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Posts
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Last visited
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Days Won
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Reputation Activity
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Silent reacted to Apollo - Karl Sommerfield in Silent Staff App
+1
Just silent and cant say Worcestershire
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Silent got a reaction from Jabbarus in Jabbas Battalion Application
You have used the incorrect template, you will need to resubmit your application using the correct template for it to be considered.
The new template was updated not too long ago so your fault is understood.
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Silent got a reaction from Kinetic in Tryouts
First off I haven't read any responses.
I think that the current tryouts are dogshit. They are hard for the purpose of being hard. However they are the best barrier for minges. The cadet training is a good barrier and the tryouts are even better. That's why you almost never see a clone in a regiment AMRDM.
I love the idea of adding a fun part to the tryout. You don't need to test them on 3 chat faces and 2 verbal faces then every formation then 4 questions seems overkill. Possibly try and do, for example 1 chat face, 1 verbal face, 3 formations and 1 or 2 questions. Then do something regimental based.
Seeing as this suggestion is coming from a new player it does seem valid.
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Silent got a reaction from ThisIs_Jack in Bobby Bands' Discord Ban Appeal
Those HLRP and WW2RP rejects need to stop meddling with SWRP affairs.
Why give discord manager to someone who doesn't know how it works. In addition the Co-Founder is stupid enough to give everyone admin.
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Silent got a reaction from Ash in Bobby Bands' Discord Ban Appeal
Those HLRP and WW2RP rejects need to stop meddling with SWRP affairs.
Why give discord manager to someone who doesn't know how it works. In addition the Co-Founder is stupid enough to give everyone admin.
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Silent got a reaction from Bobby Bands in Bobby Bands' Discord Ban Appeal
Those HLRP and WW2RP rejects need to stop meddling with SWRP affairs.
Why give discord manager to someone who doesn't know how it works. In addition the Co-Founder is stupid enough to give everyone admin.
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Silent got a reaction from Scott.. in Scott's 3rd Event Planner Application
Has 3 Warns, pretty much a minge at this point
+1
Does good Batt stuff
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Silent reacted to Fusion365 in Bobby Bands' Discord Ban Appeal
+1
Bobby is a dedicated member to WG and would not intend to be malicious towards any part of WG. I belive the situation is a big misunderstanding. I feel Bobby bands should be un banned because of A CAT mistake and I personally feel that the discord staff manger involved doesn’t need a medal upgrade aswelll from the situation
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Silent got a reaction from Jeka in Flight train Wookie Chieftains
the lack of flight training adds a sense of fear to the server
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Silent got a reaction from Victor in Victor's Event planner application
+1 If Rock can be EP so can victor
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Silent reacted to Hogus in Bobby's 3rd Batt Application
+1 Epic guy that brings positive energy to those around him and has been batt already.
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Silent got a reaction from MS. in Event Character Deficit
Lewis i think you walked into that last line there. RC are literally all ULX ranks with a Vice Manager an event manager a senior event planner and other ULx roles. Yet you have the most broken weaponry and your own rules for combat. Battalion have a lot of HP that is correct and it probably is unfair but in my opinion we get subsidised by lack of weaponry as Battalion can only choose 1 Piece of equipment from their supervising regiment. This can vary from a repeating blaster to a Sniper.
I believe that if events are to be improved you need to fix the lag. SLT have been trying to do this for years so that can't really be done. I say this because I think that you could possibly use more event characters perhaps double and give them their regimental equipment or part of it. This can be done by making permanent EC jobs for different regiments or making weapons permanent until job change or staff being awfully quici with claims.
If you get more ECs it means that you can treat it more as a skirmish and have the spawns awfully far away from the battle and the EP would act as the EC Battalion. You can also lower the HP of the ECs so that in fights its more evenly spread.
This would stop things like GR pushes which are just unimaginative and unrealistic and it will allow a more widespread battle with EC own choice. In addition if you are using more clones for ECs and they are using their clone equipment or some of it, I believe that if you mess around and don't listen to EP you can be liable to IC clone punishment eg demotion, strikes.
For jesi events there are a couple of ideas I have to improve them. First of all the combat isn't brilliant especially when it's lagging. I recommend doing jedi events on separate times to clone events, maybe between the hours. Eg 3 6 8. Also the force leap power is abused, in my opinion just removing this force power will benefit jedi events greatly. Most jedi can just fly to caves so that problem isn't massive. In lore you don't see jedi jumping around too often, and yes you can say "but thr server doesn't follow lore" bitch stop jumping around like a rabbit with a pogostick.
This will stop jedi ecs just leaping around from place to place and will make the fighting or negotiating better.
In addition I believe that Jedi only Event planners should be brought in, this is because if the jedi events are happening at different times like I suggested it will mean that normal Eps are not having to come on for a very long time. In addition it means that Jedi only eps can focus on that specific event so that it can run smoother.
