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Pie got a reaction from Legne in Pies Discord unban request Discord
My In-Game name: Pie
STEAMID: (http://steamidfinder.com) STEAM_0:1:176942121
Steam Name: Pie
What is the reason for your ban: Posting an inappropriate gif
How long were you banned for: Unkown/Permanente
Name of the staff member who banned you: Unkown
Why do I believe that I should be unbanned:
I believe that I should be unbanned it has been a long while since I was banned; when I posted this gif, I misclicked on the wrong gif, and I posted a gif of a man looking like drake having intercourse with another man looking like drake. At the time, I had no time to remove this gif before I was permanently banned from the server. I would like to apologise for this as mistakes are made.
I am looking into getting back into the server, and I know being able to access the discord is very vital to be a member of the community.
I again apologize for doing this, and it will never happen again.
Evidence: N/A
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Pie got a reaction from Nathan in Saesee Tiin model change
+1 to battle armor, (just add it as a secondary skin)
-1 to robe
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Pie got a reaction from African Boi in Jared's 1st EP App
I wil be only looking at the event plan and not the person
+1
Positives:
Good event plan
Nice Idea
Nice jedi Idea
Negatives
Large amount of prop usage thought the event (Not biggest problem due to optimisation of vanquor)
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Pie got a reaction from Meep ็ ็ ็ in Meep's Event staff
I will be judging the app only on event plan and not the person
+1
Positives:
Nice well laid out plan
Nice use of ingame story telling
Nice use of branching options
Seams like it would be a fun event
Negatives:
Pretty simple jedi plan
Not that orginal with the location of last stand (but thats alright)
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Pie got a reaction from Sharp in A private event server 35-50 player cap
This is something which I have talked quite a lot about in the discord
As such I would be very much like this,
However this is something which requires a whole new system to be utlised fully and the fact that it will cost money, if this is properly thought out it would work very well,
imo the smaller the player count the better.
This is something for CAT team, and with HLRP being still in devlopment it wouldnt be partical to start a new project.
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Pie got a reaction from Mort in New Bombs for 212th in events
What your suggestion is: New Bombs for 212th in events
Scriptfodder/workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2097047352
Any additional information: These bombs would be perfect for adding some skill to defusing in events as currently its a long list of /me,
These bombs require the user to have the defuse kit in there weapons section (doesnt do anything to my knowledge) meaning no random person can defuse them.
There is a mediums ish skill need to defuse them for example mk1 bombs require a wire to be cut depending on the amount and colour of wires. Mk2 reqiure this first step but also a code which is also dependant of the colour and number of the wires.
These bombs can be set off with other explosives so EPs can explode them if 212th take to long to get there or if a 212th member messes up a defusal.
(spoke to zab and he seam to like the idea)
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Pie got a reaction from Zab in New Bombs for 212th in events
What your suggestion is: New Bombs for 212th in events
Scriptfodder/workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2097047352
Any additional information: These bombs would be perfect for adding some skill to defusing in events as currently its a long list of /me,
These bombs require the user to have the defuse kit in there weapons section (doesnt do anything to my knowledge) meaning no random person can defuse them.
There is a mediums ish skill need to defuse them for example mk1 bombs require a wire to be cut depending on the amount and colour of wires. Mk2 reqiure this first step but also a code which is also dependant of the colour and number of the wires.
These bombs can be set off with other explosives so EPs can explode them if 212th take to long to get there or if a 212th member messes up a defusal.
(spoke to zab and he seam to like the idea)
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Pie got a reaction from Hogus in New Bombs for 212th in events
What your suggestion is: New Bombs for 212th in events
Scriptfodder/workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2097047352
Any additional information: These bombs would be perfect for adding some skill to defusing in events as currently its a long list of /me,
These bombs require the user to have the defuse kit in there weapons section (doesnt do anything to my knowledge) meaning no random person can defuse them.
There is a mediums ish skill need to defuse them for example mk1 bombs require a wire to be cut depending on the amount and colour of wires. Mk2 reqiure this first step but also a code which is also dependant of the colour and number of the wires.
These bombs can be set off with other explosives so EPs can explode them if 212th take to long to get there or if a 212th member messes up a defusal.
(spoke to zab and he seam to like the idea)
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Pie got a reaction from Toxic in Update Droideka Job
What your suggestion is: Update the droideka job so it can be easily used in events
Scriptfodder/workshop link: N/A
Any additional information:
Currently it is nearly impossible to use the droideka job in events as you have to first give them a gun and then set hp. What I am suggesting is,
Giving them the E-5#2 commando droid gun
Having there HP be 6500 (tested this in a number of events and is reasonable if you pick the right people to do it)
Giving them 200 Armor (meaning that they dont get knockbacked as easily)
Setting the walk speed to be half% of what it is now (making them be extreamly slow when shotting making them be open to be flanked)
Uping the run speed to be 3 times as much now (make sense as they roll around)
All these things I have tested in my events and have created a unique challenge for clones to face
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Pie got a reaction from Barry in Barrys EP Application
Neutral (but with some suggestions)
Apart from minor things like gr repair being a lot shorter than rc interigations even if u do slow them down
People REALLY don't like sitting on defcon 3 for long, defcon 4 would be better then some normal duties.
Also instead having 3/4 of your ec's waiting outside make them come into to get the admiral or another distraction attack.
Also u really do need to have some sort of plan for Jedi as u can't rely on it being to late for Jedi to be on
Apart from that it's very well written and, with the little interaction I had with u seam like a good guy. But two weeks is very close to the minimum time.
Changed to neutral due to these issues
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Pie got a reaction from Bongo in Event Planner Application | Bongo
+1
Everything's been said but
This event would a little hard for a first event it could be worth coming back to it at a later date
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Pie got a reaction from Bansheey in Executive admins
+1
if they can do an event give them everything to make it easy
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Pie got a reaction from Rich in Rich's Staff App
+1
He joined the sever at the same time as me
rest has been said
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Pie got a reaction from Biily in Biily's second staff app.
+1
Best CE Exo no joke
Been on the sever for a long time, high hours and knows when to be serious
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Pie reacted to fcrice in Portal's Staff application
+ Seems like a nice guy and should be given a chance with staff, Although Hide your women if you want to keep your relationship
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Pie got a reaction from Bansheey in Reaping blaster for 501st
Just stop looking for an argument
+1 to the suggestion tho makes sense not much to add
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Pie got a reaction from Solaire in Removal of DC-17 (ACES)
-1
With my expirence only recently frontlining aces have been a problem, I think this should be left to jedi HC to deal with as a removal of the pistols just doesnt make sense.
The only suggestion I have is that they can only engage hostiles if they themselfs have been shot, just make sure they dont combat bait
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Pie got a reaction from Klavigar in A teleporter system
What your suggestion is: Implement a portal system to allow EPS to move people around easily
Scriptfodder/workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=727161410&searchtext=Witcher+Portal
Any additional information: This was originaly suggested, but I believe it could work in a different way
How it would work, instead of EPS having to change all the spawns on maps like rishi and anaxes when they want to do a base retake they can use this to quickly set it up. It also could be used on maps like courasont and nar shadar when LAATS cant be used to quickly move people to different locations.
I have to reinforce this will not take the job away from CE, it is simply to allow eps to do more with more enclosed maps.
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Pie got a reaction from Galaxy in Banned for reconnecting.
-1
From expirence of using a laptop on GMOD (one without a GPU) I can confirm FPS does start to drop after a while but reconecting doesnt help this.
You would have to leave the laptop off for a good couple of minutes for it to properly cool down.
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