Qas

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  1. Like
    Qas reacted to Mark Kuntson in Mark Kuntson's SCP-RP Staff Application   
    Name: Wojtek
     
    What country are You from?: Poland
     
    How well do you speak and understand English?: I both speak and understand English well
     
    SteamID: STEAM_0: 1:119242586
     
    In-Game Name: Mark Kuntson
     
    Age?: Approaching 21
     
    Play Time? Must be at least 3 days. No exceptions(SCP-RP): 7 weeks 2 days 2 hours
     
    Are you a VIP/GoldVIP?: Plat VIP.
     
    Do you have a microphone?: Yes I do have a mic.
     
    Do you have TeamSpeak (Required)?: Yes I do
     
    Why should we pick you? (250 word minimum): 
    I feel like I can help with the server and the staff team overall. I decided to make this application due to some major lack of staff (especially senior) and I want to help the server grow and for the players to have the best experience. I am active, can maintain seriousness when needed, have experience in staffing and am motivated to actually join and help in with the Staff Team. I know how to be respectful towards players and even if they do not have the most experience on the server I am 100% sure I can explain to them what or why the 2 most asked questions. I have been in this community and have never really felt a need or motivation to apply, but now with the server's population increasing and the staff team depleted I finally found it. 
    I know in the past I did not have the best reputation, but I am certain and judging by the past months I have changed and am not that person anymore. I assure you that I have changed and I am activly participarting in this community.
    One of the major reasons you should pick me for the Staff Team is my relationships with most of the more active players in this community. I feel like during my time in WLed Nu-7 or HoEA I have left this friendly, helpfull sometimes strict look on those people who have worked with me.
    To sum up: I am active, experienced and want to help the server by applying for the Staff Team
     
    Will you be active?: Yes I will, I usually play the server daily.
     
    How long will you be able to play per day?: During the week 3-5h. During the weekend 4-8h.
     
    Are you aware at least 75% of your time on the server should be on duty time and failing to do so will result in a punishment:
    Yes I am aware of this rule.
     
    Any past experience as staff?: I was a Super Admin on a Star Wars RP Server (It had a different Structure then this one so a Super there is a Senior Admin here)
     
    Do you have any specific mental conditions/illnesses and if yes, what are they?: No I do not.
     
    Any previous warnings/bans? If so why? (maximum of 20 warns exceptions can be made.): 

    DTP, Lying to staff, RDA (All for the same situation)
    Do you know the basic ULX commands Yes/No: Yes
     
    Do you know what SCP-RP is about? (not just job descriptions): 
    SCP-RP gamemode is about getting inside and roleplaying as a custom character in the world of the SCP Foundation. The universe is centered around anomalous objects/persona/phenomena and such. There are many groups who either study/combat/fight for/use these anomalies, but the main one and (probably) the biggest is the SCP Foundation. The SCP Foundation has multiple Sites/Areas around the world who serve multiple purposes. SCP means Secure. Contain. Protect. The primary goal of the SCP Foundation is containment, study and ultimately understanding of those objects to ensure the survival of humanity in such a dangerous world.
     
    On the server the player can create a character in many different roles and with many different tasks. For example, if one wishes to ensure the safety of those around him he/she might choose to become Site Security and assist protection of the Site and it's personnel. If one wishes to dive into the ever present anomalous objects and entities he/she might want to create a character in the Research Department. If one likes administrative tasks/making decisions he might want to join the Site Administration.
     
    The Foundation is not the only group though. There are many more, commonly called Groups of Interest (GoIs in short) and those groups have different goals and purposes. 
     
    Marshall, Carter & Dark Ltd. for example is one such group. It is focused on gathering wealth and money through selling anomalous objects to the highest bidder.
    The Chaos Insurgency on the other hand is well... chaotic. Their ultimate goal is unknown but as of yet they are trying to undermine the SCP Foundation and actively hinder it's operations.
    The Sarkic Cults are a religious group that worship flesh, disease and instinct. They often practise sacrifices. They believe in Yaldaboath, although they do not worship it as their god, they believe it is their primary source of power and strength. They have a belief system centered around one's ascension to godhood via various means (depending on the group). One such individual was Grand Karcist Ion who is believed to be the first one to ascend.
     
    There are of course many more groups and roles. The SCP world would not be itself without the unaware population, living and continuing their daily lives with ignorance towards the anomalous. It is the ultimate goal of some of the groups to keep the public unaware of these objects and entities.
     
