  18. Haha
    John Synergy got a reaction from Bread in Imagine being named Karem   
    imagine being named karem
  19. Haha
    John Synergy got a reaction from Lando Lovelace in [Job Suggestion] The Hunter's Black Lodge   
    Well then I didn't expect another one to pop up.
    If Adytum's Gate doesn't get accepted, I am fully supporting this Sarkic group as Techno is great at managing it and it's a good Sarkic concept on the server.
    +1.
  20. Like
    John Synergy reacted to Techno in [Job Suggestion] The Hunter's Black Lodge   
    The Hunter's Black Lodge

    GoI-0432 ("The Hunter's Black Lodge") is an anomalous criminal cult primarily active in the post-Soviet states. Known as "The Hunter's Black Lodge" (or simply the "Black Lodge"), GoI-0432 has been linked to extortion, murder, robbery, gambling, prostitution, human trafficking, drug trafficking, weapons trafficking, and underground fighting rings. While these activities are not inherently anomalous, the anomalous capabilities of GoI-0432 has had an aberrant effect on their practice.
    The Foundation first became aware of the Black Lodge in the early 1990s after receiving a tip from informants in INTERPOL. Further investigation uncovered GoI-0432 related documents from the recently dissolved GRU Division "P", later corroborated by former members. It appears that GRU Division "P" was unable to fully contain or neutralize the threat presented by the Black Lodge, with one source describing them as a "hydra" - the organization thought neutralized on several occasions only for it to reappear months later, "stronger than before".
    Victims of the Black Lodge have been discovered impaled, penetrated by large organic spines - the decedents commonly showing evidence of ritual cannibalism.

    Foundation Report
    Known as "The Hunter's Black Lodge" (or simply the "Black Lodge"), GoI-0432 has been linked to extortion, murder, robbery, gambling, prostitution, human trafficking, drug trafficking, weapons trafficking, and underground fighting rings. While these activities are not inherently anomalous, the anomalous capabilities of GoI-0432 has had an aberrant effect on their practice. These anomalies include:
    - The trafficking and distribution of anomalous pharmaceutical agents, primarily in the form of the anabolic-androgenic steroid "Гнев". The intravenous injection of Гнев triggers anomalous levels of muscle and bone growth. Continued and/or excessive use will result in Proteus-Cronenberg syndrome and/or death. Analysis suggests that this substance is harvested from the adrenal gland of an unidentified species of animal and has thus been classified as SCP-2408-2A.
    - The trafficking and distribution of "Похоть", a potent narcotic and increasingly prevalent "club drug". Normally sold in small, glass vials, it is administered to the body through insufflation into the sinus cavities (injection has been found to be universally fatal). Substance triggers various sensory hallucinations, increased heart palpitations, increased sexual arousal, and feelings of euphoria; studies have shown the substance to be more addictive than heroin. These effects are non-anomalous (the substance likely created with profit in mind) but the substance itself appears to be derived from the spinal fluid of an unidentified species and has thus been classified as SCP-2408-2B.
    - The trafficking and distribution of biological agents, including pathogens and toxins deemed anomalous by the Foundation. The creation and distribution of "Красная Смерть" represents an exceptionally high level threat. Already classified as SCP-███, information regarding the "Red Death" is presently only available on a need-to-know basis.
    - Victims of GoI-0432 have been discovered impaled by large organic spines or completely torn apart. Cadavers display injuries suggestive of attacks by several different animals such as bloody hoofprints, wounds consistent with goring by a horned or tusked animal, and teeth-marks indicative of a large, lupine organism.

    The Foundation became aware of GoI-0432 in wake of the USSR's dissolution, when many anomalies and documents relating to anomalies were transferred to Foundation control by GRU Division "P". The existence of GoI-0432 would be further corroborated by former members of GRU Division "P". It appears that they were unable to fully contain or neutralize the threat presented by GoI-0432 and its associated anomalies, with one source describing the apparent destruction of the organization on several occasions - only for it to reappear months later, seemingly strengthened.
    ___________________________________________________


    Agent S████ was not equipped with a recording device due to the delicate nature of the mission. Instead, information was transferred to the Foundation via dead drop. Agent S████ entered the nightclub at 2100, 01/25/1995, equipped with a SIG Sauer P226. He is observed being approached by a bouncer, which Agent S████ proceeds to follow after a short conversation. An agent inside the nightclub reports seeing S████ being escorted to an upstairs VIP suite overlooking the main floor. Agent S████ does not exit the nightclub until 0800, 01/29/1995. A message would later be delivered to the dead drop site at approximately 2100.
    The Foundation would henceforth receive biweekly mission reports from Agent S████.