My final point is that we should stop using maps like Mos Mesric and the one you start on the bridge. This is because most of the fighting is a kill box and its not too enjoyable as clones if you are just holding left click. On the other hand Ecs get either raped or do the raping there is never an inbetween.
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Silent got a reaction from Victor in Event Character Deficit
Lewis i think you walked into that last line there. RC are literally all ULX ranks with a Vice Manager an event manager a senior event planner and other ULx roles. Yet you have the most broken weaponry and your own rules for combat. Battalion have a lot of HP that is correct and it probably is unfair but in my opinion we get subsidised by lack of weaponry as Battalion can only choose 1 Piece of equipment from their supervising regiment. This can vary from a repeating blaster to a Sniper.
I believe that if events are to be improved you need to fix the lag. SLT have been trying to do this for years so that can't really be done. I say this because I think that you could possibly use more event characters perhaps double and give them their regimental equipment or part of it. This can be done by making permanent EC jobs for different regiments or making weapons permanent until job change or staff being awfully quici with claims.
If you get more ECs it means that you can treat it more as a skirmish and have the spawns awfully far away from the battle and the EP would act as the EC Battalion. You can also lower the HP of the ECs so that in fights its more evenly spread.
This would stop things like GR pushes which are just unimaginative and unrealistic and it will allow a more widespread battle with EC own choice. In addition if you are using more clones for ECs and they are using their clone equipment or some of it, I believe that if you mess around and don't listen to EP you can be liable to IC clone punishment eg demotion, strikes.
For jesi events there are a couple of ideas I have to improve them. First of all the combat isn't brilliant especially when it's lagging. I recommend doing jedi events on separate times to clone events, maybe between the hours. Eg 3 6 8. Also the force leap power is abused, in my opinion just removing this force power will benefit jedi events greatly. Most jedi can just fly to caves so that problem isn't massive. In lore you don't see jedi jumping around too often, and yes you can say "but thr server doesn't follow lore" bitch stop jumping around like a rabbit with a pogostick.
This will stop jedi ecs just leaping around from place to place and will make the fighting or negotiating better.
In addition I believe that Jedi only Event planners should be brought in, this is because if the jedi events are happening at different times like I suggested it will mean that normal Eps are not having to come on for a very long time. In addition it means that Jedi only eps can focus on that specific event so that it can run smoother.
My final point is that we should stop using maps like Mos Mesric and the one you start on the bridge. This is because most of the fighting is a kill box and its not too enjoyable as clones if you are just holding left click. On the other hand Ecs get either raped or do the raping there is never an inbetween.
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Silent got a reaction from Frenchy in Event Character Deficit
Lewis i think you walked into that last line there. RC are literally all ULX ranks with a Vice Manager an event manager a senior event planner and other ULx roles. Yet you have the most broken weaponry and your own rules for combat. Battalion have a lot of HP that is correct and it probably is unfair but in my opinion we get subsidised by lack of weaponry as Battalion can only choose 1 Piece of equipment from their supervising regiment. This can vary from a repeating blaster to a Sniper.
I believe that if events are to be improved you need to fix the lag. SLT have been trying to do this for years so that can't really be done. I say this because I think that you could possibly use more event characters perhaps double and give them their regimental equipment or part of it. This can be done by making permanent EC jobs for different regiments or making weapons permanent until job change or staff being awfully quici with claims.
If you get more ECs it means that you can treat it more as a skirmish and have the spawns awfully far away from the battle and the EP would act as the EC Battalion. You can also lower the HP of the ECs so that in fights its more evenly spread.
This would stop things like GR pushes which are just unimaginative and unrealistic and it will allow a more widespread battle with EC own choice. In addition if you are using more clones for ECs and they are using their clone equipment or some of it, I believe that if you mess around and don't listen to EP you can be liable to IC clone punishment eg demotion, strikes.
For jesi events there are a couple of ideas I have to improve them. First of all the combat isn't brilliant especially when it's lagging. I recommend doing jedi events on separate times to clone events, maybe between the hours. Eg 3 6 8. Also the force leap power is abused, in my opinion just removing this force power will benefit jedi events greatly. Most jedi can just fly to caves so that problem isn't massive. In lore you don't see jedi jumping around too often, and yes you can say "but thr server doesn't follow lore" bitch stop jumping around like a rabbit with a pogostick.
This will stop jedi ecs just leaping around from place to place and will make the fighting or negotiating better.
In addition I believe that Jedi only Event planners should be brought in, this is because if the jedi events are happening at different times like I suggested it will mean that normal Eps are not having to come on for a very long time. In addition it means that Jedi only eps can focus on that specific event so that it can run smoother.