    Do you understand the rules of SCP-RP(1 word is not an answer).:
    I do. SCP-RP rules are divided into 7 main categories:
    1. In-Character Rules - Overall rules regarding IC stuff. Random Deathmatch, FailRP, Metagame, Reasons to shoot or not shoot people, New Life Rule are all listed here
    2. Out of Character Rules - Overall rules regarding OOC stuff. Player to player Racism, abuse, glitching, disrespect/impersonation of Staff are all listed here
    3. Building Rules - Overall rules regarding prop placement and dupe building. Here you can find restrictions on where and how to build bases/checkpoints, where you can place props to cover you during combat and so on. 
    4. Foundation Job Rules - Overall rules regarding what you can/can not do as Foundation Personnel. Here we can find a more precise definition of FailRP for example going rouge without a good reason or leaving the site again for no good reason.
    5. Group of Interest Rules - Overall rules regarding what you can/can not do as a specific Group of Interest member. Here we can find rules regarding MC&D jobs and CI jobs.
    6. Surface Job Rules - Overall rules regarding what you can/can not do as specific Surface Jobs. There we can find restrictions on what civilians, reporters and D-Class can/can not do.
    7. SCP Job Rules -  Overall rules regarding what you can/can not do when playing specific SCPs. Almost every SCP has its own rules. Examples: 049 can not run using shift, 106 can only use noclip to quickly return to his cc after a valid femur or to go through small doors or walls.
     
    Here are some rules that are more often broken than others:
    RDM - Random Deathmatch - killing someone without a valid reason
    Metagame - Using out of character information (for example the TAB menu) in a in-character situation
    FailRP - Acting in a way a character would not to. This has many definitions and examples. I have listed some of them in the explanations above.
    NH2RP - Not Here to Roleplay, when a player joins a server with no intention to engage in roleplay.
    E2/Pac3 Abuse - abuse of E2/Pac3 functions
  2. Haha
    Qas reacted to hurt Blecha the second in SCP-RP Un-Official Player Guide.   
    This is soo sad every +1 Xunt cares about the community  
  3. Like
    Qas reacted to Nell in SCP-RP Un-Official Player Guide.   
    Welperoo time to keep this up to date, so here are the list of changes and additions to the guide:

    Update
    - Added rule 1.2.4
    - Added Shock Operative Description
    - Removed GOC and Added Sarkics and UIU
    - Added Nu-7 Specialization Jobs & Descriptions
    - Added A-1 CMDR to Additional MTF's and Agents.
    - Some minor tweaks and updates.
    If I missed something then feel free to let me know so I can add it in at Adlactor#8139.
  4. Like
    Qas reacted to Bread in ???   
    Mobile Task Force Rēsh-1
    ("Seat of Consciousness")
     
     
    Dear receiver,
    You have been tasked with investigating personnel from Site-|| due to the recent stirs of unpeace amongst the site administration, its MTF personnel and specific members of high ranking departments. Keep in mind you'll be interviewing, interrogating, and noting information down on these individuals, and not interacting directly with them or with the tasks they have been given. 
    Keep in mind you have no authority with those individuals unless specified by myself, do not assist with any raids or any tasks involving combat as this is not your objective, if need be you're free to assist in killing any person that is a direct threat to a council member or a department head, but hopefully that won't be the case once you arrive.
    I trust that with the ability that you were given you'll do a fine job, don't overuse it or abuse to gain an advantage over others, the usual...
    Make a report and hand it to me every 7 days. Goodluck.
     
     
    What do you even want me to say here, uhhh hhh hhh hhh hhh hhh hhh hhh hhh hhhh
     
    Information
    Steam name: Bread
    SteamID: STEAM_0:0:141559090
    Most common RP name: Hanz Alexkrovich
    Rank and level: PlatVIP / Level 50
     
    Weapons, abilities, models for the character
    - Oneiroi swep 
    - That one HK pistol I keep forgetting the name of (Will be used more as a threat thing that actual pew epw thing)
    - Black version of the MTF models
    - Probably a notepad but google docs will do :^)
     
    Anything else?
    - N
  5. Sad
    Qas got a reaction from Gary in SCP-RP Un-Official Player Guide.   
    @Nellhas taken over the document till I come back, good lad.
    If I ever come back that is
  6. Sad
    Qas got a reaction from Windows XP in SCP-RP Un-Official Player Guide.   
    @Nellhas taken over the document till I come back, good lad.
    If I ever come back that is
  7. Thanks
    Qas got a reaction from Nell in SCP-RP Un-Official Player Guide.   
    @Nellhas taken over the document till I come back, good lad.
    If I ever come back that is
  8. Sad
    Qas got a reaction from Gary in SCP-RP Un-Official Player Guide.   
    Hello peeps, haven't posted here for a while.
    Been having this weird glitch where it says I've been "permabanned" and discord invites don't work!!!! That's pretty weiiiiiiiiiiiird!
    Now I need a nice candidate to be useful and start updating this on my behalf till I find fix for glitch!!!!! 
    If you're interested, do pm me.
    - Qas#2557 (Discord)