    Missive 02/04/1995
    Possible GoI-0432 front:
    ul. ██████ 94
    GELENDZHIK
    Krasnodarskij kraj
    353465
    RUSSIAN FEDERATION

    First job was gunrunning. More damning evidence against Abraxas Arms. Not a lot to report beyond that.

    In a lot of ways, the Black Lodge is like any other Bratva. They're thugs, plain and simple, and mostly driven by greed. They're also nastier, which speaks volumes; you can't get much lower than the Bratva - they discarded any trace of honor they had left in Siberia.
    The Great Mothers are certainly something you don't see in the world of organized crime. The боевик call them hags, crones, witches, and the like (though not to their faces). The Sarkic influence is clear with them. Twelve in number, they refer to each other as "sisters" - priestesses or some such. All wear the same outfits - a black sarafan, a stained leather apron, and a red and white shawl covering the shoulders and hair. Always bare footed. A lot of ink work too. They aren't karcists but they still wield a great deal of clout over the Black Lodge.

    Missive 03/10/1995
    "Criminal underground" has a literal meaning for the Black Lodge. There's another world beneath Moscow. Abandoned soviet bunkers. The Metro-2. Forgotten crypts. But it runs so much deeper than we knew. There's something downright ancient below. Suffice it to say, I think Moscow was built atop a Sarkic temple.
    There's a dungeon. Rusted torture equipment. Pre-revolution. Maybe a relic of the Time of Troubles. Regardless, it looks like the Sarkicites are continuing the tradition. It's not nearly as deep and ancient as that wretched temple. Might be worth researching what buildings used to exist in the general location during the 17th century.

    I don't know much about these places yet. Information seems to be on a "need to know" basis. But I think I've found a weak link in their chain - one of the Great Mothers; let's call her "Five".

    Five shows signs of senility; she's gentle, friendly, and more importantly naive. I've been able to glean some fairly significant intelligence from her (but can't say how much truth there is to any of it).

    According to her, the Black Lodge is something both new and old. Like the other Bratva, it began in the gulags of Siberia - during Сучьи войны. Avgust Iosava, father of Otari, appears to have been responsible for the Black Lodge's resurrection in '51. Something he encountered in the Siberian wilderness after leading a successful prison break. And that's when the witches sought him out. Guided him. Showed him "what he had forgotten" - I asked what she meant by that but her mind wandered elsewhere.

    She seemed happy to have someone listen to her; a chance to feel nostalgic about the old ways. She told me to take this "secret" and handed me several old and frayed documents; scriptures but not the originals, notes she must have transcribed from their primary sources. Fragmented but something I think the researchers would like to see. Going to write this all down.

    Five also told me about Moscow's lost history. In another time, it was known by a different name - "Orok's Fall"; a Sarkic settlement - and where the Saint of War sacrificed himself, "for the blood of gods and tyrants". Never cared for this city. Guess there was always something sinister here.

    As she described the ancient city, her terminology was unusually anatomical in nature. Referring to different locations as the "heart", "lungs", and "skull" of Orok's Fall.

     
    Missive 04/18/1995
    I am making a special request to have my name, as well as what I've done (you'll know it soon enough), removed from the final report. If I successfully complete my mission and come out of this alive then I request the immediate application of amnestics.
    Most of my targets have been degenerates and criminals. Potential rivals and the like. But this was different. And Otari, that sick fuck, wanted us leave a different kind of message. There are other Sarkic cultists in Moscow; non-Black Lodge. I'm talking oligarchs. Government officials. One of them sent word that someone in the Ministry of Internal Affairs, a man named ██████ █████████, wanted to crack down on the Black Lodge and was searching for allies among the few straight players left in this city.

    Target the family. A wife, a daughter. Don't kill them. Make an example. The sort of scars that'll never heal.