My final point is that we should stop using maps like Mos Mesric and the one you start on the bridge. This is because most of the fighting is a kill box and its not too enjoyable as clones if you are just holding left click. On the other hand Ecs get either raped or do the raping there is never an inbetween.
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Silent got a reaction from Larry_P in Event Character Deficit
Lewis i think you walked into that last line there. RC are literally all ULX ranks with a Vice Manager an event manager a senior event planner and other ULx roles. Yet you have the most broken weaponry and your own rules for combat. Battalion have a lot of HP that is correct and it probably is unfair but in my opinion we get subsidised by lack of weaponry as Battalion can only choose 1 Piece of equipment from their supervising regiment. This can vary from a repeating blaster to a Sniper.
I believe that if events are to be improved you need to fix the lag. SLT have been trying to do this for years so that can't really be done. I say this because I think that you could possibly use more event characters perhaps double and give them their regimental equipment or part of it. This can be done by making permanent EC jobs for different regiments or making weapons permanent until job change or staff being awfully quici with claims.
If you get more ECs it means that you can treat it more as a skirmish and have the spawns awfully far away from the battle and the EP would act as the EC Battalion. You can also lower the HP of the ECs so that in fights its more evenly spread.
This would stop things like GR pushes which are just unimaginative and unrealistic and it will allow a more widespread battle with EC own choice. In addition if you are using more clones for ECs and they are using their clone equipment or some of it, I believe that if you mess around and don't listen to EP you can be liable to IC clone punishment eg demotion, strikes.
For jesi events there are a couple of ideas I have to improve them. First of all the combat isn't brilliant especially when it's lagging. I recommend doing jedi events on separate times to clone events, maybe between the hours. Eg 3 6 8. Also the force leap power is abused, in my opinion just removing this force power will benefit jedi events greatly. Most jedi can just fly to caves so that problem isn't massive. In lore you don't see jedi jumping around too often, and yes you can say "but thr server doesn't follow lore" bitch stop jumping around like a rabbit with a pogostick.
This will stop jedi ecs just leaping around from place to place and will make the fighting or negotiating better.
In addition I believe that Jedi only Event planners should be brought in, this is because if the jedi events are happening at different times like I suggested it will mean that normal Eps are not having to come on for a very long time. In addition it means that Jedi only eps can focus on that specific event so that it can run smoother.
My final point is that we should stop using maps like Mos Mesric and the one you start on the bridge. This is because most of the fighting is a kill box and its not too enjoyable as clones if you are just holding left click. On the other hand Ecs get either raped or do the raping there is never an inbetween.
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Silent got a reaction from Bean in Event Character Deficit
Lewis i think you walked into that last line there. RC are literally all ULX ranks with a Vice Manager an event manager a senior event planner and other ULx roles. Yet you have the most broken weaponry and your own rules for combat. Battalion have a lot of HP that is correct and it probably is unfair but in my opinion we get subsidised by lack of weaponry as Battalion can only choose 1 Piece of equipment from their supervising regiment. This can vary from a repeating blaster to a Sniper.
I believe that if events are to be improved you need to fix the lag. SLT have been trying to do this for years so that can't really be done. I say this because I think that you could possibly use more event characters perhaps double and give them their regimental equipment or part of it. This can be done by making permanent EC jobs for different regiments or making weapons permanent until job change or staff being awfully quici with claims.
If you get more ECs it means that you can treat it more as a skirmish and have the spawns awfully far away from the battle and the EP would act as the EC Battalion. You can also lower the HP of the ECs so that in fights its more evenly spread.
This would stop things like GR pushes which are just unimaginative and unrealistic and it will allow a more widespread battle with EC own choice. In addition if you are using more clones for ECs and they are using their clone equipment or some of it, I believe that if you mess around and don't listen to EP you can be liable to IC clone punishment eg demotion, strikes.
For jesi events there are a couple of ideas I have to improve them. First of all the combat isn't brilliant especially when it's lagging. I recommend doing jedi events on separate times to clone events, maybe between the hours. Eg 3 6 8. Also the force leap power is abused, in my opinion just removing this force power will benefit jedi events greatly. Most jedi can just fly to caves so that problem isn't massive. In lore you don't see jedi jumping around too often, and yes you can say "but thr server doesn't follow lore" bitch stop jumping around like a rabbit with a pogostick.
This will stop jedi ecs just leaping around from place to place and will make the fighting or negotiating better.
In addition I believe that Jedi only Event planners should be brought in, this is because if the jedi events are happening at different times like I suggested it will mean that normal Eps are not having to come on for a very long time. In addition it means that Jedi only eps can focus on that specific event so that it can run smoother.
My final point is that we should stop using maps like Mos Mesric and the one you start on the bridge. This is because most of the fighting is a kill box and its not too enjoyable as clones if you are just holding left click. On the other hand Ecs get either raped or do the raping there is never an inbetween.