     
  9. Sad
    Qas got a reaction from Drake Watcher in SCP-RP Un-Official Player Guide.   
    Hello peeps, haven't posted here for a while.
    Been having this weird glitch where it says I've been "permabanned" and discord invites don't work!!!! That's pretty weiiiiiiiiiiiird!
    Now I need a nice candidate to be useful and start updating this on my behalf till I find fix for glitch!!!!! 
    If you're interested, do pm me.
    - Qas#2557 (Discord)


     
  10. Sad
    Qas got a reaction from kenopsia in SCP-RP Un-Official Player Guide.   
    Hello peeps, haven't posted here for a while.
    Been having this weird glitch where it says I've been "permabanned" and discord invites don't work!!!! That's pretty weiiiiiiiiiiiird!
    Now I need a nice candidate to be useful and start updating this on my behalf till I find fix for glitch!!!!! 
    If you're interested, do pm me.
    - Qas#2557 (Discord)


     
  11. Sad
    Qas got a reaction from Windows XP in SCP-RP Un-Official Player Guide.   
    Hello peeps, haven't posted here for a while.
    Been having this weird glitch where it says I've been "permabanned" and discord invites don't work!!!! That's pretty weiiiiiiiiiiiird!
    Now I need a nice candidate to be useful and start updating this on my behalf till I find fix for glitch!!!!! 
    If you're interested, do pm me.
    - Qas#2557 (Discord)


     
  12. Like
    Qas reacted to Nathan Dixon in ???   
    The Broken Church

     
  13. Haha
    Qas reacted to Norra in ???   
    If anyone is wondering why a new ??? thread has been made, let’s just say... “SCP-RP Syndrome”
    All previous applicants are denied.
  14. Like
    Qas reacted to Fayne™ in RDM/ failrp   
    WINTER SALE get 60% off ENDS SOON! Type !shop in chat for VIP|Instant SCP Access|Levels/XP|PAC3|E2|3D Radio, on our store.
  15. Like
    Qas reacted to Avery Winters in [Job Suggestion] The Hunter's Black Lodge   
    Okaaay.. after like 30 minutes reading. [For those that wanna skip lore, just scroll to the OOC stuff]
    +1
    I feel that this iteration of Sarkics has direction. 
    There is enough source material to ground this group in reality as there is reasoning behind their actions. 
    A regular fight club could bring attention to surface, hell it might even pacify the surface for at least a few moments.
      The reintroduction of a second hostile GOI gives the Foundation another target to go for. Specifically the Health Anomaly. As well as such an anomaly would be a welcome addition.
      If recruitment into this GOI is stringent as it claims, HoEAs would have interesting interviews at the very least. 
  16. Like
    Qas reacted to Techno in [Job Suggestion] The Hunter's Black Lodge   
    The Hunter's Black Lodge

    GoI-0432 ("The Hunter's Black Lodge") is an anomalous criminal cult primarily active in the post-Soviet states. Known as "The Hunter's Black Lodge" (or simply the "Black Lodge"), GoI-0432 has been linked to extortion, murder, robbery, gambling, prostitution, human trafficking, drug trafficking, weapons trafficking, and underground fighting rings. While these activities are not inherently anomalous, the anomalous capabilities of GoI-0432 has had an aberrant effect on their practice.
    The Foundation first became aware of the Black Lodge in the early 1990s after receiving a tip from informants in INTERPOL. Further investigation uncovered GoI-0432 related documents from the recently dissolved GRU Division "P", later corroborated by former members. It appears that GRU Division "P" was unable to fully contain or neutralize the threat presented by the Black Lodge, with one source describing them as a "hydra" - the organization thought neutralized on several occasions only for it to reappear months later, "stronger than before".
    Victims of the Black Lodge have been discovered impaled, penetrated by large organic spines - the decedents commonly showing evidence of ritual cannibalism.

    Foundation Report
    Known as "The Hunter's Black Lodge" (or simply the "Black Lodge"), GoI-0432 has been linked to extortion, murder, robbery, gambling, prostitution, human trafficking, drug trafficking, weapons trafficking, and underground fighting rings. While these activities are not inherently anomalous, the anomalous capabilities of GoI-0432 has had an aberrant effect on their practice. These anomalies include:
    - The trafficking and distribution of anomalous pharmaceutical agents, primarily in the form of the anabolic-androgenic steroid "Гнев". The intravenous injection of Гнев triggers anomalous levels of muscle and bone growth. Continued and/or excessive use will result in Proteus-Cronenberg syndrome and/or death. Analysis suggests that this substance is harvested from the adrenal gland of an unidentified species of animal and has thus been classified as SCP-2408-2A.
    - The trafficking and distribution of "Похоть", a potent narcotic and increasingly prevalent "club drug". Normally sold in small, glass vials, it is administered to the body through insufflation into the sinus cavities (injection has been found to be universally fatal). Substance triggers various sensory hallucinations, increased heart palpitations, increased sexual arousal, and feelings of euphoria; studies have shown the substance to be more addictive than heroin. These effects are non-anomalous (the substance likely created with profit in mind) but the substance itself appears to be derived from the spinal fluid of an unidentified species and has thus been classified as SCP-2408-2B.
    - The trafficking and distribution of biological agents, including pathogens and toxins deemed anomalous by the Foundation. The creation and distribution of "Красная Смерть" represents an exceptionally high level threat. Already classified as SCP-███, information regarding the "Red Death" is presently only available on a need-to-know basis.
    - Victims of GoI-0432 have been discovered impaled by large organic spines or completely torn apart. Cadavers display injuries suggestive of attacks by several different animals such as bloody hoofprints, wounds consistent with goring by a horned or tusked animal, and teeth-marks indicative of a large, lupine organism.