     
    Missive 04/22/1995
    Spoke with Five again, still trying to clear my head of what happened. She's not like the others and I'm beginning to question just how senile she really is. When she speaks of me, and her faith, there is a tone of regret.
    I asked her more about Sarkicism (don't worry, I didn't say the "S-word"). And, when she tells me about Ion, I feel like a child again - listening to my baboushka talk about Jesus and the old prophets. Whimsical, and like her, skipping over the parts that involve glorified torture and murder.

    I'm no researcher, historian or theologian or whatever. But I think these cults, this "Sarkicism" didn't begin this way (but I suppose that goes for most religions). Five talks about honor, friendship, virtue, and liberation. The gentle reindeer folk of Adi-um against the evil Daeva. She's old, but I take it the faith changed long before her; maybe she has begun to interpret the texts differently. Maybe she's wrong, seeing good under layers of madness and atrocity.

    I can relate. It's always the same. Another failed revolution. Regardless, I suspect Five is an aberration. Perhaps that is the reason she's confided in me. The others talk about the Great Mothers, say they can see things. At times I wonder if she knows who I really am.

    And then my training tells me to eliminate her. I think I'll ignore that training for now. Besides, no point taking out a source like her. Not yet at least.

    P.S. The arena. It isn't just for initiation. Blood sport disguised as ritual; or maybe ritual disguised as blood sport. Six enter; only one comes out. A lot of folks willing to pay to see and bet on it. Many wear the skulls of beast and the clean suits of billionaires. Five's not a fan; it's like listening to people complain about the commercialization of Christmas. I know the Black Lodge has been classified as Neo-Sarkic but the Great Mothers are pretty clearly Proto-Sarkic - they're traditional, celebrate the high holidays, and still think in terms of some greater good. The rest only care about how to make themselves stronger, wealthier, etc. Otari has an animal cunning to him but he is hardly an intellectual - nor does he appear to be a karcist (or at least, the term hasn't been thrown around at all).

     
    Missive 05/06/1995
    Five let me in on a little secret. Otari has a brother by the name of Mikhail. Same father; different mother. And he's that half-dead thing in the cell.
    Apparently Otari and Mikhail have somewhat of a rivalry, but that isn't why Mikhail's been imprisoned and defaced; Five was vehement about that. It seems that Mikhail volunteered for some sort of ritual.

    Things are getting pretty fucked up here. Not sure if it's the drugs or not. I'll leave a vial with this report. I'm seeing things. The angles in the club, and everything below, are wrong. The architecture gives me a headache if I stare at it too long. Yesterday I woke in a bathroom stall with a half-eaten woman.

    The whores at Red Lanterns - they look human one moment then the next, well, I know 'monster' isn't really appropriate in this line of work but not sure how else to describe them. They stare at me with feral, hungry eyes. Five once called the them Rusalki; I thought she was just being figurative but now I'm not so sure. They slither off into the backrooms with fresh meat tailing behind; they'll be back an hour later, looking satisfied - but the men that go in don't ever come out.

    And when I watch the pit fights. There are things in the audience that aren't entirely human. There are sounds I can't explain; like a heartbeat, sometimes roars - something from deep below, where all the blood and corpses go.

    Agent S████ was declared MIA on 05/28/1995.
    On 06/04/1995, after much deliberation, raids were conducted against multiple Black Lodge sites, including the Red Lanterns nightclub. During the assault, SCP-2408-1 were directly observed undergoing transfiguration. Despite their aggression and anomalously augmented combat prowess, the SCP-2408-1 threat was thoroughly neutralized through the use of incendiary armaments (with the Foundation unexpectedly suffering only minor casualties). As operations continued, it grew readily apparent that the Black Lodge had provided minimal manpower - a mere fraction of its total population in the region.