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Silent got a reaction from Haze in Event Character Deficit
Lewis i think you walked into that last line there. RC are literally all ULX ranks with a Vice Manager an event manager a senior event planner and other ULx roles. Yet you have the most broken weaponry and your own rules for combat. Battalion have a lot of HP that is correct and it probably is unfair but in my opinion we get subsidised by lack of weaponry as Battalion can only choose 1 Piece of equipment from their supervising regiment. This can vary from a repeating blaster to a Sniper.
I believe that if events are to be improved you need to fix the lag. SLT have been trying to do this for years so that can't really be done. I say this because I think that you could possibly use more event characters perhaps double and give them their regimental equipment or part of it. This can be done by making permanent EC jobs for different regiments or making weapons permanent until job change or staff being awfully quici with claims.
If you get more ECs it means that you can treat it more as a skirmish and have the spawns awfully far away from the battle and the EP would act as the EC Battalion. You can also lower the HP of the ECs so that in fights its more evenly spread.
This would stop things like GR pushes which are just unimaginative and unrealistic and it will allow a more widespread battle with EC own choice. In addition if you are using more clones for ECs and they are using their clone equipment or some of it, I believe that if you mess around and don't listen to EP you can be liable to IC clone punishment eg demotion, strikes.
For jesi events there are a couple of ideas I have to improve them. First of all the combat isn't brilliant especially when it's lagging. I recommend doing jedi events on separate times to clone events, maybe between the hours. Eg 3 6 8. Also the force leap power is abused, in my opinion just removing this force power will benefit jedi events greatly. Most jedi can just fly to caves so that problem isn't massive. In lore you don't see jedi jumping around too often, and yes you can say "but thr server doesn't follow lore" bitch stop jumping around like a rabbit with a pogostick.
This will stop jedi ecs just leaping around from place to place and will make the fighting or negotiating better.
In addition I believe that Jedi only Event planners should be brought in, this is because if the jedi events are happening at different times like I suggested it will mean that normal Eps are not having to come on for a very long time. In addition it means that Jedi only eps can focus on that specific event so that it can run smoother.
My final point is that we should stop using maps like Mos Mesric and the one you start on the bridge. This is because most of the fighting is a kill box and its not too enjoyable as clones if you are just holding left click. On the other hand Ecs get either raped or do the raping there is never an inbetween.
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Silent got a reaction from Hogus in Event Character Deficit
Lewis i think you walked into that last line there. RC are literally all ULX ranks with a Vice Manager an event manager a senior event planner and other ULx roles. Yet you have the most broken weaponry and your own rules for combat. Battalion have a lot of HP that is correct and it probably is unfair but in my opinion we get subsidised by lack of weaponry as Battalion can only choose 1 Piece of equipment from their supervising regiment. This can vary from a repeating blaster to a Sniper.
I believe that if events are to be improved you need to fix the lag. SLT have been trying to do this for years so that can't really be done. I say this because I think that you could possibly use more event characters perhaps double and give them their regimental equipment or part of it. This can be done by making permanent EC jobs for different regiments or making weapons permanent until job change or staff being awfully quici with claims.
If you get more ECs it means that you can treat it more as a skirmish and have the spawns awfully far away from the battle and the EP would act as the EC Battalion. You can also lower the HP of the ECs so that in fights its more evenly spread.
This would stop things like GR pushes which are just unimaginative and unrealistic and it will allow a more widespread battle with EC own choice. In addition if you are using more clones for ECs and they are using their clone equipment or some of it, I believe that if you mess around and don't listen to EP you can be liable to IC clone punishment eg demotion, strikes.
For jesi events there are a couple of ideas I have to improve them. First of all the combat isn't brilliant especially when it's lagging. I recommend doing jedi events on separate times to clone events, maybe between the hours. Eg 3 6 8. Also the force leap power is abused, in my opinion just removing this force power will benefit jedi events greatly. Most jedi can just fly to caves so that problem isn't massive. In lore you don't see jedi jumping around too often, and yes you can say "but thr server doesn't follow lore" bitch stop jumping around like a rabbit with a pogostick.
This will stop jedi ecs just leaping around from place to place and will make the fighting or negotiating better.
In addition I believe that Jedi only Event planners should be brought in, this is because if the jedi events are happening at different times like I suggested it will mean that normal Eps are not having to come on for a very long time. In addition it means that Jedi only eps can focus on that specific event so that it can run smoother.
My final point is that we should stop using maps like Mos Mesric and the one you start on the bridge. This is because most of the fighting is a kill box and its not too enjoyable as clones if you are just holding left click. On the other hand Ecs get either raped or do the raping there is never an inbetween.
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