    The Foundation became aware of GoI-0432 in wake of the USSR's dissolution, when many anomalies and documents relating to anomalies were transferred to Foundation control by GRU Division "P". The existence of GoI-0432 would be further corroborated by former members of GRU Division "P". It appears that they were unable to fully contain or neutralize the threat presented by GoI-0432 and its associated anomalies, with one source describing the apparent destruction of the organization on several occasions - only for it to reappear months later, seemingly strengthened.
    ___________________________________________________


    Agent S████ was not equipped with a recording device due to the delicate nature of the mission. Instead, information was transferred to the Foundation via dead drop. Agent S████ entered the nightclub at 2100, 01/25/1995, equipped with a SIG Sauer P226. He is observed being approached by a bouncer, which Agent S████ proceeds to follow after a short conversation. An agent inside the nightclub reports seeing S████ being escorted to an upstairs VIP suite overlooking the main floor. Agent S████ does not exit the nightclub until 0800, 01/29/1995. A message would later be delivered to the dead drop site at approximately 2100.
    The Foundation would henceforth receive biweekly mission reports from Agent S████.

    Missive 02/04/1995
    Possible GoI-0432 front:
    ul. ██████ 94
    GELENDZHIK
    Krasnodarskij kraj
    353465
    RUSSIAN FEDERATION

    First job was gunrunning. More damning evidence against Abraxas Arms. Not a lot to report beyond that.

    In a lot of ways, the Black Lodge is like any other Bratva. They're thugs, plain and simple, and mostly driven by greed. They're also nastier, which speaks volumes; you can't get much lower than the Bratva - they discarded any trace of honor they had left in Siberia.
    The Great Mothers are certainly something you don't see in the world of organized crime. The боевик call them hags, crones, witches, and the like (though not to their faces). The Sarkic influence is clear with them. Twelve in number, they refer to each other as "sisters" - priestesses or some such. All wear the same outfits - a black sarafan, a stained leather apron, and a red and white shawl covering the shoulders and hair. Always bare footed. A lot of ink work too. They aren't karcists but they still wield a great deal of clout over the Black Lodge.

    Missive 03/10/1995
    "Criminal underground" has a literal meaning for the Black Lodge. There's another world beneath Moscow. Abandoned soviet bunkers. The Metro-2. Forgotten crypts. But it runs so much deeper than we knew. There's something downright ancient below. Suffice it to say, I think Moscow was built atop a Sarkic temple.
    There's a dungeon. Rusted torture equipment. Pre-revolution. Maybe a relic of the Time of Troubles. Regardless, it looks like the Sarkicites are continuing the tradition. It's not nearly as deep and ancient as that wretched temple. Might be worth researching what buildings used to exist in the general location during the 17th century.

    I don't know much about these places yet. Information seems to be on a "need to know" basis. But I think I've found a weak link in their chain - one of the Great Mothers; let's call her "Five".

    Five shows signs of senility; she's gentle, friendly, and more importantly naive. I've been able to glean some fairly significant intelligence from her (but can't say how much truth there is to any of it).

    According to her, the Black Lodge is something both new and old. Like the other Bratva, it began in the gulags of Siberia - during Сучьи войны. Avgust Iosava, father of Otari, appears to have been responsible for the Black Lodge's resurrection in '51. Something he encountered in the Siberian wilderness after leading a successful prison break. And that's when the witches sought him out. Guided him. Showed him "what he had forgotten" - I asked what she meant by that but her mind wandered elsewhere.

    She seemed happy to have someone listen to her; a chance to feel nostalgic about the old ways. She told me to take this "secret" and handed me several old and frayed documents; scriptures but not the originals, notes she must have transcribed from their primary sources. Fragmented but something I think the researchers would like to see. Going to write this all down.

    Five also told me about Moscow's lost history. In another time, it was known by a different name - "Orok's Fall"; a Sarkic settlement - and where the Saint of War sacrificed himself, "for the blood of gods and tyrants". Never cared for this city. Guess there was always something sinister here.

    As she described the ancient city, her terminology was unusually anatomical in nature. Referring to different locations as the "heart", "lungs", and "skull" of Orok's Fall.