    Sarkicism is a religious/philosophical system that encompasses a variety of traditions, beliefs, and spiritual practices largely based on teachings attributed to “Grand Karcist Ion”, its deified founder. Adherents practice ritual cannibalism, human sacrifice, corporeal augmentation, thaumaturgy, and dimensional manipulation. Highly secretive, the general public appears to have no direct knowledge of their existence; the one exception being the CotBG, who views them in apocalyptic terms. Organic manipulation has allowed certain Sarkicites to achieve anomalous states of being, transcending the physical limitations of baseline humans. Disease is viewed with reverence and Sarkic shrines have been discovered with offerings of swollen lymph nodes and tumorous growths. Sarkic cults treat contagions as consecration, a means to "cull the weak" and purify the masses, and thus actively seek to ensure their spread.
    The Foundation divides known Sarkic cults into two distinct strands: Proto-Sarkic and Neo-Sarkic. Proto-Sarkic cults can be found in insular communities throughout Eurasia's most isolated regions, its followers generally poor (if self-reliant) and hostile towards outsiders. Such groups eschew modernity, display acute technophobia, and are bound by superstition and taboo. In contrast, Neo-Sarkic cults are cosmopolitan, publicly embracing modernity and showing no apparent qualms with technology; their public lives differing little from others of their culture and social status. Adherents are primarily affluent families, rich in history and scandal.

    Ultimately, it is believed that the Foundation only knows a fraction of what Sarkicism is and what its followers intend. Based on the available information, the speculated goals of Sarkic cults represent an SK-class dominance shift, including the possibility of an XK-class end-of-the-world scenario.

    The Old God
    Yaldabaoth (also known as "Važjuma", "God-Eater", "Devourer", "His/Her Undulating Vastness", "The Great Winnower", "The Womb of Chaos" and various other epithets) is regarded in Sarkicism as the principle power in the universe. Neo-Sarkites appear to admire this entity but Proto-Sarkites (and all discovered scripture thus far) describe it as the true enemy of all people. Translated fragments of the Valkzaron suggests that Ion had somehow usurped control of this cosmic entity, wearing the flesh of the Old God as a sort of armor and crafting from its body a kingdom. This is contradicted by recently discovered scripture which suggest that Ion merely cast down the "living gods" of the Daeva, weaker avatars of the Archons - the children/servants of Yaldabaoth. The continued mortality of humanity and the absence of "paradise" ultimately imply that, were Ion real, then he had failed to achieve his goals.
    As with all things related to Sarkicism, it is difficult to discern reality from myth - most especially when myth contradicts. Proto-Sarkites view this entity with fear and disgust, regarding it as both the creator and destroyer of all life and the progenitor of the gods. As more sects are discovered, the diversity of interpretation grows readily apparent.

    Yaldabaoth is portrayed as both destroyer and incidental creator, "feeding" upon gods, worlds, and stars, while "exhaling life" into the cosmos (which will evolve, grow, and eventually be harvested again). Life is thus a natural byproduct of the Old God's existence; unguided by intelligence and spreading through a process not entirely dissimilar from panspermia. Sarkites believe this entity has turned the multiverse into an altar with our existence, and the existence of all biological lifeforms, being brought into reality for the singular purpose of sacrifice.

    "Blind" and driven solely by instinct, Yaldabaoth is depicted as being accompanied by otherworldly entities known as "Archons" (or "Vultaas" among certain Proto-Sarkic cults). These beings are described by Sarkic texts as faceless manifestations of primordial chaos, their true forms inconceivable to the human mind. Gnostic and Mekhanite scripture would mention the Archons as well, describing them as "terrible and rapacious angels".

    Some Sarkic cults hold that the Archons, along with Yaldabaoth, do not originate from our universe, let alone the multiverse. These cults believe that these entities begin in the Void and that their colossal physical bodies are vessels for these profane spirits. Because their consciousness is tethered to the Void, they know only hunger and will consume all things in their desire to feel whole - spreading like a cancer across the multiverse. The Archons are frequently referenced as having some relationship to the stars and the growing darkness that exists between them but little else is known about this connection. Sarkic art and iconography typically depicts Archons as red or black and vaguely cephalopodic.
    ___________________________
    Klavigar Orok

    A figure of reverence and supposed disciple of Ion. Associated with strength, war, violence, wilderness, hunting and, seemingly in contradiction, loyalty and revolt. Epithets include: the Horned Beast, the Brute Lord, and the Pale Hunter. Described as being of unnatural physical strength, Orok was the product of alchemical and thaumaturgical experimentation on slaves. Enthralled to Matriarch Aśvighoṣa, the ruling Daeva in the city of Jel, Orok served as a personal guard and pit-fighter.
    It is written that Ion, when taking the city of Jel, entered the palace of Matriarch Aśvighoṣa (presumably, the highest authority in the city). He requested that the matriarch should leave and take with her a message to the "Daeva of Daevas", lest she suffer retribution. Refusing his ultimatum, the matriarch ordered Orok to destroy him. It is written that Orok hesitated, his "runes of bondage [setting] his starved soul aflame so that his body became spirit"; turning to his matriarch, he struck Aśvighoṣa, his fist imbued with the very power she had forced upon him, and reduced her body to "cinder and ash and heavenly starlight".

