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Posts
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Reputation Activity
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Hazard got a reaction from Slavking in Slavkings First EP App
+1 event plan looks nice also can be trusted due to high ranks
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Hazard got a reaction from Preence in Preence's First Event Planner Application
Neutral
cant see pictures of dupe dunno if its my issue or not but from what i remember dupe was like 2 meters wide so dont really understand how you can do anything in there, you are also EC blacklisted.
But good event story.
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Hazard reacted to sandy.tm in Replace current Storm outpost map with better one
-1
Sadly its a great map but ive suggested it before but SMT didnt want it as its just the same map with some stuff added on outside
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Hazard reacted to Breatoking in Replace current Storm outpost map with better one
Neutral
Honestly I thik the map is pretty sick and would be amazing just for the fact that it would be a breath of fresh air. Along with that, Storm is used so much, and having a better quality map would do wonders for trainings and exploring, including scav content.
The main issue is the size. I think its like 500mb, which is pretty large in terms of GMOD standards and I am unsure if Lewis would take kindly to such a large file being shoved into the server. Along with this, we suggested this map in EP while ago, and nothing got done so I am unsure if it would get put in.
-Connor/Breatoking
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Hazard reacted to Rorybanevojske in Replace current Storm outpost map with better one
-1
I'm not denying the fact it's a good map, I'm just saying it has too many good things that are unnecessary for a map that's never been used for events because in terms of geographic locations, the placement of things aren't the best (eg: Bunks right next to mg).
I want to play skyrim in my spare time, so I don't want to install a 500 mb map.
And as a scav, I always found the storm_outpost as fine as it is, the only new threat that would arise would be the RO actually having fortifications. For Tuskens, the map itself is already a wonder for sniping.
The RO does make a nice last stand area though if any EP's ever wanted to do an event like that.
Jedi Temple looks like an actual Jedi temple, instead of looking like the Rishimoon storage rooms.
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Hazard reacted to Breatoking in Hazard's EP App
+1
I LOVE that the event idea is dynamic and doesnt just have one clear cut outcome. It adapts and changes depending of in the clones win or lose certain sections and it would work great with the conquest system on the server. Along with this it seems like there could be a great amount of leadership choices, so the Battalion can truly think and lead correctly.
As stated before, the only issue is that Crusier Canyon can crash and also be a fucking nightmare with a great amount of props so keep ontop of that.
Good luck,
-Connor/Breatoking
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Hazard reacted to Vex in Hazard's EP App
+1
-From most of my interactions with you ,you seem like a chill guy
-As said above me good event plan detail
-good Feedback so far
-is a trusted and high rank
The thing i will say is just be careful on that map as it may crash some players if there are to many things going on
-[Good Luck Hazard -Vex]
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Hazard reacted to Your_Uber in Hazard's EP App
Pros
Good details in the event plan in Clone and Jedi event
Couple of options of how event is gonna go, quite cool
Can be trusted with ULX power
Cons
Map can be quite unstable and crash peoples game if not very careful
Final answer: +1
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Hazard reacted to Zorba in Hazard's EP App
+1
Been in the community for a long time and has a ton of experience. And the event plan aint half bad.
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Hazard reacted to Tasker in Hazard's EP App
Vast amount of experience In the community. Trustworthy. Great lore knowledge.
Hazard would make an excellent addition to the Event Team
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Hazard reacted to Vengeance in Hazard's EP App
+1
Hazard has been around for a while.
Event plan is pretty good and sounds fun.
Application is okay.
I personally don't know him so I can't say much about his character or how he is.
Best of luck!
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Hazard got a reaction from BOB_ in No Falldamage for 104th
+1 IRP had jumppacks that had no fall damage when you had it equipped so ye makes sense
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Hazard reacted to Gorilla in Hazard's EP App
+1
Hazard is a great guy and has been along for a long time, reaching high ranks to show he is trustworthy
The Application itself is good, nice and simple and not over complicated
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Hazard reacted to Index in Hazard's EP App
+1
This man has been on the server for time he has shown countless times that hes trustworthy
Good person to talk to and interact with Decent application
Event plan is okay
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Hazard reacted to Trip in Couple suggestions
+1 for both
Helmet would be pretty cool since 212th does in lore have and Airborne Division so yea
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Hazard reacted to Henk - DutchDavin in Couple suggestions
The knock back thing +1 but with the helmets I agree with hazel there is just no reason to have them.
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Hazard reacted to Vengeance in Couple suggestions
+1 for Explosives Knockback because it makes sense and 212th is good for crowd control.
-1 to the helmets because reaching EXO is in some forms a unique achievement and I believe the Airborne helmet is a nice little reward for reaching that position.
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Hazard reacted to Zorba in Couple suggestions
+1 for both
Knockback on explosives is a no brainer. It is a literal explosion.
As for the helmets, i agree with it. Maybe make it SO exclusive instead of CO? I feel like it would make more sense for the higher ranks to get access to it.
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Hazard got a reaction from Trip in Couple suggestions
What your suggestion is:
1st suggestion: Add knockback for explosive weapons like Turrets, Grenades and RPG reason i am suggesting this cause it would make sense that EC's would get some kind of knockback from explosive weapons since well they explode and cause EC's walking through explosives like its nothing doesnt make sense, they should get knocked back since its an explosive.
2nd suggestion: Add Airborne helmets for 212th CO's+ and/or ET's+ and i dont see why shouldnt they have it, 41st has their scout armor at ET,CE has pilot armor and engineer helmet at ET so no reason for 212th CO's or maybe even ET's not to have it and for people saying things like "its Unique and should stay like that" "it should be Exclusive to EXO" well 212th people want it, 212th hierarchy doesnt mind having airborne helmets for the rest of regiment.
Edit:GM MCO has Keller model with Airborne helmet so not really exclusive anymore as stated by Hogus
Scriptfodder/workshop link:
Any additional information: Got permission from 212th hierarchy to make this suggestion.
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Hazard reacted to Hogus in Couple suggestions
cool bucket helmets for 212th please
helmets not unique no more since i think some gm hierarchy role has it anyway
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Hazard got a reaction from Turnpike in New Jetpacks
Neutral
pretty sure one of the reasons they were removed from server was, as Archer said it caused performance issues and another reason i believe it was pain in the ass for EC's to kill ppl that used them, so i think if they add this sure it will be fun for 104th and maybe other jobs but it would definetly make EC's even less fun as they are now going to be shot by 10 104th from the sky for example.
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Hazard reacted to Cool Bobby in Hazard's 1st staff app
+1
Great lad, would do great as a staff member