     
    Missive 04/18/1995
    I am making a special request to have my name, as well as what I've done (you'll know it soon enough), removed from the final report. If I successfully complete my mission and come out of this alive then I request the immediate application of amnestics.
    Most of my targets have been degenerates and criminals. Potential rivals and the like. But this was different. And Otari, that sick fuck, wanted us leave a different kind of message. There are other Sarkic cultists in Moscow; non-Black Lodge. I'm talking oligarchs. Government officials. One of them sent word that someone in the Ministry of Internal Affairs, a man named ██████ █████████, wanted to crack down on the Black Lodge and was searching for allies among the few straight players left in this city.

    Target the family. A wife, a daughter. Don't kill them. Make an example. The sort of scars that'll never heal.

     
    Missive 04/22/1995
    Spoke with Five again, still trying to clear my head of what happened. She's not like the others and I'm beginning to question just how senile she really is. When she speaks of me, and her faith, there is a tone of regret.
    I asked her more about Sarkicism (don't worry, I didn't say the "S-word"). And, when she tells me about Ion, I feel like a child again - listening to my baboushka talk about Jesus and the old prophets. Whimsical, and like her, skipping over the parts that involve glorified torture and murder.

    I'm no researcher, historian or theologian or whatever. But I think these cults, this "Sarkicism" didn't begin this way (but I suppose that goes for most religions). Five talks about honor, friendship, virtue, and liberation. The gentle reindeer folk of Adi-um against the evil Daeva. She's old, but I take it the faith changed long before her; maybe she has begun to interpret the texts differently. Maybe she's wrong, seeing good under layers of madness and atrocity.

    I can relate. It's always the same. Another failed revolution. Regardless, I suspect Five is an aberration. Perhaps that is the reason she's confided in me. The others talk about the Great Mothers, say they can see things. At times I wonder if she knows who I really am.

    And then my training tells me to eliminate her. I think I'll ignore that training for now. Besides, no point taking out a source like her. Not yet at least.

    P.S. The arena. It isn't just for initiation. Blood sport disguised as ritual; or maybe ritual disguised as blood sport. Six enter; only one comes out. A lot of folks willing to pay to see and bet on it. Many wear the skulls of beast and the clean suits of billionaires. Five's not a fan; it's like listening to people complain about the commercialization of Christmas. I know the Black Lodge has been classified as Neo-Sarkic but the Great Mothers are pretty clearly Proto-Sarkic - they're traditional, celebrate the high holidays, and still think in terms of some greater good. The rest only care about how to make themselves stronger, wealthier, etc. Otari has an animal cunning to him but he is hardly an intellectual - nor does he appear to be a karcist (or at least, the term hasn't been thrown around at all).

     
    Missive 05/06/1995
    Five let me in on a little secret. Otari has a brother by the name of Mikhail. Same father; different mother. And he's that half-dead thing in the cell.
    Apparently Otari and Mikhail have somewhat of a rivalry, but that isn't why Mikhail's been imprisoned and defaced; Five was vehement about that. It seems that Mikhail volunteered for some sort of ritual.

    Things are getting pretty fucked up here. Not sure if it's the drugs or not. I'll leave a vial with this report. I'm seeing things. The angles in the club, and everything below, are wrong. The architecture gives me a headache if I stare at it too long. Yesterday I woke in a bathroom stall with a half-eaten woman.

    The whores at Red Lanterns - they look human one moment then the next, well, I know 'monster' isn't really appropriate in this line of work but not sure how else to describe them. They stare at me with feral, hungry eyes. Five once called the them Rusalki; I thought she was just being figurative but now I'm not so sure. They slither off into the backrooms with fresh meat tailing behind; they'll be back an hour later, looking satisfied - but the men that go in don't ever come out.

    And when I watch the pit fights. There are things in the audience that aren't entirely human. There are sounds I can't explain; like a heartbeat, sometimes roars - something from deep below, where all the blood and corpses go.

    Agent S████ was declared MIA on 05/28/1995.
    On 06/04/1995, after much deliberation, raids were conducted against multiple Black Lodge sites, including the Red Lanterns nightclub. During the assault, SCP-2408-1 were directly observed undergoing transfiguration. Despite their aggression and anomalously augmented combat prowess, the SCP-2408-1 threat was thoroughly neutralized through the use of incendiary armaments (with the Foundation unexpectedly suffering only minor casualties). As operations continued, it grew readily apparent that the Black Lodge had provided minimal manpower - a mere fraction of its total population in the region.