    Orok is typically depicted as a large and muscular cyclopic man wearing a loincloth. His symbols include a two-headed axe, a one-eyed skull, a hunting spear, fractured bones, a closed fist, and a bull elephant.
    _______________________

    Out Of Character Information
     
     
     
     
     

  21. Sad
    John Synergy got a reaction from floppi333 in 096 application   
    Accepted
    Oliver Crisp
    Never post the poo man meme again thank you.
    All seriousness, a good all-round application and active member.
    Please contact a member of staff or myself in-game to receive your SCP-096 whitelist.
    Ensure you show them a screenshot of this post or link it.
  22. Like
    John Synergy got a reaction from AlexMagus in AlexMagus' Staff Application   
    +1
    Discord Support team, good roleplayer (in situations I saw at least), staff team needs a bit of buffing up, and he's good for that. All-round helpful and kind.
  23. Sad
    John Synergy got a reaction from Gary in 096 tempate   
    Denied
    Blacklisted for 31 Days, this is a shitpost, clearly.
    You may not reapply in 7 days.
  24. Like
    John Synergy got a reaction from Bread in SynergyJohn's Staff Application   
    Name: John Karpathakis

    What country are you from?: Greece

    How well do you speak and understand English?: Very well.

    SteamID: STEAM_0:0:213581846

    In-Game name(s): John Synergy, Squad Leader Synergy, 2nd Lieutenant Donisy, Squad Leader Chiron.

    Age: 16

    Play Time. Must be atleast 3 days. No exceptions(SCP-RP): 4w 6d 14h 2m

    Are you a VIP/PlatVIP?: Platinum VIP

    Do you have a microphone?: Yes I do.

    Do you have TeamSpeak ( Required )?: Yes and I use it frequently.

    Why should we pick you? (250 word minimum): 
    I believe due to my amiable nature and flexible schedule, that I would be very active and willing to help the playerbase. For more detail, I am on the server nearly every day and continue to play it all the time. I'm very experienced with ULX commands and continue to help as much as I possibly can.
    I've been staff on other server and on this one and while I regret my actions leading to my demotion, I have learned from them. In addition to learning from them, I am ensuring that my entire servitude is not going to be toxic or mingy, and that I will uphold the same values I iterated in my previous application, only this time with more experience.
    Due to my administration positions and Job Manager position, I believe I am still fit for the staff position and this is why I have waited to reapply. I believe I am generally liked (?) by the community and I always try and be a friendly face on the server, which goes back to my point of being amiable.
    I have improved both in knowledge of the server dynamic and the ways to uphold said dynamic with a memory of the rules in their near entirety, knowledge of SCP-RP as a whole, and the ability to give the correct punishment nearly every time, bar a few times. A lot of this question is me iterating how I have improved after my last tenure as staff and believing that I'd do better helping again. I am fully aware of the issues that arose and that is why it is far easier to correct them. Another point to bring up is my activity, where I mentioned I am active every day. This is currently true, only being hindered a problem or two currently under my belt. Although I can say for certain that I was always fully willing to play the server and will continue to do so now, long days on Staff on Duty and RP jobs to ensure that more people have their problems solved and there are less problems on the server as a whole.

    How long will you be able to play per day?: At least 3 hours per day, around 12 in holidays.

    Any past experience as staff?: SCP-RP Administrator, Head Admin on Imperium, Admin on Typhon.

    Any previous warns/bans? If so why? (maximum of 15 warns, exceptions can be made.): One warning for AccidentalRDM, due to a miscommunication in TS.