    Sarkicism is a religious/philosophical system that encompasses a variety of traditions, beliefs, and spiritual practices largely based on teachings attributed to “Grand Karcist Ion”, its deified founder. Adherents practice ritual cannibalism, human sacrifice, corporeal augmentation, thaumaturgy, and dimensional manipulation. Highly secretive, the general public appears to have no direct knowledge of their existence; the one exception being the CotBG, who views them in apocalyptic terms. Organic manipulation has allowed certain Sarkicites to achieve anomalous states of being, transcending the physical limitations of baseline humans. Disease is viewed with reverence and Sarkic shrines have been discovered with offerings of swollen lymph nodes and tumorous growths. Sarkic cults treat contagions as consecration, a means to "cull the weak" and purify the masses, and thus actively seek to ensure their spread.
    The Foundation divides known Sarkic cults into two distinct strands: Proto-Sarkic and Neo-Sarkic. Proto-Sarkic cults can be found in insular communities throughout Eurasia's most isolated regions, its followers generally poor (if self-reliant) and hostile towards outsiders. Such groups eschew modernity, display acute technophobia, and are bound by superstition and taboo. In contrast, Neo-Sarkic cults are cosmopolitan, publicly embracing modernity and showing no apparent qualms with technology; their public lives differing little from others of their culture and social status. Adherents are primarily affluent families, rich in history and scandal.

    Ultimately, it is believed that the Foundation only knows a fraction of what Sarkicism is and what its followers intend. Based on the available information, the speculated goals of Sarkic cults represent an SK-class dominance shift, including the possibility of an XK-class end-of-the-world scenario.

    The Old God
    Yaldabaoth (also known as "Važjuma", "God-Eater", "Devourer", "His/Her Undulating Vastness", "The Great Winnower", "The Womb of Chaos" and various other epithets) is regarded in Sarkicism as the principle power in the universe. Neo-Sarkites appear to admire this entity but Proto-Sarkites (and all discovered scripture thus far) describe it as the true enemy of all people. Translated fragments of the Valkzaron suggests that Ion had somehow usurped control of this cosmic entity, wearing the flesh of the Old God as a sort of armor and crafting from its body a kingdom. This is contradicted by recently discovered scripture which suggest that Ion merely cast down the "living gods" of the Daeva, weaker avatars of the Archons - the children/servants of Yaldabaoth. The continued mortality of humanity and the absence of "paradise" ultimately imply that, were Ion real, then he had failed to achieve his goals.
    As with all things related to Sarkicism, it is difficult to discern reality from myth - most especially when myth contradicts. Proto-Sarkites view this entity with fear and disgust, regarding it as both the creator and destroyer of all life and the progenitor of the gods. As more sects are discovered, the diversity of interpretation grows readily apparent.

    Yaldabaoth is portrayed as both destroyer and incidental creator, "feeding" upon gods, worlds, and stars, while "exhaling life" into the cosmos (which will evolve, grow, and eventually be harvested again). Life is thus a natural byproduct of the Old God's existence; unguided by intelligence and spreading through a process not entirely dissimilar from panspermia. Sarkites believe this entity has turned the multiverse into an altar with our existence, and the existence of all biological lifeforms, being brought into reality for the singular purpose of sacrifice.

    "Blind" and driven solely by instinct, Yaldabaoth is depicted as being accompanied by otherworldly entities known as "Archons" (or "Vultaas" among certain Proto-Sarkic cults). These beings are described by Sarkic texts as faceless manifestations of primordial chaos, their true forms inconceivable to the human mind. Gnostic and Mekhanite scripture would mention the Archons as well, describing them as "terrible and rapacious angels".

    Some Sarkic cults hold that the Archons, along with Yaldabaoth, do not originate from our universe, let alone the multiverse. These cults believe that these entities begin in the Void and that their colossal physical bodies are vessels for these profane spirits. Because their consciousness is tethered to the Void, they know only hunger and will consume all things in their desire to feel whole - spreading like a cancer across the multiverse. The Archons are frequently referenced as having some relationship to the stars and the growing darkness that exists between them but little else is known about this connection. Sarkic art and iconography typically depicts Archons as red or black and vaguely cephalopodic.
    ___________________________
    Klavigar Orok

    A figure of reverence and supposed disciple of Ion. Associated with strength, war, violence, wilderness, hunting and, seemingly in contradiction, loyalty and revolt. Epithets include: the Horned Beast, the Brute Lord, and the Pale Hunter. Described as being of unnatural physical strength, Orok was the product of alchemical and thaumaturgical experimentation on slaves. Enthralled to Matriarch Aśvighoṣa, the ruling Daeva in the city of Jel, Orok served as a personal guard and pit-fighter.
    It is written that Ion, when taking the city of Jel, entered the palace of Matriarch Aśvighoṣa (presumably, the highest authority in the city). He requested that the matriarch should leave and take with her a message to the "Daeva of Daevas", lest she suffer retribution. Refusing his ultimatum, the matriarch ordered Orok to destroy him. It is written that Orok hesitated, his "runes of bondage [setting] his starved soul aflame so that his body became spirit"; turning to his matriarch, he struck Aśvighoṣa, his fist imbued with the very power she had forced upon him, and reduced her body to "cinder and ash and heavenly starlight".