    Do you know the basic ULX commands Yes/No: Yes

    Do you know what SCP-RP is about? (not just job descriptions): Yes I do, I will try and write it from mind so as not to plagiarize my own application.
    SCP-RP is a server based around the running of a site, not focusing solely on breaches like other servers or games. There are breaches that can occur, at which point there are relevant RP jobs that go and contain it. In addition to this, the surface provides another variable to the Foundation.
    Surface
    There are Groups of Interest that work both with and against the Foundation and they must constantly be vigilant. Anomalies spawning on the surface can work both to the advantage and disadvantage of whoever finds them, and as such Field Agents and GOI members must be careful about which anomaly they leave.
    The Groups of Interest present on the server all have different relations with each other, and as such all of them play a part in what the Foundation has to manage, or ignore. 
    Groups of Interest missions.
    There are currently 3 Groups of Interest on the server, those groups being: The Global Occult Coalition, Marshall Carter and Dark Ltd, and the Chaos Insurgency. With the common goals of the GOC and Foundation, they are not much of a problem, however the other two are actively sanctioned by the Foundation for their goals and their methodology for such. While RP may be present, these present more of a combat threat to the Foundation, hence their Mobilized Task Forces always having to stay sharp and respond to these threats.
    Events
    Along with the running of the site and management of internal and external threats, new threats may present themselves in the form of events, causing disarray or unification in the Foundation. This all keeps the RP new and allows others to think about consequences of their actions, of ignoring something, or the prospect of dealing with it. These events may take the form of a Pro-Foundation entity wishing to help combat a larger threat, or an anomalously-aligned entity wishing death upon those who seek to contain it.
    Foundation
    The Foundation has developed its current rank structure on the server over a long while, and has become a streamlined machine in which every department and MTF unit plays a part.
    The Foundation Administration is comprised of those who command both internal and external units in order to maintain both internal and external security to the Foundation. An example of this is the Head of External Affairs being tasked with dealing in cover-ups for the veil of secrecy on the surface.
    The Task Forces have also become specialized, namely the fact that Nu-7 had undergone a WL and numbers buff, becoming a well-oiled combat unit fit for defending against the mass amount of enemies the Foundation has. B-7 and E-11 have the same jobs however E-11 is able to do covert missions on the surface. It's these little things that make up the nuances for the Foundation's everyday running without them being disadvantaged or underprepared.

    Do you understand the rules of SCP-RP(1 word is not an answer).: Yes I do. The rules of SCP-RP are that of a semi-serious server, and RP-preserving rules are lenient so long as its not in direct violation of it. A good example of the rules is how FailRP and Meta-game are treated. Any and all information coming from a source you do not have access to is considered meta-game, and maliciously ruining the RP for others can be considered trolling or FailRP. I have always given what I felt to be the correct punishments for rules and I feel that it'll be no harder, as I still fully understand the changes to the rules that were made recently.
    In addition, I will iterate that I fully understand the staff rules and will ensure that I follow them rank and file.
    Provided is a screenshot of my playtime and warning.



  25. Like
    John Synergy got a reaction from hurt Blecha the second in SynergyJohn's Staff Application   
    Name: John Karpathakis

    What country are you from?: Greece

    How well do you speak and understand English?: Very well.

    SteamID: STEAM_0:0:213581846

    In-Game name(s): John Synergy, Squad Leader Synergy, 2nd Lieutenant Donisy, Squad Leader Chiron.

    Age: 16

    Play Time. Must be atleast 3 days. No exceptions(SCP-RP): 4w 6d 14h 2m

    Are you a VIP/PlatVIP?: Platinum VIP

    Do you have a microphone?: Yes I do.

    Do you have TeamSpeak ( Required )?: Yes and I use it frequently.