    Orok is typically depicted as a large and muscular cyclopic man wearing a loincloth. His symbols include a two-headed axe, a one-eyed skull, a hunting spear, fractured bones, a closed fist, and a bull elephant.
    _______________________

    Out Of Character Information
     
     
     
     
     

  17. Like
    Qas reacted to Fixer in Site Director Firearms   
    Yeah as the SD manager I can tell you no we do not need guns. Stay in safe locations or get escort. That is what you are meant to do. If the SD decides that it is unnecessary to do so that his own choice and any consequences that come with this decision they will just have to face. As mentioned before the HoEA are much more involved in dangerous situations since them having a weapon is somewhat justified. Also this adds additional incentive to actually protect the SD and to protect the entry points as there are vulnerable and crucial personnel on site that have to be defended.
  18. Like
    Qas reacted to Norra in What's Up?   
    After having a private talk with the user, I've decided to change my mind and...

    Accepted
  19. Like
    Qas reacted to Fricky Hecks in What's Up?   
    Server you got banned from: WG SCP-RP

    Your name in-game: Kevin Lowikeyes 

    Your SteamID: STEAM_0:0:102077624

    Admins' name that banned you: Xunt (John Fridge)

    Admin's steamID: STEAM_0:1:229514442

    Why did you get banned?:
    made this because I doubt anyone wants to read a huge wall of text


    Evidence(Un-necessary):

    Why do you deserve to be unbanned?: 
    Having taken these past 5 or so months to step back, reflect & see the bigger picture, I feel I have managed to calm down and realise that none of that had truly mattered. I should have never gotten angry, I should have congratulated Islip for becoming owner, given him some pointers if he needed them and should have stopped the toxicity then & there. I have since apologized to Reece Islip, changed my overall attitude and stopped the toxicity. I don't expect to be unbanned, and I can understand if I am not. This was made to apologize for what I had done, and to have it crystal clear for anyone unsure of what had happened.
    So for whatever it is worth, I am sorry for everything.

    I wish to be unbanned to help prove that I have stopped with the attitude that I had a 4-5 months ago.

    Anything else?
     
    One part of my ban says that I had encouraged my friends to harass Reece Islip, I do not remember doing so, but if I did, I am sorry. If anyone did go after Islip after seeing what I had done, I'm sorry. And I am incredibly disappointed in anyone that did do so. I hope that this has been enough to prove that I have stopped with the toxicity.

    whether I get unbanned or not, it felt good admitting my mistakes in voice & in text.

    don't turn this into meme thread v2.
     
  20. Like
    Qas reacted to Avery Winters in Role Reprisal for O5 - Avery Winters   
    Your In-Game Name:  Avery Winters
    Your SteamID:  STEAM_0:0:87998391
    Your Age:  19
    Your In-Game Playtime:  4 weeks and 1 Day. 
    Your Warns:  1 warn for FailRP in 2019? (Unsure due to the size of AWarn Window)
    Rate Your RP Skills: 
    I’d say a high 9 with the characters that I've personally crafted.  
     
    What O5 Designation would you prefer (1-12) and what character?: 
    To be honest, i won’t get hung up on the number designation. (Although i would really like my -12 number back)
     
    “The Tower” - “Went back on the oath of the council. Death is not a release from his service. His Punishment.. to be built back up again once more. ” (Desired Focus on Department: Flex Pick, preferably ISD)
    Continution of the story arc for the character "Avery Winters": 
    https://docs.google.com/document/d/1IAKHWeO9RxAj6XQbOAxzPNyO_bJRPkhbHd4Uf1WLEUM/edit?usp=sharing
     
    “The Romantic” - “An egalitarian and forward thinker. He believes that the council can only exist if harmony exists among its members.” (Desired Focus on Department: Research)
     
    “The Isolationist” - “Merit only defines a person’s worth. Everything else is irrelevant...”  (Desired Focus on Department: External Affairs) 
    These three characters cover a wide range of ideologies as i'll be picking a character that should fill a "personality gap" within the council.  
    Have you read and understand the rules of SCP-RP?: 
    Yes, and in my continuous play of 4 week. I’ve yet to receive a single written warning from staff.
    Why do you believe you should be part of the O5 Council and what can you bring to the role e.g (Pressure in extreme situations, making the tough decisions): 
     
    Standing as a former Council Member, I know what it takes to be in the council. 
     
    It takes confidence and experience to confront high pressure situations and crises. As people can buckle. It takes public speaking and charisma to manage your interpersonal relationships within and outside the council. It takes a fundamental devotion to your principal beliefs and principle. To ensure that others can take your word. As quoted, “If you sell your principles, you can never buy them back”. It takes knowing yourself to acknowledge when you have stretched yourself too far. Which is when you must seek consultation from others. 
     
    I aim to bring my flavour of leadership to the council. I aim to bring a character that can be remembered in stories. 
     