    Why should we pick you? (250 word minimum): 
    I believe due to my amiable nature and flexible schedule, that I would be very active and willing to help the playerbase. For more detail, I am on the server nearly every day and continue to play it all the time. I'm very experienced with ULX commands and continue to help as much as I possibly can.
    I've been staff on other server and on this one and while I regret my actions leading to my demotion, I have learned from them. In addition to learning from them, I am ensuring that my entire servitude is not going to be toxic or mingy, and that I will uphold the same values I iterated in my previous application, only this time with more experience.
    Due to my administration positions and Job Manager position, I believe I am still fit for the staff position and this is why I have waited to reapply. I believe I am generally liked (?) by the community and I always try and be a friendly face on the server, which goes back to my point of being amiable.
    I have improved both in knowledge of the server dynamic and the ways to uphold said dynamic with a memory of the rules in their near entirety, knowledge of SCP-RP as a whole, and the ability to give the correct punishment nearly every time, bar a few times. A lot of this question is me iterating how I have improved after my last tenure as staff and believing that I'd do better helping again. I am fully aware of the issues that arose and that is why it is far easier to correct them. Another point to bring up is my activity, where I mentioned I am active every day. This is currently true, only being hindered a problem or two currently under my belt. Although I can say for certain that I was always fully willing to play the server and will continue to do so now, long days on Staff on Duty and RP jobs to ensure that more people have their problems solved and there are less problems on the server as a whole.

    How long will you be able to play per day?: At least 3 hours per day, around 12 in holidays.

    Any past experience as staff?: SCP-RP Administrator, Head Admin on Imperium, Admin on Typhon.

    Any previous warns/bans? If so why? (maximum of 15 warns, exceptions can be made.): One warning for AccidentalRDM, due to a miscommunication in TS.

    Do you know the basic ULX commands Yes/No: Yes

    Do you know what SCP-RP is about? (not just job descriptions): Yes I do, I will try and write it from mind so as not to plagiarize my own application.
    SCP-RP is a server based around the running of a site, not focusing solely on breaches like other servers or games. There are breaches that can occur, at which point there are relevant RP jobs that go and contain it. In addition to this, the surface provides another variable to the Foundation.
    Surface
    There are Groups of Interest that work both with and against the Foundation and they must constantly be vigilant. Anomalies spawning on the surface can work both to the advantage and disadvantage of whoever finds them, and as such Field Agents and GOI members must be careful about which anomaly they leave.
    The Groups of Interest present on the server all have different relations with each other, and as such all of them play a part in what the Foundation has to manage, or ignore. 
    Groups of Interest missions.
    There are currently 3 Groups of Interest on the server, those groups being: The Global Occult Coalition, Marshall Carter and Dark Ltd, and the Chaos Insurgency. With the common goals of the GOC and Foundation, they are not much of a problem, however the other two are actively sanctioned by the Foundation for their goals and their methodology for such. While RP may be present, these present more of a combat threat to the Foundation, hence their Mobilized Task Forces always having to stay sharp and respond to these threats.
    Events
    Along with the running of the site and management of internal and external threats, new threats may present themselves in the form of events, causing disarray or unification in the Foundation. This all keeps the RP new and allows others to think about consequences of their actions, of ignoring something, or the prospect of dealing with it. These events may take the form of a Pro-Foundation entity wishing to help combat a larger threat, or an anomalously-aligned entity wishing death upon those who seek to contain it.
    Foundation
    The Foundation has developed its current rank structure on the server over a long while, and has become a streamlined machine in which every department and MTF unit plays a part.
    The Foundation Administration is comprised of those who command both internal and external units in order to maintain both internal and external security to the Foundation. An example of this is the Head of External Affairs being tasked with dealing in cover-ups for the veil of secrecy on the surface.
    The Task Forces have also become specialized, namely the fact that Nu-7 had undergone a WL and numbers buff, becoming a well-oiled combat unit fit for defending against the mass amount of enemies the Foundation has. B-7 and E-11 have the same jobs however E-11 is able to do covert missions on the surface. It's these little things that make up the nuances for the Foundation's everyday running without them being disadvantaged or underprepared.

    Do you understand the rules of SCP-RP(1 word is not an answer).: Yes I do. The rules of SCP-RP are that of a semi-serious server, and RP-preserving rules are lenient so long as its not in direct violation of it. A good example of the rules is how FailRP and Meta-game are treated. Any and all information coming from a source you do not have access to is considered meta-game, and maliciously ruining the RP for others can be considered trolling or FailRP. I have always given what I felt to be the correct punishments for rules and I feel that it'll be no harder, as I still fully understand the changes to the rules that were made recently.
    In addition, I will iterate that I fully understand the staff rules and will ensure that I follow them rank and file.
    Provided is a screenshot of my playtime and warning.