    I possess a burning passion to lead once more.    
    Can you explain what an O5 does for the foundation and the site itself and why he himself differs from any other site Administration?: 
     
    To quote my prior application. “No man rules alone” - Quote from CGP Grey “The Rules for Rulers” https://www.youtube.com/watch?v=rStL7niR7gs
     
    Forgive the analogy but imagine the Foundation as a supermarket chain.
     
    The Council is upper management. The Site Administration is the regional management and everything below the Site Director is the lower staff, which I'll refer to as the movers and shakers.
     
    Starting from the bottom. The movers and shakers are the general personnel that are boots on the ground. Be it Scientists that forward the understanding of the anomalous. MTF units that carry out missions. Even the cleaners that ensure sanitary standards on the site. They are personnel that actually enforce and enact the missions of the Foundation.
     
    The movers and shakers can be comparable to the staff that run a store. Imagine the till runners, personnel to shelve and sort stock and cleaners! 
     
    To the next level is Site Administration. They manage the movers and shakers ensuring the standards are met. These are comparable to regional managers that can manage the shops themselves
     
    Back to the top is the Council itself. They are the core to the Foundation as the original council set the mission statement. To quote the mission itself. “ Operating clandestine and worldwide, the Foundation operates beyond jurisdiction, empowered and entrusted by every major national government with the task of containing anomalous objects, entities, and phenomena. These anomalies pose a significant threat to global security by threatening either physical or psychological harm. “
     
    As well as quoting my prior application. “The O5 Council are the visionaries that set the goals and targets for the Foundation. They are at the front of line that pave the path on how they achieve the mission statement.  From making final decisions on greater anomalies that have a large scale affect. To resolve issues that threaten the mission statement of the corporation as whole.”
     
    To add to that, they do hold the power to amend the mission statement. Although that is a subject for debate.
     
    To round this analogy off, the council is comparable to upper management whom decide what the prices of products are set in order to remain competitive. Setting uniform standards to ensure a brand image and guiding the supermarket chain towards the future. 
    What is the O5 Council?:
     
    The council of 12 or 13. Dependent on what you believe about the “Tiebreaker”. These seats of power wield the highest office attainable within the Foundation. They are supposedly given unrestricted access and responsibilities comparable to a CEO of a global corporation.
     
    Varying personalities have sat on these seats. All whom gave their personal take on how the mission statement can be achieved. Much more stories exist between certain number designation. For example, -1 is considered to be the most powerful figure on the council, -2 possesses anomalous traits and the administrator has a preference for “suits, fine liquors and loose women” and possesses an MTF called Rēsh-1 ("Seat of Consciousness"). Although given the nature of disinformation, it is up to personal interpretation.       
    Are you currently a head of a department (Job Manager), general staff in Nu-7 or a Site Director?:
     
    I was the former group owner of ISD. I do hold a position of reserve management for ISD. 
     
    As well as initially offered a position of Vice-Manager of ISD on my return however I've turned it down because I believe in the current management. I was a highly reputable Site Director when it was unwhitelisted however those days are long past. Refer to:

    What Department would you like to focus on? (Research, Mobile Task Forces, Ethics,...): 
     
    As written under “Desired Focus on Department” within the prior answer. There are departments that are highly desired by that character however it is not strictly limited to allow some degree of flexibility.   
  21. Like
    Qas reacted to Fayne™ in Site Director Firearms   
  22. Like
    Qas reacted to Sir Rose in ISD - Internal Security Department   
    -OOC Section -
    Steam Name: Sir Rose

    RPname: Carson Smith / The Ambassador

    SteamID: STEAM_0:0:43258039

    In game level: 50

    Playtime(At least one week): 4w
    Amount of Warns and the reason of why they were given: 0

     
    - IC Section -
    https://docs.google.com/document/d/18YyiEyVY5gD2l1nFXCXaFe4-jlePHMvQ3Y4hfVHxIGg/edit?usp=sharing
  23. Like
    Qas reacted to Nathan Kennedy in Add Vertibird   
    https://steamcommunity.com/sharedfiles/filedetails/?id=2087761012
     
    I think that we should add vertibird cause it would add lots of roleplay.
     
    you would need to have vertibird wl in order to play the vertibird 
     
    We could also use the https://fallout.fandom.com/wiki/Crashed_vertibird crashed vertibird cause it is cool.
     
    I dont really see any downside from adding vertibird.
     
    I made this cool drawing of a Vertibird:

     
  24. Like
    Qas reacted to Walter Webb in Who's your favorite SCP-RP Staff Member?   
    Achor, best staff member, chad sit count, is chad himself, did !slay* to stop failrp, a hero we dont deserve 
  25. Thanks
    Qas reacted to Xunt in Cafe + RDC New Rules I guess.   
    Accepted
    Rules will be altered to forbid this kind of building in non combat zones.